Aegen Nexus - Magic Generation Tool

Created by Yoeri Staal

Description

This tool reads a database of Magic cards, then notes how words follow eachother.
For example, "target" is often followed by "creature" and sometimes by "player". So if you tell Nexus "target" it will probably answer with "creature".
Repeat this often enough and it creates chains of Magic terminology.
By looking at this page, you posted a card to Twitter (see at the bottom). Top

Learning Phase

S||  Instant | {1}{G} | Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.) | Moonmist  ||E S||  Creature  Spirit | {3}{B} | 3/2 | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | Accursed Spirit  ||E S||  Creature  Human Advisor | {2}{G} | 2/3 | {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. | Elder of Laurels  ||E S||  Sorcery | {1}{R} | Roll a six-sided die for $THIS. On a 1, $THIS has no effect. Otherwise, it has one of the following effects.

2 Destroy all artifacts.

3 Destroy all lands.

4 $THIS deals 3 damage to each creature and player.

5 Each player discards his or her hand and draws seven cards. 

6 Roll the die two more times. | Strategy, Schmategy  ||E S||  Creature  Human Rebel | {1}{W}{W} | 2/2 | First strike

{5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library. | Ramosian Captain  ||E S||  Enchantment | {B}{R} | Black and/or red permanents and spells are colorless sources of damage. | Ghostly Flame  ||E S||  Creature  Griffin | {4}{W} | 2/4 | Flying

First strike (This creature deals combat damage before creatures without first strike.) | Peregrine Griffin  ||E S||  Creature  Human Cleric | {W}{B} | 1/1 | Whenever $THIS is dealt damage, you may destroy target nonland permanent. | High Priest of Penance  ||E S||  Instant | {W} | Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Gods Willing  ||E S||  Creature  Insect | {2}{R} | 1/1 | Flying

Whenever $THIS becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards. | Robber Fly  ||E S||  Instant  Trap | {4}{G}{G} | If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay $THIS's mana cost.

Put four 1/1 green Snake creature tokens onto the battlefield. | Cobra Trap  ||E S||  Sorcery | {R} | Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Destroy target artifact. | Shattering Spree  ||E S||  Creature  Lizard | {4}{R}{R} | 6/5 | $THIS can't be blocked except by two or more creatures. | Ripscale Predator  ||E S||  Enchantment  Aura | {2}{U}{U} | Enchant opponent

Skip your draw step.

Whenever enchanted opponent draws a card, you may draw a card. | Psychic Possession  ||E S||  Creature  Elf Druid | {1}{G} | 0/2 | {T}: Add {G} to your mana pool.

Put a -1/-1 counter on $THIS: Untap $THIS. | Devoted Druid  ||E S||  Sorcery | {X}{G} | Put a +1/+1 counter on each of X target creatures. | Thrive  ||E S||  Creature  Serpent | {4}{U}{U}{U} | 4/4 | Whenever $THIS attacks, defending player may pay {4}. If he or she doesn't, $THIS can't be blocked this turn. | Shrouded Serpent  ||E S||  Creature  Horror Spirit | {3}{B} | 2/2 | At the beginning of the end step, if $THIS is in your graveyard with a creature card directly above it, you may return $THIS to your hand.

{1}, Sacrifice a creature: $THIS deals 1 damage to target creature or player. | Krovikan Horror  ||E S||  Enchantment | {2}{G}{G} | Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash. | Aluren  ||E S||  Creature  Spider Mutant | {1}{G} | 0/0 | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

{G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) | Aquastrand Spider  ||E S||  Creature  Beast | {4}{R} | 5/2 | {1}{W}: $THIS gets +0/+3 until end of turn. | Kranioceros  ||E S||  Artifact Creature  Beast | {5} | 5/3 | {2}{G}: Regenerate $THIS. | Tangle Hulk  ||E S||  Creature  Beast | {1}{G} | 2/2 | Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)

$THIS enters the battlefield with a +1/+1 counter on it for each time it was kicked. | Gnarlid Pack  ||E S||  Sorcery | {X}{R}{R} | $THIS deals X damage divided as you choose among any number of target creatures and/or players. | Rolling Thunder  ||E S||  Legendary Creature  Kirin Spirit | {2}{W}{W} | 3/3 | Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost. | Celestial Kirin  ||E S||  Creature  Human | {2}{U}{U} | 3/3 | Flying

$THIS can block only creatures with flying. | Stronghold Zeppelin  ||E S||  Enchantment | {2}{W} | Creatures you control get +0/+1 for each Gate you control and have vigilance. | Hold the Gates  ||E S||  Artifact | {4} | When $THIS enters the battlefield, return two lands you control to their owner's hand.

{T}: Add two mana of any one color to your mana pool. | Khalni Gem  ||E S||  Land | {T}: Add {1} to your mana pool.

{2}, {T}: Tap target noncreature artifact. | Blinkmoth Well  ||E S||  Creature  Human Soldier | {4}{W}{W} | 3/3 | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Flying | Conclave Equenaut  ||E S||  Legendary Creature  Dragon | {5}{W}{U} | 5/6 | Flying, vigilance

Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step. | Ojutai, Soul of Winter  ||E S||  Land | {T}: Add {1} to your mana pool.

{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. | Skarrg, the Rage Pits  ||E S||  Enchantment  Aura | {4}{U} | Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

When $THIS is put into a graveyard from the battlefield, return $THIS to its owner's hand. | Fool's Demise  ||E S||  Legendary Creature  Cat Cleric | {1}{W}{W} | 2/4 | At the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each Equipment attached to $THIS. | Kemba, Kha Regent  ||E S||  Enchantment | {3}{R} | Whenever a player taps a land for mana, $THIS deals 1 damage to that player. | Manabarbs  ||E S||  Instant | {2}{W} | Exile target artifact or enchantment. | Fate Forgotten  ||E S||  Enchantment  Aura | {2}{B}{B} | Enchant creature

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

When enchanted creature dies, that creature's controller chooses a creature that $THIS could enchant. If he or she does, return $THIS to the battlefield under your control attached to that creature. If he or she doesn't, return $THIS to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, $THIS deals 1 damage to him or her." | Takklemaggot  ||E S||  Sorcery | {2}{W}{W} | Destroy all creatures. | Day of Judgment  ||E S||  Sorcery | {2}{B} | Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Read the Bones  ||E S||  Creature  Human Cleric | {W}{W}{W} | 2/2 | Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to target creature or player this turn. | Master Apothecary  ||E S||  Sorcery | {3}{R} | Destroy target land. Creatures without flying can't block this turn. | Tectonic Rift  ||E S||  Legendary Creature  Beast | {2}{R}{G}{W} | 5/5 | Hexproof (This creature can't be the target of spells or abilities your opponents control.)

$THIS gets +2/+2 for each Aura attached to it. | Uril, the Miststalker  ||E S||  Creature  Bird Wizard | {2}{U} | 2/2 | Flying

Creature spells with flying you cast cost {1} less to cast. | Warden of Evos Isle  ||E S||  Land  Swamp Forest | ({T}: Add {B} or {G} to your mana pool.)

As $THIS enters the battlefield, you may pay 2 life. If you don't, $THIS enters the battlefield tapped. | Overgrown Tomb  ||E S||  Sorcery | {1}{R} | Kicker {2} (You may pay an additional {2} as you cast this spell.)

$THIS deals 1 damage to each creature without flying and each player. If $THIS was kicked, it deals 4 damage to each creature without flying and each player instead. | Breath of Darigaaz  ||E S||  Creature  Dragon | {5}{R}{R} | 5/5 | Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)

Flying

{T}: $THIS deals damage equal to the number of +1/+1 counters on it to target creature or player. | Kilnmouth Dragon  ||E S||  Artifact | {3} | {T}: Add {G}, {U}, or {R} to your mana pool.

{G}{U}{R}, {T}, Sacrifice $THIS: Draw a card. | Temur Banner  ||E S||  Creature  Human Monk | {1}{W} | 3/1 | Whenever $THIS deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. | Wandering Champion  ||E S||  Creature  Dauthi Soldier | {B}{B} | 2/2 | Shadow (This creature can block or be blocked by only creatures with shadow.)

$THIS attacks each turn if able. | Dauthi Slayer  ||E S||  Creature  Demon | {2}{B} | 4/3 | Flying

At the beginning of your upkeep, sacrifice a creature other than $THIS. | Demonic Taskmaster  ||E S||  Artifact Creature  Golem | {5} | 4/2 | {1}{B}: Regenerate $THIS. | Pewter Golem  ||E S||  Artifact | {1} | {X}, {T}: Untap X target lands. | Candelabra of Tawnos  ||E S||  Creature  Horror | {1}{B/R}{B/R} | 0/0 | Trample

$THIS enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. | Cryptborn Horror  ||E S||  Enchantment  Aura | {R} | Enchant creature you control

Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped. | Veteran's Voice  ||E S||  Creature  Drake | {2}{U} | 3/2 | Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) | Teferi's Drake  ||E S||  Instant | {X}{U}{R} | Counter target spell unless its controller pays {X}. $THIS deals X damage to that spell's controller. | Mindswipe  ||E S||  Creature  Wall | {1}{B}{B} | 0/1 | Defender (This creature can't attack.)

Prevent all damage that would be dealt to $THIS by creatures it's blocking.

$THIS can't be the target of spells that can target only Walls or of abilities that can target only Walls. | Wall of Shadows  ||E S||  Instant | {1}{G} | Cast $THIS only during your turn.

Take an extra turn after this one if an opponent cast a blue spell this turn. | Seedtime  ||E S||  Creature  Vampire Shaman | {2}{B}{B} | 3/3 | Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life. | Sangromancer  ||E S||  Creature  Elemental Shaman | {4}{B} | 3/2 | {T}: Target player discards a card. Activate this ability only during your turn.

Put a -1/-1 counter on $THIS: Untap $THIS. | Cinderhaze Wretch  ||E S||  Creature  Elemental | {3}{B} | 2/5 | Rotted Hulk  ||E S||  Creature  Human Cleric | {1}{W} | 1/1 | Protection from red

{W}: Target creature gains protection from red until end of turn. | Crimson Acolyte  ||E S||  Enchantment | {B}{G}{U} | At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. | Sultai Ascendancy  ||E S||  Enchantment | {2}{R} | {1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.

{1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library. | Wild Research  ||E S||  Sorcery | {B} | Return target black creature card from your graveyard to your hand.

Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) | Call to the Netherworld  ||E S||  Creature  Insect | {1}{R} | 1/1 | Whenever $THIS deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. | Shocker  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature has vigilance. (Attacking doesn't cause it to tap.) | Vigilance  ||E S||  Creature  Kithkin Soldier | {W} | 1/1 | {W}, {T}: Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature. | Cenn's Tactician  ||E S||  Summon  Lady of Proper Etiquette | {3}{W} | 3/1 | Flying, first strike

During each other player's turn, compliment that player on his or her game play or sacrifice $THIS. | Miss Demeanor  ||E S||  Instant | {1}{U} | Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)

Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Alter Reality  ||E S||  Enchantment | {1}{R}{G} | At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. | ther Rift  ||E S||  Sorcery | {8}{R} | Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.

Storm (When you cast this spell, copy it for each spell cast before it this turn.) | Dragonstorm  ||E S||  Creature  Cat | {G} | 2/1 | Whenever $THIS attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by $THIS this turn. | Mtenda Lion  ||E S||  Sorcery | {4}{R}{R} | $THIS deals 3 damage to each of two target creatures and/or players. | Pinnacle of Rage  ||E S||  Creature  Elemental | {3}{G}{G} | 5/5 | Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Whenever $THIS or another creature you control is turned face up, untap that creature. | Pine Walker  ||E S||  Artifact Creature  Chimera | {4} | 2/2 | First strike

Sacrifice $THIS: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.) | Brass-Talon Chimera  ||E S||  Artifact Creature  Angel | {7} | 4/4 | Flying

You can't lose the game and your opponents can't win the game. | Platinum Angel  ||E S||  Sorcery | {4}{B}{R} | Destroy target nonblack creature and target land. They can't be regenerated. | Plague Spores  ||E S||  Instant | {2}{R} | Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library. | Sarkhan's Triumph  ||E S||  Enchantment | {3}{B} | Creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card. | Raiders' Spoils  ||E S||  Instant | {2}{R} | Destroy two target artifacts. | Rack and Ruin  ||E S||  Creature  Beast | {4}{G}{G} | 4/4 | {R}: $THIS can't be blocked this turn except by two or more creatures. | Gruul Nodorog  ||E S||  Instant | {1}{B} | Target nonblack creature gets -1/-1 until end of turn.

Threshold ? If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated. | Toxic Stench  ||E S||  Creature  Human Artificer | {1}{U} | 1/2 | {T}, Sacrifice an artifact: Draw a card. | Sage of Lat-Nam  ||E S||  Enchantment  Aura | {W} | Enchant creature

When $THIS enters the battlefield, tap target creature an opponent controls.

Enchanted creature gets +1/+3. | Glaring Aegis  ||E S||  Artifact Creature  Cleric | {3} | 1/3 | {W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.) | Blinding Souleater  ||E S||  Instant | {1}{U}{R} | $THIS deals 2 damage divided as you choose among one or two target creatures and/or players.

Draw a card. | Electrolyze  ||E S||  Creature  Beast | {6}{U} | 4/5 | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

When $THIS attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | Quicksilver Behemoth  ||E S||  Enchantment | {G} | {1}{G}, Sacrifice $THIS: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. | Font of Fertility  ||E S||  Creature  Giant | {4}{G} | 4/3 | {1}{G}, {T}: If $THIS is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to $THIS. | Durkwood Tracker  ||E S||  Creature  Insect | {3}{G} | 2/3 | Whenever $THIS is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield. | Saber Ants  ||E S||  Creature  Human Soldier | {3}{W} | 2/4 | At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life. | Zealots en-Dal  ||E S||  Creature  Demon | {3}{B}{R} | 1/4 | First strike, deathtouch

$THIS can only attack alone.

Whenever $THIS attacks a player and isn't blocked, that player's life total becomes 1. $THIS assigns no combat damage this combat. | Master of Cruelties  ||E S||  Creature  Vampire | {4}{B} | 4/4 | Flying

Whenever $THIS attacks or blocks, sacrifice it unless you exile a card from your graveyard.

Threshold ? As long as seven or more cards are in your graveyard, $THIS gets +2/+2 and has "When $THIS dies, you lose 6 life." | Treacherous Vampire  ||E S||  Creature  Vampire Wizard | {2}{U}{B} | 4/4 | Flying

At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand. | Duskmantle Seer  ||E S||  Land | At the beginning of the end step, if you control no creatures, sacrifice $THIS.

{T}: Add one mana of any color to your mana pool. | Thran Quarry  ||E S||  Sorcery | Suspend 3?{2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. | Living End  ||E S||  Enchantment  Aura | {2}{U} | Enchant creature

Enchanted creature gets -13/-0. | Chant of the Skifsang  ||E S||  Sorcery | {3}{U}{R} | Draw a card. $THIS deals damage to target creature or player equal to the number of cards in your hand. | Master the Way  ||E S||  Instant | {W} | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)

As an additional cost to cast $THIS, sacrifice a creature.

You gain life equal to the sacrificed creature's toughness. | Worthy Cause  ||E S||  Creature  Human Cleric | {3}{W} | 2/1 | {2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. | Holy Justiciar  ||E S||  Enchantment | {1}{W}{W} | Artifact creatures you control get +2/+2. | Tempered Steel  ||E S||  Creature  Kavu | {1}{G} | 2/2 | Trample

Whenever an opponent gains life, put that many +1/+1 counters on $THIS. | Kavu Predator  ||E S||  Instant | {1}{G} | Cast $THIS only during the declare attackers step and only if you've been attacked this step.

Prevent all damage that would be dealt to you this turn by attacking creatures. | Heavy Fog  ||E S||  Instant  Arcane | {1}{U} | Target player puts the top four cards of his or her library into his or her graveyard.

Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Dampen Thought  ||E S||  Creature  Human Cleric Shaman | {2}{R} | 0/4 | {R}: $THIS gets +1/+0 until end of turn. | Storm Shaman  ||E S||  Instant  Arcane | {G}{G} | Destroy target artifact or enchantment.

Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Wear Away  ||E S||  Enchantment | {3}{W} | If a black source would deal damage to you, prevent 2 of that damage. | Sphere of Grace  ||E S||  Creature  Beast | {1}{G}{G}{G} | 4/2 | Whenever $THIS attacks, put a +1/+1 counter on each attacking creature. | Fangren Firstborn  ||E S||  Creature  Human Soldier | {2}{R} | 2/2 | {T}: $THIS deals 1 damage to target creature that was dealt damage this turn. | Opportunist  ||E S||  Creature  Basilisk | {4}{R}{G} | 4/5 | Whenever $THIS blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. | Rock Basilisk  ||E S||  Creature  Human Monk | {G} | 1/1 | {T}: Add {W} to your mana pool. | Avacyn's Pilgrim  ||E S||  Creature  Giant Warrior | {4}{R}{R} | 5/4 | {T}: $THIS deals 4 damage to each creature without flying and each player. | Hammerfist Giant  ||E S||  Creature  Troll Mutant | {3}{G} | 0/0 | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

{1}{G}: Regenerate target creature with a +1/+1 counter on it. | Sporeback Troll  ||E S||  Artifact | {2} | Activated abilities of creatures can't be activated. | Cursed Totem  ||E S||  Creature  Horror | {2}{B}{B} | 4/5 | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

At the beginning of your upkeep, you get a poison counter. | Phyrexian Vatmother  ||E S||  Creature  Human Rogue Rigger | {2}{B} | 2/2 | Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on $THIS. | Moriok Rigger  ||E S||  Enchantment  Aura | {B} | Enchant Equipment

At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature. | Artificer's Hex  ||E S||  Sorcery | {U/P} | ({U/P} can be paid with either {U} or 2 life.)

Look at target player's hand.

Draw a card. | Gitaxian Probe  ||E S||  Artifact | {3} | {2}, {T}: Add one mana of any color to your mana pool. | Celestial Prism  ||E S||  Creature  Human Druid | {3}{G} | 3/2 | Creatures you control have "{T}: Add {G} to your mana pool." | Citanul Hierophants  ||E S||  Creature  Human Soldier | {1}{W} | 1/1 | Inspired ? Whenever $THIS becomes untapped, you may pay {2}{W}. If you do, put two 1/1 white Soldier enchantment creature tokens onto the battlefield. | God-Favored General  ||E S||  Creature  Elemental | {4}{U} | 0/5 | Flying

{U/R}: $THIS gets +1/-1 until end of turn. | Talonrend  ||E S||  Enchantment | {2}{W} | During your turn, prevent all damage that would be dealt to you. | Personal Sanctuary  ||E S||  Creature  Human Pirate | {2}{U} | 3/1 | Flying

$THIS can block only creatures with flying. | Rishadan Airship  ||E S||  Sorcery | {4}{R}{R} | You destroy four lands you control, then target opponent destroys four lands he or she controls. Then $THIS deals 4 damage to each creature. | Burning of Xinye  ||E S||  Creature  Human Shaman | {B}{R} | 2/2 | {B}{R}: Target blocking creature gets -1/-1 until end of turn.

{B}{R}: Target player who lost life this turn loses 1 life. | Rix Maadi Guildmage  ||E S||  Creature  Elemental Spirit | {3}{G}{W}{U} | 3/3 | Flying

{T}: $THIS deals 2 damage to target creature. | Storm Spirit  ||E S||  Creature  Dragon | {1}{R} | 0/1 | Flying

{R}: $THIS gets +1/+0 until end of turn. | Dragon Hatchling  ||E S||  Creature  Kavu | {3}{G}{G} | 3/3 | When $THIS enters the battlefield, draw a card. | Kavu Climber  ||E S||  Land  Forest Plains | ({T}: Add {G} or {W} to your mana pool.)

As $THIS enters the battlefield, you may pay 2 life. If you don't, $THIS enters the battlefield tapped. | Temple Garden  ||E S||  Creature  Faerie Rogue | {1}{U}{U} | 2/2 | Flash

Flying

When $THIS enters the battlefield, look at the top card of target player's library. | Dewdrop Spy  ||E S||  Instant | {2}{G}{G} | Cast $THIS only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield. | Lure of Prey  ||E S||  Creature  Human Warrior | {B} | 1/1 | Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

3/3

LEVEL 3+

5/5

$THIS can't be blocked except by black creatures. | Zulaport Enforcer  ||E S||  Sorcery | {B} | As an additional cost to cast $THIS, sacrifice a creature.

Target opponent discards two cards. | Tendrils of Despair  ||E S||  Sorcery | {2}{U} | Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put $THIS into its owner's graveyard.) | Timetwister  ||E S||  Creature  Ooze | {3}{G}{G} | 2/2 | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When $THIS enters the battlefield, destroy target artifact, enchantment, or land. | Acidic Slime  ||E S||  Creature  Zombie | {2}{B} | 1/3 | Inspired ? Whenever $THIS becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.

{2}{B}: Regenerate $THIS. | Servant of Tymaret  ||E S||  Creature  Demon | 9/9 | Flying, trample

At the beginning of your upkeep, sacrifice a Human. If you can't, tap $THIS and it deals 9 damage to you. | Archdemon of Greed  ||E S||  Creature  Elemental | {5}{R} | 6/1 | When $THIS leaves the battlefield, it deals 6 damage to target creature.

Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Spitebellows  ||E S||  Creature  Werewolf | 7/7 | At the beginning of each upkeep, if a player cast two or more spells last turn, transform $THIS. | Krallenhorde Wantons  ||E S||  World Enchantment | {2}{R} | All creatures lose flying. | Gravity Sphere  ||E S||  Creature  Mongoose | {G} | 1/1 | Shroud (This creature can't be the target of spells or abilities.)

Threshold ? $THIS gets +2/+2 as long as seven or more cards are in your graveyard. | Nimble Mongoose  ||E S||  Legendary Creature  Sphinx | {1}{W}{W}{U}{U} | 3/6 | Flying

Whenever $THIS deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library. | Isperia the Inscrutable  ||E S||  Sorcery | {1}{B} | Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn. | Soul Reap  ||E S||  Enchantment | {2}{W}{W} | All creatures lose all abilities and have base power and toughness 1/1. | Humility  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, exile all cards from target player's graveyard.

{T}: Add {B} to your mana pool. | Bojuka Bog  ||E S||  Sorcery | {4}{W}{W} | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.) | Triplicate Spirits  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature

When $THIS enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1. | Dark Favor  ||E S||  Creature  Ogre Warrior | {2}{R} | 3/1 | Haste (This creature can attack and {T} as soon as it comes under your control.)

$THIS attacks each turn if able. | Reckless Brute  ||E S||  Creature  Human Pirate Warrior | {1}{U}{U} | 2/2 | $THIS can't be blocked. | Talas Warrior  ||E S||  Enchantment | {5}{R} | At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. | Guild Feud  ||E S||  Legendary Creature  Goblin Advisor | {3}{R} | 3/2 | Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.

Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield. | Ib Halfheart, Goblin Tactician  ||E S||  Enchantment | {G} | Face-down creature spells you cast cost {1} less to cast.

{1}{G}: Turn $THIS face down. (It becomes a 2/2 creature.) | Obscuring ther  ||E S||  Creature  Bear | {2}{G} | 2/2 | Islandwalk | Pale Bears  ||E S||  Enchantment  Aura | {1}{W} | Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn. | Mantle of Leadership  ||E S||  Creature  Goblin Artificer | {R} | 1/1 | {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. | Goblin Welder  ||E S||  Creature  Merfolk Wizard | {U} | 1/1 | Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on $THIS. | Cosi's Trickster  ||E S||  Snow Creature  Elf Druid | {G} | 1/1 | {T}: Add {1} to your mana pool. | Boreal Druid  ||E S||  Instant | {G} | Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | Aspect of Hydra  ||E S||  Vanguard | {X}, Discard a card: Put a token onto the battlefield that's a copy of a creature card with converted mana cost X chosen at random. Activate this ability only any time you could cast a sorcery and only once each turn. | Momir Vig, Simic Visionary Avatar  ||E S||  Creature  Spirit | {1}{B} | 2/1 | Flying

When $THIS becomes the target of a spell or ability, sacrifice it. | Skulking Ghost  ||E S||  Instant | {U} | Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature." | Glyph of Delusion  ||E S||  Creature  Elf Wizard | {3}{G} | 1/1 | {2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. | Ivy Seer  ||E S||  Creature  Human Cleric | {2}{W} | 1/3 | {T}: Return three target cards from an opponent's graveyard to his or her hand. Return target creature card from your graveyard to the battlefield. | Pulsemage Advocate  ||E S||  Instant  Trap | {3}{W}{W} | If four or more creatures are attacking, you may pay {1}{W} rather than pay $THIS's mana cost.

$THIS deals 5 damage divided as you choose among any number of target attacking creatures. | Arrow Volley Trap  ||E S||  Plane  Ravnica | If an effect would put one or more tokens onto the battlefield, it puts twice that many of those tokens onto the battlefield instead.

If an effect would place one or more counters on a permanent, it places twice that many of those counters on that permanent instead.

Whenever you roll {C}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. | Selesnya Loft Gardens  ||E S||  Creature  Elemental Shaman | {B} | 1/1 | Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. | Smolder Initiate  ||E S||  Instant | {W} | $THIS deals 1 damage to each attacking creature. | Rain of Blades  ||E S||  Enchantment | {1}{U/R}{U/R} | {1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy. | Mirror Sheen  ||E S||  Legendary Artifact | {5} | Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy. | Mirari  ||E S||  Instant | {3}{B} | Target creature gets -4/-4 until end of turn. | Flatten  ||E S||  Creature  Giant Warrior | {3}{W}{W} | 4/4 | Vigilance

{1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library. | Stonehewer Giant  ||E S||  Enchantment | {U} | Each player reveals the top card of his or her library to all other players by continuously holding it against his or her forehead. This does not allow a player to look at his or her own card. (That card still counts as the top card of your library. Whenever you draw a card, draw that one and replace it with the next card of your library.) | Psychic Network  ||E S||  Creature  Zombie Treefolk | {7}{G} | 10/10 | $THIS costs {1} less to cast for each creature card in your graveyard. | Ghoultree  ||E S||  Artifact Creature  Golem | {5} | 3/2 | Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) | Dross Golem  ||E S||  Enchantment | {3}{B}{B} | Flash

Whenever a creature you control dies, each opponent sacrifices a creature. | Dictate of Erebos  ||E S||  Instant | {1}{W} | Destroy target enchantment.

Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Ray of Revelation  ||E S||  Instant | {2}{W} | Put a -1/-1 counter on each attacking creature. | Choking Fumes  ||E S||  Artifact | {3} | Whenever $THIS or another artifact enters the battlefield, put a charge counter on $THIS.

{3}, {T}, Remove a charge counter from $THIS: Draw a card. | Serum Tank  ||E S||  Instant | {2}{G} | Prevent all combat damage that would be dealt this turn.

Fateful hour ? If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step. | Clinging Mists  ||E S||  Instant | {U} | You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy. | Chain Stasis  ||E S||  Creature  Dwarf Soldier | {R}{R} | 1/2 | {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. | Dwarven Lieutenant  ||E S||  Creature  Faerie Wizard | {3}{B}{B} | 3/2 | Flying

When $THIS enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Puppeteer Clique  ||E S||  Creature  Elf Shaman | {2}{G} | 2/2 | Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. | Primal Forcemage  ||E S||  Sorcery | {1}{G} | Return target green card from your graveyard to your hand. | Revive  ||E S||  Instant | {2}{G} | Destroy target artifact. | Reality  ||E S||  Creature  Goblin Warrior | {R} | 1/1 | Kicker {R} (You may pay an additional {R} as you cast this spell.)

When $THIS enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. | Goblin Bushwhacker  ||E S||  Instant  Arcane | {2}{R} | Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to. | Aura Barbs  ||E S||  Instant | {1}{U} | You may return an Island you control to its owner's hand rather than pay $THIS's mana cost.

Counter target spell unless its controller pays {1}. | Daze  ||E S||  Legendary Creature  Zombie Warrior | {2}{B}{B} | */* | $THIS's power and toughness are each equal to the number of Swamps you control.

{1}{B}: Regenerate Korlash.

Grandeur ? Discard another card named $THIS: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library. | Korlash, Heir to Blackblade  ||E S||  Creature  Zubera Spirit | {1}{W} | 1/2 | When $THIS dies, you gain 2 life for each Zubera that died this turn. | Silent-Chant Zubera  ||E S||  Enchantment  Aura | {1}{W}{W} | Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Whenever a creature enters the battlefield under an opponent's control, you may attach $THIS to that creature. | Prison Term  ||E S||  Creature  Human Soldier | {2}{B}{B} | 2/2 | Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever $THIS deals damage to an opponent, that player discards a card. | Wei Night Raiders  ||E S||  Creature  Zombie | {1}{B} | 2/1 | Sacrifice $THIS: Exile target card from a graveyard. | Crypt Creeper  ||E S||  Creature  Treefolk Shaman | {2}{B} | 1/3 | {2}{B}: Regenerate target Treefolk. | Black Poplar Shaman  ||E S||  Artifact Creature  Construct | {3} | 0/3 | Whenever $THIS attacks, it gets +3/+0 until end of turn. | Kiln Walker  ||E S||  Creature  Illusion | {3}{U}{U} | 2/2 | Flying

When $THIS enters the battlefield, return target permanent to its owner's hand.

Suspend 3?{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | Riftwing Cloudskate  ||E S||  Creature  Bird Soldier | {2}{W}{W} | 2/3 | Flying

Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, target creature you control gains protection from the color of your choice until end of turn. | Aven Liberator  ||E S||  Creature  Human Spellshaper | {2}{R} | 2/2 | {R}, {T}, Discard a card: Destroy target Wall. | Blaster Mage  ||E S||  Creature  Human Spellshaper | {3}{U} | 1/3 | Flying

{U}, {T}, Discard a card: Return target permanent you control to its owner's hand. | Tolarian Sentinel  ||E S||  Creature  Ape | {3}{G} | 1/1 | As $THIS comes into play, choose a letter.

$THIS gets +1/+1 for each nonland permanent whose name begins with the chosen letter. | Monkey Monkey Monkey  ||E S||  Artifact Creature  Construct | {3} | 3/3 | When $THIS dies, add {3} to your mana pool. | Cathodion  ||E S||  Creature  Elf Warrior | {G}{G} | 2/3 | Elvish Warrior  ||E S||  Creature  Elemental | {4}{G} | 3/3 | Forestwalk | Zendikar Farguide  ||E S||  Creature  Bird | {5}{W} | 3/3 | Flying, protection from black

Suspend 3?{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | Duskrider Peregrine  ||E S||  Creature  Worm Horror | {2}{B} | 5/1 | When $THIS enters the battlefield, sacrifice a creature.

{B}: Regenerate $THIS. | Spined Fluke  ||E S||  Creature  Atog | {1}{R} | 1/2 | Sacrifice an artifact: $THIS gets +2/+2 until end of turn. | Atog  ||E S||  Instant | {U} | Target creature can't be blocked this turn. | Infiltrate  ||E S||  Instant | {1}{W} | Target creature gets +2/+2 and gains flying until end of turn. | Mighty Leap  ||E S||  Creature  Fox Samurai | {W}{W} | 2/2 | Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

If a permanent would be put into a graveyard, exile it instead. | Samurai of the Pale Curtain  ||E S||  Sorcery | {W}{W}{U}{U}{U}{B}{B} | Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. | Brilliant Ultimatum  ||E S||  Sorcery | {3}{B} | $THIS deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. | Kaervek's Hex  ||E S||  Creature  Angel | {2}{W}{W} | 4/4 | Flying

Metalcraft ? Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.) | Indomitable Archangel  ||E S||  Creature  Unicorn Monger | {3}{W} | 3/3 | {2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability. | Wishmonger  ||E S||  Enchantment | {1}{B} | As $THIS enters the battlefield, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.) | Cover of Darkness  ||E S||  Artifact | {2} | Activated abilities of artifacts can't be activated. | Null Rod  ||E S||  Instant | {1}{R}{R} | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Copy target instant or sorcery spell. You may choose new targets for the copy. | Reiterate  ||E S||  Sorcery | {2}{U}{U} | $THIS deals 2 damage to each creature for each Aura attached to that creature. | Baki's Curse  ||E S||  Creature  Elemental | {U}{U}{U} | 3/3 | {U}: Exile $THIS, then return it to the battlefield face down under its owner's control.

{1}: $THIS gets +1/-1 or -1/+1 until end of turn. 

Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | Shorecrasher Elemental  ||E S||  Planeswalker  Tezzeret | {3}{U}{U} | +1: Untap up to two target artifacts.

?X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

?5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn. | Tezzeret the Seeker  ||E S||  Enchantment | {1}{R} | {3}{R}, Sacrifice $THIS: $THIS deals 5 damage to target player. | Font of Ire  ||E S||  Enchantment | {1}{W} | When $THIS enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until $THIS leaves the battlefield. (That creature returns under its owner's control.) | Silkwrap  ||E S||  Creature  Beast | {4}{G} | 4/4 | Cycling {2} ({2}, Discard this card: Draw a card.) | Barkhide Mauler  ||E S||  Legendary Creature  Human Advisor | {1}{U}{U} | 1/1 | {T}: Target creature can't be blocked this turn. Activate this ability only during your turn, before attackers are declared. | Zhuge Jin, Wu Strategist  ||E S||  Creature  Human Cleric | {W} | 0/1 | Defender (This creature can't attack.)

As $THIS enters the battlefield, choose a color.

$THIS has protection from the chosen color. | Order of the Stars  ||E S||  Sorcery | {3}{G} | Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Exile $THIS. | Woodland Guidance  ||E S||  Sorcery | {4}{B}{G} | Exile target creature card from a graveyard, then put X 1/1 green Saproling creature tokens onto the battlefield, where X is the exiled card's toughness. | Morbid Bloom  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

When enchanted creature dies, $THIS deals damage equal to that creature's toughness to the creature's controller. | Creature Bond  ||E S||  Creature  Bird | {1}{U} | 1/1 | Flying

When $THIS enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Augury Owl  ||E S||  Creature  Wall | {1}{W} | 0/3 | Defender (This creature can't attack.)

Green spells and blue spells you cast cost {1} less to cast. | Sunscape Familiar  ||E S||  Creature  Horror | {3}{U}{B} | */* | $THIS's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. | Consuming Aberration  ||E S||  Sorcery | {3}{R} | Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Past in Flames  ||E S||  Creature  Goblin Shaman | {2}{R} | 3/1 | Bloodrush ? {1}{R}, Discard $THIS: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if $THIS is in your graveyard, you may pay {3}. If you do, return $THIS to your hand. | Pyrewild Shaman  ||E S||  Creature  Demon | {3}{B}{B} | 4/4 | Flying

At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice $THIS. | Woebringer Demon  ||E S||  Creature  Faerie | {1}{G} | 2/1 | $THIS can't be blocked by artifact creatures.

Prevent all damage that would be dealt to $THIS by artifact creatures. | Argothian Pixies  ||E S||  Creature  Elf Shaman | {1}{R}{G} | 2/2 | Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on $THIS. | Godtracker of Jund  ||E S||  Creature  Ooze | {G} | */* | As $THIS comes into play, you may stick it onto another creature named $THIS in play. If you do, all those creatures form a single creature.

$THIS's power and toughness are equal to the square of the number of $THISs stuck together. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16.) | S.N.O.T.  ||E S||  Creature  Human Knight | {2}{R} | 2/2 | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as $THIS is paired with another creature, both creatures have first strike. | Hanweir Lancer  ||E S||  Artifact | {4} | At the beginning of your draw step, draw an additional card.

At the beginning of your end step, discard your hand. | Grafted Skullcap  ||E S||  Instant | {3}{W}{U} | Counter target spell. You gain 5 life. | Fall of the Gavel  ||E S||  Creature  Griffin | {3}{W} | 2/2 | Flying, first strike | Ekundu Griffin  ||E S||  Creature  Bird Soldier | {3}{W} | 2/2 | Flying

When $THIS dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | Abzan Skycaptain  ||E S||  Legendary Land | {T}: Add {W} to your mana pool.

{T}: Return target legendary creature to its owner's hand. | Karakas  ||E S||  Creature  Spirit | {3}{U} | 2/3 | Flying

Whenever $THIS becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. | Shimmering Glasskite  ||E S||  Creature  Human Nomad | {2}{R} | 2/2 | Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When $THIS enters the battlefield, it deals 2 damage to target creature or player. | Ghitu Slinger  ||E S||  Instant | {4}{B}{B} | Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead. | Haunting Hymn  ||E S||  Creature  Leviathan | {5}{U}{U} | 6/7 | Flash

$THIS can't be countered.

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Return three lands you control to their owner's hand: Return $THIS to its owner's hand. | Pearl Lake Ancient  ||E S||  Sorcery | {3}{W}{W} | Destroy all creatures that aren't enchanted. They can't be regenerated. | Winds of Rath  ||E S||  Sorcery | {4}{R} | $THIS deals 4 damage divided as you choose among any number of target creatures and/or players. | Pyrotechnics  ||E S||  Artifact | {2} | {T}: Add {1} to your mana pool.

{T}: Add {W} or {U} to your mana pool. $THIS deals 1 damage to you. | Talisman of Progress  ||E S||  Creature  Human Spellshaper | {1}{B} | 1/1 | {1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able. | Instigator  ||E S||  Instant | {1}{B}{R} | Target player sacrifices an artifact or creature. $THIS deals damage to that player equal to that permanent's converted mana cost. | Hit  ||E S||  Legendary Creature  Demon Spirit | {3}{B}{B} | 6/5 | At the beginning of each player's upkeep, that player loses 2 life and draws two cards. | Seizan, Perverter of Truth  ||E S||  Creature  Elemental | {2}{G} | */* | Trample

$THIS's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, put the top two cards of your library into your graveyard. | Splinterfright  ||E S||  Sorcery | {2}{G}{G} | Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles his or her library. | Splinter  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature

Enchanted creature gets +1/+2 and has flying. | Nimbus Wings  ||E S||  Creature  Human Knight | {2}{W}{W}{W} | 3/3 | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

As $THIS enters the battlefield, choose a color.

{W}{W}, {T}: Destroy target permanent of the chosen color. | Pentarch Paladin  ||E S||  Creature  Imp | {2}{B} | 2/2 | {B}, Discard a card: $THIS gains flying until end of turn. | Fledgling Imp  ||E S||  Creature  Illusion | {3}{U} | 3/3 | Flying | Phantom Monster  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature gets +1/+1.

{2}, Sacrifice $THIS: Draw a card. | Capashen Standard  ||E S||  Instant | {2}{U} | Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card. | Crippling Chill  ||E S||  Creature  Beast | {2}{G} | 2/3 | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Cystbearer  ||E S||  Creature  Human Warrior | {1}{B}{B} | 2/2 | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on $THIS.

At the beginning of the end step, if there are two or more ki counters on $THIS, you may flip it. | Hired Muscle  ||E S||  Artifact Creature  Chimera | {4} | 2/2 | Flying

Sacrifice $THIS: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.) | Tin-Wing Chimera  ||E S||  Legendary Creature  Praetor | {6}{G}{G} | 7/6 | Trample

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. | Vorinclex, Voice of Hunger  ||E S||  Creature  Beast | {2}{R}{R} | 5/3 | $THIS attacks each combat if able unless you control a creature named Advocate of the Beast. | Marauding Maulhorn  ||E S||  Instant | {U} | Counter target enchantment, instant, or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield. | Swan Song  ||E S||  Creature  Human Warrior | {2}{W} | 2/1 | When $THIS enters the battlefield, choose one ?

? Put a +1/+1 counter on $THIS.

? Put a 1/1 white Spirit creature token with flying onto the battlefield. | Sandsteppe Outcast  ||E S||  Creature  Human Soldier | {3}{W} | 2/2 | Vigilance

Whenever another creature you control dies, you may transform $THIS. | Thraben Sentry  ||E S||  Artifact | {4} | {4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate this ability only during your upkeep. | Life Matrix  ||E S||  Creature  Human Minion | {B} | 1/1 | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)

If $THIS was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) | Duskwalker  ||E S||  Creature  Elf Rogue Ally | {3}{G} | 1/4 | Whenever $THIS or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn. | Joraga Bard  ||E S||  Creature  Spirit | {2}{B} | 1/1 | Flying

Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | Kami of the Waning Moon  ||E S||  Enchantment | {4}{R} | As $THIS enters the battlefield, choose two players.

If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. | Bitter Feud  ||E S||  Artifact | {4} | Sacrifice an artifact: Add {2} to your mana pool. | Krark-Clan Ironworks  ||E S||  Creature  Giant Warrior | {2}{R}{R} | 4/3 | Shatterskull Giant  ||E S||  Enchantment | {2}{G}{G} | If $THIS is in your opening hand, you may begin the game with it on the battlefield.

Creatures you control get +0/+1.

Whenever a creature enters the battlefield under your control, you may gain 1 life. | Leyline of Vitality  ||E S||  Creature  Elf Scout | {G} | 0/1 | {2}{G}, Sacrifice $THIS: Put a 3/3 green Centaur creature token onto the battlefield. | Centaur's Herald  ||E S||  Sorcery | {5}{U} | You draw two cards and target opponent discards two cards. | Mindculling  ||E S||  Enchantment Creature  Elemental | {4}{U} | 2/6 | Constellation ? Whenever $THIS or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. | Thassa's Devourer  ||E S||  Creature  Griffin | {3}{W} | 2/3 | Flying

Whenever another creature enters the battlefield under your control, $THIS gets +1/+1 until end of turn. | Griffin Protector  ||E S||  Enchantment | {2}{W} | Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage. | Penance  ||E S||  Creature  Beast | {2}{B} | 3/3 | Whenever $THIS is dealt damage, each opponent gains that much life. | Grollub  ||E S||  Instant  Arcane | {2}{G} | If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane?An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Roar of Jukai  ||E S||  Creature  Spirit | {5}{U} | 5/6 | Flying

Whenever $THIS attacks, defending player may draw a card. | Sibilant Spirit  ||E S||  Creature  Ogre Rebel | {5}{W} | 3/4 | Whenever $THIS attacks, you may tap up to two target creatures. | Cho-Arrim Bruiser  ||E S||  Creature  Human | {2}{W} | 1/2 | When $THIS enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield. | Seller of Songbirds  ||E S||  Creature  Elemental | {3}{U}{U}{U} | 3/2 | Flying

Landfall ? Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control $THIS. | Roil Elemental  ||E S||  Sorcery | {3}{B}{B} | Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield. | Living Death  ||E S||  Legendary Creature  Human Soldier | {2}{W}{W} | 3/4 | First strike (This creature deals combat damage before creatures without first strike.)

Whenever $THIS and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. | Odric, Master Tactician  ||E S||  Creature  Orc Warrior | {2}{R}{W}{B} | 5/4 | Whenever $THIS attacks, target creature can't block this turn. | Mardu Roughrider  ||E S||  Instant | {U}{U} | As an additional cost to cast $THIS, you may reveal a Dragon card from your hand.

Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast $THIS, counter that spell instead. | Silumgar's Scorn  ||E S||  Creature  Lizard Drake | {1}{G}{U} | 3/1 | Flying, trample | Drakewing Krasis  ||E S||  Instant | {W}{W} | Target player sacrifices an attacking or blocking creature. | Celestial Flare  ||E S||  Creature  Elemental Warrior | {R}{R} | 1/1 | Haste

{R}: $THIS gets +1/+0 until end of turn. | Pyre Charger  ||E S||  Sorcery | {1}{R}{G} | Destroy target multicolored permanent. | Pure  ||E S||  Creature  Beast | {G}{G} | 3/2 | Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | Garruk's Companion  ||E S||  Creature  Goblin Wizard | {U}{R}{R} | 2/2 | Sacrifice $THIS: You may change the targets of target instant or sorcery spell. | Goblin Flectomancer  ||E S||  Artifact | {3} | {T}: Add {W} or {B} to your mana pool.

{W}{B}, {T}, Sacrifice $THIS: Draw a card. | Orzhov Cluestone  ||E S||  Creature  Goblin Warrior | {R} | 1/1 | $THIS attacks each turn if able. | Crazed Goblin  ||E S||  Legendary Creature  Human Assassin | {2}{U}{U}{B}{B} | 4/3 | {T}: Destroy target enchanted creature. | Ramses Overdark  ||E S||  Sorcery | {2}{R}{R} | Destroy each nonland artifact with converted mana cost 4 or less. | Granulate  ||E S||  Enchantment | {2}{W} | When $THIS enters the battlefield, exile target nonland permanent an opponent controls until $THIS leaves the battlefield. (That permanent returns under its owner's control.) | Banishing Light  ||E S||  Creature  Kraken | {7}{U}{U}{U} | 6/6 | $THIS can't be blocked.

Suspend 9?{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever an opponent casts a spell, if $THIS is suspended, remove a time counter from it. | Deep-Sea Kraken  ||E S||  Creature  Zombie | {B} | 1/1 | When $THIS enters the battlefield, each player loses 1 life. | Maggot Carrier  ||E S||  Creature  Sliver | {2}{B} | 2/2 | All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery." | Mindwhip Sliver  ||E S||  Creature  Human Soldier | {2}{W} | 2/2 | When $THIS dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. | Elder Cathar  ||E S||  Creature  Crocodile | {3}{G} | 3/2 | Sacrifice a Forest: Regenerate $THIS. | Rootwater Alligator  ||E S||  Creature  Werewolf | 4/4 | Trample

Whenever this creature transforms into $THIS, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform $THIS. | Ravager of the Fells  ||E S||  Creature  Manticore | {4}{R}{R} | 5/5 | Flying

When $THIS enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. | Conquering Manticore  ||E S||  Enchantment  Aura | {2}{B} | Flash

Enchant creature

At the beginning of your upkeep, you lose 1 life.

{0}: Regenerate enchanted creature. | Blessing of Leeches  ||E S||  Creature  Fungus | {3}{G}{G} | 5/2 | At the beginning of your upkeep, put a spore counter on $THIS.

Remove three spore counters from $THIS: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Regenerate target Fungus. | Savage Thallid  ||E S||  Sorcery | {5}{W} | Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step. | Sudden Disappearance  ||E S||  Artifact Creature  Bird | {3} | 1/1 | Flying

When $THIS dies, return another target artifact card from your graveyard to your hand. | Junk Diver  ||E S||  Enchantment  Aura | {U} | Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card. | Curiosity  ||E S||  Creature  Human Wizard | {U} | 1/1 | {T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. | Imagecrafter  ||E S||  Legendary Creature  Gorgon | {4}{B}{B} | 4/6 | Deathtouch

{6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When $THIS becomes monstrous, destroy all non-Gorgon creatures. | Hythonia the Cruel  ||E S||  Instant  Arcane | {X}{B}{B} | Return X target creature cards from your graveyard to your hand. | Death Denied  ||E S||  Sorcery | {R} | You and target opponent each flip a coin. $THIS deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. | Mana Clash  ||E S||  Creature  Illusion | {4}{U} | 0/1 | Flying

Discard a card: $THIS gets +4/+4 until end of turn. Activate this ability only once each turn. | Pulsating Illusion  ||E S||  Sorcery | {3}{R}{R}{R} | Destroy target land and all other lands with the same name as that land. | Wake of Destruction  ||E S||  Artifact Creature  Beast | {2} | 0/0 | Sacrifice an artifact: Put a +1/+1 counter on $THIS.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | Arcbound Ravager  ||E S||  Legendary Artifact | {6} | {4}, {T}, Sacrifice $THIS: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.) | Mindslaver  ||E S||  Enchantment | {1}{U} | Creatures you control with flying get +1/+1. | Favorable Winds  ||E S||  Creature  Beast | {2}{G}{G} | 4/4 | Whenever $THIS attacks, put a +1/+1 counter on target creature of defending player's choice. | Erithizon  ||E S||  Creature  Human Soldier | {W} | 2/1 | Elite Vanguard  ||E S||  Artifact  Equipment | {4} | Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)

Equipped creature gets +2/+2 and has flying.

Equip {6} | Skinwing  ||E S||  Creature  Vedalken Wizard | {U} | 1/1 | Metalcraft ? {T}: Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts. | Vedalken Certarch  ||E S||  Land  Gate | $THIS enters the battlefield tapped.

{T}: Add {U} or {R} to your mana pool. | Izzet Guildgate  ||E S||  Instant | {U}{R} | Change the target of target spell with a single target. | Swerve  ||E S||  Instant | {1}{U} | Domain ? Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. | Worldly Counsel  ||E S||  Artifact | {3} | {T}: Add {R} or {G} to your mana pool.

{4}{R}{G}: $THIS becomes a 4/4 red and green Dragon artifact creature with flying until end of turn. | Atarka Monument  ||E S||  Enchantment | {1}{W} | {W}, Discard a card: You gain 3 life. | Peace of Mind  ||E S||  Legendary Creature  Goblin Shaman | {2}{B}{R} | 3/3 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. | Wort, Boggart Auntie  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature can't be blocked by blue creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. | Blue Scarab  ||E S||  Instant | {3}{R} | $THIS deals 3 damage to target creature. If that creature has a +1/+1 counter on it, $THIS deals 5 damage to it instead. | Bring Low  ||E S||  Creature  Spirit | {2}{G}{G} | 3/3 | {G}{G}, Sacrifice $THIS: Put target land on top of its owner's library.

Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) | Rootrunner  ||E S||  Creature  Beast | {3}{G} | 3/3 | Gotcha Whenever an opponent says "Creature" or "Guy," you may say "Gotcha" If you do, return $THIS from your graveyard to your hand. | Creature Guy  ||E S||  Creature  Spider | {4}{G}{W} | 4/5 | Reach (This creature can block creatures with flying.)

Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.) | Pale Recluse  ||E S||  Instant | {2}{R} | $THIS deals 4 damage to target creature or player and 2 damage to you. | Char  ||E S||  Sorcery  Arcane | {R} | Each player sacrifices a permanent. | Crack the Earth  ||E S||  Tribal Enchantment  Treefolk Aura | {1}{G} | Enchant creature

Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. | Lignify  ||E S||  Creature  Elf Warrior | {1}{G}{G} | 3/1 | $THIS has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Viridian Betrayers  ||E S||  Creature  Dwarf | {1}{R} | 1/2 | {2}{R}, {T}: Destroy target nonbasic land. | Dwarven Miner  ||E S||  Creature  Elemental | {1}{G}{G} | 2/2 | Art rampage 2 (Whenever this becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.) | Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental  ||E S||  Creature  Zombie | {2}{B}{B} | 3/3 | When $THIS enters the battlefield, green creatures get -1/-1 until end of turn. | Rank and File  ||E S||  Artifact Creature  Scarecrow | {3} | 2/1 | Flying

$THIS can't have counters placed on it. | Tatterkite  ||E S||  Creature  Elemental | {1}{R}{R} | 4/4 | Flying, haste

At the beginning of the end step, sacrifice $THIS.

Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Hell's Thunder  ||E S||  Instant | {W} | Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Stand Firm  ||E S||  Artifact | {4} | {3}, {T}: Put a 0/1 colorless Prism artifact creature token onto the battlefield.

Sacrifice a Prism token: Add one mana of any color to your mana pool. | Diamond Kaleidoscope  ||E S||  Instant | {1}{W} | Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library. | Deicide  ||E S||  Creature  Badger Beast | {4}{R} | 3/3 | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | Rock Badger  ||E S||  Artifact | {2} | $THIS enters the battlefield tapped.

{T}: Add {W} to your mana pool. | Marble Diamond  ||E S||  Creature  Bird | {2}{B} | 2/2 | Flying

$THIS can block only creatures with flying. | Belbe's Percher  ||E S||  Enchantment | {3}{R}{R} | Whenever a creature dies, that creature's controller sacrifices a land. | Burning Sands  ||E S||  Creature  Human Cleric | {1}{W} | 1/2 | All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.) | Exiled Doomsayer  ||E S||  Creature  Merfolk Soldier | {1}{U} | 1/2 | Vodalian Soldiers  ||E S||  Creature  Centaur Warrior | {2}{G/W} | 3/1 | ({G/W} can be paid with either {G} or {W}.)

When $THIS dies, you may gain 3 life. | Centaur Safeguard  ||E S||  Sorcery | {3}{U} | Return target instant or sorcery card from your graveyard to your hand.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Mystic Retrieval  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud. | Arcane Lighthouse  ||E S||  Creature  Vampire Assassin | {B} | 1/1 | Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

{B}, {T}: Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

{B}, {T}: Target creature gets -4/-4 until end of turn. | Guul Draz Assassin  ||E S||  Creature  Zombie | {B} | 2/2 | At the beginning of your upkeep, tap $THIS unless you pay 1 life. | Carnophage  ||E S||  Creature  Centaur Cleric | {1}{G}{W} | 3/3 | When $THIS enters the battlefield, you gain 3 life. | Centaur Healer  ||E S||  Sorcery | {3}{U}{U} | If target opponent has more cards in hand than you, draw cards equal to the difference. | Balance of Power  ||E S||  Scheme | When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able. | The Dead Shall Serve  ||E S||  Sorcery | {2}{W}{W}{B} | Destroy each creature with converted mana cost 3 or less. | Culling Sun  ||E S||  Creature  Giant Warrior | {4}{R/G}{R/G}{R/G} | 7/6 | Loamdragger Giant  ||E S||  Enchantment  Aura | {2}{G} | Enchant land

Enchanted land has "{T}: Target creature gets +1/+1 until end of turn." | Verdant Field  ||E S||  Sorcery | {2}{R} | Discard all the cards in your hand, then draw that many cards.

Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Shattered Perception  ||E S||  Creature  Human Warrior | {3}{R} | 2/2 | Other red creatures you control get +1/+1.

{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.) | Paragon of Fierce Defiance  ||E S||  Creature  Human Shaman | {G} | 1/1 | {1}{G}, {T}: Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) | Ulvenwald Tracker  ||E S||  Creature  Bird | {2}{W} | 2/2 | Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)

Flying

$THIS enters the battlefield with a +1/+1 counter on it for each time it was kicked. | Apex Hawks  ||E S||  Sorcery | {1}{G} | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. | Marshaling the Troops  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

Enchanted creature has flying.

Sacrifice $THIS: Return enchanted creature to its owner's hand. | Phantom Wings  ||E S||  Instant | {W} | The next creature card you play this turn can be played as though it had flash.

Draw a card. | Scout's Warning  ||E S||  Creature  Elf Shaman | {G/W} | 1/1 | {G/W}, {T}, Sacrifice $THIS: Destroy target enchantment. | Elvish Hexhunter  ||E S||  Vanguard | {0}: Untap target attacking creature you control and remove it from combat. | Oracle  ||E S||  Sorcery | {1}{U} | Draw two cards, then shuffle a card from your hand into your library. | See Beyond  ||E S||  Sorcery | {3}{G}{G} | Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards. | Double Play  ||E S||  Legendary Creature  Human Rogue | {2}{U}{U} | 3/1 | You may have $THIS enter the battlefield as a copy of any creature on the battlefield, except its name is still $THIS, it's legendary in addition to its other types, and it gains "{2}{U}{U}: Return $THIS to its owner's hand at the beginning of the next end step." | Sakashima the Impostor  ||E S||  Creature  Elemental | {4}{R}{R} | 4/4 | Whenever $THIS blocks or becomes blocked by a creature, $THIS deals 3 damage to that creature. | Inferno Elemental  ||E S||  Enchantment | {1}{U} | Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card. | Unifying Theory  ||E S||  Instant | {1}{G} | Destroy target creature with flying. | Plummet  ||E S||  Enchantment  Aura | {3}{U} | Enchant creature

When $THIS enters the battlefield, draw two cards.

Enchanted creature has flying. | Flight of Fancy  ||E S||  Sorcery | {3}{R} | $THIS deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step. | Quenchable Fire  ||E S||  Artifact | {1} | {1}: Look at the top three cards of your library, then put them back in any order.

{T}: Draw a card, then put $THIS on top of its owner's library. | Sensei's Divining Top  ||E S||  Creature  Merfolk | {U} | 1/1 | {U}: $THIS gains flying until end of turn. | Manta Riders  ||E S||  Creature  Beast | {G}{G} | 3/3 | Kalonian Tusker  ||E S||  Instant | {B} | Strive ? $THIS costs {2}{B} more to cast for each target beyond the first.

Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | Cruel Feeding  ||E S||  Enchantment | {1}{W} | {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. | Circle of Protection: Black  ||E S||  Creature  Angel | {6}{W} | 4/4 | Flying

Whenever a creature dealt damage by $THIS this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of $THIS. | Seraph  ||E S||  Creature  Human Assassin | {1}{B}{B} | 1/1 | {T}: Destroy target tapped creature. | Royal Assassin  ||E S||  Creature  Bird | {1}{W} | 1/1 | Flying

Whenever $THIS deals combat damage to a player, you may untap target creature.

{W}: $THIS gets +0/+1 until end of turn. | Beacon Hawk  ||E S||  Land | $THIS enters the battlefield tapped with two charge counters on it.

{T}: Add {B} to your mana pool.

{T}, Remove a charge counter from $THIS: Add one mana of any color to your mana pool. | Vivid Marsh  ||E S||  Creature  Spider | {2}{G} | 1/5 | Reach (This creature can block creatures with flying.) | Sporecap Spider  ||E S||  Sorcery | {3}{W}{W} | Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. | Defy Death  ||E S||  Creature  Human Assassin | {1}{B}{B} | 1/1 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever $THIS attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) | Suq'Ata Assassin  ||E S||  Instant | {1}{U} | Counter target spell with converted mana cost 4 or greater. | Disdainful Stroke  ||E S||  Creature  Thalakos Soldier Scout | {2}{U} | 2/1 | Shadow (This creature can block or be blocked by only creatures with shadow.)

Discard a card: Return $THIS to its owner's hand. | Thalakos Scout  ||E S||  Enchantment  Aura | {3}{B} | Enchant creature

Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) | Mark of the Vampire  ||E S||  Sorcery | {4}{B} | Destroy target land. Its controller discards a card. | Desecrated Earth  ||E S||  Creature  Elf Shaman | {1}{G} | 2/2 | Kinship ? At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with $THIS, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. | Wolf-Skull Shaman  ||E S||  Creature  Human Spellshaper | {1}{W} | 1/1 | {W}, {T}, Discard a card: Target player gains 3 life. | Tonic Peddler  ||E S||  Sorcery | {1}{R} | $THIS deals 2 damage to target creature or player and 1 damage to another target creature or player. | Arc Trail  ||E S||  Sorcery | {1}{B} | Cast $THIS only if you control two or more Vampires.

Destroy target creature. You gain 4 life. | Feast of Blood  ||E S||  Creature  Zombie | {2}{B} | 2/3 | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | Dead Reveler  ||E S||  Creature  Goblin Rogue | {2}{R} | 2/2 | When $THIS enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. | Goatnapper  ||E S||  Creature  Human Soldier | {2}{W} | 1/2 | Protection from black

If an opponent controls a Swamp and you control a Plains, you may cast $THIS without paying its mana cost. | Cho-Arrim Legate  ||E S||  Creature  Human Warrior | {2}{B} | 2/2 | Whenever $THIS becomes blocked, defending player discards a card. | Slate Street Ruffian  ||E S||  Creature  Merfolk Wizard | {2}{U} | 2/1 | Flash

When $THIS enters the battlefield, target permanent becomes the color or colors of your choice until end of turn. | Prismwake Merrow  ||E S||  Creature  Horror | {1}{B}{B}{B} | 3/3 | When $THIS dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. | Shambling Swarm  ||E S||  Enchantment  Aura | {1}{U}{U} | Enchant creature with converted mana cost 2 or less

You control enchanted creature. | Threads of Disloyalty  ||E S||  Creature  Human Cleric | {B} | 1/1 | A deck can have any number of cards named $THIS.

{B}, Sacrifice six creatures named $THIS: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle your library. | Shadowborn Apostle  ||E S||  Creature  Boar | {2}{R} | 4/1 | Gore Swine  ||E S||  Sorcery | {W} | Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. | Steelshaper's Gift  ||E S||  Creature  Beast | {2}{G}{G} | 5/5 | Shroud (This creature can't be the target of spells or abilities.)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) | Blastoderm  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.

{T}: Add {1}{B} to your mana pool. | Everglades  ||E S||  Instant | {R/G} | Counter target blue instant spell. | Guttural Response  ||E S||  Instant | {1}{G} | Cast $THIS only during the declare blockers step.

Attacking creatures become blocked. (This spell works on creatures that can't be blocked.) | Fog Patch  ||E S||  Sorcery | {2}{U} | Creatures and lands target opponent controls don't untap during his or her next untap step. | Exhaustion  ||E S||  Creature  Rat | {1}{B}{R} | 1/1 | When $THIS enters the battlefield, target player discards a card at random. | Sanity Gnawers  ||E S||  Creature  Werewolf | 3/1 | First strike

At the beginning of each upkeep, if a player cast two or more spells last turn, transform $THIS. | Ironfang  ||E S||  Creature  Nephilim | {G}{W}{U}{B} | 1/1 | Whenever you cast a spell, you may put two +1/+1 counters on $THIS.

Whenever $THIS attacks, it gains trample until end of turn if its power is 10 or greater. | Witch-Maw Nephilim  ||E S||  Sorcery | {3}{G}{G} | Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. | Incremental Growth  ||E S||  Instant | {7}{G}{G} | Put four +1/+1 counters on each creature you control.

Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.)

When you cycle $THIS, you may put four +1/+1 counters on target creature. | Decree of Savagery  ||E S||  Creature  Human Wizard | {2}{U} | 1/2 | {T}: Draw a card, then discard a card.

Whenever a permanent comes into play that shares an artist with another permanent you control, untap $THIS. | Artful Looter  ||E S||  Creature  Elemental | {4}{B} | 3/2 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When $THIS enters the battlefield, destroy target nonartifact, nonblack creature.

Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Shriekmaw  ||E S||  Artifact | {4} | Whenever you cast a Spirit or Arcane spell, $THIS becomes a 4/4 Spirit artifact creature until end of turn. | Jade Idol  ||E S||  Instant | {2}{G} | If you control a Forest, rather than pay $THIS's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn. | Invigorate  ||E S||  Creature  Beast | {4}{G} | 4/4 | Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. | Garruk's Packleader  ||E S||  Enchantment | {4}{R} | Players can't gain life.

At the beginning of your upkeep, $THIS deals 4 damage to you.

At the beginning of your end step, target opponent chosen at random gains control of $THIS. | Witch Hunt  ||E S||  Creature  Human Warrior | {W}{B} | 3/2 | Other Warrior creatures you control get +1/+0. | Chief of the Edge  ||E S||  Vanguard | Creatures you control have shadow. (They can block and be blocked only by creatures with shadow.) | Lyna  ||E S||  Enchantment | {1}{B} | Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. | Yawgmoth's Edict  ||E S||  Creature  Cat | {1}{W} | 2/2 | Flash (You may cast this spell any time you could cast an instant.)

When $THIS enters the battlefield, return a creature you control to its owner's hand. | Whitemane Lion  ||E S||  Enchantment | {U}{U} | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As $THIS enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type. | Illusionary Terrain  ||E S||  Instant | {3}{U} | Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) | Tortoise Formation  ||E S||  Creature  Cat | {1}{G} | 2/1 | Forestwalk | Lynx  ||E S||  Creature  Devil | {B} | 1/1 | First strike | Stone-Throwing Devils  ||E S||  Creature  Hound | {3}{W} | 2/2 | {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. | Guard Dogs  ||E S||  Creature  Spirit | {G} | 1/1 | {1}{G}, Sacrifice $THIS: Return target Arcane card from your graveyard to your hand. | Hana Kami  ||E S||  Instant | {X}{R}{R} | $THIS deals X damage to each creature without flying and each planeswalker. | Magmaquake  ||E S||  World Enchantment | {R}{G}{W} | Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step. | Winter's Night  ||E S||  Artifact  Equipment | {1} | Equipped creature gets +1/+1.

As long as equipped creature is a Human or an Angel, it has vigilance.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Bladed Bracers  ||E S||  Artifact | {5} | As $THIS enters the battlefield, choose a color and a creature type.

{5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield. | Volrath's Laboratory  ||E S||  Creature  Minotaur | {1}{R}{R} | 2/3 | Hurloon Minotaur  ||E S||  Creature  Spirit | {B} | 1/1 | Sacrifice $THIS: Target player loses 1 life. | Bile Urchin  ||E S||  Artifact | {1} | {T}, Sacrifice $THIS: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. | Ashnod's Transmogrant  ||E S||  Instant | {1}{B} | Destroy target nonblack creature. | Doom Blade  ||E S||  Creature  Elemental | {3}{G} | 0/3 | Whenever a player casts a spell, you may put a +1/+1 counter on $THIS.

At the beginning of your upkeep, you may move any number of +1/+1 counters from $THIS onto other creatures. | Forgotten Ancient  ||E S||  Enchantment  Aura | {1}{R} | Enchant creature

{B}: Regenerate enchanted creature.

{R}: Enchanted creature gets +1/+0 until end of turn.

{G}: Enchanted creature gains trample until end of turn. | Keldon Mantle  ||E S||  Artifact Creature  Construct | {6} | 1/1 | $THIS enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from $THIS: $THIS deals 1 damage to target creature or player. | Triskelion  ||E S||  Creature  Spider | {3}{G} | 2/4 | Reach (This creature can block creatures with flying.)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Blightwidow  ||E S||  Creature  Kithkin Cleric | {1}{W} | 1/3 | When $THIS enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. | Kithkin Zealot  ||E S||  Creature  Human Warrior | {B} | 2/1 | $THIS can't block.

Raid ? {1}{B}: Return $THIS from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn. | Bloodsoaked Champion  ||E S||  Creature  Elk | {3}{G}{G} | 5/5 | Formidable ? Whenever $THIS attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. | Stampeding Elk Herd  ||E S||  Creature  Illusion | {3}{U}{U} | 3/3 | Flying

{1}: $THIS becomes the creature type of your choice until end of turn.

Morph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Mistform Shrieker  ||E S||  Creature  Fox Samurai | {4}{W}{W} | 3/3 | Flash

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) | Silverstorm Samurai  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature has defender. | Guard Duty  ||E S||  Creature  Elf Shaman | {2}{G} | 2/2 | {G}, {T}: Look at the top two cards of your library, then put them back in any order. | Gilt-Leaf Seer  ||E S||  Creature  Snake | {1}{G} | 1/2 | Whenever $THIS blocks or becomes blocked by a creature, destroy that creature at end of combat. | Tangle Asp  ||E S||  Land | {T}: Add {1} to your mana pool.

{6}: $THIS becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.) | Stalking Stones  ||E S||  Enchantment | {2}{U} | Red creature spells and green creature spells cost {1} more to cast. | High Seas  ||E S||  Artifact Creature  Golem | {11} | 11/11 | Trample, indestructible

If $THIS would be put into a graveyard from anywhere, reveal $THIS and shuffle it into its owner's library instead. | Darksteel Colossus  ||E S||  Creature  Human Knight | {1}{W}{W} | 2/2 | First strike (This creature deals combat damage before creatures without first strike.)

Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.) | Knight Exemplar  ||E S||  Creature  Ogre Rogue | {3}{R} | 3/3 | When $THIS enters the battlefield, destroy target creature with defender. | Ogre Gatecrasher  ||E S||  Legendary Land | $THIS enters the battlefield tapped.

{T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. | Boseiju, Who Shelters All  ||E S||  Sorcery | {2}{B} | Target opponent discards two cards. | Deception  ||E S||  Enchantment  Aura | Enchant creature

You control enchanted creature. | Ghastly Haunting  ||E S||  Creature  Dragon | {5}{W} | 3/3 | Flying, lifelink

Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When $THIS is turned face up, put a +1/+1 counter on each other Dragon creature you control. | Shieldhide Dragon  ||E S||  Artifact Creature  Sphinx | {5}{W}{U}{B} | 6/6 | Flying, first strike, vigilance, lifelink, protection from red and from green | Sphinx of the Steel Wind  ||E S||  Creature  Hellion Beast | {4}{R}{R} | 6/6 | Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When $THIS enters the battlefield, it deals 4 damage to each other creature. | Crater Hellion  ||E S||  Instant | {1}{W}{W} | Attacking creatures get +2/+0 until end of turn. | Army of Allah  ||E S||  Creature  Human Advisor | {3}{B} | 1/1 | {T}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared. | Cunning Advisor  ||E S||  Sorcery | {8}{R} | $THIS costs {1} less to cast for each creature on the battlefield.

$THIS deals 13 damage to each creature. | Blasphemous Act  ||E S||  Enchantment | {2}{W}{W}{W} | At the beginning of your upkeep, if you have exactly 1 life, you win the game. | Near-Death Experience  ||E S||  Sorcery | {2}{R}{R} | Choose one ?

? Destroy target Plains and target white creature.

? Destroy target Island and target blue creature. | Reign of Chaos  ||E S||  Creature  Specter | {1}{B}{B} | 2/2 | Flying

Whenever $THIS deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. | Hollow Specter  ||E S||  Creature  Zombie Bird | {4}{B}{B} | 3/2 | Flying

When $THIS dies, you may put target Zombie card from your graveyard on top of your library. | Aphetto Vulture  ||E S||  Instant | {1}{R} | $THIS deals 1 damage to target creature or player. Clash with an opponent. If you win, return $THIS to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) | Release the Ants  ||E S||  Instant | {1}{U} | You draw two cards, then each other player draws a card. | Words of Wisdom  ||E S||  Enchantment | {2}{U} | As $THIS enters the battlefield, choose a color.

All nonland permanents are the chosen color. | Shifting Sky  ||E S||  Vanguard | {3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.

{3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate this ability only any time you could cast a sorcery. | Jhoira of the Ghitu Avatar  ||E S||  Creature  Human Warrior | {2}{W} | 2/3 | Raid ? When $THIS enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. | Mardu Hordechief  ||E S||  Creature  Zombie Cleric | {2}{B} | 2/2 | Hellbent ? {T}, Sacrifice a creature or land: Draw a card. Activate this ability only if you have no cards in hand. | Ragamuffyn  ||E S||  Creature  Human Soldier | {1}{B} | 2/1 | Wei Infantry  ||E S||  Artifact Creature  Angel | {5} | 2/2 | Flying

{T}, Sacrifice X lands: Put X +1/+1 counters on $THIS. | Copper-Leaf Angel  ||E S||  Sorcery | {4}{B} | Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. | Fearsome Awakening  ||E S||  Creature  Human Warrior | {1}{R} | 1/2 | Whenever $THIS attacks, it gets +2/+0 until end of turn. | Borderland Marauder  ||E S||  Legendary Creature  Giant Shaman | {3}{R/G} | 4/4 | {T}: Add {4} to your mana pool. Spend this mana only on costs that contain {X}. | Rosheen Meanderer  ||E S||  Enchantment | {3}{R}{G} | At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield. | Predatory Advantage  ||E S||  Artifact Creature  Imp | {1}{B/P} | 1/1 | ({B/P} can be paid with either {B} or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Vault Skirge  ||E S||  Artifact | {2} | {1}, {T}, Sacrifice $THIS: Choose one ?

? You gain 2 life.

? Prevent the next 2 damage that would be dealt to target creature or player this turn. | Balm of Restoration  ||E S||  Sorcery | {6}{B} | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

$THIS deals 4 damage to target creature or player and you gain 4 life. | Covenant of Blood  ||E S||  Sorcery | {G} | Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | Commune with Nature  ||E S||  Creature  Goblin Berserker | {3}{R} | 1/1 | Haste

$THIS must be blocked if able.

{R}: $THIS gets +1/+0 until end of turn. | Goblin Fire Fiend  ||E S||  Sorcery | {B} | Join forces ? Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way. | Shared Trauma  ||E S||  Artifact | {3} | Imprint ? When $THIS enters the battlefield, you may exile two target sorcery cards from a single graveyard.

Whenever a player casts a card, if it has the same name as one of the cards exiled with $THIS, you may copy the other. If you do, you may cast the copy without paying its mana cost. | Spellweaver Helix  ||E S||  Enchantment | {1}{G} | Whenever a creature you control deals combat damage to a creature, you may put a quest counter on $THIS.

Remove a quest counter from $THIS and sacrifice it: Put four +1/+1 counters on target creature. | Quest for the Gemblades  ||E S||  Creature  Human Knight | {4}{W}{W} | 3/4 | Whenever $THIS deals damage, you gain that much life.

Forecast ? {1}{W}, Reveal $THIS from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.) | Paladin of Prahv  ||E S||  Artifact | {3} | {3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. | Crystal Shard  ||E S||  Planeswalker  Domri | {1}{R}{G} | +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

?2: Target creature you control fights another target creature.

?7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." | Domri Rade  ||E S||  Artifact | {4} | {3}: Target creature doesn't untap during its controller's next untap step. | Barl's Cage  ||E S||  Creature  Zombie | {1}{B}{B} | 2/3 | Whenever $THIS blocks or becomes blocked by a creature, that creature can't be regenerated this turn. | Lim-Dl's Cohort  ||E S||  Artifact | {0} | {T}, Sacrifice $THIS: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. | Urza's Bauble  ||E S||  Enchantment | {1}{W} | {W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Cycling {2} ({2}, Discard this card: Draw a card.) | Rune of Protection: Green  ||E S||  Artifact | {4} | {1}, {T}: Return target creature to its owner's hand unless its controller pays {1}. | Erratic Portal  ||E S||  Artifact | {2} | {1}, {T}: Add {B}{G} to your mana pool. | Golgari Signet  ||E S||  Instant  Arcane | {2}{B}{B} | All creatures get -2/-2 until end of turn.

Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Hideous Laughter  ||E S||  Creature  Shade Spirit | {3}{B} | 1/1 | {B}: Regenerate $THIS.

{B}: $THIS gets +1/+1 until end of turn. | Darkling Stalker  ||E S||  Artifact Creature  Golem | {3} | 3/3 | Defender

As long as $THIS is enchanted, it can attack as though it didn't have defender. | Pillar of War  ||E S||  Artifact Creature  Sliver Construct | {3} | 2/2 | Sliver Construct  ||E S||  Creature  Sphinx | {4}{U}{U} | 4/6 | Flying

Whenever an opponent draws a card, you may draw two cards. | Consecrated Sphinx  ||E S||  Creature  Angel | {4}{W}{W}{W} | 5/6 | Flying

When $THIS enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When $THIS leaves the battlefield, return the exiled cards to their owners' hands. | Angel of Serenity  ||E S||  Creature  Treefolk | {4}{G} | 4/5 | Blanchwood Treefolk  ||E S||  Creature  Horror Mercenary | {4}{B} | 3/3 | {B}: $THIS gets +1/+1 until end of turn. | Primeval Shambler  ||E S||  Enchantment  Aura | {1}{W}{U} | Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Forecast ? {W}{U}, Reveal $THIS from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) | Plumes of Peace  ||E S||  Creature  Cat Soldier | {1}{W} | 1/3 | As long as $THIS is equipped, it gets +1/+1 and has vigilance. | Leonin Den-Guard  ||E S||  Instant | {W} | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature can't attack this turn. | Change of Heart  ||E S||  Creature  Horror Spellshaper | {B} | 1/1 | {1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. | Ridged Kusite  ||E S||  Creature  Wall | {2}{B} | 0/2 | Defender (This creature can't attack.)

Pay 1 life: $THIS gets +1/+1 until end of turn. | Wall of Blood  ||E S||  Creature  Efreet Shaman | {2}{R} | 0/5 | {2}{U}, {T}: Draw a card, then discard a card. | Bloodfire Mentor  ||E S||  Creature  Elemental | {3}{R} | 4/1 | Haste (This creature can attack and {T} as soon as it comes under your control.) | Lightning Elemental  ||E S||  Artifact | {1} | {5}, {T}, Sacrifice $THIS: $THIS deals 3 damage to target creature. | Flamecast Wheel  ||E S||  Instant | {1}{W} | Target creature you control gains protection from the color of your choice until end of turn.

Draw a card. | Shelter  ||E S||  Instant  Arcane | {X}{R}{R} | You may exile a red card with converted mana cost X from your hand rather than pay $THIS's mana cost.

Target creature gets +X/+0 until end of turn. | Blazing Shoal  ||E S||  Creature  Zombie Troll | {B}{G} | 2/1 | Trample

Discard a creature card: Put a +1/+1 counter on $THIS.

{B}: Regenerate $THIS. | Lotleth Troll  ||E S||  Enchantment | {1}{U}{U} | Flash

At the beginning of each player's draw step, that player draws an additional card. | Dictate of Kruphix  ||E S||  Creature  Zombie | {3}{B} | 3/2 | If $THIS would die, put $THIS on top of its owner's library instead. | Gravebane Zombie  ||E S||  Scheme | When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way. | I Delight in Your Convulsions  ||E S||  Artifact | {4} | {3}, {T}: Put a hatchling counter on $THIS.

Sacrifice $THIS: Choose one ?

? You may put a creature card from your hand onto the battlefield. Activate this ability only if two or more hatchling counters are on $THIS.

? Return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on $THIS. | Triassic Egg  ||E S||  Instant | {1}{R} | $THIS deals 3 damage to target creature. If that creature has infect, $THIS deals 3 damage to that creature's controller. | Burn the Impure  ||E S||  Sorcery | {R} | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | Assault Strobe  ||E S||  Creature  Human Artificer | {6}{G} | 1/1 | When $THIS enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.

Golem creatures you control have trample. | Maul Splicer  ||E S||  Creature  Eldrazi | {9} | 10/9 | When you cast $THIS, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) | Artisan of Kozilek  ||E S||  Sorcery | {3}{G} | Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control. | Fungal Sprouting  ||E S||  Artifact Creature  Golem | {4} | 3/4 | When $THIS enters the battlefield, return a nonland permanent you control to its owner's hand. | Ancestral Statue  ||E S||  Creature  Elemental | {2}{R}{R} | 3/2 | {R}, {T}, Sacrifice $THIS: $THIS deals damage equal to its power to target creature. | Flame Elemental  ||E S||  Enchantment Creature  Hag | {3}{B} | 3/4 | Whenever an opponent draws a card, $THIS deals 1 damage to that player. | Fate Unraveler  ||E S||  Creature  Kithkin Knight | {W}{W} | 2/2 | First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Knight of Meadowgrain  ||E S||  Creature  Elemental | {1}{G} | 3/3 | Defender

Formidable ? {G}: $THIS can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater. | Glade Watcher  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}, {T}, Sacrifice $THIS: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library. | Bant Panorama  ||E S||  Instant | {W}{B} | Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library. | Seek  ||E S||  Instant | {B}{B} | Target player sacrifices a creature and loses 1 life. | Geth's Verdict  ||E S||  Creature  Lhurgoyf | {6}{U}{U} | */* | Flying

$THIS's power and toughness are each equal to the number of instant cards in all graveyards. | Cognivore  ||E S||  Creature  Serpent | {5}{U} | 5/5 | Defender

Landfall ? Whenever a land enters the battlefield under your control, $THIS loses defender until end of turn. | Shoal Serpent  ||E S||  Creature  Elf Druid | {1}{G} | 2/1 | {T}: Add {G} to your mana pool. | Leaf Gilder  ||E S||  Creature  Centaur Archer | {1}{G} | 1/2 | Reach (This creature can block creatures with flying.)

{T}, Sacrifice $THIS: Destroy target attacking or blocking creature with flying. | Skyshooter  ||E S||  Creature  Human Soldier | {5}{W} | 2/5 | As long as $THIS is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to $THIS instead.

Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Weathered Bodyguards  ||E S||  Enchantment | {2}{U} | Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Eyes of the Watcher  ||E S||  Creature  Beast | {4}{G} | 3/6 | Rotted Hystrix  ||E S||  Instant | {W}{B} | Target creature that dealt damage this turn gets -5/-5 until end of turn. | Executioner's Swing  ||E S||  Artifact | {2} | At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on $THIS.

{T}, Sacrifice $THIS: Look at the top X cards of your library, where X is the number of charge counters on $THIS. Put one of those cards into your hand and the rest on the bottom of your library in any order. | Shrine of Piercing Vision  ||E S||  Creature  Satyr Shaman | {2}{R} | 2/1 | Haste

Inspired ? Whenever $THIS becomes untapped, you may pay {2}{R}. If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield. | Satyr Nyx-Smith  ||E S||  Artifact  Equipment | {5} | Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

{3}: Return $THIS to its owner's hand.

Equip {5} | Batterskull  ||E S||  Creature  Human Cleric | {4}{W} | 2/5 | Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead. | Karona's Zealot  ||E S||  Legendary Creature  Zombie Dragon | {3}{B}{B}{R}{R} | 4/4 | Flying

When $THIS enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.

{B}{R}: Dragon creatures get +1/+1 until end of turn. | Bladewing the Risen  ||E S||  Sorcery | {3}{G} | Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library. | Pack Hunt  ||E S||  Instant | {B} | Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn. | Glyph of Doom  ||E S||  Creature  Lizard | {2}{G} | 2/2 | Swampwalk | Pygmy Allosaurus  ||E S||  Snow Land | {T}: Add {1} to your mana pool.

{1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.) | Scrying Sheets  ||E S||  Instant | {1}{W} | Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way. | Renounce  ||E S||  Legendary Creature  Dragon | {2}{R}{R}{R} | 4/3 | Flying, haste

Grandeur ? Discard another card named $THIS: $THIS gets +X/+X until end of turn, where X is its power. | Tarox Bladewing  ||E S||  Tribal Instant  Giant | {1}{R} | Choose a Giant creature you control. It deals damage equal to its power to target creature. | Crush Underfoot  ||E S||  Creature  Mummy | {1}{B} | 2/2 | As $THIS comes into play, straighten your arms.

When you bend an elbow, sacrifice $THIS. | Working Stiff  ||E S||  Instant | {1}{W}{B} | Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.) | Willing  ||E S||  Creature  Beast | {3}{U}{U} | 3/3 | Flying

{T}: $THIS deals 1 damage to target creature or player. | Mawcor  ||E S||  Planeswalker  Ugin | {8} | +2: $THIS deals 3 damage to target creature or player.

?X: Exile each permanent with converted mana cost X or less that's one or more colors.

?10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. | Ugin, the Spirit Dragon  ||E S||  Enchantment | {U}{U} | Before playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say "$THIS." If he or she does not, any other player may counter the spell by saying "$THIS" as it is cast.

If any player says "$THIS" at any other time, $THIS deals 2 damage to that player. | Sorry  ||E S||  Creature  Kithkin Rogue | {W} | 1/1 | $THIS can't be blocked by creatures with power 4 or greater. | Goldmeadow Dodger  ||E S||  Instant | {X}{W} | Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. | Guardian Angel  ||E S||  Creature  Demon | {3}{B}{B} | 5/4 | Flying

At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest. | Archfiend of Depravity  ||E S||  Creature  Merfolk Soldier | {1}{U} | 1/1 | Whenever $THIS attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. | Coral Fighters  ||E S||  Legendary Creature  Spirit | {3}{G}{G} | 5/5 | {X}{G}, {T}: $THIS deals X damage to target creature with flying.

Channel ? {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying. | Arashi, the Sky Asunder  ||E S||  Creature  Demon | {5}{B}{B} | 5/5 | Flying

When $THIS dies, all creatures get -5/-5 until end of turn. | Havoc Demon  ||E S||  Creature  Elemental | {3}{B} | 8/8 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a player casts a spell, sacrifice a creature. | Desecration Elemental  ||E S||  Instant  Trap | {3}{U} | If three or more creatures are attacking, you may pay {U} rather than pay $THIS's mana cost.

Attacking creatures get -3/-0 until end of turn. | Lethargy Trap  ||E S||  Creature  Kavu | {2}{R} | 2/2 | {B}: $THIS gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | Hooded Kavu  ||E S||  Creature  Human Rebel Cleric | {W} | 1/1 | Sacrifice $THIS: You gain life equal to the life you've lost this turn. (Damage causes loss of life.) | Children of Korlis  ||E S||  Legendary Creature  Spirit | {6}{U}{U}{U} | 6/7 | Flying, trample

Whenever $THIS deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. | The Unspeakable  ||E S||  Tribal Artifact  Shaman Equipment | {2} | Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature."

Whenever a Shaman creature enters the battlefield, you may attach $THIS to it.

Equip {4} | Thornbite Staff  ||E S||  Artifact Creature  Rhino | {6} | 4/4 | Metalcraft ? $THIS gets +2/+2 as long as you control three or more artifacts. | Razorfield Rhino  ||E S||  Artifact | {3} | {T}: Add {W} or {U} to your mana pool. | Seashell Cameo  ||E S||  Creature  Nephilim | {R}{G}{W}{U} | 3/3 | Whenever a player casts an instant or sorcery spell, if that spell targets only $THIS, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. | Ink-Treader Nephilim  ||E S||  Instant | {1}{B} | Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. | Steal Strength  ||E S||  Artifact Creature  Chimera | {4} | 2/2 | Trample

Sacrifice $THIS: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.) | Lead-Belly Chimera  ||E S||  Creature  Troll Cleric | {2}{G} | 2/2 | $THIS gets +1/+1 as long as you control a Plains.

{W}: Regenerate $THIS. | Hedge Troll  ||E S||  Artifact | {X}{4} | As $THIS enters the battlefield, choose a color and a creature type.

$THIS enters the battlefield with X charge counters on it.

{4}, {T}: Put an X/X creature token of the chosen color and type onto the battlefield, where X is the number of charge counters on $THIS. | Riptide Replicator  ||E S||  Instant | {2}{G} | $THIS deals 7 damage to target creature with flying. | Shredding Winds  ||E S||  Creature  Human Wizard | {1}{U}{U} | 2/2 | When $THIS enters the battlefield, return target creature to its owner's hand. | ther Adept  ||E S||  Legendary Creature  Bird Wizard | {2}{W}{U} | 2/2 | Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)

Flying

When $THIS enters the battlefield, if it was kicked, put X feather counters on it.

Other Bird creatures get +1/+1 for each feather counter on $THIS. | Kangee, Aerie Keeper  ||E S||  Creature  Shade | {1}{B} | 1/1 | {B}, Sacrifice a Swamp: Put a +1/+1 counter on $THIS. Activate this ability only any time you could cast a sorcery. | Mire Shade  ||E S||  Creature  Angel | {4}{W}{W} | 3/5 | Flying

When $THIS dies, you may shuffle it into its owner's library. | Angel of Fury  ||E S||  Creature  Rat | {2}{B}{B} | 2/2 | When $THIS dies, target creature gets -2/-2 until end of turn. | Disease Carriers  ||E S||  Artifact  Equipment | {1} | Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Explorer's Scope  ||E S||  Creature  Naga Shaman | {3}{G} | 3/4 | Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. | Sultai Flayer  ||E S||  Vanguard | Play with the top card of your library revealed.

As long as the top card of your library is black, black creatures you control get +2/+1. | Vampire Nocturnus Avatar  ||E S||  Creature  Horse | {W}{W} | 2/3 | Armored Warhorse  ||E S||  Creature  Horror | {3}{B}{B} | 0/4 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever $THIS attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard. | Guiltfeeder  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {W} or {U} to your mana pool. | Temple of Enlightenment  ||E S||  Sorcery | {G} | The next creature spell you cast this turn can't be countered by spells or abilities.

Draw a card. | Insist  ||E S||  Enchantment | {3}{R} | Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.

Whenever a creature blocks a creature with lesser power, destroy the attacking creature. | No Quarter  ||E S||  Creature  Volver | {2}{B} | 2/2 | Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)

If $THIS was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.

If $THIS was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever $THIS deals damage, you gain that much life." | Necravolver  ||E S||  Land | {T}: Add to your mana pool one mana of any type that a land you control could produce. | Reflecting Pool  ||E S||  Instant | {B} | Exile target card from a graveyard.

Flashback {B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Coffin Purge  ||E S||  Instant | {2}{W}{W} | Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. | Return to Dust  ||E S||  Creature  Goblin | {R} | 2/1 | Whenever $THIS blocks or becomes blocked, target opponent gains control of it. (This removes $THIS from combat.) | Goblin Cadets  ||E S||  Creature  Illusion Beast | {3}{U} | 4/5 | When $THIS becomes the target of a spell or ability, sacrifice it. | Phantom Beast  ||E S||  Creature  Elf | {3}{G}{G} | 2/2 | Forests you control are 1/1 green Elf creatures that are still lands.

{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. | Ambush Commander  ||E S||  Creature  Beast | {1}{G} | 3/1 | Vigilance | Brushstrider  ||E S||  Creature  Human Wizard | {2}{W} | 2/2 | Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) | Umbra Mystic  ||E S||  Creature  Beast | {4}{G}{G} | 6/5 | Tusked Colossodon  ||E S||  Instant | {1}{R} | Choose one ?

? $THIS deals 2 damage to target creature or player.

? $THIS deals 4 damage to target blue creature. | Parch  ||E S||  Creature  Homarid Warrior | {4}{U} | 2/3 | {U}: $THIS gets +1/+0 until end of turn.

Suspend 4?{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | Viscerid Deepwalker  ||E S||  Creature  Goblin Warrior | {2}{R} | 2/2 | Sacrifice an artifact: $THIS gets +1/+0 and gains first strike until end of turn. | Krark-Clan Grunt  ||E S||  Artifact | {1} | {T}, Sacrifice $THIS: Put up to one target card from your graveyard on the bottom of your library. Draw a card. | Conjurer's Bauble  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {U} or {B} to your mana pool.

{1}{U}{B}: $THIS becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land. | Creeping Tar Pit  ||E S||  Enchantment | {4}{W} | If you would gain life, you gain twice that much life instead. | Boon Reflection  ||E S||  Artifact Creature  Wall | {4} | 0/4 | Defender (This creature can't attack.)

{T}: Target creature gets +0/+4 until end of turn. | Crenellated Wall  ||E S||  Creature  Elemental Shaman | {1}{B/R} | 1/1 | Haste

{T}: Target black or red creature gains haste until end of turn. | Sootstoke Kindler  ||E S||  Creature  Elf Barbarian | {R}{G} | 2/2 | Protection from blue | Yavimaya Barbarian  ||E S||  Creature  Giant Shaman | {2}{R}{R} | 5/4 | When $THIS enters the battlefield, discard a card at random. If you discard a creature card this way, $THIS deals damage equal to that card's power to target player. | Cragganwick Cremator  ||E S||  Creature  Hound | {2}{R} | 1/1 | Whenever you're dealt damage, you may put that many +1/+1 counters on $THIS.

At the beginning of your end step, remove all +1/+1 counters from $THIS. | Blood Hound  ||E S||  Creature  Sliver | {2}{W} | 2/2 | All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn." | Armor Sliver  ||E S||  Creature  Spirit | {2}{W}{W} | 2/2 | Flash (You may cast this spell any time you could cast an instant.)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Flying

Other white creatures get +1/+1. | Celestial Crusader  ||E S||  Creature  Snake | {1}{B}{B} | 3/2 | Python  ||E S||  Creature  Goblin Shaman | {1}{R} | 1/1 | When $THIS enters the battlefield, add {R} to your mana pool. | Akki Rockspeaker  ||E S||  Creature  Kor Rebel | {2}{W} | 2/2 | {T}, Sacrifice $THIS: Exile target red creature. | Lawbringer  ||E S||  Vanguard | {2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, and put it into your hand. Then shuffle your library. | Viridian Zealot Avatar  ||E S||  Creature  Merfolk | {2}{U} | 2/2 | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | Rootwater Commando  ||E S||  Creature  Elf Druid | {G} | 1/1 | Tap two untapped Elves you control: Add one mana of any color to your mana pool.

Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Birchlore Rangers  ||E S||  Creature  Illusion | {3}{U} | 2/3 | Flying

When $THIS becomes the target of a spell or ability, return $THIS to its owner's hand. | Mirozel  ||E S||  Creature  Hag Wizard | {2}{W/B} | 2/2 | When $THIS enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield.

When $THIS enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature. | Gwyllion Hedge-Mage  ||E S||  Artifact Creature  Myr | {7} | 4/4 | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) | Myr Enforcer  ||E S||  Enchantment | {2}{U}{U} | At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and $THIS becomes a copy of that card. (If it does, it loses this ability.) | Shapeshifter's Marrow  ||E S||  Creature  Fungus | {G}{G} | 0/1 | At the beginning of your upkeep, put a spore counter on $THIS.

Remove three spore counters from $THIS: Prevent all combat damage that would be dealt this turn. | Spore Flower  ||E S||  Creature  Crocodile | {3}{G} | 5/5 | When you control no other creatures, sacrifice $THIS. | Emperor Crocodile  ||E S||  Artifact  Equipment | {0} | Equipped creature gets +0/+3.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Kite Shield  ||E S||  Summon  Minotaur | {2}{R} | 2/2 | Denimwalk (If defending player is wearing any clothing made of denim, this creature is unblockable.) | Hurloon Wrangler  ||E S||  Creature  Spirit | {1}{U} | 1/2 | Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. | Guardian of Solitude  ||E S||  Creature  Horror | {6}{B} | 6/6 | Trample

You may sacrifice three black creatures rather than pay $THIS's mana cost. | Delraich  ||E S||  Instant | {2}{U} | Counter target spell unless its controller pays {X}, where X is its converted mana cost. | Rethink  ||E S||  Creature  Goblin Shaman | {3}{B} | 3/2 | Kinship ? At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with $THIS, you may reveal it. If you do, each opponent discards a card. | Squeaking Pie Grubfellows  ||E S||  Creature  Archon | {4}{W}{W}{W} | 7/7 | Flying

{X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, $THIS deals that much damage to target player. | Vengeful Archon  ||E S||  Enchantment  Aura | {R} | Enchant creature

At the beginning of your upkeep, you may put a fuse counter on $THIS.

When enchanted creature dies, $THIS deals X damage to target creature or player, where X is the number of fuse counters on $THIS. | Incendiary  ||E S||  Enchantment | {4}{G} | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. | Sight of the Scalelords  ||E S||  Creature  Spirit | {4}{B}{B} | 4/1 | Flying

Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) | Kami of Lunacy  ||E S||  Sorcery | {2}{G} | Destroy target creature with horsemanship. | Trip Wire  ||E S||  Creature  Human Cleric | {3}{W}{W} | 3/4 | {T}: Exile target creature card from a graveyard. That card deals damage equal to its power to $THIS. | Selfless Exorcist  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}: $THIS becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Inkmoth Nexus  ||E S||  Creature  Human Shaman | {G} | 1/1 | {1}{G}, Sacrifice $THIS: Put a 1/3 green Spider enchantment creature token with reach onto the battlefield. (It can block creatures with flying.) | Renowned Weaver  ||E S||  Creature  Treefolk Druid | {4}{G} | 4/4 | When $THIS dies, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library. | Seedguide Ash  ||E S||  Instant | {1}{R} | Destroy target artifact creature.

Cycling {2} ({2}, Discard this card: Draw a card.) | Molten Frame  ||E S||  Sorcery | {2}{R} | Up to three target creatures can't block this turn. | Panic Attack  ||E S||  Enchantment Creature  Chimera | {4}{U} | 3/3 | Whenever an opponent casts a spell, you may exchange control of $THIS and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.) | Perplexing Chimera  ||E S||  Enchantment | {2}{W} | Sacrifice a creature: Regenerate target creature. | Fanatical Devotion  ||E S||  Creature  Spirit | {2}{R} | 2/2 | {1}: Look at the top card of your library.

{2}: Reveal the top card of your library. If it's a land card, $THIS gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn. | Brutal Deceiver  ||E S||  Instant | {R} | $THIS deals 1 damage to target creature and 1 damage to target player. | Shower of Sparks  ||E S||  Land | If $THIS would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put $THIS onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add {1}{R} to your mana pool.

{1}, {T}: $THIS deals 1 damage to target attacking creature. | Balduvian Trading Post  ||E S||  Instant | {4}{B}{R} | Cast $THIS only during combat.

Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step. | Cauldron Dance  ||E S||  Creature  Angel | {3}{W}{W} | 5/3 | Flying

As long as you control a Human, $THIS has hexproof and indestructible. | Angelic Overseer  ||E S||  Sorcery | {6}{G}{G} | Each player's life total becomes the number of creatures he or she controls. | Biorhythm  ||E S||  Sorcery | {2}{R}{R} | Target opponent reveals the top card of his or her library. $THIS deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return $THIS to its owner's hand. | Cerebral Eruption  ||E S||  Creature  Rat Ninja | {4}{B} | 2/2 | Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever $THIS deals combat damage to a player, destroy target nonblack creature that player controls. | Throat Slitter  ||E S||  Creature  Demon | {3}{B}{B}{R} | 5/5 | Flying

At the beginning of each player's upkeep, that player sacrifices a monocolored creature. | Defiler of Souls  ||E S||  Instant | {1}{G} | Prevent all combat damage that would be dealt this turn.

Cycling {2} ({2}, Discard this card: Draw a card.) | Lull  ||E S||  Enchantment  Aura | {1}{W} | Enchant nonland permanent

At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays {X}, where X is its converted mana cost. | Soul Tithe  ||E S||  Creature  Rat | {1}{B} | 1/1 | {T}: Target blocking creature gets -1/-1 until end of turn. | Rabid Rats  ||E S||  Creature  Bird Soldier | {2}{U}{U} | 2/3 | Flying, protection from red | Aven Smokeweaver  ||E S||  Sorcery | {3}{B}{B} | Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." | Corpsehatch  ||E S||  Sorcery | {1}{W} | Exile target white permanent. | Glare of Heresy  ||E S||  Creature  Ogre Samurai Mercenary | {2}{R} | 3/3 | Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of $THIS. | Sokenzan Renegade  ||E S||  Artifact  Equipment | {2} | Equipped creature has first strike.

{R}{R}: Attach $THIS to target creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Sparring Collar  ||E S||  Creature  Incarnation | {3}{G} | 3/3 | Trample

As long as $THIS is in your graveyard and you control a Forest, creatures you control have trample. | Brawn  ||E S||  Instant | {W}{U} | Counter target spell that targets you or a permanent you control.

Draw a card. | Hindering Light  ||E S||  Instant | {2}{G} | Target creature gets +3/+3 and gains trample until end of turn. | Awaken the Bear  ||E S||  Sorcery | {2}{G} | Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. | Untamed Wilds  ||E S||  Enchantment  Aura | {2}{B} | Enchant creature

Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.) | Aspect of Gorgon  ||E S||  Creature  Illusion | {4}{U} | 5/5 | When $THIS deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) | Leyline Phantom  ||E S||  Instant | {1}{U} | Draw two cards, then sacrifice a permanent. | Perilous Research  ||E S||  Snow Creature  Yeti | {3}{R} | 3/3 | {2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow permanent.) | Ohran Yeti  ||E S||  Creature  Beast | {6}{G}{G} | 7/4 | Trample

Morph {4}{G}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Titanic Bulvox  ||E S||  Enchantment  Aura | {1}{R} | Enchant creature

Enchanted creature gets +1/+1 for each other creature you control. | Bravado  ||E S||  Creature  Human Soldier | {W} | 1/2 | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

{T}: $THIS deals damage equal to the number of age counters on it to target attacking or blocking creature. | Kjeldoran Javelineer  ||E S||  Creature  Goblin Rogue | {2}{R} | 1/3 | Giant spells you cast cost {2} less to cast. | Stinkdrinker Daredevil  ||E S||  Enchantment  Aura | {2}{R} | Enchant creature

Enchanted creature gets +0/+2.

{R}: Enchanted creature gets +1/+0 until end of turn. | Stonehands  ||E S||  Creature  Centaur Spirit | {2}{G}{G} | 2/0 | Protection from black

$THIS enters the battlefield with three +1/+1 counters on it.

If damage would be dealt to $THIS, prevent that damage. Remove a +1/+1 counter from $THIS. | Phantom Centaur  ||E S||  Instant | {3}{G/U} | Creatures your opponents control lose flying until end of turn if {G} was spent to cast $THIS, and creatures you control gain flying until end of turn if {U} was spent to cast it. (Do both if {G}{U} was spent.) | Invert the Skies  ||E S||  Creature  Hydra | {3}{G}{G} | 0/0 | Trample

$THIS enters the battlefield with four +1/+1 counters on it.

Whenever $THIS attacks, double the number of +1/+1 counters on each creature you control. | Kalonian Hydra  ||E S||  Sorcery | {2}{B} | Destroy all green creatures. They can't be regenerated. | Perish  ||E S||  Legendary Creature  Elemental | {5}{U}{R}{G} | 7/5 | Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.) | Maelstrom Wanderer  ||E S||  Artifact | {1} | {2}, Sacrifice $THIS: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. | Voyager Staff  ||E S||  Sorcery | {3}{G}{G} | For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.

Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Parallel Evolution  ||E S||  Sorcery  Arcane | {2}{B} | Target player discards two cards. | Waking Nightmare  ||E S||  Sorcery | {3}{G} | $THIS deals 3 damage to each creature with flying and each player.

Cycling {2} ({2}, Discard this card: Draw a card.) | Claws of Wirewood  ||E S||  Instant | {3}{U} | Draw two cards. | Weave Fate  ||E S||  Sorcery | {2}{G}{G} | Destroy target enchanted permanent. | Venomous Vines  ||E S||  Creature  Beast | {3}{G}{G} | 5/3 | Trample | Stomper Cub  ||E S||  Creature  Goblin Warrior | {2}{R} | 2/2 | Other Goblin creatures you control attack each turn if able.

At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.

Whenever $THIS attacks, it gets +1/+0 until end of turn for each other attacking Goblin. | Goblin Rabblemaster  ||E S||  Creature  Angel | {3}{W} | 2/2 | Flying, protection from blue | Voice of Reason  ||E S||  Creature  Vedalken Zombie | {U}{B} | 1/1 | Whenever $THIS becomes blocked, defending player loses 4 life. | Vedalken Ghoul  ||E S||  Enchantment | {3}{G} | Whenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. | Snake Pit  ||E S||  Enchantment | {2}{G} | Return $THIS to its owner's hand: Regenerate target creature. | Broken Fall  ||E S||  Creature  Dwarf | {3}{R} | 2/2 | {T}: Destroy target land unless its controller has $THIS deal 2 damage to him or her. | Dwarven Driller  ||E S||  Creature  Beast | {3}{G} | 2/2 | Whenever $THIS attacks, it gets +1/+1 until end of turn for each Forest you control. | Timbermaw Larva  ||E S||  Creature  Insect | {3}{G}{G} | 5/5 | {1}{G}: Put a 1/1 green Insect creature token onto the battlefield. | Ant Queen  ||E S||  Sorcery | {2}{R} | Target creature gets +5/+0 and gains haste until end of turn. | Screaming Fury  ||E S||  Creature  Avatar | {5}{R}{R} | 5/5 | Haste

Whenever another creature you control dies, it deals damage equal to its power to target player. | Stalking Vengeance  ||E S||  Creature  Spirit | {3}{W} | 2/2 | {0}: Return $THIS to its owner's hand. | Blinking Spirit  ||E S||  Creature  Beeble | {2}{U} | 2/2 | $THIS can't be blocked as long as defending player controls an artifact. | Bouncing Beebles  ||E S||  Land  Plains Island | ({T}: Add {W} or {U} to your mana pool.)

As $THIS enters the battlefield, you may pay 2 life. If you don't, $THIS enters the battlefield tapped. | Hallowed Fountain  ||E S||  Vanguard | Whenever you cast a colored artifact spell for the first time in a turn, search your library for a colored artifact card chosen at random whose converted mana cost is less than that spell's converted mana cost. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library. | Enigma Sphinx Avatar  ||E S||  Creature  Goblin Shaman | {R} | 1/1 | Sacrifice an artifact: $THIS deals 1 damage to each creature without flying. | Krark-Clan Shaman  ||E S||  Creature  Goblin Mutant | {3}{R} | 6/6 | $THIS can't attack unless you control more creatures than defending player.

$THIS can't block unless you control more creatures than attacking player. | Goblin Goon  ||E S||  Instant | {3}{W} | Destroy target attacking or blocking creature. | Divine Verdict  ||E S||  Sorcery | {3}{W} | You gain 2 life for each creature target player controls.

Suspend 5?{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | Divine Congregation  ||E S||  Creature  Bird | {3}{U} | 2/1 | Flying

Sacrifice a land: Return $THIS to its owner's hand. | Stormwatch Eagle  ||E S||  Creature  Imp | {3}{B} | 2/2 | Flying, haste | Crazed Skirge  ||E S||  Creature  Horror | {2}{B} | 2/2 | Swampwalk

When $THIS dies, each opponent loses 2 life. | Blistergrub  ||E S||  Creature  Human Pirate | {1}{U} | 1/3 | Talas Merchant  ||E S||  Creature  Moonfolk Wizard | {3}{U} | 1/3 | Flying

{2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. | Oboro Envoy  ||E S||  Land | {T}, Exile a creature you control: Put a storage counter on $THIS.

{T}: Add {X} to your mana pool, where X is the number of storage counters on $THIS. | City of Shadows  ||E S||  Instant | {3}{U} | Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. | Domineering Will  ||E S||  Creature  Pegasus | {2}{W} | 2/1 | Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.) | Pegasus Charger  ||E S||  Artifact | {0} | {T}, Sacrifice $THIS: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down. | Dark Sphere  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice $THIS.

When you sacrifice $THIS, target player discards two cards. | Ordeal of Erebos  ||E S||  Instant | {2}{R} | Target creature you control deals damage equal to its power to target creature you don't control. | Tail Slash  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature has protection from green. This effect doesn't remove $THIS. | Green Ward  ||E S||  Artifact Creature  Shapeshifter | {4} | 1/1 | {0}: Change $THIS's base toughness to 1 plus the power of target creature blocking or blocked by $THIS. (This effect lasts indefinitely.) | Sentinel  ||E S||  Creature  Wall | {3}{W} | 3/5 | Defender (This creature can't attack.)

Flying | Wall of Swords  ||E S||  Sorcery | {U} | Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it. | Personal Tutor  ||E S||  Sorcery | {2}{B} | Return target creature card from your graveyard to your hand.

Draw a card. | Recover  ||E S||  Sorcery | {1}{W}{W} | Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Marshaling Cry  ||E S||  Enchantment | {3}{U} | Players play with their hands revealed.

If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card. | Zur's Weirding  ||E S||  Enchantment | {3}{G}{U} | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a growth counter on $THIS.

At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on $THIS, then $THIS deals damage to the player equal to the number of cards he or she drew this way. | Malignant Growth  ||E S||  Instant | {X}{R}{W} | The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. | Captain's Maneuver  ||E S||  Enchantment | {2}{U} | At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. | Ceta Sanctuary  ||E S||  Artifact | {2} | Whenever a player casts a blue spell, you may gain 1 life. | Kraken's Eye  ||E S||  Creature  Goblin Mime | {1}{R} | 2/2 | When you speak, sacrifice $THIS. | Goblin Mime  ||E S||  Creature  Wolf | {1}{G} | 2/1 | Creatures with power less than $THIS's power can't block it. | Wandering Wolf  ||E S||  Legendary Creature  Elemental | {2}{G} | 1/1 | Green mana doesn't empty from your mana pool as steps and phases end.

$THIS gets +1/+1 for each green mana in your mana pool. | Omnath, Locus of Mana  ||E S||  Creature  Ooze | {1}{B} | 2.5/2.5 | Whenever a player's skin or fingernail touches $THIS, that player loses 2 life. | Vile Bile  ||E S||  Enchantment Creature  Human Soldier | {1}{W} | 2/1 | You have hexproof. (You can't be the target of spells or abilities your opponents control.) | Aegis of the Gods  ||E S||  Creature  Spirit | {1}{W}{U} | 2/2 | Flying, first strike | Sky Spirit  ||E S||  Instant | {U} | Draw three cards, then put two cards from your hand on top of your library in any order. | Brainstorm  ||E S||  Instant | {2}{R} | Each creature can't be blocked this turn except by two or more creatures.

Threshold ? If seven or more cards are in your graveyard, creatures can't block this turn. | Demoralize  ||E S||  Sorcery | {3}{U} | You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them. | Juxtapose  ||E S||  Creature  Demon Child | {8}{B}{B} | 8/8 | Flying, first strike, trample

If you say "I'm coming, too" as you search your library, you may pay {1}{B} and reveal $THIS from your library to have it deal 2 damage to a player of your choice. Do this no more than once each turn. | Infernal Spawn of Infernal Spawn of Evil  ||E S||  Creature  Faerie Wizard | {1}{U} | 1/1 | Flying

{U}: Target permanent becomes blue in addition to its other colors until end of turn. | Indigo Faerie  ||E S||  Creature  Human Wizard | {1}{B} | 2/2 | Inspired ? Whenever $THIS becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost. | Pain Seer  ||E S||  Creature  Orc Shaman | {3}{R} | 3/3 | Raid ? When $THIS enters the battlefield, if you attacked with a creature this turn, add {R}{W}{B} to your mana pool. | Mardu Warshrieker  ||E S||  Sorcery | {G} | Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way. | Rofellos's Gift  ||E S||  Artifact  Equipment | {3} | Equipped creature gets +1/+1 for each creature you control.

Equip {4} | Pennon Blade  ||E S||  Artifact Creature  Vedalken Wizard | {W}{U}{B} | 2/3 | When you cycle $THIS or it dies, you may tap or untap target permanent.

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) | Esper Sojourners  ||E S||  World Enchantment | {2}{G}{G} | All lands are 1/1 creatures that are still lands. | Living Plane  ||E S||  Sorcery | {R}{R} | Target player discards two cards at random unless that player has $THIS deal 4 damage to him or her. | Skullscorch  ||E S||  Enchantment | {2}{W} | At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. | Dega Sanctuary  ||E S||  Instant | {2}{R} | You may sacrifice a Mountain rather than pay $THIS's mana cost.

$THIS deals 3 damage to target creature. | Thunderclap  ||E S||  Creature  Human Knight | {3}{W} | 2/4 | Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-4

3/6

Other creatures you control get +1/+1.

LEVEL 5+

4/8

Other creatures you control get +2/+2. | Kabira Vindicator  ||E S||  Creature  Human Knight | {2}{W}{W} | 3/3 | Vigilance

As $THIS enters the battlefield, choose a creature type.

Human creatures you control have protection from creatures of the chosen type. | Riders of Gavony  ||E S||  Sorcery | {4}{B}{B} | Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) | Neverending Torment  ||E S||  Instant | {2}{G} | As an additional cost to cast $THIS, sacrifice a land.

Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. | Harrow  ||E S||  Creature  Human Soldier | {G}{G} | 2/3 | As an additional cost to cast $THIS, you may reveal a Dragon card from your hand.

$THIS enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast $THIS. | Scaleguard Sentinels  ||E S||  Instant | {1}{W}{W} | Target player sacrifices an attacking creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn.) | Wing Shards  ||E S||  Creature  Elemental Shaman | {2}{R} | 2/2 | When $THIS enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.

Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player. | Rage Forger  ||E S||  Artifact | {3} | {T}: Add {1} to your mana pool.

Tap an untapped legendary permanent you control: Untap $THIS. | Honor-Worn Shaku  ||E S||  Artifact Creature  Construct | {3} | 2/3 | Draft $THIS face up.

Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer.

{T}: Draw a card, then discard a card. | Deal Broker  ||E S||  Artifact | {3} | {T}: Add {B} or {R} to your mana pool.

{B}{R}: $THIS becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. | Rakdos Keyrune  ||E S||  Creature  Human Knight | {3}{W}{W} | 2/2 | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever $THIS attacks, you may tap target creature.

Whenever $THIS becomes blocked, you may untap $THIS and remove it from combat. | Gustcloak Cavalier  ||E S||  Creature  Cephalid | {3}{U} | 2/3 | Threshold ? As long as seven or more cards are in your graveyard, $THIS has "When $THIS enters the battlefield, draw three cards, then discard two cards." | Cephalid Sage  ||E S||  Creature  Human Barbarian Beast | {1}{R} | 2/2 | When you control no Swamps, sacrifice $THIS. | Barbarian Outcast  ||E S||  Creature  Spirit | {2}{B}{B} | 4/3 | Flying

When $THIS enters the battlefield, you lose 4 life. | Vampiric Spirit  ||E S||  Enchantment  Aura | {2}{G}{G} | Enchant creature

Enchanted creature gets +3/+3 and has trample.

{G}: Regenerate enchanted creature. | Gaea's Embrace  ||E S||  Creature  Zombie Warrior | {2}{B}{B} | 4/3 | $THIS can't block.

Other Zombie creatures you control get +1/+1.

You may cast $THIS from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard. | Risen Executioner  ||E S||  Instant  Arcane | {1}{R} | $THIS deals 6 damage to target creature that was dealt damage this turn. | Crushing Pain  ||E S||  Creature  Minotaur | {3}{R} | 2/3 | First strike (This creature deals combat damage before creatures without first strike.) | Anaba Bodyguard  ||E S||  Enchantment | {W} | {0}: Remove target attacking creature you control from combat and untap it. | Reconnaissance  ||E S||  Creature  Human Soldier | {1}{R} | 4/4 | $THIS can't attack if defending player controls an untapped land.

$THIS can't block if you control an untapped land. | Veteran Brawlers  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, you gain 1 life.

{T}: Add {R} or {G} to your mana pool. | Kazandu Refuge  ||E S||  Creature  Human Monk | {1}{G} | 2/2 | Shroud (This creature can't be the target of spells or abilities.) | Humble Budoka  ||E S||  Enchantment | {3}{R} | Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield. | Tooth and Claw  ||E S||  Enchantment | {1}{W} | If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. | Island Sanctuary  ||E S||  Instant | {1}{W} | Radiance ? Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. | Bathe in Light  ||E S||  Creature  Spider | {2}{G} | 3/3 | Reach

$THIS can block only creatures with flying. | Gloomwidow  ||E S||  Creature  Human Barbarian Shaman | {1}{R}{R} | 2/2 | Dragon spells you cast cost {2} less to cast. | Dragonspeaker Shaman  ||E S||  Sorcery | {4}{R}{R} | Target creature fights another target creature. (Each deals damage equal to its power to the other.) | Blood Feud  ||E S||  Creature  Lizard | {G} | 1/1 | {1}{G}: $THIS gets +2/+2 until end of turn. Activate this ability only once each turn.

Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) | Basking Rootwalla  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {R} or {G} to your mana pool. | Temple of Abandon  ||E S||  Sorcery | {1}{B}{B} | Remove $THIS from your deck before playing if you're not playing for ante.

Each player antes the top card of his or her library. | Demonic Attorney  ||E S||  Sorcery | {5}{B}{B} | As an additional cost to cast $THIS, sacrifice a creature.

All creatures get -X/-X until end of turn, where X is the sacrificed creature's power. | Ichor Explosion  ||E S||  Artifact | {2} | {T}: Add {1} to your mana pool.

{T}: Add {R} or {G} to your mana pool. $THIS deals 1 damage to you. | Talisman of Impulse  ||E S||  Instant | {U/B} | Draw cards equal to the number of cards target opponent discarded this turn. | Dream Salvage  ||E S||  Creature  Human Wizard | {U} | 1/1 | {T}: Target player puts the top card of his or her library into his or her graveyard. | Cathartic Adept  ||E S||  Creature  Human Soldier | {2}{W} | 1/4 | $THIS can block any number of creatures. | Palace Guard  ||E S||  Instant | {2}{W} | Prevent all damage that sources of the color of your choice would deal this turn.

Flashback?Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Prismatic Strands  ||E S||  Creature  Elemental | {1}{W}{W} | 3/1 | Flying

When $THIS enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. | Flickerwisp  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {1} to your mana pool.

{2}, {T}, Sacrifice $THIS: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library. | Myriad Landscape  ||E S||  Creature  Elephant | {4}{W} | 3/5 | Siege Mastodon  ||E S||  Sorcery | {5}{R}{R} | Destroy all creatures and lands. | Devastation  ||E S||  Artifact | {3} | {2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery. | Proteus Staff  ||E S||  Creature  Rhino | {4}{G} | 4/4 | Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | Stampeding Rhino  ||E S||  Instant | {5}{U} | Put target creature into its owner's library second from the top. | Chronostutter  ||E S||  Enchantment | {1}{R} | Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control. | Dragon Tempest  ||E S||  Creature  Vampire | {2}{B}{R} | 4/1 | Flying, haste

Sacrifice a creature: $THIS gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on $THIS. | Falkenrath Aristocrat  ||E S||  Instant | {G} | Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. | Autumn's Veil  ||E S||  Instant | {R} | Target creature becomes red until end of turn and attacks this turn if able. | Incite  ||E S||  Artifact Creature  Construct | {4} | 2/2 | At the beginning of each opponent's upkeep, $THIS deals X damage to that player, where X is the number of cards in his or her hand minus 4. | Viseling  ||E S||  Sorcery | {X}{R} | $THIS deals X damage to target creature or player.

Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Devil's Play  ||E S||  Land | $THIS enters the battlefield tapped unless you control a Swamp or a Forest.

{T}: Add {B} or {G} to your mana pool. | Woodland Cemetery  ||E S||  Artifact | {2} | At the beginning of your upkeep, if you have five or more cards in hand, $THIS deals 1 damage to target opponent. | Thumbscrews  ||E S||  Instant  Trap | {3}{U}{U} | If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay $THIS's mana cost.

Return two target creatures to their owners' hands. | Whiplash Trap  ||E S||  Creature  Horror | 3/3 | At the beginning of your end step, you lose 1 life. | Unholy Fiend  ||E S||  Creature  Spirit | {3}{B}{B} | 3/3 | Swampwalk

Sacrifice $THIS: Exile target card from a graveyard. | Sewerdreg  ||E S||  Plane  Ravnica | Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.

Whenever you roll {C}, each player exiles all creatures he or she controls and puts X 1/1 green Saproling creature tokens onto the battlefield, where X is the total power of the creatures he or she exiled this way. Then planeswalk. | Grand Ossuary  ||E S||  Creature  Human Soldier | {2}{W} | 2/1 | First strike

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) | Surging Sentinels  ||E S||  Creature  Hydra | {3}{G}{G} | 7/7 | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

If damage would be dealt to $THIS, prevent that damage. Put a -1/-1 counter on $THIS for each 1 damage prevented this way. | Phyrexian Hydra  ||E S||  Instant  Trap | {4}{G}{G} | If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay $THIS's mana cost.

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order. | Summoning Trap  ||E S||  Creature  Bird | {1}{W} | 1/1 | Flying, vigilance | Skyshroud Falcon  ||E S||  Enchantment | {3}{G}{G} | All lands are 2/2 creatures that are still lands. | Nature's Revolt  ||E S||  Instant | {3}{R}{R} | Destroy target creature. If a white creature dies this way, $THIS deals damage to that creature's controller equal to the creature's power. | Cinder Cloud  ||E S||  Instant | {1}{U} | Cast $THIS only if you were dealt damage this turn by a red instant or sorcery spell.

$THIS deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.

Draw a card at the beginning of the next turn's upkeep. | Suffocation  ||E S||  Artifact Creature  Insect | {5} | 3/3 | {2}: $THIS gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

{2}: $THIS gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | Mantis Engine  ||E S||  Legendary Creature  Zombie Warrior | {3}{U}{B} | 5/5 | $THIS enters the battlefield tapped and doesn't untap during your untap step.

Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.

Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin. | Grimgrin, Corpse-Born  ||E S||  Sorcery | {2}{W} | Parley ? Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card. | Rousing of Souls  ||E S||  Land | If $THIS would enter the battlefield, sacrifice a Forest instead. If you do, put $THIS onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add {G} to your mana pool.

{T}: Target creature gets +1/+1 until end of turn. | Heart of Yavimaya  ||E S||  Creature  Spirit | {2}{B} | 2/2 | Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.

Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) | Thief of Hope  ||E S||  Enchantment | {2}{R} | At the beginning of each player's upkeep, $THIS deals damage to that player equal to the number of artifacts he or she controls. | Ancient Runes  ||E S||  Land | $THIS enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {G} or {W} to your mana pool. | Razorverge Thicket  ||E S||  Creature  Snake | {4}{G}{G} | 5/5 | $THIS costs {1} less to cast for each creature card in your graveyard.

{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) | Nemesis of Mortals  ||E S||  Sorcery | {3}{U} | Target creature gets +2/+0 until end of turn and can't be blocked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Taigam's Strike  ||E S||  Sorcery | {3}{R} | Return an instant card at random from your graveyard to your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Surreal Memoir  ||E S||  Sorcery | {2}{W} | Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Lingering Souls  ||E S||  Creature  Kobold | {1}{R} | 1/2 | Other Kobold creatures you control get +1/+0. | Kobold Taskmaster  ||E S||  Legendary Land | {T}: Add {R} to your mana pool.

{R}, {T}: Target legendary creature gains first strike until end of turn. | Shinka, the Bloodsoaked Keep  ||E S||  Sorcery | {2}{B} | Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. | Last Rites  ||E S||  Creature  Human Child | {2}{W}{U} | 2/3 | As $THIS comes into play, choose a word with four or more letters.

Nonland cards with the chosen word in their text box can't be played. | Meddling Kids  ||E S||  Creature  Elemental | {5}{U}{U} | 5/5 | Flying

{3}{U}: Untap $THIS. | Blizzard Elemental  ||E S||  Enchantment | {U}{U}{U}{U} | Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays {X}, where X is its converted mana cost. | Invoke Prejudice  ||E S||  Creature  Beast | {4}{G} | 5/3 | When $THIS enters the battlefield, you gain 5 life.

When $THIS leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. | Thragtusk  ||E S||  Instant | {G} | Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. | Might of Old Krosa  ||E S||  Creature  Faerie Soldier | {3}{U} | 2/3 | Flash

Flying | Sentinels of Glen Elendra  ||E S||  Creature  Goblin | {R} | 1/1 | Sacrifice a Goblin: Add {R} to your mana pool. | Skirk Prospector  ||E S||  Instant | {1}{G}{G} | $THIS deals 2 damage to each attacking creature and 1 damage to you and each creature you control. | Hail Storm  ||E S||  Creature  Human Wizard | {1}{U} | 0/6 | Morph?Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, look at target opponent's hand. | Dragon's Eye Savants  ||E S||  Creature  Beast | {3}{R} | 6/6 | Trample

When $THIS enters the battlefield, any player may sacrifice a land. If a player does, put $THIS on top of its owner's library. | Shivan Wumpus  ||E S||  Instant  Arcane | {2}{B} | Destroy target non-Spirit creature. | Rend Flesh  ||E S||  Creature  Spirit | {4}{R}{R} | 4/5 | Whenever you cast a Spirit or Arcane spell, $THIS deals 2 damage to each creature without flying. | Earthshaker  ||E S||  Creature  Elf Shaman | {2}{G} | 2/2 | When $THIS enters the battlefield, destroy target artifact. | Viridian Shaman  ||E S||  Creature  Jellyfish | {1}{U}{U} | 5/5 | Flying

$THIS enters the battlefield tapped.

$THIS doesn't untap during your untap step.

Whenever you become the target of a spell, you may untap $THIS. | Dormant Gomazoa  ||E S||  Artifact Creature  Human Wizard | {1}{W}{B} | 0/2 | {T}: Tap target creature unless its controller pays 2 life. | Vectis Dominator  ||E S||  Creature  Zombie | {3}{B}{B} | 3/4 | At end of combat, put a paralyzation counter on each creature blocking or blocked by $THIS and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4}: Remove a paralyzation counter from this creature." | Dread Wight  ||E S||  Creature  Zombie Giant | {5}{B} | 4/4 | When $THIS leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Grixis Slavedriver  ||E S||  Enchantment | {3}{W} | At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. | Angelic Accord  ||E S||  Legendary Creature  Vampire | {3}{U}{B} | 2/4 | Flying

Whenever $THIS deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard. | Mirko Vosk, Mind Drinker  ||E S||  Creature  Fish | {3}{U} | 2/2 | Flying

Landfall ? Whenever a land enters the battlefield under your control, $THIS gets +2/+2 until end of turn. | Windrider Eel  ||E S||  Sorcery | {3}{G} | As an additional cost to cast $THIS, you may pay {1}{G} any number of times.

You gain 3 life plus an additional 3 life for each additional {1}{G} you paid. | Taste of Paradise  ||E S||  Artifact  Equipment | {2} | Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Warmonger's Chariot  ||E S||  Creature  Wolverine | {3}{G}{G} | 4/4 | Whenever $THIS becomes blocked by a creature, $THIS gets +1/+1 until end of turn. | Rabid Wolverines  ||E S||  Legendary Creature  Snake Warrior | {2}{G}{G} | 3/4 | Other Snake creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. | Sosuke, Son of Seshiro  ||E S||  Enchantment  Aura | {W} | Enchant creature

As $THIS enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove $THIS.

{W}: Return $THIS to its owner's hand. | Flickering Ward  ||E S||  Creature  Elf Wizard | {G}{U} | 2/2 | {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. | Zameck Guildmage  ||E S||  Creature  Angel | {1}{W}{W} | 3/3 | Flying

When $THIS enters the battlefield, return a permanent you control to its owner's hand. | Emancipation Angel  ||E S||  Artifact | {1} | Creature cards can't enter the battlefield from graveyards or libraries.

Players can't cast cards in graveyards or libraries. | Grafdigger's Cage  ||E S||  Instant | {2}{W} | Cast $THIS only during the declare attackers step and only if you've been attacked this step.

Destroy target attacking creature. | Just Fate  ||E S||  Artifact | {3} | {T}: Add one mana of any color to your mana pool.

{T}: Put a charge counter on $THIS.

At the beginning of your precombat main phase, remove all charge counters from $THIS. Add one mana of any color to your mana pool for each charge counter removed this way. | Coalition Relic  ||E S||  Creature  Zombie | {1}{B}{B}{B} | 2/3 | At the beginning of your upkeep, $THIS deals 1 damage to each opponent it has dealt damage to this game. | The Fallen  ||E S||  Creature  Angel | {5}{W}{W} | 5/4 | Flash

Flying

When $THIS enters the battlefield, if you cast it from your hand, exile all attacking creatures. | Angel of the Dire Hour  ||E S||  Instant | {1}{U} | Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. | Telling Time  ||E S||  Artifact | {7} | $THIS comes into play tapped.

{7}, {T}, Sacrifice $THIS: At end of turn, exchange life totals with target player and exchange all cards in play that you control, and all cards in your hand, library, and graveyard, with that player until end of game. | Mirror Mirror  ||E S||  Instant | {R} | Destroy target noncreature artifact. | Crush  ||E S||  Enchantment | {1}{W}{W} | As $THIS enters the battlefield, choose a color.

{W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. | Story Circle  ||E S||  Sorcery | {2}{U} | Target player draws two cards, then discards four cards. | Wistful Thinking  ||E S||  Legendary Creature  Human Soldier | {4}{W}{W} | 3/3 | Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens onto the battlefield. | Darien, King of Kjeldor  ||E S||  Plane  Kamigawa | Whenever a creature leaves the battlefield, its controller draws a card.

Whenever you roll {C}, return target creature you control to its owner's hand. | Takenuma  ||E S||  Creature  Griffin | {1}{W} | 2/2 | Landfall ? Whenever a land enters the battlefield under your control, $THIS gains flying until end of turn. | Fledgling Griffin  ||E S||  Enchantment  Aura | {W} | Enchant Wall

Enchanted Wall can attack as though it didn't have defender. | Animate Wall  ||E S||  Enchantment | {1}{G} | At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. | Forgotten Harvest  ||E S||  Creature  Wolf | {2}{G} | 2/2 | You may have $THIS assign its combat damage as though it weren't blocked. | Lone Wolf  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature

Enchanted creature gets +0/+4.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | Eland Umbra  ||E S||  Instant | {1}{B} | Destroy target enchanted creature or enchantment creature. | Feast of Dreams  ||E S||  Artifact Creature  Shapeshifter | {4} | */* | As $THIS enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.) | Primal Clay  ||E S||  Artifact | {5} | {T}, Sacrifice $THIS: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library. | Mirror of Fate  ||E S||  Enchantment  Aura | {B} | Enchant creature

Enchanted creature gets -2/-1. | Weakness  ||E S||  Creature  Vampire | {4}{U}{B}{R} | 5/5 | Flying, trample

At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on $THIS for each 1 life lost this way.

Whenever a player loses the game, put five +1/+1 counters on $THIS. | Blood Tyrant  ||E S||  Instant | {1}{R} | As an additional cost to cast $THIS, discard a card at random.

$THIS deals 4 damage to target creature or player. | Sonic Burst  ||E S||  Creature  Sphinx | {2}{W}{W}{W} | 3/4 | {T}: Target player names a card, then reveals the top card of his or her library. If that card is the named card, that player puts it into his or her hand. If it isn't, the player puts it into his or her graveyard. | Petra Sphinx  ||E S||  Creature  Goblin | {R} | 1/1 | Whenever $THIS becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. | Goblin Swine-Rider  ||E S||  Land | {T}, Pay 1 life: Add {G} or {W} to your mana pool.

{1}, {T}, Sacrifice $THIS: Draw a card. | Horizon Canopy  ||E S||  Artifact | {4} | Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards. | Well of Lost Dreams  ||E S||  Creature  Atog | {1}{B}{R} | 1/2 | Exile two cards from your graveyard: $THIS gets +1/+1 until end of turn.

Sacrifice an artifact: $THIS gets +1/+1 until end of turn. | Sarcatog  ||E S||  Legendary Creature  Horror | {3}{B}{B} | 5/5 | Trample

Cumulative upkeep?Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | Gallowbraid  ||E S||  Creature  Human Cleric | {1}{W}{W} | 2/2 | {T}: Put a 1/1 white Human creature token onto the battlefield.

Fateful hour ? As long as you have 5 or less life, other creatures you control get +2/+2. | Thraben Doomsayer  ||E S||  Sorcery | {W} | Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | Wake the Reflections  ||E S||  Sorcery | {2}{R}{R} | Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other. | Retribution  ||E S||  Enchantment | {B} | Creature tokens get -1/-1. | Illness in the Ranks  ||E S||  Enchantment  Aura | {3}{B} | Enchant creature

At the beginning of your upkeep, enchanted creature's controller sacrifices it and you put a 1/1 colorless Myr artifact creature token onto the battlefield. | Parasitic Implant  ||E S||  Creature  Zombie | {4}{B} | 4/5 | $THIS enters the battlefield tapped. | Rotting Legion  ||E S||  Enchantment | {2}{R} | At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice $THIS.

Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell. | Planar Chaos  ||E S||  Artifact | {4} | {2}, {T}: Put a charge counter on $THIS.

{T}, Remove any number of charge counters from $THIS: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way. | Blue Mana Battery  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}: $THIS becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{T}: Target Assembly-Worker creature gets +1/+1 until end of turn. | Mishra's Factory  ||E S||  Enchantment  Aura | {1}{G} | You may cast $THIS as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant nonblack creature

Enchanted creature gets +2/+2. | Armor of Thorns  ||E S||  Creature  Elephant | {3}{W} | 2/2 | {G}: Target creature blocks $THIS this turn if able. | Rampant Elephant  ||E S||  Instant | {3}{G} | Put two +1/+1 counters on target creature and untap it. | Dragonscale Boon  ||E S||  Creature  Cat Soldier | {1}{W} | 2/2 | You may activate equip abilities any time you could cast an instant. | Leonin Shikari  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {R} to your mana pool.

{1}{R}: $THIS becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) | Ghitu Encampment  ||E S||  Creature  Elemental | {2}{U} | 4/4 | When $THIS attacks or blocks, sacrifice it at the beginning of the next end step.

Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Brackwater Elemental  ||E S||  Creature  Horror | {4}{B}{B} | 4/5 | Trample

If another creature would die, exile it instead.

Put a card exiled with $THIS into its owner's graveyard: $THIS gets +2/+2 until end of turn. | Void Maw  ||E S||  Enchantment | {5}{U}{R} | Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. | Cloven Casting  ||E S||  Creature  Insect Worm | {2}{G} | */1 | $THIS's power is equal to the number of Forests on the battlefield. | Coiling Woodworm  ||E S||  Instant | {R} | Up to two target creatures each get +1/+0 and gain first strike until end of turn. | Coordinated Assault  ||E S||  Instant | {1}{W} | Destroy target Spirit or enchantment. | Urgent Exorcism  ||E S||  Creature  Insect | {4}{R}{R} | 6/4 | Flameborn Viron  ||E S||  Creature  Human Samurai | {4}{W}{W} | 4/4 | Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) | Samurai Enforcers  ||E S||  Creature  Vampire | {1}{B}{B}{B} | 3/3 | Play with the top card of your library revealed.

As long as the top card of your library is black, $THIS and other Vampire creatures you control get +2/+1 and have flying. | Vampire Nocturnus  ||E S||  Land | {T}: Add {1} to your mana pool.

{5}, {T}: Add {W}{U}{B}{R}{G} to your mana pool. | Crystal Quarry  ||E S||  Creature  Faerie Scout | {2}{U} | 2/1 | Flying

{G}, Sacrifice $THIS: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. | Silkwing Scout  ||E S||  Sorcery | {3}{U}{U} | Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. | Fathom Trawl  ||E S||  Creature  Human Warrior | {1}{W} | 2/1 | $THIS has flying as long as it has a +1/+1 counter on it. | Lightwalker  ||E S||  Creature  Minotaur Shaman | {3}{B}{B} | 3/3 | Inspired ? Whenever $THIS becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) | Warchanter of Mogis  ||E S||  Sorcery | {5}{R} | Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way. | Rally the Horde  ||E S||  Creature  Angel | {3}{W}{B}{B} | 5/5 | Flying

When $THIS dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named $THIS from your graveyard to the battlefield." | Deathpact Angel  ||E S||  Creature  Horror | {4}{B} | 3/4 | {U}: $THIS gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | Horror of the Dim  ||E S||  Creature  Lizard | {R} | 1/1 | Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.)

Haste

$THIS enters the battlefield with a +1/+1 counter on it for each time it was kicked. | Skitter of Lizards  ||E S||  Artifact | {4}{R/P} | ({R/P} can be paid with either {R} or 2 life.)

Whenever you cast a spell with {P} in its mana cost, $THIS deals damage equal to that spell's converted mana cost to target creature or player. | Rage Extractor  ||E S||  Creature  Human Wizard | {1}{G}{U} | 2/3 | At the beginning of the end step, if you control four or more creatures named $THIS, you win the game. | Biovisionary  ||E S||  Enchantment  Aura | {2}{W}{W} | Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures. | Holy Mantle  ||E S||  Creature  Treefolk | {2}{G}{G} | 1/1 | Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever a creature dies, put a +1/+1 counter on $THIS. | Lumberknot  ||E S||  Creature  Dragon | {4}{R}{R} | 4/4 | Flying

{1}{R}: $THIS gets +2/+0 until end of turn.

$THIS can't be blocked except by two or more creatures.

$THIS can block an additional creature. | Two-Headed Dragon  ||E S||  Enchantment | {G} | Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) | Sylvan Echoes  ||E S||  Creature  Human Nomad Cleric | {2}{W} | 2/2 | {W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control. | Nomad Mythmaker  ||E S||  Enchantment | {3}{U}{U} | As $THIS enters the battlefield, choose an opponent.

At the beginning of your upkeep, remove all energy counters from $THIS.

At the beginning of the chosen player's upkeep, $THIS deals 3 damage to that player unless he or she pays {1} for each energy counter on $THIS.

{X}: Put X energy counters on $THIS. Activate this ability only during your upkeep. | Energy Vortex  ||E S||  Sorcery | {1}{B}{B} | You may put target creature card from your graveyard on top of your library. If you do, $THIS deals damage equal to that card's power to target creature. | Dead Reckoning  ||E S||  Enchantment | {2}{W} | You don't lose the game for having 0 or less life.

As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.) | Phyrexian Unlife  ||E S||  Artifact | {1} | {2}, {T}: You gain 5 life. Shuffle $THIS and your graveyard into their owner's library. | Elixir of Immortality  ||E S||  Creature  Insect Horror | {3}{B/G}{B/G}{B/G} | 6/6 | ({B/G} can be paid with either {B} or {G}.)

Trample

At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. | Gleancrawler  ||E S||  Instant | {W} | Target creature gets +1/+0 until end of turn.

Draw a card. | Defiant Strike  ||E S||  Planeswalker  Sarkhan | {3}{R}{R} | +1: Until end of turn, $THIS becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

?3: $THIS deals 4 damage to target creature.

?6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." | Sarkhan, the Dragonspeaker  ||E S||  Creature  Minotaur Wizard | {3}{U}{R} | 3/4 | {1}{U}: $THIS gains shroud until end of turn. (It can't be the target of spells or abilities.)

{R}, Sacrifice $THIS: $THIS deals damage equal to its power to target creature. | Minotaur Illusionist  ||E S||  Legendary Creature  Zombie Wizard | {3}{B}{R} | 2/2 | {2}{B}{R}, {T}: Put a 1/1 black and red Demon creature token named Minor Demon onto the battlefield. | Boris Devilboon  ||E S||  Enchantment  Aura | {2}{W} | Enchant creature

When enchanted creature dies, return that card to the battlefield under its owner's control. Return $THIS to the battlefield attached to that creature at the beginning of the next end step. | Gift of Immortality  ||E S||  Sorcery | {B}{B}{B} | Draw four cards. You lose half your life, rounded up. | Infernal Contract  ||E S||  Vanguard | {S}: Target creature you control gets +1/+1 until end of turn. | Diamond Faerie Avatar  ||E S||  Creature  Siren | {U}{B} | 1/2 | Flying

{1}{U}: Target creature an opponent controls attacks this turn if able.

{1}{B}, {T}: Attacking creatures get -1/-1 until end of turn. | Shipwreck Singer  ||E S||  Instant | {U} | Look at target player's hand.

Draw a card. | Peek  ||E S||  Sorcery | {G} | Put target card from your graveyard on top of your library. | False Mourning  ||E S||  Creature  Shade | {4}{B} | 2/2 | Flying

{1}{B}: $THIS gets +1/+1 until end of turn. | Nightwing Shade  ||E S||  Instant | {G} | As an additional cost to cast $THIS, you may pay {2}{R}.

Prevent all combat damage that would be dealt this turn. If its additional cost was paid, $THIS doesn't affect combat damage that would be dealt by red creatures. | Undergrowth  ||E S||  Enchantment  Aura | {1}{B}{B} | Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." | Relic Bane  ||E S||  Creature  Human Artificer | {R}{W} | 1/1 | {1}, {T}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.

{T}, Sacrifice a creature with defender: $THIS deals 1 damage to target creature or player. | Flamewright  ||E S||  Creature  Human Cleric | {2}{W} | 1/2 | {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. | Samite Elder  ||E S||  Creature  Spirit | {4}{U} | 3/3 | Flying

Channel ? {U}, Discard $THIS: Target creature gains flying until end of turn. | Shinen of Flight's Wings  ||E S||  Creature  Phoenix | {4}{R}{R} | 3/3 | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Flying

{R}{R}{R}: Return $THIS from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn. | Skarrgan Firebird  ||E S||  Creature  Zombie | {3}{B} | 2/2 | When $THIS dies, you may have target creature get -2/-2 until end of turn. | Undead Executioner  ||E S||  Enchantment | {B}{B}{B}{B} | If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.

If you would gain life, draw that many cards instead.

When $THIS leaves the battlefield, you lose the game. | Nefarious Lich  ||E S||  Creature  Elemental Warrior | {2}{R} | 2/2 | {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. | Inner-Flame Igniter  ||E S||  Creature  Cat Beast Spirit | {5}{G}{W} | 0/0 | Trample

$THIS enters the battlefield with seven +1/+1 counters on it.

Whenever $THIS deals damage, you gain that much life.

If damage would be dealt to $THIS, prevent that damage. Remove a +1/+1 counter from $THIS. | Phantom Nishoba  ||E S||  Legendary Creature  Cat Warrior | {3}{G}{G}{G} | 5/5 | Forestwalk

Whenever $THIS attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield. | Jedit Ojanen of Efrava  ||E S||  Creature  Zombie | {3}{B}{B} | 3/2 | When $THIS enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost. | Phyrexian Delver  ||E S||  Creature  Goblin Warrior | {R/G}{R/G}{R/G} | 3/3 | Haste

Wither (This deals damage to creatures in the form of -1/-1 counters.) | Boggart Ram-Gang  ||E S||  Creature  Demon | {5}{B}{B}{B} | 7/7 | Flying, trample

At the beginning of your upkeep, sacrifice a creature other than $THIS. If you can't, $THIS deals 7 damage to you.

Morph {B}{B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Liege of the Pit  ||E S||  Sorcery | {2}{U} | Each player puts the top five cards of his or her library into his or her graveyard.

Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Chill of Foreboding  ||E S||  Basic Snow Land  Island | Snow-Covered Island  ||E S||  Sorcery | {B} | Return target creature card from your graveyard to your hand. | Disentomb  ||E S||  Creature  Avatar | {B} | 13/13 | $THIS gets -X/-X, where X is your life total. | Death's Shadow  ||E S||  Artifact | {0} | {2}, {T}: You gain 1 life. | Fountain of Youth  ||E S||  Artifact | {4} | {X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice $THIS and put that card onto the battlefield under your control. X can't be 0. | Helm of Obedience  ||E S||  Creature  Human Soldier | {W}{W} | 1/1 | Heroic ? Whenever you cast a spell that targets $THIS, put a +1/+1 counter on each creature you control. | Phalanx Leader  ||E S||  Artifact Creature  Golem | {5} | 3/3 | When a spell or ability an opponent controls causes you to discard $THIS, return $THIS from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step. | Sand Golem  ||E S||  Enchantment | {2}{G} | Whenever a creature you control attacks, you may put a quest counter on $THIS.

As long as $THIS has seven or more quest counters on it, creatures you control get +5/+5. | Beastmaster Ascension  ||E S||  Enchantment | {1}{G} | Whenever an opponent plays a land, if $THIS is an enchantment, $THIS becomes a 3/2 Elk Beast creature.

Whenever you play a land, if $THIS is a creature, $THIS becomes an enchantment. | Hidden Stag  ||E S||  Creature  Demon | {3}{B}{B}{B} | 6/6 | Flying

Morbid ? At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature. | Reaper from the Abyss  ||E S||  Creature  Giant Wizard | {6}{W} | 5/5 | Vigilance

When $THIS enters the battlefield, each player's life total becomes the highest life total among all players. | Arbiter of Knollridge  ||E S||  Creature  Elephant | {3}{G} | 3/3 | Trample | Wild Elephant  ||E S||  Creature  Fungus Beast | {3}{G} | 3/3 | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)

When $THIS enters the battlefield, if it was kicked, destroy target noncreature permanent. | Mold Shambler  ||E S||  Creature  Insect | {1}{G} | 2/2 | Flash

$THIS can't be countered.

Reach, protection from blue | Skylasher  ||E S||  Creature  Human Wizard | {3}{B} | 1/1 | {2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. | Nightshade Seer  ||E S||  Instant | {X}{W}{W} | Put target nonland permanent into its owner's library just beneath the top X cards of that library. | Unexpectedly Absent  ||E S||  Creature  Basilisk Mutant | {4}{G}{G} | 0/0 | Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

{1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." | Simic Basilisk  ||E S||  Sorcery | {X}{2}{U}{B} | Target opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library. | Reap Intellect  ||E S||  Creature  Elk | {3}{W} | 2/4 | Great Hart  ||E S||  Enchantment | {W}{W} | Speak only in rhyming sentences. If you do not, sacrifice $THIS.

Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Target spell or ability, which targets only you, targets another player of your choice instead. (The new target must be legal.) | I'm Rubber, You're Glue  ||E S||  Sorcery | {3}{U}{U} | Return two target creatures to their owners' hands.

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) | Essence Fracture  ||E S||  Creature  Elemental | {6}{G}{G} | 7/7 | When $THIS leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.

Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Walker of the Grove  ||E S||  Artifact | {5} | {2}, {T}: You may put a multicolored creature card from your hand onto the battlefield. | Dragon Arch  ||E S||  Enchantment Creature  Human Soldier | {W} | 1/2 | Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +1/+2. | Nyxborn Shieldmate  ||E S||  Artifact Creature  Construct | {6} | 1/1 | Flying

$THIS enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may remove any number of +1/+1 counters from $THIS. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted."

At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with $THIS. If you do, put that many +1/+1 counters on $THIS. | Tetravus  ||E S||  Vanguard | Creatures you control have haste.

At the beginning of your upkeep, return a creature you control to its owner's hand. | Oni of Wild Places Avatar  ||E S||  Sorcery | {3}{B} | You draw three cards and you lose 3 life. | Ambition's Cost  ||E S||  Creature  Griffin | {3}{W}{W} | 3/2 | Flying, first strike | Silverclaw Griffin  ||E S||  Enchantment | {G} | When an opponent casts a creature spell with flying, if $THIS is an enchantment, $THIS becomes a 3/5 Spider creature with reach. (It can block creatures with flying.) | Hidden Spider  ||E S||  Sorcery | {B} | Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player discards a card. | Mind Peel  ||E S||  Creature  Human Advisor | {2}{W} | 1/1 | Sacrifice $THIS: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared. | Loyal Retainers  ||E S||  Legendary Creature  Spirit | {1}{W} | 2/1 | All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}." | Kataki, War's Wage  ||E S||  Artifact Creature  Myr | {4} | 1/4 | {3}: Switch $THIS's power and toughness until end of turn. | Myr Quadropod  ||E S||  Instant | {W} | Regenerate target creature. | Death Ward  ||E S||  Artifact | {U}{B} | {T}, Sacrifice five artifacts: Take an extra turn after this one. | Time Sieve  ||E S||  Creature  Kavu | {2}{R}{R} | 3/3 | Kavu creatures have trample.

Whenever another Kavu enters the battlefield, put a +1/+1 counter on $THIS. | Kavu Monarch  ||E S||  Creature  Insect | {G}{G}{G} | 0/1 | Flying

{G}: $THIS gets +1/+1 until end of turn.

{3}{G}, Sacrifice $THIS: $THIS deals 2 damage to target creature or player. | Unyaro Bees  ||E S||  Creature  Goblin Shaman | {R} | 0/2 | Sacrifice a Goblin: Regenerate target creature. | Goblin Chirurgeon  ||E S||  Creature  Elf Avatar | {3}{G} | */* | Trample

$THIS's power and toughness are each equal to the number of Elves on the battlefield. | Heedless One  ||E S||  Instant | {2}{W}{U}{U} | Counter all other spells. Draw a card for each spell countered this way. | Swift Silence  ||E S||  Creature  Insect Druid | {1}{G} | 1/1 | Whenever $THIS is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield.

Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Broodhatch Nantuko  ||E S||  Sorcery | {4}{G/U}{G/U} | Put a token that's a copy of target creature onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Spitting Image  ||E S||  Creature  Goblin | {1}{R} | 1/2 | {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. | Goblin Lookout  ||E S||  Sorcery | {7}{W}{W} | Target player's life total becomes 20. | Blessed Wind  ||E S||  Instant | {1}{W} | You gain 1 life.

Draw a card at the beginning of the next turn's upkeep. | Blessed Wine  ||E S||  Instant | {1}{U} | Domain ? Counter target spell unless its controller pays {1} for each basic land type among lands you control. | Evasive Action  ||E S||  Sorcery | {2}{B} | Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. | Buried Alive  ||E S||  Enchantment | {3}{W} | Black creatures can't attack or block. | Light of Day  ||E S||  Sorcery | Suspend 4?{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player discards his or her hand, then draws seven cards. | Wheel of Fate  ||E S||  Artifact | {3} | Sacrifice $THIS: $THIS deals 2 damage to target creature or player. | Moonglove Extract  ||E S||  Enchantment | {1}{R} | Whenever a creature enters the battlefield under your control, $THIS deals 1 damage to each opponent. | Impact Tremors  ||E S||  Creature  Human Soldier | {4}{G} | 4/5 | Meng Huo's Horde  ||E S||  Creature  Wolf | {G} | 1/1 | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Timber Wolves  ||E S||  Artifact  Equipment | {2} | Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn."

{W}{W}: Attach $THIS to target creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Healer's Headdress  ||E S||  Creature  Wurm | {6}{G} | 5/6 | Flash (You may cast this spell any time you could cast an instant.)

Trample | Havenwood Wurm  ||E S||  Creature  Dryad | {1}{G} | 1/1 | Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on $THIS. | Quirion Dryad  ||E S||  Instant | {2}{G} | Destroy target artifact or enchantment. If that permanent was blue or black, draw a card. | Filigree Fracture  ||E S||  Creature  Hellion Beast | {4}{R} | 3/3 | Haste

{0}: $THIS gets +1/-1 until end of turn. | Flowstone Hellion  ||E S||  Instant | {2}{B}{B} | Choose target creature. If it's attacking, it can't be blocked this turn. If it's blocking, prevent all combat damage that would be dealt this combat by it and each creature it's blocking. | Sewers of Estark  ||E S||  Creature  Elemental | {1}{R}{G} | */3 | Trample

$THIS's power is equal to the number of nonbasic lands your opponents control. | Wilderness Elemental  ||E S||  Enchantment  Aura | {3}{G} | Enchant land

Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). | Dawn's Reflection  ||E S||  Land | $THIS enters the battlefield tapped with two charge counters on it.

{T}: Add {W} to your mana pool.

{T}, Remove a charge counter from $THIS: Add one mana of any color to your mana pool. | Vivid Meadow  ||E S||  Creature  Ogre Warrior | {3}{R}{R} | 3/3 | {T}, Sacrifice an artifact: $THIS deals 2 damage to target creature or player. | Barrage Ogre  ||E S||  Sorcery | {R} | $THIS deals 2 damage to target creature. That creature can't block this turn. | Mugging  ||E S||  Creature  Cat Cleric | {W}{W} | 2/2 | When $THIS enters the battlefield, you may exile target artifact or enchantment.

When $THIS leaves the battlefield, return the exiled card to the battlefield under its owner's control. | Leonin Relic-Warder  ||E S||  Creature  Giant | {5}{R}{R} | 4/4 | When $THIS enters the battlefield, you may destroy target creature with toughness 2 or less. | Fleshpulper Giant  ||E S||  Creature  Human Druid Wizard | {2}{W} | 1/1 | At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.

{T}: Add {1} to your mana pool. | Sunseed Nurturer  ||E S||  Land | $THIS enters the battlefield tapped with two depletion counters on it.

{T}, Remove a depletion counter from $THIS: Add {R}{R} to your mana pool. If there are no depletion counters on $THIS, sacrifice it. | Sandstone Needle  ||E S||  Creature  Beast | {5}{G}{G}{G} | 5/5 | Haste

When $THIS enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. | Craterhoof Behemoth  ||E S||  Creature  Archon | {3}{W}{W} | 3/4 | Flying

Whenever $THIS or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. | Archon of Redemption  ||E S||  Creature  Ape Shaman | {R} | 1/1 | {X}{X}{1}: Destroy target noncreature artifact with converted mana cost X. | Gorilla Shaman  ||E S||  Instant | {1}{B} | As an additional cost to cast $THIS, pay 3 life.

Counter target creature spell. | Withering Boon  ||E S||  Instant | {1}{U} | Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control. | Spell Rupture  ||E S||  Artifact | {3} | At the beginning of each opponent's upkeep, if that player has five or more cards in hand, $THIS deals 2 damage to him or her. | Misers' Cage  ||E S||  Creature  Kithkin Soldier | {1}{W} | 1/1 | {W}, {T}: Target blocking creature gets +2/+2 until end of turn. | Kithkin Shielddare  ||E S||  Creature  Demon | {B}{B} | 4/3 | When $THIS enters the battlefield from a graveyard, target opponent gains control of it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | Treacherous Pit-Dweller  ||E S||  Instant | {4}{R} | $THIS deals 3 damage to target creature.

Threshold ? $THIS deals 5 damage to that creature instead if seven or more cards are in your graveyard. | Thermal Blast  ||E S||  Sorcery | {3}{U} | Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Voidwalk  ||E S||  Creature  Hydra | {3}{R}{R} | 0/0 | $THIS enters the battlefield with four +1/+1 counters on it.

{1}{R}, Remove a +1/+1 counter from $THIS: $THIS deals 1 damage to target creature. | Spitting Hydra  ||E S||  Sorcery | {6}{G} | Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. | Howl of the Night Pack  ||E S||  Enchantment | {3}{W} | Whenever a creature you control dies, you gain life equal to that creature's toughness. | Proper Burial  ||E S||  Instant | {3}{U} | Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Blessed Reincarnation  ||E S||  Creature  Human Assassin | {2}{B} | 2/2 | Haunt (When this creature dies, exile it haunting target creature.)

When $THIS enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. | Orzhov Euthanist  ||E S||  Creature  Nephilim | {B}{R}{G}{W} | 3/3 | Whenever $THIS deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control. | Dune-Brood Nephilim  ||E S||  Creature  Demon | {3}{B}{B}{B} | 6/6 | Flying

Whenever $THIS deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs. | Hellcarver Demon  ||E S||  Sorcery | {W} | Destroy target card that does not share a color with clothing worn by its controller. You cannot choose an artifact or land card. | Prismatic Wardrobe  ||E S||  Creature  Zombie | {4}{B} | 0/0 | $THIS enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.

{2}{B}, Remove a +1/+1 counter from $THIS: Target creature gets -1/-1 until end of turn. | Drakestown Forgotten  ||E S||  Creature  Goblin Warrior Shaman | {2}{R/G} | 2/3 | Whenever you cast a red spell, $THIS gets +1/+1 until end of turn.

Whenever you cast a green spell, $THIS gains forestwalk until end of turn. | Tattermunge Duo  ||E S||  Creature  Dragon | {4}{W}{W} | 4/4 | Flying

When $THIS dies, shuffle it into its owner's library. | Alabaster Dragon  ||E S||  Creature  Elemental Serpent | {X}{R} | 2/1 | Trample, haste

$THIS enters the battlefield with X +1/+0 counters on it.

At the beginning of the end step, sacrifice $THIS. | Lightning Serpent  ||E S||  Creature  Human Rebel Rogue | {B}{B} | 1/1 | Protection from green

At the beginning of each end step, if $THIS dealt damage to an opponent this turn, put a +1/+1 counter on it. | Dunerider Outlaw  ||E S||  Sorcery | {3}{W}{W} | You gain 2 life for each Plains you control. | Landbind Ritual  ||E S||  Instant | {B} | Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter. | Virulent Wound  ||E S||  Creature  Dragon | {4}{R}{R} | 5/5 | Flying

All creatures attack each combat if able.

{1}{R}: Attacking creatures get +1/+0 until end of turn. | Warmonger Hellkite  ||E S||  Instant | {1}{U} | Counter target Spirit or Arcane spell. | Hisoka's Defiance  ||E S||  Enchantment Creature  Insect | {1}{B} | 1/1 | When $THIS enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until $THIS leaves the battlefield. | Brain Maggot  ||E S||  Enchantment  Aura | {2}{W} | Enchant creature

Enchanted creature has flying, first strike, and vigilance. | Asha's Favor  ||E S||  Creature  Elemental | {2}{G}{G}{G} | 8/8 | When $THIS enters the battlefield, sacrifice it unless you sacrifice three Forests. | Primeval Force  ||E S||  Artifact Creature  Dragon Wurm | {5} | 3/4 | {2}: $THIS gains trample until end of turn. | Henge Guardian  ||E S||  Legendary Creature  Human Nomad | {1}{W}{W} | 2/2 | Whenever $THIS attacks, attacking creatures get +1/+1 until end of turn. | Pianna, Nomad Captain  ||E S||  Sorcery | {4}{W} | Exile target creature or enchantment. | Iona's Judgment  ||E S||  Legendary Snow Land | $THIS enters the battlefield with ten ice counters on it.

{3}: Remove an ice counter from $THIS.

When $THIS has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and indestructible named Marit Lage onto the battlefield. | Dark Depths  ||E S||  Enchantment | {2}{G} | Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card. | Kavu Lair  ||E S||  Creature  Zombie Cyclops | {2}{B} | 3/3 | When $THIS enters the battlefield, scry 1, then reveal the top card of your library. $THIS gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | Putrid Cyclops  ||E S||  Creature  Wurm | {4}{G}{G} | 6/4 | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as $THIS is paired with another creature, both creatures have trample. | Pathbreaker Wurm  ||E S||  Artifact | {5} | {5}, {T}, Exile $THIS: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand. | Ring of Ma'rf  ||E S||  Creature  Zombie | {B} | 1/1 | {1}{U}{R}: $THIS gets +3/+0 and gains flying until end of turn. | Dreadwing  ||E S||  Creature  Treefolk Shaman | {5}{G}{G}{G} | 6/6 | Trample

When $THIS enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Woodfall Primus  ||E S||  Creature  Human Rogue | {G}{U} | 2/2 | $THIS can't be blocked. | Jhessian Infiltrator  ||E S||  Creature  Human Warrior | {1}{B} | 2/1 | $THIS enters the battlefield tapped.

Raid ? When $THIS enters the battlefield, if you attacked with a creature this turn, target opponent discards a card. | Mardu Skullhunter  ||E S||  Enchantment | {U}{U} | Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | Counterbalance  ||E S||  Creature  Djinn | {3}{U}{U} | 4/4 | Flying

$THIS enters the battlefield with three wish counters on it.

{2}{U}{U}, Remove a wish counter from $THIS: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. | Djinn of Wishes  ||E S||  Instant | {G} | Counter target instant or Aura spell that targets a permanent you control. | Avoid Fate  ||E S||  Creature  Efreet Monk | {3}{U}{R}{W} | 4/3 | First strike

When $THIS enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.

Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Efreet Weaponmaster  ||E S||  Enchantment | {1}{R}{R} | At the beginning of each player's upkeep, $THIS deals 2 damage to that player.

If a player would gain life, that player gains no life instead. | Sulfuric Vortex  ||E S||  Creature  Human Knight | {2}{W}{W} | 2/3 | Flying

First strike (This creature deals combat damage before creatures without first strike.) | Cloud Crusader  ||E S||  Creature  Bird | {2}{U}{U} | 1/3 | Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever $THIS deals damage to an opponent, draw a card. | Thieving Magpie  ||E S||  Creature  Human Knight | {2}{W} | 2/2 | {T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared. | Alaborn Veteran  ||E S||  Creature  Horror | {3}{B}{B}{B} | 6/5 | Flying

When $THIS enters the battlefield, you lose 5 life. | Dread Reaper  ||E S||  Instant | {2}{R} | $THIS deals damage to target creature equal to the number of Mountains you control. | Seismic Strike  ||E S||  Sorcery | {1}{G} | Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. | Three Visits  ||E S||  Enchantment  Aura | {2}{R} | Enchant creature

When $THIS enters the battlefield, it deals 2 damage to enchanted creature.

At the beginning of your upkeep, $THIS deals 4 damage to enchanted creature. | Fatal Attraction  ||E S||  Instant | {2}{G} | Kicker?Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Prevent all combat damage target creature would deal this turn. If $THIS was kicked, prevent all combat damage another target creature would deal this turn. | Falling Timber  ||E S||  Creature  Nightmare Orgg | {3}{R}{R} | 6/6 | Trample

When $THIS enters the battlefield, you lose all but 1 life.

When $THIS leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. | Soulgorger Orgg  ||E S||  Sorcery | {U} | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)

Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Mystic Speculation  ||E S||  Artifact | {5} | If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. | Lich's Mirror  ||E S||  Sorcery | {B}{G} | Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control. | Kin-Tree Invocation  ||E S||  Creature  Faerie Wizard | {1}{U}{R} | 1/3 | Flying

Whenever you cast an instant or sorcery spell, $THIS gets +2/+0 until end of turn. | Wee Dragonauts  ||E S||  Creature  Horror | {3}{G}{G} | 5/3 | Trample, haste

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

At the beginning of the end step, sacrifice $THIS. | Putrefax  ||E S||  Creature  Goblin Artificer | {1}{R} | 1/2 | {R}, {T}: Destroy target artifact. That artifact deals damage equal to its converted mana cost to $THIS. | Goblin Tinkerer  ||E S||  Creature  Minotaur Berserker | {2}{R} | 2/2 | Haste

When $THIS enters the battlefield, it gets +2/+0 until end of turn. | Minotaur Skullcleaver  ||E S||  Creature  Elemental | {R}{R}{R} | 1/1 | When $THIS enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.

Whenever an opponent is dealt damage, put that many +1/+1 counters on $THIS. | War Elemental  ||E S||  Scheme | When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead. | Approach My Molten Realm  ||E S||  Creature  Orc Warrior | {3}{B} | 3/3 | Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. | Brutal Hordechief  ||E S||  Creature  Horror | {3}{U/R}{U/R}{U/R} | 4/4 | Other blue creatures you control get +1/+1.

Other red creatures you control get +1/+1.

{U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield. | Mindwrack Liege  ||E S||  Creature  Elemental Spirit | {4}{U} | 3/2 | Flying

$THIS can't be blocked except by two or more creatures. | Wind Spirit  ||E S||  Instant | {2}{U} | Choose one ?

? Look at the top five cards of target opponent's library, then put them back in any order.

? Look at the top five cards of your library, then put them back in any order.

Entwine {U} (Choose both if you pay the entwine cost.) | Second Sight  ||E S||  Instant | {3}{G}{G} | Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control. | Accelerated Mutation  ||E S||  Artifact | {4} | {T}, Sacrifice $THIS: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) | Mishra's Groundbreaker  ||E S||  Land | {T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool. | Meteor Crater  ||E S||  Creature  Elemental | {2}{U} | 0/2 | When $THIS attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

{2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. | Time Elemental  ||E S||  Enchantment | {3}{U}{U} | As $THIS enters the battlefield, choose a color.

At the beginning of each opponent's upkeep, $THIS deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.

At the beginning of your upkeep, destroy $THIS unless you sacrifice two Islands. | Psychic Allergy  ||E S||  Creature  Boar | {1}{G}{G} | 3/2 | Swampwalk | Warthog  ||E S||  Land | {1}, {T}: Add {R}{G} to your mana pool. | Mossfire Valley  ||E S||  Creature  Brushwagg | {1}{G}{G} | 3/2 | Whenever $THIS blocks or becomes blocked, it gets -2/+2 until end of turn. | Brushwagg  ||E S||  Creature  Elemental Boar Beast | {5}{R} | 2/2 | When $THIS enters the battlefield, it deals 4 damage to target player. | Goretusk Firebeast  ||E S||  Creature  Human Shaman | {2}{R} | 2/2 | Haste

{1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Stormcaller of Keranos  ||E S||  Sorcery | {3}{W} | Creatures you control get +2/+1 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Great Teacher's Decree  ||E S||  Creature  Human Rogue | {B} | 1/1 | {2}{B}, {T}: Exile up to three target cards from a single graveyard. | Rag Dealer  ||E S||  Creature  Human Samurai | {5}{R} | 4/3 | Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) | Ronin Cavekeeper  ||E S||  Instant | {2}{R} | Destroy target artifact.

Cycling {2} ({2}, Discard this card: Draw a card.) | Scrap  ||E S||  Creature  Demon Ninja | {3}{U}{U}{B}{B} | 6/5 | Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever $THIS deals combat damage to a player, look at that player's hand. You may cast a nonland card in it without paying that card's mana cost. | Silent-Blade Oni  ||E S||  Creature  Goblin Warrior | {1}{R} | 1/2 | First strike

Wither (This deals damage to creatures in the form of -1/-1 counters.) | Rustrazor Butcher  ||E S||  Sorcery | {4}{G} | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. | Nissa's Expedition  ||E S||  Creature  Leviathan | {7}{U}{U} | 9/9 | When $THIS enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. | Breaching Leviathan  ||E S||  Creature  Cat Demon | {B}{G} | 2/2 | {B}{G}: $THIS gets +2/+2 until end of turn.

{B}{G}: Regenerate $THIS. | Rakshasa Deathdealer  ||E S||  Creature  Wurm | {4}{G} | 4/5 | Plated Wurm  ||E S||  Artifact | {4} | {4}, {T}, Discard your hand: Draw a card for each creature you control. | Slate of Ancestry  ||E S||  Artifact  Equipment | {2} | Equipped creature gets +0/+3 and can block an additional creature.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Vanguard's Shield  ||E S||  Creature  Zombie Barbarian | {1}{B}{B} | 3/1 | {1}{B}, Discard a card: Return $THIS from your graveyard to your hand. Activate this ability only during your upkeep.

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) | Undead Gladiator  ||E S||  Creature  Minotaur Berserker | {1}{R} | 2/3 | $THIS attacks each turn if able.

{2}{B}: Regenerate $THIS. | Deathbellow Raider  ||E S||  Enchantment Creature  Elemental | {4}{G}{G} | 5/5 | Constellation ? Whenever $THIS or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. | Humbler of Mortals  ||E S||  Artifact | {3} | Indestructible

{T}: Add one mana of any color to your mana pool. | Darksteel Ingot  ||E S||  Enchantment | {4}{R}{R} | At the beginning of your upkeep, sacrifice $THIS unless you sacrifice a land.

Players can't play lands. | Territorial Dispute  ||E S||  Instant | {X}{W} | Target player gains X life. | Who  ||E S||  Creature  Human | {W} | 1/1 | {1}{W}: Target green creature gains first strike until end of turn. | Kelsinko Ranger  ||E S||  Enchantment  Aura | {2}{R} | Enchant creature

Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control. | Vow of Lightning  ||E S||  Instant | {R} | Target blocking creature gets +3/+0 and gains first strike until end of turn. | Furious Resistance  ||E S||  Creature  Sliver | {1}{R} | 1/1 | All Sliver creatures have haste. | Heart Sliver  ||E S||  Artifact | {3} | {2}, {T}: Draw a card, then discard a card. | Jalum Tome  ||E S||  Enchantment  Aura | {1}{U}{U} | Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. | Encrust  ||E S||  Enchantment | {2}{R} | {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery. | Aggravated Assault  ||E S||  Creature  Spirit | {3}{W} | 2/2 | Flying

{3}{W}: Exile $THIS, then return it to the battlefield under its owner's control. | Flickering Spirit  ||E S||  Creature  Volver | {2}{R} | 2/2 | Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.)

If $THIS was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever $THIS deals damage, you gain that much life."

If $THIS was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying. | Rakavolver  ||E S||  Creature  Zombie Giant | {1}{B} | 3/3 | Whenever $THIS attacks or blocks, sacrifice it unless you exile a card from your graveyard. | Rotting Giant  ||E S||  Creature  Human Shaman Werewolf | {2}{G}{G} | 3/3 | At the beginning of each upkeep, if no spells were cast last turn, transform $THIS. | Ulvenwald Mystics  ||E S||  Creature  Elk | {1}{U} | 2/1 | Wetland Sambar  ||E S||  Instant | {1}{G} | Destroy target enchantment. | Why  ||E S||  Instant | {6}{R}{R} | $THIS deals 5 damage divided as you choose among any number of target creatures and/or players. | Boulderfall  ||E S||  Instant | {1}{W} | Prevent all damage that would be dealt to creatures this turn. | Forfend  ||E S||  Creature  Elemental | {3}{G}{G} | 4/4 | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)

When $THIS enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. | Thicket Elemental  ||E S||  Enchantment  Aura | {U} | Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. | Sigil of Sleep  ||E S||  Instant | {1}{U} | Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. | Lat-Nam's Legacy  ||E S||  Artifact | {2} | {3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. | Ashnod's Cylix  ||E S||  Legendary Creature  Human Advisor | {2}{W}{U} | 2/3 | White spells you cast cost {1} less to cast.

Blue spells you cast cost {1} less to cast.

Spells your opponents cast cost {1} more to cast. | Grand Arbiter Augustin IV  ||E S||  Creature  Orc Warrior | {R} | 1/1 | {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. | Orcish Captain  ||E S||  Legendary Creature  Human Warrior | {1}{R}{G}{W} | 3/2 | Green creatures you control get +0/+2. | Jacques le Vert  ||E S||  Creature  Cleric | {3}{R} | 2/2 | When $THIS enters the battlefield, choose one ?

? Target creature gets +2/+0 until end of turn.

? Target creature gets -0/-2 until end of turn. | Tormentor Exarch  ||E S||  Legendary Creature  Merfolk Wizard | {W}{U} | 2/2 | Islandwalk

{1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. | Sygg, River Guide  ||E S||  Enchantment | {2}{G} | Return $THIS to its owner's hand: Regenerate target creature. | Molting Skin  ||E S||  Legendary Land | $THIS enters the battlefield tapped.

{T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, it gains haste. | Hall of the Bandit Lord  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}, {T}: Put a storage counter on $THIS.

{T}, Remove X storage counters from $THIS: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons. | Crucible of the Spirit Dragon  ||E S||  Sorcery | {2}{G} | Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard. | Kruphix's Insight  ||E S||  Creature  Spider | {3}{G}{G} | 3/5 | Reach (This creature can block creatures with flying.)

Sacrifice a land: $THIS deals 1 damage to each creature with flying. | Spitting Spider  ||E S||  Enchantment  Aura | {3}{W} | Enchant creature

Enchanted creature gets +2/+4. | Siegecraft  ||E S||  Creature  Bird Soldier Wizard | {3}{U}{U} | 3/3 | Flying (This creature can't be blocked except by creatures with flying or reach.)

{1}{U}: Target player reveals the top card of his or her library. | Aven Windreader  ||E S||  Creature  Human Warrior | {2}{B} | 2/2 | Discard an artifact card: $THIS gets +2/+2 until end of turn. | Fleshgrafter  ||E S||  Creature  Elephant Soldier | {1}{G}{W} | 4/4 | $THIS can't be countered.

If a spell or ability an opponent controls causes you to discard $THIS, put it onto the battlefield instead of putting it into your graveyard. | Loxodon Smiter  ||E S||  Sorcery | {2}{U} | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)

Draw three cards, then discard two cards.

If $THIS was kicked, target player discards two cards. | Probe  ||E S||  Creature  Wurm | {5}{G} | 6/6 | Whenever $THIS becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. | Johtull Wurm  ||E S||  Artifact | {0} | {T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled.

{T}: Return a card you own exiled with $THIS to your hand.

When you lose control of $THIS, put all cards exiled with $THIS into their owner's graveyard. | Gustha's Scepter  ||E S||  Enchantment | {1}{U} | {U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library. | Artificer's Intuition  ||E S||  Instant | {W} | Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | Mortal's Ardor  ||E S||  Creature  Rat | {2}{B}{R} | 2/2 | Haste

When $THIS enters the battlefield, target player discards a card. $THIS deals damage to that player equal to that card's converted mana cost. | Hellhole Rats  ||E S||  Instant | {G/P} | ({G/P} can be paid with either {G} or 2 life.)

Put target card from a graveyard on top of its owner's library. | Noxious Revival  ||E S||  Artifact  Equipment | {1} | Equipped creature can't be blocked by Vampires or Zombies.

Equipped creature has "{T}, Sacrifice $THIS: $THIS deals 2 damage to target creature or player."

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Blazing Torch  ||E S||  Ongoing Scheme | (An ongoing scheme remains face up until it's abandoned.)

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme. | Nothing Can Stop Me Now  ||E S||  Instant | {4}{R}{R} | You may exile a red card from your hand rather than pay $THIS's mana cost.

$THIS deals 4 damage divided as you choose among any number of target creatures. | Pyrokinesis  ||E S||  Creature  Efreet | {1}{B}{B} | 3/3 | Flying

At the beginning of your upkeep, sacrifice $THIS unless you pay {B}{B}. | Junn Efreet  ||E S||  Instant | {U}{U}{U} | Cast $THIS only during the declare attackers step.

Target creature can't be blocked this turn. | Teleport  ||E S||  Creature  Thrull | {4}{B} | 2/2 | Thrull creatures get +1/+1.

{T}: Gain control of target Thrull for as long as you control $THIS. | Thrull Champion  ||E S||  Enchantment | {1}{U} | When a player casts a spell, sacrifice $THIS and counter that spell. | Hesitation  ||E S||  Sorcery | {2}{R}{R} | $THIS deals 4 damage to target creature or player.

At the beginning of your upkeep, if an opponent has no cards in hand, you may return $THIS from your graveyard to your hand. | Rekindled Flame  ||E S||  Instant | {X}{1}{U} | Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Flashback?{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile $THIS to pay for its own flashback cost.) | Flash of Insight  ||E S||  Creature  Human Soldier | {W} | 1/1 | Eager Cadet  ||E S||  Artifact | {2} | When $THIS enters the battlefield, draw a card.

Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. | Tsabo's Web  ||E S||  Enchantment  Aura Curse | {2}{R} | Enchant player

Creatures enchanted player controls attack each turn if able. | Curse of the Nightly Hunt  ||E S||  Enchantment  Aura | {R} | Enchant creature

{R}: Enchanted creature gets +1/-1 until end of turn. | Flowstone Blade  ||E S||  Creature  Beast | {6}{R} | 4/4 | Trample

Whenever $THIS attacks, it gets +3/+0 until end of turn for each other attacking Beast. | Shaleskin Bruiser  ||E S||  Creature  Serpent | {5}{U} | 6/5 | Defender

Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | Dirgur Nemesis  ||E S||  Enchantment  Aura | {G} | Enchant creature

Enchanted creature can attack as though it had haste.

{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. | Instill Energy  ||E S||  Creature  Zombie Treefolk | {2}{B} | 0/5 | Defender

{B}, Tap another untapped creature you control: $THIS gets +1/+1 until end of turn. | Black Oak of Odunos  ||E S||  Creature  Vampire Warrior | {3}{B}{B} | 4/3 | Metalcraft ? When $THIS enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. | Bleak Coven Vampires  ||E S||  Creature  Human Wizard | {R} | 1/1 | {R}, {T}, Exile two cards from your graveyard: $THIS deals 2 damage to target creature or player. | Grim Lavamancer  ||E S||  Instant | {R} | $THIS deals 1 damage to target creature or player that was dealt damage this turn.

Draw a card. | Needle Drop  ||E S||  Legendary Creature  Merfolk | {3}{U}{U} | 1/3 | {U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.) | Empress Galina  ||E S||  Creature  Human | {2}{G} | 2/2 | When $THIS enters the battlefield, you may return target land card from your graveyard to your hand. | Cartographer  ||E S||  Creature  Leech | {2}{G}{G} | 5/5 | Green spells you cast cost {G} more to cast. | Jade Leech  ||E S||  Sorcery | {B} | $THIS deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named $THIS in all graveyards. | Feast of Flesh  ||E S||  Conspiracy | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library. | Secret Summoning  ||E S||  Legendary Creature  Human Druid | {4}{G}{G} | 4/3 | {G}: Target land becomes a 1/1 creature until end of turn. It's still a land.

{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. | Kamahl, Fist of Krosa  ||E S||  Legendary Creature  Human Wizard | {4}{B} | 3/3 | {1}{B}, {T}: Target creature gets -1/-1 until end of turn. | Grandmother Sengir  ||E S||  Enchantment  Aura | {1}{W} | Enchant artifact

Enchanted artifact can't attack or block, and its activated abilities can't be activated. | Stasis Cocoon  ||E S||  Instant | {R} | As an additional cost to cast $THIS, sacrifice a creature.

$THIS deals 3 damage to target creature or player. | Collateral Damage  ||E S||  Creature  Goblin Mutant | {2}{R} | 2/2 | {7}{R}: $THIS deals 5 damage to target player. | Flamewave Invoker  ||E S||  Artifact | {4} | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

You may choose not to untap $THIS during your untap step.

{2}, {T}: All creatures get +2/+2 for as long as $THIS remains tapped. | Thran Weaponry  ||E S||  Creature  Human Soldier | {3}{W}{W} | 3/4 | When $THIS enters the battlefield, you gain 4 life. | Staunch Defenders  ||E S||  Artifact Creature  Horror | {2} | 0/4 | {U/P}: Change a target of target spell or ability to $THIS. ({U/P} can be paid with either {U} or 2 life.) | Spellskite  ||E S||  Artifact | {5} | Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent." | Minion Reflector  ||E S||  Creature  Rat Rogue | {1}{B} | 2/1 | {1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip $THIS. | Nezumi Graverobber  ||E S||  Creature  Bird | {1}{U} | 1/2 | Flying (This creature can't be blocked except by creatures with flying or reach.) | Storm Crow  ||E S||  Sorcery | {W} | You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature $THIS haunts dies, you gain 1 life for each player. | Benediction of Moons  ||E S||  Snow Land | $THIS enters the battlefield tapped.

{T}: Add {U} or {B} to your mana pool. | Frost Marsh  ||E S||  Enchantment  Aura | {W} | Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice $THIS. If you do, destroy target enchantment. | Mortal Obstinacy  ||E S||  Artifact Creature  Thopter | {3} | 1/1 | Flying

When $THIS enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | Pilgrim's Eye  ||E S||  Instant | {2}{B} | $THIS deals 2 damage to target creature and you gain 2 life. | Last Kiss  ||E S||  Creature  Human Shaman | {R}{R} | 2/2 | {R}: $THIS gains flying until end of turn.

{1}{R}: $THIS gets +1/+0 until end of turn.

Formidable ? {4}{R}{R}: Put a 4/4 red Dragon creature token with flying onto the battlefield. Activate this ability only if creatures you control have total power 8 or greater. | Dragon Whisperer  ||E S||  Enchantment  Aura | {1}{R} | Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has "{1}{R}: This creature gets +2/+0 until end of turn." | Talons of Falkenrath  ||E S||  Creature  Illusion | {U}{U} | 1/2 | {U}: Counter target spell that targets $THIS. | Mistfolk  ||E S||  Creature  Angel | {4}{W}{W} | 5/7 | Flying

{W}{W}: Target creature gains indestructible until end of turn. | Deathless Angel  ||E S||  Creature  Vampire Warrior | {3}{R}{R} | 2/2 | Flying, haste

Whenever $THIS deals combat damage to a player, put two +1/+1 counters on it. | Falkenrath Marauders  ||E S||  Creature  Human Soldier | {3}{W} | 3/2 | When $THIS enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. | Ranger of Eos  ||E S||  Enchantment | {2}{U}{B} | Your opponents play with their hands revealed.

Sacrifice $THIS: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. | Seer's Vision  ||E S||  Creature  Human Soldier | {W}{W} | 1/2 | {1}{W}: Target Soldier creature gets +1/+0 until end of turn. | Icatian Lieutenant  ||E S||  Instant | {5}{G} | Target player gains 8 life.

Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) | Sylvan Bounty  ||E S||  Tribal Enchantment  Elf | {1}{B} | Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield. | Prowess of the Fair  ||E S||  Creature  Human Druid | {2}{G} | 0/3 | Defender

{T}: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control. | Axebane Guardian  ||E S||  Creature  Bird | {4}{U} | 2/2 | Flying

When $THIS enters the battlefield, you may search your library for a card named $THIS, reveal it, and put it into your hand. If you do, shuffle your library. | Screaming Seahawk  ||E S||  Artifact | {3} | {T}: Add {B} or {G} to your mana pool.

{B}{G}, {T}, Sacrifice $THIS: Draw a card. | Golgari Cluestone  ||E S||  Artifact | {3} | {T}: $THIS deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead. | Nine-Ringed Bo  ||E S||  Instant | {4}{U} | Creatures your opponents control get -4/-0 until end of turn.

Draw a card. | Blinding Spray  ||E S||  Instant | {G} | Regenerate target creature. | Mending Touch  ||E S||  Instant | {2}{B} | Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | Necrobite  ||E S||  Sorcery | {2}{U} | Draw two cards. | Divination  ||E S||  Enchantment | {2}{B}{B} | Whenever a source you control deals damage to another player, put that many theft counters on $THIS.

{2}{B}{B}, Remove X theft counters from $THIS: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library. | Night Dealings  ||E S||  Creature  Elemental | {G}{W} | 2/2 | Whenever an opponent casts a spell during your turn or when $THIS dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control." | Voice of Resurgence  ||E S||  Creature  Human Soldier | {1}{W} | 1/2 | {W}, {T}: Tap target creature. | Master Decoy  ||E S||  Instant | {1}{R/G} | Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) | Pit Fight  ||E S||  Creature  Spirit Bird | {1}{U} | 1/1 | Flying

{2}: Target player puts the top card of his or her library into his or her graveyard. $THIS gets +X/+X until end of turn, where X is that card's converted mana cost. | Mindshrieker  ||E S||  Sorcery | {B}{B} | As an additional cost to cast $THIS, exile a creature you control.

Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull. | Soul Exchange  ||E S||  Enchantment | {R} | All creatures have haste. | Mass Hysteria  ||E S||  Instant | {1}{U} | Counter target multicolored spell. | Neutralizing Blast  ||E S||  Creature  Goblin Shaman | {R} | 1/1 | {2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library. | Dragon's Herald  ||E S||  Planeswalker  Garruk | {3}{G} | When $THIS has two or fewer loyalty counters on him, transform him.

0: $THIS deals 3 damage to target creature. That creature deals damage equal to its power to him.

0: Put a 2/2 green Wolf creature token onto the battlefield. | Garruk Relentless  ||E S||  Creature  Human Knight | {1}{W} | 2/2 | Knight Errant  ||E S||  Sorcery | {1}{U/B} | As an additional cost to cast $THIS, put a -1/-1 counter on a creature you control.

Draw two cards. | Scarscale Ritual  ||E S||  Creature  Goblin | {1}{R} | 1/1 | {T}: Target player gains control of target artifact, creature, or land you control. | Bazaar Trader  ||E S||  Sorcery | {W}{B} | Target player discards two cards. You gain 3 life for each land card discarded this way. | Gerrard's Verdict  ||E S||  Artifact | {3} | {1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. | My First Tome  ||E S||  Creature  Elemental | {4}{B/G}{B/G}{B/G} | 10/10 | Trample

At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. | Doomgape  ||E S||  Creature  Spirit | {2}{U}{U} | 3/3 | Flying

When $THIS enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control $THIS. | Dungeon Geists  ||E S||  Creature  Slug | {4}{B} | 2/6 | Catacomb Slug  ||E S||  Creature  Human Nomad Mystic | {1}{W} | 2/1 | Threshold ? $THIS has flying as long as seven or more cards are in your graveyard. | Mystic Visionary  ||E S||  Artifact | {4} | {1}, {T}: Each nontoken permanent originally printed in the Antiquities expansion is sacrificed by its controller. | Golgothian Sylex  ||E S||  Instant | {2}{W/U}{W/U} | Each other creature becomes a copy of target nonlegendary creature until end of turn. | Mirrorweave  ||E S||  Legendary Creature  Elemental Shaman | {2}{B}{B} | 4/4 | Whenever $THIS deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature. | Ashling, the Extinguisher  ||E S||  Creature  Ox | {3}{G}{G} | 4/4 | $THIS can't be blocked by more than one creature. | Ironhoof Ox  ||E S||  Sorcery | {2}{B} | Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand. | Suppress  ||E S||  Creature  Demon | {5}{B}{B} | 6/6 | Flying

When $THIS enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature. | Abhorrent Overlord  ||E S||  Creature  Metathran | {3}{U} | 2/3 | Flying

{2}{G}: Regenerate $THIS. | Living Airship  ||E S||  Creature  Human Soldier | {1}{W} | 2/1 | Tap two untapped Soldiers you control: $THIS deals 2 damage to target attacking or blocking creature. | Catapult Squad  ||E S||  Creature  Snake | {1}{G} | 2/1 | Flash (You may cast this spell any time you could cast an instant.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Ambush Viper  ||E S||  Creature  Human Wizard | {G} | 1/1 | {U}, {T}: Target creature gains flying until end of turn.

{B}, {T}: Target creature gets -2/-0 until end of turn. | Ana Disciple  ||E S||  Creature  Insect | {1}{R} | 1/1 | First strike

Landfall ? Whenever a land enters the battlefield under your control, $THIS gets +2/+2 until end of turn. | Plated Geopede  ||E S||  Sorcery | {2}{B} | Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library. | Rhystic Tutor  ||E S||  Artifact Creature  Slith | {2} | 0/0 | Whenever $THIS deals combat damage to a player, put a +1/+1 counter on it.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | Arcbound Slith  ||E S||  Scheme | When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards. | Only Blood Ends Your Nightmares  ||E S||  Artifact | {3} | {T}: Add {R} or {W} to your mana pool.

{R}{W}, {T}, Sacrifice $THIS: Draw a card. | Boros Cluestone  ||E S||  Creature  Illusion | {1}{U} | 1/1 | Flying

When $THIS is put into your graveyard from your library, you may put it onto the battlefield. | Narcomoeba  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {G} or {U} to your mana pool. | Temple of Mystery  ||E S||  Artifact Creature  Sheep | {4} | 1/3 | When $THIS enters the battlefield, destroy target Equipment. | Rustspore Ram  ||E S||  Creature  Serpent | {5}{B} | 5/5 | $THIS can't attack unless defending player controls a Swamp.

When you control no Swamps, sacrifice $THIS. | Bog Serpent  ||E S||  Artifact | {2} | At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on $THIS.

{3}, {T}, Sacrifice $THIS: $THIS deals damage equal to the number of charge counters on it to target creature or player. | Shrine of Burning Rage  ||E S||  Instant | {W} | Destroy target enchantment. | Demystify  ||E S||  Instant | {G} | Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. | Wirewood Pride  ||E S||  Sorcery | {4}{B} | Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. | Destroy the Evidence  ||E S||  Artifact Creature  Shapeshifter | {7} | 5/5 | Imprint ? {1}: Exile target creature card from your graveyard.

As long as a card exiled with $THIS has flying, $THIS has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. | Death-Mask Duplicant  ||E S||  Creature  Insect | {2}{G} | 0/2 | Defender (This creature can't attack.)

Whenever $THIS is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | Hornet Nest  ||E S||  Creature  Human Shaman | {1}{G} | 0/2 | {T}: Add {G} to your mana pool.

Ferocious ? {T}: Add {G}{G} to your mana pool. Activate this ability only if you control a creature with power 4 or greater. | Whisperer of the Wilds  ||E S||  Creature  Dragon | {2}{R}{R} | 1/1 | Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

{R}: $THIS gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice $THIS at the beginning of the next end step. | Nalathni Dragon  ||E S||  Creature  Beast | {3}{R}{R} | 3/3 | Whenever $THIS deals combat damage to defending player, it deals damage equal to its power to each blocking creature. | Electryte  ||E S||  Creature  Cleric Avatar | {3}{W} | */* | $THIS's power and toughness are each equal to the number of Clerics on the battlefield.

Whenever $THIS deals damage, you gain that much life. | Doubtless One  ||E S||  Enchantment | {1}{U} | {1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. | Unnatural Selection  ||E S||  Creature  Dragon | {4}{G}{W} | 4/4 | Flying

Whenever one or more +1/+1 counters are placed on another creature you control, you may put a +1/+1 counter on $THIS. | Enduring Scalelord  ||E S||  Creature  Rat | {B}{R} | 2/2 | Hellbent ? As long as you have no cards in hand, $THIS gets +1/+0 and has "{B}: Regenerate $THIS." | Gobhobbler Rats  ||E S||  Creature  Frog | {2}{G} | 1/1 | Whenever $THIS blocks or becomes blocked, it gets +2/+2 until end of turn. | Chub Toad  ||E S||  Creature  Chimera | {2}{U}{R} | 2/3 | Flying

{2}{U}{R}: Scry 1, then reveal the top card of your library. $THIS gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | Stormchaser Chimera  ||E S||  Instant | {1}{R} | Target creature you control deals damage equal to its power to another target creature. | Fall of the Hammer  ||E S||  Creature  Beast | {3}{G} | 6/6 | When $THIS enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield. | Hunted Wumpus  ||E S||  Sorcery | {4}{B}{B} | Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way. | Rain of Daggers  ||E S||  Legendary Enchantment Creature  God | {3}{U}{R} | 6/5 | Indestructible

As long as your devotion to blue and red is less than seven, Keranos isn't a creature.

Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player. | Keranos, God of Storms  ||E S||  Artifact | {2} | {1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. | Scroll Rack  ||E S||  Creature  Leviathan Horror | {3}{U}{B} | 3/7 | Whenever $THIS attacks, defending player puts the top ten cards of his or her library into his or her graveyard. | Nemesis of Reason  ||E S||  Creature  Wizard Avatar | {3}{U} | */* | $THIS's power and toughness are each equal to the number of Wizards on the battlefield.

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Nameless One  ||E S||  Plane  Shadowmoor | All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Whenever you roll {C}, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. | Raven's Run  ||E S||  Enchantment  Aura | {3}{W} | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Enchant creature

Enchanted creature gets +0/+2 for each other creature you control. | Conclave's Blessing  ||E S||  Artifact | {3}{G/P} | ({G/P} can be paid with either {G} or 2 life.)

{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery. | Birthing Pod  ||E S||  Instant | {1}{U} | Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.) | Reality Shift  ||E S||  Instant | {2}{B} | Destroy target creature with power 2 or less.

Recover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) | Krovikan Rot  ||E S||  Creature  Bird | {2}{G/U}{W} | 2/2 | Flying

When $THIS enters the battlefield, draw a card. | Messenger Falcons  ||E S||  Sorcery | {B}{B} | Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. | Smallpox  ||E S||  Creature  Leech | {2}{U} | 1/3 | $THIS gets +1/+1 as long as you control a Swamp.

{1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | Jorubai Murk Lurker  ||E S||  Creature  Mongoose | {1}{G} | 2/1 | Protection from blue | Karoo Meerkat  ||E S||  Creature  Human Druid Warrior | {3}{G} | 2/2 | At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.

{T}: Add {1} to your mana pool. | Drumhunter  ||E S||  Legendary Creature  Giant Warrior | {1}{R}{W}{U} | 7/7 | At the beginning of combat on your turn, choose an opponent at random. $THIS attacks that player this combat if able. | Ruhan of the Fomori  ||E S||  Creature  Human Wizard | {2}{W} | 1/2 | Flying

Sacrifice $THIS: Creatures you control with power 5 or greater gain flying until end of turn. | Gustrider Exuberant  ||E S||  Creature  Dragon | {3}{R}{R}{R} | 5/5 | Flying

{R}: Each creature you control gets +1/+0 until end of turn. | Moonveil Dragon  ||E S||  Enchantment | {2}{G}{G} | Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield. | Seed the Land  ||E S||  Enchantment | {1}{R} | {R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature. | Goblin Kites  ||E S||  Creature  Human Wizard | {3}{B} | 2/3 | Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn. | Blightcaster  ||E S||  Legendary Creature  Giant Warrior | {3}{B}{R}{G} | 6/5 | Vigilance

$THIS can't be the target of Aura spells. | Bartel Runeaxe  ||E S||  Creature  Vedalken Wizard | {2}{U} | 1/1 | When $THIS enters the battlefield, exchange control of target land you control and target land an opponent controls. | Vedalken Plotter  ||E S||  Enchantment  Aura | {1}{R} | Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

{R}: Enchanted creature gets +1/+0 until end of turn.

{R}: Return $THIS to its owner's hand. | Ghitu Firebreathing  ||E S||  Creature  Elemental | {5}{W}{W}{W} | 7/7 | At the beginning of each upkeep, you gain 3 life. | Celestial Force  ||E S||  Tribal Sorcery  Rogue | {5}{U}{U} | Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library. | Knowledge Exploitation  ||E S||  Artifact Creature  Insect | {3} | 1/1 | $THIS can't be blocked.

Whenever $THIS deals combat damage to a player, you may remove a counter from target permanent. | Ferropede  ||E S||  Creature  Elf Warrior | 1/1 | Elf Warrior  ||E S||  Instant | {1}{W} | Target creature gets +2/+0 and gains first strike until end of turn. | Skillful Lunge  ||E S||  Instant | {2}{U}{U} | Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. | Turnabout  ||E S||  Sorcery | {3}{B} | Each opponent loses 3 life. You gain life equal to the life lost this way. | Blood Tithe  ||E S||  Creature  Human Soldier | {2}{W} | 2/1 | First strike, vigilance | Nightguard Patrol  ||E S||  Instant | {1}{B} | Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. | Tainted Pact  ||E S||  Instant | {U} | Choose one ?

? Target nonsnow permanent becomes snow until end of turn.

? Target snow permanent isn't snow until end of turn.

Draw a card at the beginning of the next turn's upkeep. | Thermal Flux  ||E S||  Enchantment  Aura | {W/B} | Enchant creature

As long as enchanted creature is white, it gets +1/+2.

As long as enchanted creature is black, it gets +2/+1. | Edge of the Divinity  ||E S||  Creature  Werewolf | 3/3 | Each other creature you control that's a Werewolf or a Wolf gets +1/+1.

At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform $THIS. | Howlpack Alpha  ||E S||  Enchantment | {1}{G} | Mercenaries don't untap during their controllers' untap steps. | Root Cage  ||E S||  Instant | {1}{U} | Change the target of target spell that targets only a player. The new target must be a player. | Rebound  ||E S||  Creature  Ogre | {2}{R} | 3/3 | $THIS can't block. | Hulking Ogre  ||E S||  Instant | {1}{B} | Choose one ?

? Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature.

? Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.

Entwine {B} (Choose both if you pay the entwine cost.) | Plunge into Darkness  ||E S||  Instant | {4}{R} | Radiance ? $THIS deals 2 damage to target creature and each other creature that shares a color with it. | Cleansing Beam  ||E S||  Enchantment | {1}{W} | The attacking or blocking creature with the lowest collector number has first strike. If two or more creatures are tied, they all have first strike. | First Come, First Served  ||E S||  Creature  Human Cleric | {1}{W}{W} | 1/3 | When $THIS enters the battlefield, you may exile another target creature.

When $THIS leaves the battlefield, return the exiled card to the battlefield under its owner's control. | Fiend Hunter  ||E S||  Enchantment  Aura | {U}{U} | Enchant creature

{1}, Tap an untapped creature you control: Untap enchanted creature. | Aura of Dominion  ||E S||  Creature  Snake | {G} | 1/1 | Whenever $THIS deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. | Nafs Asp  ||E S||  Enchantment | {3}{W}{W} | {2}{W}: Prevent all combat damage that would be dealt by target creature this turn. | Safeguard  ||E S||  Creature  Shade | {2}{B} | 1/1 | {B}: $THIS gets +1/+1 until end of turn.

Tap an untapped Gate you control: $THIS gets +2/+2 until end of turn. | Gateway Shade  ||E S||  Enchantment | {3}{G}{W} | Creatures you control get +1/+1.

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. | Mirari's Wake  ||E S||  Sorcery | {2}{U}{U} | Return target artifact card from your graveyard to the battlefield. | Argivian Restoration  ||E S||  Creature  Merfolk Wizard | {W/U}{W/U} | 2/2 | {W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) | Puresight Merrow  ||E S||  Artifact Creature  Construct | {4} | 4/1 | When a player other than $THIS's owner controls it, that player sacrifices it. If the player does, $THIS deals 7 damage to him or her. | Bronze Bombshell  ||E S||  Creature  Human Wizard | {2}{U} | 2/2 | Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, return target creature to its owner's hand. | Echo Tracer  ||E S||  Enchantment  Aura | {1}{G} | Enchant artifact or enchantment

At the beginning of your upkeep, choose one ?

? Destroy enchanted permanent.

? You gain 2 life. | Quiet Disrepair  ||E S||  Enchantment  Aura | {4}{U} | Enchant creature

You control enchanted creature.

At the beginning of your upkeep, sacrifice $THIS unless you return a land you control to its owner's hand. | Vapor Snare  ||E S||  Creature  Human Rogue Mercenary | {2}{R} | 3/4 | Flying

At the beginning of your upkeep, put a wage counter on $THIS. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from $THIS and an opponent gains control of it. | Rogue Skycaptain  ||E S||  Creature  Hound | {4}{W} | 3/5 | Thraben Purebloods  ||E S||  Artifact | {4} | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

{T}, Remove X charge counters from $THIS: Target creature gets -X/-X until end of turn. | Infused Arrows  ||E S||  Creature  Snake Shaman | {2}{G} | 1/1 | {2}{G}, {T}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip $THIS. | Orochi Eggwatcher  ||E S||  Creature  Merfolk | {3}{U} | 1/2 | When $THIS enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.

{3}{U}: $THIS gains flying until end of turn. | Tidal Courier  ||E S||  Enchantment  Aura | {2}{G} | Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield. | Ancestral Mask  ||E S||  Enchantment | {X}{W}{W} | $THIS enters the battlefield with X echo counters on it.

You don't lose the game for having 0 or less life.

At the beginning of your upkeep, sacrifice $THIS if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from $THIS instead. | Soul Echo  ||E S||  Creature  Zombie | {4}{B} | 4/1 | $THIS can't block.

Whenever a Swamp enters the battlefield under your control, you may return $THIS from your graveyard to your hand. | Veilborn Ghoul  ||E S||  Sorcery | {1}{W} | You gain 4 life. | Sacred Nectar  ||E S||  Instant | {R} | Choose one ?

? Counter target blue spell.

? Destroy target blue permanent. | Red Elemental Blast  ||E S||  Creature  Boar Beast | {2}{R}{R} | 5/5 | When $THIS enters the battlefield, sacrifice it unless you sacrifice an artifact. | Vulshok War Boar  ||E S||  Creature  Giant | {3}{R}{R} | 4/3 | Haste (This creature can attack and {T} as soon as it comes under your control.) | Thundering Giant  ||E S||  Sorcery | {2}{B}{B} | All creatures get -1/-1 until end of turn for each Swamp you control. | Mutilate  ||E S||  Enchantment  Aura | {W} | Enchant land

Enchanted land has "{T}: Counter target spell if it would destroy a land you control." | Equinox  ||E S||  Enchantment | {W} | Whenever you cast a noncreature spell, put a lore counter on $THIS.

{2}{W}: Put a lore counter on $THIS.

{W}: Until end of turn, $THIS becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it." | Myth Realized  ||E S||  Creature  Zombie Horror | {3}{U} | 4/5 | As an additional cost to cast $THIS, exile a creature card from your graveyard. | Makeshift Mauler  ||E S||  Creature  Wurm | {5}{G}{G} | 9/5 | Trample

While you're searching your library, you may cast $THIS from your library. | Panglacial Wurm  ||E S||  Artifact | {4} | {2}, {T}, Sacrifice a land: Draw a card and put a charge counter on $THIS.

Remove three charge counters from $THIS: Draw a card. | Arcane Spyglass  ||E S||  Legendary Creature  Vampire | {4}{W}{B}{B} | 5/5 | Flying, lifelink

Sacrifice a creature: Put X +1/+1 counters on $THIS, where X is the sacrificed creature's power.

Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. | Vish Kal, Blood Arbiter  ||E S||  Creature  Goblin Berserker | {1}{R} | 1/1 | First strike, haste | Goblin Striker  ||E S||  Sorcery | {2}{G} | Target creature blocks this turn if able. | Culling Mark  ||E S||  Creature  Beast | {2}{R}{W} | 2/5 | Whenever $THIS attacks, it gets +3/-3 until end of turn. | Flowstone Charger  ||E S||  Instant | {R} | $THIS deals 3 damage to target creature unless that creature's controller has $THIS deal 5 damage to him or her. | Blazing Salvo  ||E S||  Creature  Human Soldier | {1}{U} | 2/1 | Wu Infantry  ||E S||  Instant | {2}{R}{R} | All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. | Blind Fury  ||E S||  Land | {T}: Add {1} to your mana pool.

{3}, {T}, Sacrifice a land: Destroy target nonbasic land. | Dust Bowl  ||E S||  Instant | {2}{W} | $THIS deals damage to target attacking creature equal to the number of Equipment you control. | Armed Response  ||E S||  Sorcery | {5}{U} | Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. | Mass Polymorph  ||E S||  Legendary Creature  Human Soldier Warrior | {4}{G} | 4/3 | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | Lady Zhurong, Warrior Queen  ||E S||  Creature  Carrier | {3}{B} | 2/2 | Flying

{T}, Sacrifice $THIS: Ta

rget creature gets -2/-2 until end of turn. | Phyrexian Debaser  ||E S||  Plane  Belenon | Players play with the top card of their libraries revealed.

You may play the top card of any player's library.

Whenever you roll {C}, each player puts the top card of his or her library into his or her graveyard. | Windriddle Palaces  ||E S||  Creature  Beast | {2}{R} | 2/2 | {R}: $THIS gets +1/-1 until end of turn. | Flowstone Shambler  ||E S||  Artifact | {2}{W}{U} | {T}: Untap another target permanent. | Unbender Tine  ||E S||  Creature  Spirit | {4}{G}{G} | 4/5 | Whenever you cast a creature spell, you may draw a card. | Primordial Sage  ||E S||  Artifact | {3} | {T}: Add {R} or {W} to your mana pool.

{R}{W}: $THIS becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.) | Boros Keyrune  ||E S||  Land | {T}: Add {1} to your mana pool.

{T}: Add {W} to your mana pool. Activate this ability only if you control an Island.

{T}: Add {U} to your mana pool. Activate this ability only if you control a Plains. | Nimbus Maze  ||E S||  Artifact Creature | {6} | 4/4 | {2}: Roll a six-sided die for $THIS.

1 It gets -2/-2 until end of turn.

2 It deals no combat damage this turn.

3 Attacking does not cause it to tap this turn.

4 It gains first strike until end of turn.

5 It gains flying until end of turn.

6 It gets +2/+2 until end of turn. | Urza's Science Fair Project  ||E S||  Instant | {U} | Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.)

Draw a card. | Whispers of the Muse  ||E S||  Legendary Creature  Avatar | {1}{W}{U}{B}{R}{G} | 5/5 | Haste

At the beginning of each player's upkeep, that player untaps $THIS and gains control of it.

Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn. | Karona, False God  ||E S||  Creature  Human Soldier | {3}{W} | 2/2 | {T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice $THIS. Activate this ability only during combat. | Kjeldoran Elite Guard  ||E S||  Creature  Faerie Druid | {2}{G}{G} | 2/2 | {T}: You may put a Faerie permanent card from your hand onto the battlefield.

{2}{G}: Target green creature gains protection from black until end of turn. | Willow Priestess  ||E S||  Creature  Human Archer | {2}{G} | 2/2 | {T}: $THIS deals 4 damage to target attacking creature with flying. | Femeref Archers  ||E S||  Creature  Human Monk | {2}{W}{W} | 4/4 | Whenever you cast a noncreature spell, choose one ?

? Tap target creature.

? $THIS gains first strike and lifelink until end of turn.

? Exile $THIS, then return it to the battlefield tapped under its owner's control. | Ojutai Exemplars  ||E S||  Enchantment  Aura | {4}{U}{U} | Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)

You control enchanted permanent. | Confiscate  ||E S||  Instant | {W} | As an additional cost to cast $THIS, sacrifice a creature.

Return any number of target creatures you control to their owner's hand. | Scapegoat  ||E S||  Creature  Human Cleric | {2}{R} | 2/1 | When $THIS enters the battlefield, add {R}{R}{R} to your mana pool. | Priest of Urabrask  ||E S||  Enchantment | {3}{U}{U} | Creatures with flying get +2/+0.

Creatures without flying get -2/-0. | Gravitational Shift  ||E S||  Creature  Beast | {4}{R} | 4/2 | Whenever a permanent is turned face up, $THIS deals 1 damage to target creature or player. | Bonethorn Valesk  ||E S||  Legendary Creature  Human Wizard | {1}{U} | 2/3 | {3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. | Tomoya the Revealer  ||E S||  Creature  Angel | {2}{R}{W} | 3/3 | Flying

Battalion ? Whenever $THIS and at least two other creatures attack, $THIS deals 3 damage to target creature or player and you gain 3 life. | Firemane Avenger  ||E S||  Creature  Human Cleric | {1}{W} | 1/1 | {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. | Clergy en-Vec  ||E S||  Creature  Bird | {1}{W} | 1/3 | Flying | Territorial Roc  ||E S||  Creature  Dryad Shaman | {1}{G} | 2/2 | {W}, Sacrifice $THIS: Put a 1/1 white Spirit creature token with flying onto the battlefield at the beginning of the next end step. | Transluminant  ||E S||  Sorcery | {2}{U} | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | Glimpse the Future  ||E S||  Creature  Goblin | {R} | 1/1 | {R}: $THIS gains protection from red until end of turn. | Keeper of Kookus  ||E S||  Creature  Elf Soldier | {4}{G} | 2/2 | $THIS gets +2/+2 for each face-down creature on the battlefield.

Morph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Primal Whisperer  ||E S||  Instant | {3}{U}{U}{B} | Cast $THIS only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. | Spinal Embrace  ||E S||  Instant | {1}{R} | Cast $THIS only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep. | Aleatory  ||E S||  Creature  Human Werewolf | {G} | 1/1 | {1}{G}: $THIS gets +2/+2 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform $THIS. | Wolfbitten Captive  ||E S||  Enchantment  Aura | {2}{B} | Enchant creature

Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."

When $THIS is put into a graveyard from the battlefield, return $THIS to its owner's hand. | Fallen Ideal  ||E S||  Artifact Creature  Golem Construct | {4} | 2/2 | {2}: Untap target artifact creature. | Voltaic Construct  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature

Enchanted creature gets -2/-2. | Debilitating Injury  ||E S||  Creature  Cat | {1}{R} | 2/1 | Mountainwalk | Canyon Wildcat  ||E S||  Instant | {U} | Counter target artifact or enchantment spell. | Annul  ||E S||  Sorcery | {2}{R} | As an additional cost to cast $THIS, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield. | Trash for Treasure  ||E S||  Land  Gate | $THIS enters the battlefield tapped.

{T}: Add {B} or {G} to your mana pool. | Golgari Guildgate  ||E S||  Sorcery | {X}{G}{G} | Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it. | Weird Harvest  ||E S||  Creature  Illusion | {3}{U} | 4/4 | Flying

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | Illusionary Forces  ||E S||  Instant | {2}{G} | Destroy target artifact. | Verdigris  ||E S||  Legendary Artifact | {5} | If a player would begin an extra turn, that player skips that turn instead.

If $THIS would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one. | Ugin's Nexus  ||E S||  Creature  Bird Wizard | {6}{U} | 4/5 | Flying

When $THIS enters the battlefield, look at the top four cards of your library, then put them back in any order.

{4}{U}: Look at the top four cards of your library, then put them back in any order. | Aven Fateshaper  ||E S||  Creature  Dragon | {2}{R}{G} | 2/2 | Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

$THIS has flying and trample if it devoured a creature. | Hellkite Hatchling  ||E S||  Creature  Dragon | {3}{W}{W} | 4/3 | Flying

Whenever an opponent casts a spell, put a +1/+1 counter on $THIS and you gain 1 life. | Sunscorch Regent  ||E S||  Instant | {4}{W} | You may exile a white card from your hand rather than pay $THIS's mana cost.

Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. | Scars of the Veteran  ||E S||  Creature  Human Warrior | {1}{R} | 2/1 | Whenever $THIS becomes blocked by a creature, $THIS deals 1 damage to that creature. | Kolaghan Aspirant  ||E S||  Instant | {X}{R} | Choose one ?

? Remove X time counters from target permanent or suspended card.

? Put X time counters on target permanent with a time counter on it or suspended card. | Timecrafting  ||E S||  Creature  Whale | {2}{U}{U} | 2/2 | First strike, protection from red | Narwhal  ||E S||  Creature  Sliver | {4}{B} | 3/3 | All Sliver creatures have first strike. | Spitting Sliver  ||E S||  Creature  Spirit | {4}{B} | 3/3 | Flying

Whenever $THIS deals damage to a creature, $THIS deals 3 damage to that creature's controller and 3 damage to you. | Bellowing Fiend  ||E S||  Legendary Creature  Human Samurai | {3}{R}{R} | 3/3 | Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

{2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. | Iizuka the Ruthless  ||E S||  Sorcery | {7}{G} | Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | Horncaller's Chant  ||E S||  Enchantment  Aura | {5}{G}{U}{U} | Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has trample. | Yavimaya's Embrace  ||E S||  Vanguard | Tap an untapped creature you control, Discard a card: Target creature you control gets +X/+X until end of turn, where X is the number of cards in your hand. | Maro Avatar  ||E S||  Creature  Beast | {2}{R}{R}{R} | 4/4 | {R}{R}: Target creature gets +1/-1 until end of turn. | Flowstone Overseer  ||E S||  Sorcery | {6}{B}{B} | Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)

When you cycle $THIS, all creatures get -2/-2 until end of turn. | Decree of Pain  ||E S||  Enchantment  Aura | {2}{B} | Enchant creature

Domain ? Enchanted creature gets -1/-1 for each basic land type among lands you control. | Exotic Curse  ||E S||  Enchantment | {2}{B}{B} | Whenever a creature deals damage to you, destroy it. | No Mercy  ||E S||  Artifact | {3}{W}{W} | {T}, Sacrifice $THIS: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep. | Scourglass  ||E S||  Instant | {U/P} | ({U/P} can be paid with either {U} or 2 life.)

Counter target spell with converted mana cost 1. | Mental Misstep  ||E S||  Creature  Human Cleric | {3}{W} | 0/2 | {W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step. | Samite Alchemist  ||E S||  Artifact | {3} | At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on $THIS.

{T}, Sacrifice $THIS: Add {1} to your mana pool for each charge counter on $THIS. | Shrine of Boundless Growth  ||E S||  Enchantment | {1}{B}{B} | {B}, Sacrifice a creature: Destroy target nonblack creature. | Attrition  ||E S||  Creature  Spirit | {3}{W} | 1/3 | Tap three untapped creatures you control: Tap target creature. | Sandsower  ||E S||  Enchantment | {4}{W}{W} | Whenever $THIS or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it. | Martyr's Bond  ||E S||  Creature  Specter | {5}{B} | 2/2 | Flying

Whenever $THIS attacks, defending player discards a card. | Shrieking Specter  ||E S||  Creature  Elemental Skeleton | {2}{B} | 1/1 | Wither (This deals damage to creatures in the form of -1/-1 counters.)

{1}{B}: Regenerate $THIS. | Cinderbones  ||E S||  Legendary Creature  Human Druid | {3}{G}{G} | 4/4 | Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur ? Discard another card named $THIS: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control. | Baru, Fist of Krosa  ||E S||  Creature  Spike | {3}{G}{G} | 0/0 | $THIS enters the battlefield with three +1/+1 counters on it.

{2}, Remove a +1/+1 counter from $THIS: Put a +1/+1 counter on target creature.

{2}, Remove a +1/+1 counter from $THIS: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. | Spike Tiller  ||E S||  Summon  Legend | {W}{U}{B}{R}{G} | */* | Cannot be the targets of spells or effects. World Champion has power and toughness equal to the life totals of target opponent. {0}: Discard your hand to search your library for $THIS and reveal it to all players. Shuffle your library and put $THIS on top of it. Use this ability only at the beginning of your upkeep, and only if $THIS is in your library. | 1996 World Champion  ||E S||  Creature  Dragon | {4}{R}{R} | 5/5 | Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever $THIS attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase. | Scourge of the Throne  ||E S||  Legendary Creature  Human Artificer | {W}{U}{B} | 2/2 | {U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.

{W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn. | Sydri, Galvanic Genius  ||E S||  Creature  Spirit | {R} | 1/1 | Sacrifice $THIS: $THIS deals 1 damage to target creature. | Frostling  ||E S||  Artifact Creature  Golem | {5} | 3/5 | Whenever $THIS attacks, it doesn't untap during its controller's next untap step. | Lead Golem  ||E S||  Creature  Elemental | {2}{U} | 2/2 | {U}, Sacrifice $THIS: Counter target spell that targets one or more creatures you control. | Hydromorph Guardian  ||E S||  Creature  Beast | {3}{R} | 3/3 | When $THIS enters the battlefield, destroy target artifact. | Oxidda Scrapmelter  ||E S||  Creature  Illusion | {1}{U}{U} | 5/5 | Defender

When $THIS becomes the target of a spell or ability, sacrifice it. | Phantasmal Abomination  ||E S||  Artifact  Equipment | {2} | Equipped creature has flying and first strike.

Equip {2} | Bladed Pinions  ||E S||  Sorcery | {X}{1}{B} | Spend only black mana on X.

$THIS deals X damage to target creature or player and you gain X life. | Consume Spirit  ||E S||  Artifact  Equipment | {1} | Equipped creature has "{T}: This creature deals 1 damage to target creature or player."

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | Viridian Longbow  ||E S||  Creature  Skeleton | {3}{B} | 2/1 | Flash (You may cast this spell any time you could cast an instant.)

{B}: Regenerate $THIS. | Drudge Reavers  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

Enchanted creature has flying.

{2}, Sacrifice $THIS: Draw a card. | Illuminated Wings  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {G}, {U}, or {R} to your mana pool. | Frontier Bivouac  ||E S||  Legendary Creature  Human Barbarian Soldier | {3}{G}{G} | 4/4 | Other green creatures you control get +1/+1. | Meng Huo, Barbarian King  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {W} or {B} to your mana pool. | Temple of Silence  ||E S||  Artifact Creature  Golem | {4} | 3/4 | $THIS enters the battlefield tapped. | Rusted Sentinel  ||E S||  Creature  Spirit | {G} | 1/1 | Sacrifice $THIS: Target creature gets +1/+1 until end of turn. | Child of Thorns  ||E S||  Instant | {3}{W} | Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls. | Benevolent Offering  ||E S||  Sorcery | {X}{R} | $THIS deals X damage to each creature without flying and each player. | Earthquake  ||E S||  Artifact | {1} | {2}, {T}: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land. | Arcum's Sleigh  ||E S||  Creature  Human Beast Soldier | {1}{W}{W} | 2/2 | {G}: $THIS gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Beast Walkers  ||E S||  Creature  Wolf | {2}{G}{G} | 2/2 | When $THIS enters the battlefield, you may search your library for up to three cards named $THIS, reveal them, and put them into your hand. If you do, shuffle your library. | Howling Wolf  ||E S||  Instant | {G} | Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it. | Worldly Tutor  ||E S||  Creature  Illusion | {1}{U} | */* | Flying

$THIS's power and toughness are each equal to the number of Illusions on the battlefield. | Krovikan Mist  ||E S||  Vanguard | {X}, Return a creature you control with converted mana cost X to its owner's hand: Draw a number of cards chosen at random between 0 and X. X can't be 0. | Arcanis, the Omnipotent Avatar  ||E S||  Creature  Viashino Warrior | {2}{R}{R} | 3/3 | {T}: $THIS deals 1 damage to target creature or player. | Viashino Fangtail  ||E S||  Enchantment | {2}{R} | {R}, Sacrifice a land: $THIS deals 1 damage to each creature without flying. | Magma Vein  ||E S||  Enchantment  Aura | {B} | Enchant creature

When enchanted creature is dealt damage, destroy it. | Mire Blight  ||E S||  Instant | {3}{W} | Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | Eyes in the Skies  ||E S||  Sorcery | {1}{B}{B} | Destroy target land.

Threshold ? If seven or more cards are in your graveyard, instead destroy that land and $THIS deals 1 damage to each creature and each player. | Rancid Earth  ||E S||  Creature  Wall | {2}{R} | 5/2 | Defender (This creature can't attack.) | Blistering Barrier  ||E S||  Sorcery | {1}{R}{R} | Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.

Metalcraft ? If you control three or more artifacts, $THIS deals damage to each opponent equal to the number of cards that player has drawn this turn. | Molten Psyche  ||E S||  Sorcery | {2}{W} | Creatures you control get +1/+1 until end of turn. | Virtuous Charge  ||E S||  Enchantment  Aura | {2}{W}{W} | Enchant creature

Enchanted creature gets +3/+3. | Divine Transformation  ||E S||  Creature  Human Warrior | {R}{R} | 2/2 | First strike, haste

Whenever a player casts a spell from a graveyard, $THIS deals 3 damage to that player. | Ash Zealot  ||E S||  Artifact | {3} | Creatures with landwalk abilities can be blocked as though they didn't have those abilities. | Staff of the Ages  ||E S||  Creature  Rhino Monk | {G}{W}{U} | 3/4 | Lifelink | Rhox War Monk  ||E S||  Creature  Zombie Warrior | {1}{B} | 1/1 | When $THIS dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Sultai Emissary  ||E S||  Instant | {6}{U}{U} | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. | Dig Through Time  ||E S||  Artifact | {2} | Flashback costs you pay cost up to {2} less.

Flashback costs your opponents pay cost {2} more. | Catalyst Stone  ||E S||  Creature  Devil | {4}{R} | 3/3 | When $THIS dies, it deals 3 damage to target creature or player. | Pitchburn Devils  ||E S||  Ongoing Scheme | (An ongoing scheme remains face up until it's abandoned.)

At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control.

When a creature put onto the battlefield with this scheme dies, abandon this scheme. | My Undead Horde Awakens  ||E S||  Creature  Vedalken Wizard | {1}{U} | 1/2 | Flash (You may cast this spell any time you could cast an instant.)

When $THIS enters the battlefield, return target Sliver to its owner's hand.

Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.) | Vedalken thermage  ||E S||  Creature  Human Cleric | {1}{W}{W} | 2/3 | Keepers of the Faith  ||E S||  Artifact | {4} | {2}, {T}: Put a charge counter on $THIS.

{T}, Remove any number of charge counters from $THIS: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way. | Black Mana Battery  ||E S||  Creature  Crocodile | {3}{B} | 3/1 | $THIS can't block.

Landfall ? Whenever a land enters the battlefield under your control, $THIS gets +2/+2 until end of turn. | Hagra Crocodile  ||E S||  Instant | {3}{U}{U} | You may pay 1 life and exile a blue card from your hand rather than pay $THIS's mana cost.

Counter target spell. | Force of Will  ||E S||  Creature  Dwarf Shaman | {2}{R} | 1/2 | {T}: Switch target creature's power and toughness until end of turn. | Dwarven Thaumaturgist  ||E S||  Sorcery | {U}{R} | Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.

Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Teleportal  ||E S||  Creature  Human Rogue | {1}{B} | 2/1 | Krovikan Scoundrel  ||E S||  Instant | {0} | Destroy target nonblack creature.

At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. | Slaughter Pact  ||E S||  Sorcery | {G} | Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for $THIS. Then put the last chosen card into your hand. | Forgotten Lore  ||E S||  Sorcery | {1}{B}{B} | Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards. | Noxious Vapors  ||E S||  Creature  Dragon | {2}{R}{R} | 4/4 | Flying

Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

{R}: $THIS gets +1/+0 until end of turn. | Lightning Dragon  ||E S||  Enchantment Creature  Elemental | {3}{W}{W} | 3/3 | Flying | Lucent Liminid  ||E S||  Legendary Creature  Human Ninja | {3}{U}{U} | 3/4 | Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever $THIS deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library.

{2}: Target Ninja creature can't be blocked this turn. | Higure, the Still Wind  ||E S||  Sorcery | {3}{B} | Target player reveals his or her hand. You choose a card from it. That player discards that card.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) | Nightmare Void  ||E S||  Creature  Human Cleric | {R} | 1/1 | {3}{W}, Sacrifice $THIS: Destroy target enchantment. | Priest of Iroas  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature gets +1/+2. | Holy Strength  ||E S||  Creature  Imp Rebel | {2}{B} | 2/2 | Flying, haste

Echo?Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | Deepcavern Imp  ||E S||  Legendary Creature  Human | {3}{G}{W} | 4/5 | Jasmine Boreal  ||E S||  Creature  Fish | {1}{U}{U} | 3/3 | $THIS can't attack unless defending player controls an Island.

$THIS can't be blocked except by blue creatures.

When you control no Islands, sacrifice $THIS. | Manta Ray  ||E S||  Creature  Human Barbarian Soldier | {3}{R} | 3/3 | Barbarian Horde  ||E S||  Legendary Creature  Snake Monk | {1}{G}{G} | 2/3 | Reveal your hand: If you have seven or more land cards in your hand, flip $THIS. | Sasaya, Orochi Ascendant  ||E S||  Sorcery | {2}{B}{B} | Put target creature card from an opponent's graveyard onto the battlefield under your control. | Ashen Powder  ||E S||  Enchantment | {1}{B} | Whenever an opponent discards a card, that player loses 2 life. | Liliana's Caress  ||E S||  Instant | {1}{U} | Counter target spell if its controller is poisoned. | Corrupted Resolve  ||E S||  Sorcery | {3}{B} | Destroy target land. Its controller loses 2 life. | Despoil  ||E S||  Creature  Drake | {1}{U}{U} | 2/2 | Flying

Sacrifice $THIS: Counter target spell unless its controller pays {2}. | Spiketail Drakeling  ||E S||  Instant | {W} | Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.) | Tear  ||E S||  Enchantment  Aura | {4}{U} | Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice $THIS. | Illusionary Armor  ||E S||  Enchantment | {1}{B}{R} | At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn. | Keldon Twilight  ||E S||  Creature  Elemental | {4}{R}{R} | 4/4 | When $THIS enters the battlefield, you may sacrifice an artifact. If you do, $THIS deals 4 damage divided as you choose among any number of target creatures and/or players. | Kuldotha Flamefiend  ||E S||   | Squirrel token card  ||E S||  Legendary Creature  Human Merfolk | {1}{G}{U} | 1/4 | {G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent. | Vorel of the Hull Clade  ||E S||  Enchantment  Aura | {1}{U} | Enchant land

When $THIS enters the battlefield, draw a card.

Enchanted land is an Island. | Spreading Seas  ||E S||  Creature  Squirrel Beast | {3}{G} | 1/1 | Threshold ? $THIS gets +7/+7 as long as seven or more cards are in your graveyard. | Krosan Beast  ||E S||  Instant | {W} | Prevent the next 4 damage that would be dealt to target creature or player this turn. | Mending Hands  ||E S||  Creature  Rat | {1}{B}{B} | 2/2 | When $THIS enters the battlefield, target opponent puts a card from his or her hand on top of his or her library. | Chittering Rats  ||E S||  Sorcery | {3}{B}{B} | Destroy target creature that isn't enchanted. It can't be regenerated.

Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) | Brainspoil  ||E S||  Creature  Human Warrior | {R}{G} | 2/2 | Haste | Rip-Clan Crasher  ||E S||  Summon  Beast | {3}{W} | 2/3 | If $THIS damages any player, destroy target card in play, other than $THIS, with the most lines of text in its text box. (If more than one card has the most lines of text, you choose which of those cards to destroy.) | Lexivore  ||E S||  Creature  Human Wizard | {2}{U} | 1/1 | Whenever $THIS deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. | Balshan Beguiler  ||E S||  Artifact | {3} | {T}: Add {R} to your mana pool.

{4}{R}: $THIS becomes a 4/4 red Giant artifact creature with trample until end of turn.

As long as $THIS is a creature, it can block an additional creature. | Foriysian Totem  ||E S||  Creature  Human Spellshaper | {W} | 1/1 | {1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. | Cho-Arrim Alchemist  ||E S||  Legendary Creature  Spirit | {4}{G} | */* | $THIS's power and toughness are each equal to the number of Spirits you control.

$THIS has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.) | Kodama of the Center Tree  ||E S||  Creature  Thrull | {B} | 1/1 | Sacrifice $THIS: Add {B} to your mana pool. | Blood Pet  ||E S||  Creature  Zombie Knight | {2}{B} | 2/2 | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{B}{B}: Regenerate $THIS. | Cadaverous Knight  ||E S||  Artifact Creature  Scarecrow | {3} | 2/2 | {T}: Add one mana of any color to your mana pool.

{T}: Target creature becomes the color or colors of your choice until end of turn. | Scuttlemutt  ||E S||  Sorcery | {2}{R} | Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named $THIS was revealed this way, $THIS deals 7 damage to target creature or player. | Stomping Slabs  ||E S||  Instant | {1}{U} | Counter target sorcery spell. | Extinguish  ||E S||  Sorcery  Arcane | {4}{U} | Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return $THIS to its owner's hand. Otherwise, draw three cards. | Petals of Insight  ||E S||  Legendary Enchantment Artifact | {1}{W}{W} | Creatures you control get +1/+1.

{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn. | Spear of Heliod  ||E S||  Enchantment | {1}{B}{B} | At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents in play. | Zzzyxas's Abyss  ||E S||  Creature  Human Soldier | {W} | 1/1 | Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

{1}{W}: Prevent all combat damage that would be dealt to and dealt by $THIS this turn. | Deftblade Elite  ||E S||  Instant | {R}{G} | Choose two ?

? Your opponents can't gain life this turn.

? $THIS deals 3 damage to each opponent.

? You may put a land card from your hand onto the battlefield.

? Creatures you control get +1/+1 and gain reach until end of turn. | Atarka's Command  ||E S||  Enchantment  Aura | {2}{B} | Enchant creature

Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2. | Nyx Infusion  ||E S||  Creature  Faerie Knight | {1}{U/B}{U/B}{U/B} | 2/3 | Flying

Other blue creatures you control get +1/+1.

Other black creatures you control get +1/+1. | Glen Elendra Liege  ||E S||  Creature  Fox Cleric | {3}{W} | 2/2 | {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

{T}: Prevent all damage that would be dealt to target legendary creature this turn. | Kitsune Healer  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, you gain 1 life.

{T}: Add {R} or {W} to your mana pool. | Wind-Scarred Crag  ||E S||  Creature  Wall | {2}{R} | 1/4 | Defender (This creature can't attack.)

Whenever $THIS blocks a creature, that creature can't attack during its controller's next turn. | Wall of Dust  ||E S||  Artifact Creature  Myr | {2} | 1/1 | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever $THIS becomes blocked, it gets +2/+2 until end of turn. | Ichorclaw Myr  ||E S||  Creature  Human Monk | {1}{U} | 1/2 | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever $THIS deals combat damage to a player, you may draw a card. If you do, discard a card. | Jeskai Elder  ||E S||  Tribal Enchantment  Kithkin | {1}{W} | Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token onto the battlefield tapped and attacking. | Militia's Pride  ||E S||  Creature  Wall | {2}{G} | 0/7 | Defender (This creature can't attack.) | Wall of Ice  ||E S||  Creature  Human Cleric | {2}{B} | 3/2 | Whenever a creature an opponent controls is put into a graveyard from play, sacrifice $THIS unless you insult that creature. | Mother of Goons  ||E S||  Sorcery | {3}{B}{B} | Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card. | Double Cross  ||E S||  Sorcery | {8}{R}{R} | Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)

When you cycle $THIS, destroy all lands. | Decree of Annihilation  ||E S||  Sorcery | {2}{W}{W} | Choose one or both ?

? Return target enchantment card from your graveyard to your hand.

? Destroy target enchantment. | Dawn to Dusk  ||E S||  Creature  Human Soldier | {2}{W} | 2/2 | Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. | Mentor of the Meek  ||E S||  Artifact Creature  Myr | {1} | 1/1 | When $THIS dies, add {1} to your mana pool. | Myr Moonvessel  ||E S||  Creature  Snake | {1}{G}{U} | 1/1 | Flash (You may cast this spell any time you could cast an instant.)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Winged Coatl  ||E S||  Instant | {1}{G} | Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is equal to the die roll. | Growth Spurt  ||E S||  Enchantment | {2}{W} | Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. | Crackdown  ||E S||  Creature  Ogre Warrior | {2}{R} | 4/4 | When $THIS attacks or blocks, sacrifice it at end of combat. | Mardu Blazebringer  ||E S||  Instant | {2}{W} | Cast $THIS only if you control fewer creatures than each opponent.

Put three 1/1 white Soldier creature tokens onto the battlefield. | Even the Odds  ||E S||  Enchantment | {1}{W} | Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on $THIS.

Bird creatures get +1/+1 for each feather counter on $THIS. | Soulcatchers' Aerie  ||E S||  Creature  Faerie Rogue | {1}{U} | 1/2 | Flying

{U}: $THIS gets +1/-1 until end of turn. | Metropolis Sprite  ||E S||  Instant | {3}{R}{R} | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. | Word of Seizing  ||E S||  Sorcery | {3}{B}{B} | Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. | Haunting Echoes  ||E S||  Enchantment | {3}{R}{R} | Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. | Dictate of the Twin Gods  ||E S||  Creature  Zombie | {3}{B} | 2/3 | {2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step. | Balduvian Dead  ||E S||  Creature  Bird | {1}{U} | 1/1 | Flying | Sea Eagle  ||E S||  Creature  Shade | {4}{B} | 1/1 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

{B}: $THIS gets +1/+1 until end of turn. | Undercity Shade  ||E S||  Instant | {1}{R} | Target blocking creature gets +3/+1 until end of turn. | Aliban's Tower  ||E S||  Instant | {R} | As an additional cost to cast $THIS, discard a card or pay {5}.

$THIS deals 5 damage to target creature. | Lightning Axe  ||E S||  Artifact Creature  Human Wizard | {1}{B} | 1/2 | {U}, {T}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield.

At the beginning of your upkeep, sacrifice a Homunculus. | Puppet Conjurer  ||E S||  Creature  Wall | {2}{R} | 0/7 | Defender (This creature can't attack.) | Wall of Granite  ||E S||  Creature  Zombie Wizard | {1}{B} | 2/1 | Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. | Grudge Keeper  ||E S||  Instant | {B}{G}{U} | Choose one ?

? Destroy target monocolored creature.

? Destroy target artifact or enchantment.

? Draw two cards, then discard a card. | Sultai Charm  ||E S||  Artifact | {2} | $THIS enters the battlefield tapped and with three charge counters on it.

{T}, Remove a charge counter from $THIS: Add one mana of any color to your mana pool. | Sphere of the Suns  ||E S||  Creature  Shapeshifter | {2}{U}{R} | 0/0 | You may have $THIS enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) | Dack's Duplicate  ||E S||  Creature  Wall | {1}{W} | 2/1 | Defender (This creature can't attack.)

Whenever $THIS blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, $THIS gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) | Wall of Caltrops  ||E S||  Enchantment  Aura | {1}{R} | Enchant non-Wall creature

Enchanted creature gets +1/+0.

At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. | Consuming Ferocity  ||E S||  Artifact Creature  Golem | {6} | 4/4 | Sacrifice $THIS: Add {W}{U}{B}{R}{G} to your mana pool. | Composite Golem  ||E S||  Creature  Orc | {2}{R} | 1/1 | {T}, Sacrifice an artifact: $THIS deals 2 damage to target creature or player. | Orcish Mechanics  ||E S||  Instant | {1}{U} | Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control. | Dispersal Shield  ||E S||  Creature  Horror | {2}{W/B}{W/B}{W/B} | 3/4 | Other white creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Whenever you cast a white spell, you may tap target creature.

Whenever you cast a black spell, you may destroy target creature if it's tapped. | Deathbringer Liege  ||E S||  Creature  Elf Spellshaper | {G} | 1/1 | {G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G} to your mana pool." | Llanowar Mentor  ||E S||  Creature  Human Samurai | {3}{W} | 2/2 | Flying

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) | Mothrider Samurai  ||E S||  Creature  Drake | {4}{U} | 2/5 | Flying | Sky Ruin Drake  ||E S||  Creature  Mutant Wizard | {1}{U}{U} | 0/1 | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

{T}, Remove one or more +1/+1 counters from $THIS: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. | Simic Manipulator  ||E S||  Sorcery | {W}{W}{W} | For each land, destroy that land unless any player pays 1 life. | Cleansing  ||E S||  Sorcery | {1}{B} | Choose one or both ?

? Return target creature card from your graveyard to your hand.

? Return target land card from your graveyard to your hand. | Grim Discovery  ||E S||  Creature  Zubera Spirit | {1}{U} | 1/2 | When $THIS dies, draw a card for each Zubera that died this turn. | Floating-Dream Zubera  ||E S||  Sorcery | {G} | Shuffle any number of target creature cards from your graveyard into your library. | Renewing Touch  ||E S||  Phenomenon | When you encounter $THIS, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.) | Time Distortion  ||E S||  Creature  Faerie Rogue | {3}{U} | 3/1 | Flying

Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)

When $THIS enters the battlefield, if its prowl cost was paid, draw a card. | Latchkey Faerie  ||E S||  Land | Whenever a creature deals combat damage to you, that creature's controller gains control of $THIS.

{T}: Add {1} to your mana pool.

{1}, {T}: Attacking creatures get +1/+0 until end of turn. | Contested War Zone  ||E S||  Instant | {2}{B}{B} | Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard. | Grisly Spectacle  ||E S||  Creature  Horror | {2}{B}{B} | 3/3 | Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.) | Fleshwrither  ||E S||  Instant | {1}{W} | Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Artful Maneuver  ||E S||  Artifact | {2} | Players have no maximum hand size.

At the beginning of each player's draw step, that player draws an additional card, then discards a card. | Anvil of Bogardan  ||E S||  Instant | {W} | Exile target creature you control, then return that card to the battlefield under your control. | Cloudshift  ||E S||  Instant | {2}{U}{U} | Counter target spell.

Gotcha Whenever an opponent says "Spell" or "Counter," you may say "Gotcha" If you do, return $THIS from your graveyard to your hand. | Spell Counter  ||E S||  Instant | {3}{G} | $THIS deals damage to target player equal to the number of cards in that player's hand. | Storm Seeker  ||E S||  Creature  Bird Wizard | {3}{U} | 3/1 | Flash (You may cast this spell any time you could cast an instant.)

Flying

When $THIS enters the battlefield, switch target creature's power and toughness until end of turn. | Crookclaw Transmuter  ||E S||  Enchantment  Aura | {2}{U}{U} | Enchant creature

{U}: Return enchanted creature and $THIS to their owners' hands. | Disappear  ||E S||  Creature  Nightmare Horror | {8}{B}{B}{B} | 8/8 | Flying

When $THIS enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand.

When $THIS leaves the battlefield, return the exiled cards to their owner's hand. | Hypnox  ||E S||  Artifact Creature  Construct | {5} | 3/5 | {T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library. | Kuldotha Forgemaster  ||E S||  Creature  Human Knight | {2}{R} | 2/2 | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{R}: $THIS can't be blocked except by two or more creatures this turn. | Searing Spear Askari  ||E S||  Enchantment  Aura | {B} | Enchant creature

Enchanted creature gets +1/+1.

Sacrifice $THIS: Regenerate enchanted creature. | Thrull Retainer  ||E S||  Sorcery | {1}{B} | Target opponent chooses a creature he or she controls. Destroy it. | Imperial Edict  ||E S||  Creature  Spirit | {4}{W} | 3/3 | Flying

Other Spirit creatures you control get +0/+1. | Gallows Warden  ||E S||  Artifact | {1} | {3}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. If both cards share a color, repeat this process. | Grindstone  ||E S||  Instant | {2}{U} | You may tap or untap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep. | Jolt  ||E S||  Enchantment | {3}{R} | {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. | Sneak Attack  ||E S||  Creature  Human Scout | {1}{R} | 1/1 | Haste

{T}: Target creature with power 5 or greater gains haste until end of turn. | Bloodthorn Taunter  ||E S||  Instant | {1}{W} | Prevent the next 7 damage that would be dealt to target creature or player this turn. | Hold at Bay  ||E S||  Creature  Spirit | {2}{U}{U} | 3/2 | Flying

{U}: Put $THIS on top of its owner's library. | Wayward Soul  ||E S||  Creature  Sliver | {1}{W}{B} | 2/2 | All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." | Necrotic Sliver  ||E S||  Enchantment | {3}{U} | Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, put a 2/2 blue Djinn Monk creature token with flying onto the battlefield. | Skywise Teachings  ||E S||  Enchantment | {1}{R} | Whenever a player cycles a card, you may pay {1}. If you do, $THIS deals 2 damage to target creature or player. | Lightning Rift  ||E S||  Enchantment  Aura | {1}{W}{W} | Enchant creature

Enchanted creature gets +1/+1 for each card in your hand. | Empyrial Armor  ||E S||  Creature  Human Spellshaper Assassin | {3}{B} | 2/2 | {2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. | Notorious Assassin  ||E S||  Sorcery | {1}{B}{B} | Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library.

Madness {1}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) | Psychotic Episode  ||E S||  Creature  Nightstalker | {3}{B}{B} | 3/2 | When $THIS enters the battlefield, you may have target opponent discard a card. | Brutal Nightstalker  ||E S||  Sorcery | {B} | Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. | Duress  ||E S||  Enchantment | {3}{G} | At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. | Into the Wilds  ||E S||  Artifact | {6} | $THIS enters the battlefield tapped.

{T}, Sacrifice $THIS and any number of creatures you control: $THIS deals X damage to target creature or player, where X is the total power of the creatures sacrificed this way, then exile $THIS and those creature cards. | Sword of the Ages  ||E S||  Instant | {1}{W} | Exile target creature with power 2 or less. Its controller gains 4 life. | Last Breath  ||E S||  Creature  Elf Druid | {3}{G} | 2/2 | {T}: Untap two target lands. | Argothian Elder  ||E S||  Sorcery | {1}{U}{B} | Target player puts the top two cards of his or her library into his or her graveyard. Draw two cards. | Pilfered Plans  ||E S||  Legendary Enchantment Artifact | {2}{U}{U} | Whenever a creature you control deals combat damage to a player, you may draw a card.

{1}{U}, {T}: Creatures your opponents control attack this turn if able. | Bident of Thassa  ||E S||  Instant | {5}{W} | Double target player's life total. Shuffle $THIS into its owner's library. | Beacon of Immortality  ||E S||  Creature  Spirit | {4}{U}{U} | 4/4 | Flying

Whenever $THIS becomes the target of a spell or ability for the first time in a turn, counter that spell or ability. | Jetting Glasskite  ||E S||  Enchantment | {3}{U}{U} | Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) | Inexorable Tide  ||E S||  Creature  Wall | {1}{W} | 0/4 | Defender (This creature can't attack.)

Flying | Angelic Wall  ||E S||  Instant | {1}{W} | Destroy target enchantment.

Cycling {2} ({2}, Discard this card: Draw a card.) | Clear  ||E S||  Creature  Ooze | {G}{G}{G} | 1/1 | Indestructible

Whenever $THIS attacks, put a +1/+1 counter on it.

Whenever a creature dealt damage by $THIS this turn dies, put a +1/+1 counter on $THIS. | Predator Ooze  ||E S||  Creature  Giant Warrior | {1}{R}{R} | 3/3 | At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on $THIS. | Countryside Crusher  ||E S||  Creature  Snake Shaman | {1}{G} | 1/2 | {T}: Add {G} to your mana pool. | Orochi Sustainer  ||E S||  Enchantment | {1}{W} | When $THIS enters the battlefield, exile target creature.

When $THIS leaves the battlefield, return the exiled card to the battlefield under its owner's control. | Journey to Nowhere  ||E S||  Creature  Vampire | {2}{B} | 2/2 | Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.

{2}{B}, Sacrifice another creature: Put a +1/+1 counter on $THIS. | Kheru Bloodsucker  ||E S||  Enchantment  Aura | {2}{U}{U} | Enchant artifact

You control enchanted artifact. | Steal Artifact  ||E S||  Artifact | {2} | {2}, {T}: Draw a card if you have seven or more cards in hand. | Scroll of Origins  ||E S||  Creature  Elf Mutant | {5}{G} | 4/5 | {T}: Add {G}{G}{G} to your mana pool.

Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.) | Elvish Aberration  ||E S||  Instant | {X}{1}{W} | Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. | Temper  ||E S||  Instant | {B}{B} | Look at target opponent's hand and choose a card from it. You control that player until $THIS finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. | Word of Command  ||E S||  Creature  Human Wizard | {2}{W} | 2/2 | {U}, {T}: Target creature gains flying and becomes blue until end of turn. | Disciple of Kangee  ||E S||  Sorcery | {4}{R}{R} | For each player, $THIS deals damage to that player and each creature that player controls equal to the number of creatures he or she controls. | Incite Rebellion  ||E S||  Enchantment | {2}{U} | {2}{U}: Return target white or black creature you control to its owner's hand. | Escape Routes  ||E S||  Instant | {2}{B} | Destroy target green creature. It can't be regenerated.

Draw a card. | Slay  ||E S||  Enchantment  Aura | {1}{R}{R} | Enchant land

When enchanted land becomes tapped, destroy it and $THIS deals 1 damage to that land's controller. That player attaches $THIS to a land of his or her choice. | Steam Vines  ||E S||  Creature  Elemental Shaman | {B/R} | 1/1 | {1}: Add {B} or {R} to your mana pool. Activate this ability no more than three times each turn. | Manaforge Cinder  ||E S||  Creature  Faerie | {U} | 1/1 | Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.)

If $THIS was kicked, it enters the battlefield with two +1/+1 counters on it and with flying. | Faerie Squadron  ||E S||  Creature  Human Soldier | {2}{W} | 1/3 | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Benalish Infantry  ||E S||  Sorcery | {3}{R}{R} | $THIS deals 4 damage to target creature or player.

Threshold ? If seven or more cards are in your graveyard, instead $THIS deals 6 damage to that creature or player and the damage can't be prevented.

Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Lightning Surge  ||E S||  Creature  Cat Soldier | {1}{W} | 2/2 | As long as $THIS is equipped, it has first strike and lifelink. | Sunspear Shikari  ||E S||  Artifact Creature  Human Rogue | {2}{U} | 1/2 | {2}{B}: $THIS gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) | Vectis Silencers  ||E S||  Creature  Merfolk Wizard | {1}{U} | 1/1 | Islandwalk

Merfolk spells and Wizard spells you cast cost {1} less to cast. | Stonybrook Banneret  ||E S||  Sorcery | {X}{1}{B} | As an additional cost to cast $THIS, discard X cards.

Look at target opponent's hand and choose X cards from it. That player discards those cards. | Abandon Hope  ||E S||  Creature  Goblin Shaman | {1}{R} | 2/1 | You may pay {0} rather than pay the echo cost for permanents you control.

{R}: $THIS gains protection from red until end of turn. | Thick-Skinned Goblin  ||E S||  Planeswalker  Karn | {7} | +4: Target player exiles a card from his or her hand.

?3: Exile target permanent.

?14: Restart the game, leaving in exile all non-Aura permanent cards exiled with $THIS. Then put those cards onto the battlefield under your control. | Karn Liberated  ||E S||  Creature  Human Cleric Mutant | {1}{W} | 1/3 | {7}{W}: You gain 5 life. | Starlight Invoker  ||E S||  Creature  Human Scout | {G}{W} | 2/2 | Protection from black | Valeron Outlander  ||E S||  Sorcery | {5}{G}{G} | Choose one ?

? Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library.

? Put up to two creature cards from your hand onto the battlefield.

Entwine {2} (Choose both if you pay the entwine cost.) | Tooth and Nail  ||E S||  Legendary Creature  Skeleton | {3}{U}{B} | 0/3 | When you control no Islands, sacrifice $THIS.

{T}: Put a -1/-1 counter on target creature. | Skeleton Ship  ||E S||  Creature  Faerie Wizard | {3}{U} | 4/4 | Flash

Flying

Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)

When a Faerie is championed with $THIS, tap all lands target player controls. | Mistbind Clique  ||E S||  Creature  Unicorn | {1}{W}{W} | 2/2 | {T}: Add {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs. | Adarkar Unicorn  ||E S||  Sorcery | {2/W}{2/W}{2/W} | Put three 1/1 white Spirit creature tokens with flying onto the battlefield. | Spectral Procession  ||E S||  Creature  Wurm | {4}{G}{G}{G} | 8/8 | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Plated Slagwurm  ||E S||  Creature  Kirin | {2}{W} | 2/1 | Flying, vigilance

Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | Misthoof Kirin  ||E S||  Creature  Horror | {3}{B}{G}{U} | 3/4 | Flying

Whenever $THIS deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Abomination of Gudul  ||E S||  Instant | {W} | Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. | Remove Enchantments  ||E S||  Creature  Treefolk Warrior | {2}{W}{W} | 2/10 | Indomitable Ancients  ||E S||  Creature  Griffin | {3}{W} | 2/2 | Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.) | Razorfoot Griffin  ||E S||  Enchantment  Aura | {2}{W/U} | Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and can't be blocked. | Steel of the Godhead  ||E S||  Creature  Drone | {5}{U} | 3/2 | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Flying | Somber Hoverguard  ||E S||  Enchantment | {3}{W}{W}{W} | White creatures have plainswalk. | Aysen Highway  ||E S||  Legendary Creature  Elder Dragon | {2}{G}{G}{W}{W}{U}{U} | 7/7 | Flying

At the beginning of your upkeep, sacrifice $THIS unless you pay {G}{W}{U}.

Each untapped creature you control gets +0/+2 as long as it's not attacking.

{W}: $THIS gets +0/+1 until end of turn. | Arcades Sabboth  ||E S||  Planeswalker  Nissa | {3}{G}{G} | +1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

?7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands. | Nissa, Worldwaker  ||E S||  Instant | {3}{R} | $THIS deals 3 damage to target creature or player.

Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.)

When you cycle $THIS, you may have it deal 1 damage to target creature or player. | Solar Blast  ||E S||  Creature  Spirit | {R} | 1/1 | {R}, Sacrifice a creature: $THIS deals 1 damage to target player. | Scorched Rusalka  ||E S||  Artifact | {6} | Creature spells cost {2} more to cast. | Feroz's Ban  ||E S||  Creature  Human Wizard | {1}{B}{B} | 1/1 | {T}: Target creature other than $THIS has base power and toughness 0/2 until end of turn. | Sorceress Queen  ||E S||  Creature  Human Monk | {2}{G} | 1/1 | At the beginning of your upkeep, put a +1/+1 counter on $THIS for each card in your hand, then remove a +1/+1 counter from $THIS for each card in target opponent's hand. | Descendant of Masumaro  ||E S||  Creature  Gorgon | {3}{B}{G} | 2/5 | Deathtouch

{2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn. | Korozda Gorgon  ||E S||  Artifact | {2} | {2}, Exile $THIS: Target player shuffles his or her graveyard into his or her library. Draw a card. | Cranial Archive  ||E S||  Enchantment | {2}{R}{R} | Whenever a creature enters the battlefield, you may add {X} to your mana pool, where X is the number of creatures you control that share a creature type with it. | Mana Echoes  ||E S||  Enchantment | {B} | {1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. | Phyrexian Reclamation  ||E S||  Instant | {U} | Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) | Magical Hack  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

When $THIS enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice $THIS. | Sleeping Potion  ||E S||  Creature  Elf Warrior | {2}{G}{G} | 4/4 | Metalcraft ? As long as you control three or more artifacts, $THIS gets +4/+4 and has trample. | Ezuri's Brigade  ||E S||  Instant | {1}{R}{R} | $THIS can't be countered.

$THIS deals 2 damage to each creature and each player. | Volcanic Fallout  ||E S||  Sorcery | {4}{G} | Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard. | Animal Magnetism  ||E S||  Artifact | {3} | {T}: Add {G} or {U} to your mana pool.

{G}{U}, {T}, Sacrifice $THIS: Draw a card. | Simic Cluestone  ||E S||  Sorcery | {2}{G} | Put a 3/3 green Elephant creature token onto the battlefield.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Call of the Herd  ||E S||  Creature  Zombie | {3}{U}{U} | 4/4 | As an additional cost to cast $THIS, exile a creature card from your graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | Relentless Skaabs  ||E S||  Enchantment | {3}{U/B}{U/B} | Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.

Whenever a black creature enters the battlefield under your control, you may have target player discard a card. | Dire Undercurrents  ||E S||  Creature  Horror | {2}{B}{B} | 4/3 | When $THIS dies, each player discards his or her hand. | Mindslicer  ||E S||  Sorcery | {3}{U}{U}{U} | Return all nonblue creatures to their owners' hands. | Inundate  ||E S||  Creature  Demon Minion | {4}{B}{B}{B} | 5/5 | Protection from black

At the beginning of your upkeep, $THIS deals 5 damage to you unless you sacrifice a creature other than $THIS. If $THIS deals damage to you this way, tap it.

{T}: Destroy target creature or land. | Minion of Leshrac  ||E S||  Artifact | {4} | {3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn. | Wand of Ith  ||E S||  Creature  Human Wizard | {1}{B} | 1/1 | {1}: Add {B} to your mana pool. | Bog Initiate  ||E S||  Artifact  Equipment | {3} | Indestructible

Equipped creature has indestructible.

Equip {2} | Darksteel Plate  ||E S||  Artifact | {2} | {2}, {T}, Sacrifice $THIS: Shuffle any number of cards from your hand into your library, then draw that many cards. | Credit Voucher  ||E S||  Enchantment | {3}{G}{G} | Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

{1}{G}: Regenerate target creature. | Asceticism  ||E S||  Sorcery | {2}{B}{B} | Destroy target land or nonblack creature. | Stream of Acid  ||E S||  Creature  Djinn Monk | {3}{U} | 2/3 | Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Lotus Path Djinn  ||E S||  Instant | {1}{U} | Discard all the cards in your hand, then draw that many cards. | Tolarian Winds  ||E S||  Artifact | {2} | Green spells you cast cost {1} less to cast. | Emerald Medallion  ||E S||  Artifact Creature  Golem | {4} | 4/4 | At the beginning of your upkeep, if you control seven or more permanents, return $THIS to its owner's hand. | Complex Automaton  ||E S||  Sorcery | {7}{W} | You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. | Archangel's Light  ||E S||  Instant | {1}{U} | Counter target creature spell. | Essence Scatter  ||E S||  Creature  Illusion Hound | {1}{U} | 2/2 | When $THIS attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | Phantom Whelp  ||E S||  Creature  Human Wizard | {1}{R} | 1/2 | Haste

{T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. | Skirk Alarmist  ||E S||  Instant | {U} | Cast $THIS only during an opponent's turn, before attackers are declared.

Creatures the active player controls attack this turn if able.

At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. | Siren's Call  ||E S||  Sorcery | {1}{R} | Target creature gets +3/+3 and gains first strike until end of turn. | Fit of Rage  ||E S||  Enchantment | {1}{R} | Tap an untapped Gate you control: $THIS deals 1 damage to each opponent. | Crackling Perimeter  ||E S||  Creature  Faerie | {1}{G} | 1/1 | Flying

{G}, {T}: Add {R} to your mana pool. | Fire Sprites  ||E S||  Creature  Giant | {2}{R}{R} | 3/3 | {R}: $THIS gets +2/-2 until end of turn. | Flowstone Giant  ||E S||  Sorcery | {2}{G} | $THIS deals 4 damage to each creature with flying. | Needle Storm  ||E S||  Creature  Hound | {W} | 1/1 | First strike (This creature deals combat damage before creatures without first strike.) | Warclamp Mastiff  ||E S||  Enchantment | {1}{U} | You may have $THIS enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. | Copy Artifact  ||E S||  Artifact | {3} | {T}: Add to your mana pool one mana of any color in your commander's color identity.

Sacrifice $THIS: Draw a card. | Commander's Sphere  ||E S||  Enchantment | {3}{G}{G} | {2}{G}{G}: Put a 3/3 green Centaur creature token onto the battlefield. | Centaur Glade  ||E S||  Creature  Wolf | {1}{G}{G} | 3/3 | Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on $THIS. | Witchstalker  ||E S||  Creature  Faerie Rogue | {1}{B}{B} | 2/2 | Flying

Discard $THIS: Exile up to two target cards from graveyards. | Faerie Macabre  ||E S||  Creature  Horror | {3}{B} | 4/2 | Nether Horror  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature

Prevent all damage that would be dealt by enchanted creature. | Muzzle  ||E S||  Creature  Vedalken Wizard | {2}{U} | 1/2 | {2}{U}, {T}: Put a -1/-1 counter on target creature. You may tap or untap that creature. | Vedalken Anatomist  ||E S||  Creature  Elephant | {2}{G} | 3/2 | Ferocious ? $THIS enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. | Frontier Mastodon  ||E S||  Legendary Creature  Spirit | {4}{B} | 2/2 | Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if $THIS is still on the battlefield. | Shirei, Shizo's Caretaker  ||E S||  Legendary Creature  Hound | {W} | 2/2 | Isamaru, Hound of Konda  ||E S||  Creature  Ape | {2}{G}{G} | 5/4 | Whenever $THIS attacks, it doesn't untap during its controller's next untap step. | Apes of Rath  ||E S||  Legendary Creature  Vampire | {2}{B}{B} | 0/0 | $THIS enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

{B}: Crovax gains flying until end of turn. | Crovax the Cursed  ||E S||  Creature  Human Knight | {1}{W}{U} | 3/1 | Flying

When $THIS enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) | Lyev Skyknight  ||E S||  Creature  Wurm | {3}{G}{G}{W}{W} | 7/7 | Whenever $THIS attacks, destroy all other creatures. | Novablast Wurm  ||E S||  Creature  Spider | {4}{G} | 2/5 | Reach (This creature can block creatures with flying.)

When $THIS enters the battlefield, you may destroy target creature with flying. | Stingerfling Spider  ||E S||  Creature  Merfolk Wizard | {U} | 1/1 | {1}{U}: Look at the top card of target player's library. | Rootwater Mystic  ||E S||  Creature  Spirit | {2}{W} | 1/1 | Whenever a creature token leaves the battlefield, put a +1/+1 counter on $THIS.

{2}{W}, Remove a +1/+1 counter from $THIS: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. | Twilight Drover  ||E S||  Creature  Elf Cleric | {1}{G/W} | 2/1 | When $THIS enters the battlefield, you may remove a counter from target permanent. | Medicine Runner  ||E S||  Legendary Creature  Elf Warrior | {3}{B}{G} | 4/4 | At the beginning of your upkeep, you may have target opponent discard a card at random.

Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield. | Nath of the Gilt-Leaf  ||E S||  Artifact | {3} | At the beginning of your upkeep, you may exile the top card of your library face down.

{5}, Discard your hand, Sacrifice $THIS: Put all cards exiled with $THIS into their owner's hand. | Kyren Archive  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.

{T}: Add {1}{R} to your mana pool. | Dormant Volcano  ||E S||  Artifact Creature  Juggernaut | {4} | 0/0 | Trample

Whenever another artifact enters the battlefield, put a +1/+1 counter on $THIS.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | Arcbound Crusher  ||E S||  Creature  Bat | {2}{W}{B} | 2/2 | Flying

Haunt (When this creature dies, exile it haunting target creature.)

When $THIS enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. | Blind Hunter  ||E S||  Enchantment | {1}{G}{G} | {1}{G}, Exile two cards from your graveyard: Put a 2/2 green Bear creature token onto the battlefield. | Bearscape  ||E S||  Creature  Nephilim | {U}{B}{R}{G} | 2/2 | Whenever $THIS deals combat damage to a player, draw that many cards.

{1}, Discard a card: $THIS gets +1/+1 until end of turn. | Glint-Eye Nephilim  ||E S||  Instant | {B} | Target creature gets -3/-3 until end of turn. You lose 3 life. | Ulcerate  ||E S||  Scheme | When you set this scheme in motion, destroy all nonland permanents target opponent controls. | Behold the Power of Destruction  ||E S||  Creature  Cephalid Wizard | {1}{U}{U} | 1/1 | Whenever $THIS deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands. | Cephalid Constable  ||E S||  Sorcery | {4}{U} | Draw three cards. | Brilliant Plan  ||E S||  Creature  Snake Warrior | {1}{G} | 2/1 | Whenever $THIS deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | Orochi Ranger  ||E S||  Creature  Cyclops Warrior | {1}{R}{R}{R} | 4/4 | Whenever $THIS attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to $THIS. | Cyclops Gladiator  ||E S||  Sorcery | {3}{G} | Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy. | Chain of Acid  ||E S||  Creature  Giant | {4}{W}{W} | 6/6 | Vigilance

Whenever $THIS enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. | Sun Titan  ||E S||  Sorcery | {1}{W}{W} | Creatures you control get +2/+2 until end of turn. | Righteous Charge  ||E S||  Creature  Naga Shaman | {2}{B}{G}{U} | 2/5 | When $THIS enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. | Sultai Soothsayer  ||E S||  Creature  Elemental | {2}{R} | 0/4 | {R}: $THIS gets +1/+0 until end of turn. | Molten Ravager  ||E S||  Enchantment  Aura | {2}{R}{R} | Enchant creature

Enchanted creature has "{T}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step." | Splinter Twin  ||E S||  Creature  Zombie Fungus | {1}{B} | 1/1 | At the beginning of your upkeep, put a spore counter on $THIS.

Remove three spore counters from $THIS: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. | Deathspore Thallid  ||E S||  Sorcery | {3}{B}{B} | Target player loses 4 life and you gain 4 life. | Soul Feast  ||E S||  Creature  Moonfolk Wizard | {1}{U} | 1/1 | Flying

{2}, Return a land you control to its owner's hand: Untap target land. | Oboro Breezecaller  ||E S||  Enchantment | {2}{B}{B}{B} | Players can't play lands.

Lands can't enter the battlefield.

At the beginning of each upkeep, any player may sacrifice two lands or have $THIS deal 5 damage to him or her. If a player does either, destroy $THIS. | Worms of the Earth  ||E S||  Creature  Zombie | {4}{U}{B} | 2/4 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.) | Jhessian Zombies  ||E S||  Sorcery | {3}{R} | $THIS deals 3 damage to target creature or player.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | Burn Trail  ||E S||  Creature  Elemental Beast | {1}{U} | 1/3 | Discard a card: Switch $THIS's power and toughness until end of turn. | Aquamoeba  ||E S||  Creature  Human Knight | {2}{W}{U} | 2/4 | Flash (You may cast this spell any time you could cast an instant.)

Vigilance | Hussar Patrol  ||E S||  Creature  Orc Assassin | {3}{B} | 2/3 | Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch. | Mer-Ek Nightblade  ||E S||  Creature  Elf Assassin | {2}{B} | 1/1 | {T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. | Lys Alana Scarblade  ||E S||  Creature  Elemental | {2}{G/W}{G/W} | 2/2 | At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Heartmender  ||E S||  Enchantment  Aura | {B}{B} | Enchant creature

Enchanted creature has infect.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

When $THIS is put into a graveyard from the battlefield, return $THIS to its owner's hand. | Glistening Oil  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, you gain 1 life.

{T}: Add {G} or {W} to your mana pool. | Graypelt Refuge  ||E S||  Artifact | {0} | {T}, Sacrifice $THIS: Add three mana of any one color to your mana pool. | Black Lotus  ||E S||  Enchantment | {2}{W}{W} | As $THIS enters the battlefield, choose Khans or Dragons.

? Khans ? At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.

? Dragons ? At the beginning of combat on each opponent's turn, tap target creature that player controls. | Citadel Siege  ||E S||  Creature  Skeleton Warrior | {B} | 1/1 | When $THIS dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control. | Tenacious Dead  ||E S||  Creature  Elemental | {3}{R} | 5/1 | Bloodrush ? {1}{R}{R}, Discard $THIS: Target attacking creature gets +5/+1 until end of turn. | Scorchwalker  ||E S||  Creature  Illusion | {2}{U} | 1/3 | Flying

Players play with their hands revealed. | Wandering Eye  ||E S||  Artifact | {3} | {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice $THIS at the beginning of the next end step. | Wine of Blood and Iron  ||E S||  Creature  Giant Warrior | {2}{R} | 4/3 | $THIS can't attack or block unless you control another Giant. | Blind-Spot Giant  ||E S||  Artifact Creature  Golem | {7} | 5/4 | Affinity for Forests (This spell costs {1} less to cast for each Forest you control.) | Tangle Golem  ||E S||  Creature  Angel | {3}{W}{W}{W} | 5/5 | Flying, vigilance

When $THIS enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Twilight Shepherd  ||E S||  Instant | {2}{B} | Target player sacrifices a creature.

Fuse (You may cast one or both halves of this card from your hand.) | Away  ||E S||  Creature  Illusion Wall | {4}{U} | 7/4 | Defender, flying, first strike

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | Illusionary Wall  ||E S||  Sorcery | {1}{G}{G} | Destroy target land. | Winter's Grasp  ||E S||  Artifact  Equipment | {1} | If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Shield of the Avatar  ||E S||  Instant | {2}{G} | Destroy target creature with flying. Its controller gets a poison counter. | Pistus Strike  ||E S||  Creature  Dragon | {3}{R}{R} | 4/4 | Flying

When $THIS enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When $THIS dies, you may put the exiled card into its owner's hand. | Hoarding Dragon  ||E S||  Creature  Wurm | {3}{G} | 6/6 | Trample

When $THIS enters the battlefield, any player may sacrifice a land. If a player does, put $THIS on top of its owner's library. | Argothian Wurm  ||E S||  Enchantment  Aura | {1}{G} | Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control. | Canopy Cover  ||E S||  Plane  Bolass Meditation Realm | At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

Whenever you roll {C}, reveal the top three cards of your planar deck. Each of the revealed cards' {C} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order. | Pools of Becoming  ||E S||  Enchantment | {1}{U}{U} | Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. | Equilibrium  ||E S||  Creature  Human Cleric | {1}{W}{W} | 1/4 | Sacrifice $THIS: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. | Sanctum Guardian  ||E S||  Creature  Cat Monk | {3}{W} | 3/2 | Heroic ? Whenever you cast a spell that targets $THIS, destroy target enchantment creature an opponent controls. | Leonin Iconoclast  ||E S||  Creature  Rat Shaman | {B} | 1/1 | Each opponent's maximum hand size is reduced by one. | Gnat Miser  ||E S||  Creature  Faerie | {1}{U}{U} | 2/2 | Flying

Other creatures you control with flying get +0/+1.

{T}: Other creatures you control with flying get +1/+0 until end of turn. | Sprite Noble  ||E S||  Creature  Kithkin Soldier | {1}{G} | 1/1 | {G}, {T}: Target attacking creature gets +2/+2 until end of turn. | Kithkin Daggerdare  ||E S||  Artifact | {1} | As $THIS enters the battlefield, choose an opponent.

At the beginning of the chosen player's upkeep, $THIS deals X damage to that player, where X is the number of cards in his or her hand minus 4. | Black Vise  ||E S||  Instant | {1}{W} | Untap target nonattacking creature. It gets +1/+3 until end of turn. | Alarum  ||E S||  Legendary Creature  Giant | {4}{B}{B}{R}{R} | 5/5 | Trample

Whenever a creature dealt damage by $THIS this turn dies, you gain 1 life and Axelrod deals 1 damage to target player. | Axelrod Gunnarson  ||E S||  Creature  Sliver | {2}{R} | 2/2 | All Sliver creatures get +1/+0. | Blade Sliver  ||E S||  Artifact Creature  Insect | 1/1 | Flying, haste | Hornet  ||E S||  Sorcery | {2}{R}{R} | Each player sacrifices a land for each card in your hand. | Thoughts of Ruin  ||E S||  Creature  Merfolk Goblin | {U}{R} | 1/1 | {T}: $THIS deals 1 damage to target creature or player. | Razorfin Hunter  ||E S||  Instant | {X}{U}{U} | Choose one ?

? Tap X target permanents.

? Untap X target permanents. | Reality Spasm  ||E S||  Creature  Illusion | {1}{U}{U} | 2/2 | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. $THIS gains landwalk of the chosen type until end of turn. | Illusionary Presence  ||E S||  Enchantment  Aura | {4}{R} | Enchant creature

Enchanted creature has "{T}: This creature deals damage equal to its power to target creature or player." | Burning Anger  ||E S||  Creature  Beast | {3}{G}{G} | 3/3 | {G}: Target creature gets +1/+1 until end of turn. | Ursapine  ||E S||  Creature  Elf Cleric | {3}{G} | 2/2 | {1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn. | Godtoucher  ||E S||  Creature  Bird Wizard | {3}{U} | 2/2 | Flying

Sacrifice $THIS: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep. | Aven Augur  ||E S||  Sorcery | {2}{B/G}{B/G}{B/G} | Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Worm Harvest  ||E S||  Creature  Zombie Mutant | {5}{B} | 5/3 | {B}: Regenerate $THIS.

Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.) | Twisted Abomination  ||E S||  Instant | {U} | Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.) | Prismatic Lace  ||E S||  Creature  Insect | {2}{B}{B} | 0/1 | {1}: $THIS gets +1/+1 until end of turn. | Carrion Ants  ||E S||  Vanguard | Whenever a creature you control deals damage to a creature or player, you gain 1 life. | Crovax  ||E S||  Creature  Human Soldier | {1}{W}{W} | 2/2 | Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) | Field Marshal  ||E S||  Sorcery | {1}{R} | Reveal any number of red cards in your hand. $THIS deals X damage to target creature or player, where X is the number of cards revealed this way. | Scent of Cinder  ||E S||  Creature  Spirit | {3}{G} | 3/2 | {T}: Target creature loses flying until end of turn. | Radjan Spirit  ||E S||  Land | {T}: Add {1} to your mana pool.

{T}, Sacrifice $THIS: Destroy target nonbasic land. | Wasteland  ||E S||  Creature  Dragon | {5}{R}{R} | 6/6 | Flying

Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library. | Imperial Hellkite  ||E S||  Creature  Avatar Praetor | {4}{B}{B} | 5/5 | First strike, trample

At the beginning of your upkeep, put a -2/-2 counter on $THIS.

Sacrifice a creature: Remove a -2/-2 counter from $THIS. If the sacrificed creature was a Thrull, put a +1/+0 counter on $THIS. Activate this ability only during your upkeep and only once each turn. | Ebon Praetor  ||E S||  Instant | {3}{G} | As an additional cost to cast $THIS, reveal a creature card from your hand.

You gain life equal to the revealed card's converted mana cost. | Living Destiny  ||E S||  Creature  Ape | {4}{G}{G} | 6/5 | {G}: Regenerate $THIS. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | Ancient Silverback  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature can't attack.

Threshold ? Enchanted creature can't block as long as seven or more cards are in your graveyard. | Kirtar's Desire  ||E S||  Creature  Kor Soldier Ally | {2}{W} | 0/3 | Defender

Whenever $THIS or another Ally enters the battlefield under your control, you may put a +1/+1 counter on $THIS. | Makindi Shieldmate  ||E S||  Creature  Volver | {1}{U} | 1/1 | Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)

If $THIS was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If $THIS was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. | Cetavolver  ||E S||  Instant | {1}{G} | Target creature gets +3/+3 and gains trample until end of turn. | Predator's Strike  ||E S||  Creature  Plant Wall | {1}{G} | 0/4 | Defender (This creature can't attack.)

{T}: Add {G} to your mana pool. | Vine Trellis  ||E S||  Legendary Creature  Human Samurai | {W} | 3/4 | Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) | Kenzo the Hardhearted  ||E S||  Instant | {3}{W} | Put any number of target artifact cards from your graveyard on top of your library.

Draw a card. | Frantic Salvage  ||E S||  Creature  Human Wizard | {2}{U} | 1/1 | {T}: Target creature attacks this turn if able.

{T}: Target creature blocks this turn if able. | Courtly Provocateur  ||E S||  Creature  Horror | {3}{B}{B} | 5/5 | Protection from white

When $THIS enters the battlefield, you lose 5 life. | Eviscerator  ||E S||  Creature  Human Samurai | {3}{W} | 2/3 | Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever a Samurai you control dies, you may put a +1/+1 counter on $THIS. | Indebted Samurai  ||E S||  Creature  Demon Spirit | {3}{B} | 4/4 | At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. | Scourge of Numai  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature

Enchanted creature gets +3/+1 and is black. | Sinister Strength  ||E S||  Creature  Illusion | {1}{U} | 2/2 | Flying

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) | Cloudskate  ||E S||  Land | If $THIS would enter the battlefield, sacrifice an untapped Island instead. If you do, put $THIS onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add {1}{U} to your mana pool.

{1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. | Soldevi Excavations  ||E S||  Legendary Enchantment Creature  God | {3}{G}{W} | 6/7 | Indestructible

As long as your devotion to green and white is less than seven, Karametra isn't a creature.

Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library. | Karametra, God of Harvests  ||E S||  Creature  Viashino | {3}{R} | 2/2 | Whenever $THIS becomes blocked by a creature, $THIS gets +2/+2 until end of turn. | Viashino Weaponsmith  ||E S||  Creature  Goblin Rogue | {1}{R} | 1/1 | First strike

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) | Grenzo's Cutthroat  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

Enchanted creature can't be blocked. | Cloak of Mists  ||E S||  Creature  Sliver | {1}{B} | 1/1 | Whenever a Sliver you control attacks, defending player loses 1 life. | Leeching Sliver  ||E S||  Creature  Human Warrior | {1}{G} | 2/2 | Deathtouch

Ferocious ? Whenever $THIS attacks, if you control a creature with power 4 or greater, $THIS gets +1/+1 until end of turn. | Heir of the Wilds  ||E S||  Creature  Giant Warrior | {2}{R}{R} | 7/7 | $THIS enters the battlefield tapped.

$THIS doesn't untap during your untap step.

Whenever $THIS is dealt damage, untap it. | Deep-Slumber Titan  ||E S||  Sorcery | {R} | As an additional cost to cast $THIS, sacrifice a creature.

Add {R}{R}{R} to your mana pool. | Infernal Plunge  ||E S||  Creature  Human Cleric | {1}{W} | 1/3 | Shadow (This creature can block or be blocked by only creatures with shadow.)

Sacrifice $THIS: You gain 4 life. Activate this ability only during your upkeep. | Augur il-Vec  ||E S||  Enchantment  Aura | {G} | Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard. | Wreath of Geists  ||E S||  Creature  Cyclops Warrior | {1}{B}{R}{G} | 3/4 | Creatures you control have haste. | Madrush Cyclops  ||E S||  Creature  Werewolf | 3/3 | Double strike

Each Werewolf you control can't be blocked except by two or more creatures.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform $THIS. | Terror of Kruin Pass  ||E S||  Artifact | {3} | {3}, {T}, Sacrifice $THIS: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. | Gem of Becoming  ||E S||  Creature  Rhino | {6}{G}{G} | 8/4 | Trample | Crash of Rhinos  ||E S||  Creature  Human Wizard | {U} | 1/1 | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as $THIS is paired with another creature, both creatures have flying. | Wingcrafter  ||E S||  Instant | {1}{G} | Target creature gets +2/+2 until end of turn for each of its colors. | Might of the Nephilim  ||E S||  Artifact | {6} | Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. | Ward of Bones  ||E S||  Enchantment | {1}{U} | Players skip their untap steps.

At the beginning of your upkeep, sacrifice $THIS unless you pay {U}. | Stasis  ||E S||  Creature  Bringer | {7}{R}{R} | 5/5 | You may pay {W}{U}{B}{R}{G} rather than pay $THIS's mana cost.

Trample

At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. | Bringer of the Red Dawn  ||E S||  Sorcery | {B} | Target opponent reveals his or her hand. You choose an artifact card from it. That player discards that card. | Shattered Dreams  ||E S||  Creature  Goblin Shaman | {1}{R}{R} | 2/2 | Kinship ? At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with $THIS, you may reveal it. If you do, each player discards his or her hand, then draws four cards. | Sensation Gorger  ||E S||  Creature  Spirit | {1}{W}{W} | 3/1 | Flying | Geist of the Moors  ||E S||  Creature  Rhino | {3}{G}{G} | 4/4 | $THIS can't be blocked by more than one creature. | Charging Rhino  ||E S||  Legendary Creature  Elf Wizard | {3}{G}{U} | 2/2 | Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it.

Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. | Momir Vig, Simic Visionary  ||E S||  Sorcery | {R} | Target creature gets +2/+0 until end of turn. $THIS deals 2 damage to that creature. | Burning Cloak  ||E S||  Sorcery | {5}{W} | Tempting offer ? Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control. | Tempt with Glory  ||E S||  Creature  Human Rogue | {1}{B} | 2/2 | {T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. | Tavern Swindler  ||E S||  Instant | {1}{G} | Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast $THIS. | Reap  ||E S||  Creature  Human Knight | {1}{W} | 1/1 | As long as you control a Griffin creature, $THIS gets +3/+3 and has flying. | Griffin Rider  ||E S||  Enchantment | {2}{U} | Whenever any spell is played, counter that spell if each player, other than the caster and his or her teammates, agrees to choose and discard a card. Those players must discard those cards after agreeing.

$THIS may be played only in a game with three or more players. | Checks and Balances  ||E S||  Creature  Rat Shaman | {1}{B} | 1/1 | {B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery. | Nezumi Bone-Reader  ||E S||  Creature  Snake | {4}{R} | 3/1 | When $THIS dies, destroy target land. | Fire Snake  ||E S||  Instant | {B} | Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. | Vendetta  ||E S||  Enchantment  Aura | {2}{B} | Enchant creature

{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn. | Soul Kiss  ||E S||  Legendary Creature  Dragon | {3}{R}{G}{W} | 6/6 | Flying

Whenever $THIS deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color. | Rith, the Awakener  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature gets +1/+1 for each of its colors. | Blessing of the Nephilim  ||E S||  Enchantment Creature  Spirit | {1}{B} | 1/1 | Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Enchanted creature gets +1/+1 and has deathtouch. | Baleful Eidolon  ||E S||  Creature  Human Bear Druid | {1}{G} | 1/1 | {T}: Add {G} to your mana pool.

Threshold ? $THIS gets +3/+3 as long as seven or more cards are in your graveyard. | Werebear  ||E S||  Creature  Human Cleric | {1}{W} | 1/2 | {1}, {T}: Tap target non-Human creature. | Avacynian Priest  ||E S||  Plane  Zendikar | Players may cast enchantment cards as though they had flash.

Whenever you roll {C}, destroy target creature that isn't enchanted. | Akoum  ||E S||  Creature  Human Warrior | {G} | 1/1 | Heroic ? Whenever you cast a spell that targets $THIS, you may pay {X}. If you do, put X +1/+1 counters on $THIS. | Hero of Leina Tower  ||E S||  Creature  Giant | {4}{R} | 4/6 | Whenever $THIS attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage $THIS would deal this turn. | Loafing Giant  ||E S||  Instant | {3}{B} | Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." | Makeshift Mannequin  ||E S||  Creature  Zombie | {1}{B} | 2/1 | Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Dregscape Zombie  ||E S||  Artifact Creature  Dragon | {6} | 5/5 | Flying

{2}: $THIS gets +1/+0 until end of turn.

{X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by $THIS this turn. Activate this ability only once each turn. | Steel Hellkite  ||E S||  Instant | {3}{B} | Target creature gets -1/-1 until end of turn for each artifact you control. | Irradiate  ||E S||  Creature  Cat Soldier | {3}{W}{U} | 2/5 | {1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.

{1}{U}{U}: $THIS gains shroud until end of turn. (It can't be the target of spells or abilities.) | Armored Guardian  ||E S||  Sorcery | {3}{G}{G} | Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. | Bestial Menace  ||E S||  Enchantment | {G} | Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. | Elven Palisade  ||E S||  Creature  Goblin Berserker | {R} | 2/2 | $THIS can't attack unless an opponent has been dealt damage this turn. | Bloodcrazed Goblin  ||E S||  Legendary Creature  Human Soldier | {3}{R}{W} | 3/3 | Whenever $THIS attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. | Agrus Kos, Wojek Veteran  ||E S||  Sorcery | {2}{U}{U} | You may cast $THIS as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

Simultaneously untap all tapped creatures and tap all untapped creatures. | Breaking Wave  ||E S||  Creature  Human Knight | {2}{W}{W} | 2/2 | Whenever $THIS attacks, you may tap target creature. | Alaborn Cavalier  ||E S||  Creature  Elf Druid | {1}{G} | 1/1 | {T}: For each color among permanents you control, add one mana of that color to your mana pool. | Bloom Tender  ||E S||  Creature  Licid | {2}{R} | 2/2 | {R}, {T}: $THIS loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.

Enchanted creature can't block. | Convulsing Licid  ||E S||  Plane  Innistrad | Prevent all combat damage that would be dealt by non-Werewolf creatures.

Whenever you roll {C}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn. | Kessig  ||E S||  Creature  Elf Druid | {4}{G} | 3/3 | Whenever a Beast enters the battlefield, you may gain 3 life. | Totem Speaker  ||E S||  Sorcery | {3}{R} | Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn. | Mark for Death  ||E S||  Enchantment  Aura Curse | {2}{B} | Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped. | Curse of Shallow Graves  ||E S||  Enchantment | {3}{W}{W} | Whenever a creature attacks, you gain 1 life. | Righteous Cause  ||E S||  Instant | {1}{U} | Target land becomes the basic land type of your choice until end of turn.

Draw a card. | Shimmering Mirage  ||E S||  Sorcery | {1}{G}{G} | Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its converted mana cost. | Seeds of Innocence  ||E S||  Creature  Dragon | {4}{R}{R} | 4/4 | Flying

Haste (This creature can attack and {T} as soon as it comes under your control.) | Volcanic Dragon  ||E S||  Enchantment | {U}{B}{R} | Whenever a player draws a card, that player loses 2 life unless he or she pays {2}. | Phyrexian Tyranny  ||E S||  Enchantment  Aura | {2}{G} | Enchant creature

At the beginning of the upkeep of enchanted creature's controller, $THIS deals 1 damage to that player. | Wanderlust  ||E S||  Creature  Ouphe | {2}{G} | 1/1 | When $THIS enters the battlefield, draw a card at the beginning of the next turn's upkeep. | Pyknite  ||E S||  Instant | {3}{R}{R} | Destroy target creature or land. It can't be regenerated. | Fissure  ||E S||  Creature  Elemental | {3}{G} | 3/3 | Flash

When $THIS enters the battlefield, target creature gets +3/+3 until end of turn.

Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Briarhorn  ||E S||  Enchantment | {3}{R} | All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."

Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature." | Clash of Realities  ||E S||  Creature  Kavu | {2}{R} | 2/2 | {1}{B}: $THIS gets +1/+1 until end of turn.

{G}: $THIS becomes the color of your choice until end of turn. | Caldera Kavu  ||E S||  Legendary Artifact | {7} | {W}{U}{B}{R}{G}: Exile target permanent.

If $THIS would be put into a graveyard from anywhere, reveal $THIS and shuffle it into its owner's library instead. | Legacy Weapon  ||E S||  Sorcery | {R}{R}{G}{G}{G}{W}{W} | Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample. | Titanic Ultimatum  ||E S||  Enchantment  Aura | {G} | Enchant creature you control

{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.

Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn. | Nature's Chosen  ||E S||  Artifact Creature  Shapeshifter | {6} | 4/4 | {2}, Discard a card: Put a +1/+1 counter on $THIS or $THIS gains flying, first strike, or trample. (This effect lasts indefinitely.) | Flowstone Sculpture  ||E S||  Instant | {3}{G} | Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Artisan's Sorrow  ||E S||  Creature  Human Monk | {4}{G} | 4/3 | As long as you have more cards in hand than each opponent, $THIS gets +3/+3. | Okina Nightwatch  ||E S||  Creature  Human Cleric | {1}{W} | 1/1 | {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. | Samite Healer  ||E S||  Artifact | {4} | You may cast nonland cards as though they had flash. | Vedalken Orrery  ||E S||  Enchantment | {2}{U}{U} | Creatures you control have flying. | Levitation  ||E S||  Legendary Creature  Human Advisor | {3}{R} | 1/1 | {T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared. | Diaochan, Artful Beauty  ||E S||  Creature  Elemental Cat | {W}{U} | 1/1 | Flying

$THIS gets +1/+1 for each other creature with flying on the battlefield.

Forecast ? {2}{W}{U}, Reveal $THIS from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.) | Pride of the Clouds  ||E S||  Creature  Dwarf | {R} | 1/1 | Dwarven Trader  ||E S||  Creature  Bird | {4}{B} | 3/2 | Flying

Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Sootfeather Flock  ||E S||  Legendary Creature  Human Warrior | {3}{W} | 0/0 | Vigilance

$THIS enters the battlefield with four +1/+1 counters on it.

{1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature. | Daghatar the Adamant  ||E S||  Creature  Human Mercenary | {2}{B} | 1/1 | Flying

{T}, Sacrifice a land: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library. | Bog Glider  ||E S||  Instant | {3}{R} | Destroy target artifact.

Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Bash to Bits  ||E S||  Creature  Demon | {7}{B}{B}{B} | 8/8 | When $THIS enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. | Dread Cacodemon  ||E S||  Creature  Human Mercenary Assassin | {B}{B} | 2/1 | {3}{B}: Destroy target blocking creature at end of combat. | Silent Assassin  ||E S||  Sorcery | {5}{R} | Target player sacrifices an artifact and a land. $THIS deals 2 damage to that player. | Structural Collapse  ||E S||  Creature  Kithkin Soldier | {W} | 1/1 | {W}, {T}: Tap target creature. | Goldmeadow Harrier  ||E S||  Enchantment  Aura | {3}{B} | Enchant creature

Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.) | Snake Cult Initiation  ||E S||  Creature  Giant | {5}{R} | 5/6 | Each Human creature you control has "{R}, {T}: This creature deals 1 damage to target creature or player." | Titan of Eternal Fire  ||E S||  Creature  Kithkin Soldier | {2}{W} | 2/2 | Kinship ? At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with $THIS, you may reveal it. If you do, $THIS gets +2/+2 and gains flying and vigilance until end of turn. | Kithkin Zephyrnaut  ||E S||  Instant | {2}{G} | Attacking creatures with flying get -2/-2 and lose flying until end of turn. | Wind Shear  ||E S||  Creature  Shapeshifter | {U}{R} | 0/0 | Flying

As $THIS enters the battlefield, sacrifice any number of creatures. $THIS's power becomes the total power of those creatures and its toughness becomes their total toughness.

{R}: $THIS gets +1/+0 until end of turn. | Dracoplasm  ||E S||  Sorcery | {2}{B} | Kicker?Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Target player discards two cards. If $THIS was kicked, that player discards three cards instead. | Bog Down  ||E S||  Enchantment  Aura | {1}{R} | Enchant creature

Enchanted creature gets +1/+0.

{R}{R}{R}: Regenerate enchanted creature. | The Brute  ||E S||  Creature  Wall | {1}{R} | 0/6 | Defender (This creature can't attack.) | Wall of Earth  ||E S||  Creature  Human Nomad | {4}{W} | 1/6 | Vigilance | Border Patrol  ||E S||  Legendary Creature  Vampire | {2}{B}{R} | 3/3 | Flying

{1}{R}: $THIS deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on $THIS.

{3}{B}{B}: Gain control of target Vampire for as long as you control $THIS. | Olivia Voldaren  ||E S||  Enchantment  Aura | {1}{U} | Enchant land

Enchanted land is an Island.

Cycling {2} ({2}, Discard this card: Draw a card.) | Lingering Mirage  ||E S||  Creature  Snake Hydra | {X}{G}{G} | 0/0 | $THIS enters the battlefield with X +1/+1 counters on it.

When $THIS dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph {3}{G}{G}

As $THIS is turned face up, put five +1/+1 counters on it. | Hooded Hydra  ||E S||  Creature  Dauthi Knight Mercenary | {2}{B} | 2/1 | Shadow (This creature can block or be blocked by only creatures with shadow.)

{1}{B}: $THIS gets +1/+0 until end of turn. | Dauthi Mercenary  ||E S||  Enchantment | {1}{W}{W} | Cumulative upkeep?Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt to creatures you control. | Inner Sanctum  ||E S||  Artifact Creature  Juggernaut | {6} | 3/5 | {1}: Target artifact creature blocks $THIS this turn if able.

{1}: Target artifact creature can't block $THIS this turn. | Auriok Siege Sled  ||E S||  Creature  Human Soldier | {3}{W} | 3/2 | When $THIS enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. | Slayer of the Wicked  ||E S||  Artifact | {7} | Whenever you cast an instant or sorcery spell, you may put a charge counter on $THIS. If you do, $THIS deals damage equal to the number of charge counters on it to target creature or player. | Sphinx-Bone Wand  ||E S||  Legendary Creature  Giant | {4}{R}{G} | 5/5 | The Lady of the Mountain  ||E S||  Creature  Shapeshifter Spirit | {U}{U} | 1/1 | Whenever $THIS blocks or becomes blocked by a creature, $THIS has base power and toughness equal to that creature's power and toughness until end of turn. | Shape Stealer  ||E S||  Artifact | {5} | As $THIS enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces). | Gauntlet of Power  ||E S||  Sorcery | {3}{W} | Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Cenn's Enlistment  ||E S||  Enchantment | {3}{U}{U} | Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named $THIS. | Psychic Battle  ||E S||  Enchantment  Aura | {W} | Enchant creature

At the beginning of your upkeep, you may put an arrow counter on $THIS.

Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on $THIS." | Archery Training  ||E S||  Creature  Beast | {4}{G}{G} | 5/5 | Suspend 5?{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) | Durkwood Baloth  ||E S||  Scheme | When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards. | Embrace My Diabolical Vision  ||E S||  Creature  Serpent | {4}{U} | 3/5 | Defender

Metalcraft ? As long as you control three or more artifacts, $THIS gets +2/+2 and can attack as though it didn't have defender. | Spire Serpent  ||E S||  Creature  Angel | {4}{W}{W} | 4/5 | Flying

When $THIS enters the battlefield, destroy all tapped creatures. | Sunblast Angel  ||E S||  Legendary Creature  Vampire Shaman | {3}{B}{B} | 4/3 | At the beginning of your upkeep, each player sacrifices a non-Vampire creature. | Anowon, the Ruin Sage  ||E S||  Artifact | {3} | {T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform $THIS. | Chalice of Life  ||E S||  Instant  Arcane | {4}{B} | Target player loses 1 life and you gain 1 life.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return $THIS from your graveyard to your hand. | Death of a Thousand Stings  ||E S||  Creature  Human | {2}{W} | 1/1 | {1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. | Soul Sculptor  ||E S||  Creature  Bird | {1}{U} | 1/1 | Flying, vigilance | Bay Falcon  ||E S||  Artifact  Equipment | {3} | Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip {3} | Sword of Vengeance  ||E S||  Instant | {1}{W} | Exile target creature you control, then return it to the battlefield under its owner's control.

Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Momentary Blink  ||E S||  Creature  Cyclops | {1}{U}{R} | 1/4 | Defender

Whenever you cast an instant or sorcery spell, $THIS gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. | Nivix Cyclops  ||E S||  Creature  Elemental | {3}{U}{U} | 3/4 | {U}: $THIS gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)

You may spend blue mana as though it were mana of any color to pay the activation costs of $THIS's abilities. | Quicksilver Elemental  ||E S||  Creature  Elf Druid | {2}{G} | 2/2 | {T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. | Elvish Branchbender  ||E S||  Enchantment  Aura | {2}{W} | Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent. | Abzan Runemark  ||E S||  Vanguard | At the beginning of your upkeep, $THIS deals 1 damage to each opponent. | Rumbling Slum Avatar  ||E S||  Creature  Bird Soldier | {2}{W} | 2/1 | Flying

Morph?Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, you gain 2 life. | Watcher of the Roost  ||E S||  Creature  Faerie Wizard | {3}{U} | 2/2 | Flying

{U}, Sacrifice $THIS: Counter target noncreature spell.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Glen Elendra Archmage  ||E S||  Sorcery | {5}{B}{B} | Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control. | Return of the Nightstalkers  ||E S||  Creature  Elemental Ox | {2}{R} | 5/1 | Haste (This creature can attack and {T} as soon as it comes under your control.)

At the beginning of the end step, sacrifice $THIS. | Arc Runner  ||E S||  Sorcery | {1}{B}{B} | Exile two target nonartifact creatures. $THIS deals 5 damage to you. | Ashes to Ashes  ||E S||  Instant | {2}{W} | Prevent all combat damage that would be dealt by target attacking creature this turn.

Draw a card. | Restrain  ||E S||  Creature  Human Shaman | {2}{R}{R} | 2/2 | {R}, {T}, Sacrifice a creature: $THIS deals 2 damage to target creature or player. | Skirsdag Cultist  ||E S||  Enchantment  Aura | {G} | Enchant creature

When enchanted creature dies, you draw two cards. | Bequeathal  ||E S||  Creature  Elf Warrior | {4}{G} | 4/2 | All creatures able to block $THIS do so.

When $THIS enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on $THIS. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) | Nath's Elite  ||E S||  Creature  Spider | {2}{G}{W} | 2/5 | First strike; reach (This creature can block creatures with flying.) | Ancient Spider  ||E S||  Instant | {2}{R} | Choose one ?

? $THIS deals 3 damage to target creature.

? $THIS deals 3 damage to target player.

Entwine {2} (Choose both if you pay the entwine cost.) | Barbed Lightning  ||E S||  Enchantment | {1}{W} | Whenever an opponent casts a red spell, you gain 2 life. | Warmth  ||E S||  Creature  Bird | {4}{W} | 2/2 | Flying

When $THIS enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. | Battleflight Eagle  ||E S||  Sorcery | {3}{B} | Return target creature card from your graveyard to the battlefield. | Zombify  ||E S||  Plane  Kamigawa | Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Whenever you roll {C}, target creature can't be blocked this turn. | Orochi Colony  ||E S||  Land | {T}: Add {1} to your mana pool.

{2}, {T}: Until end of turn, you may play creature cards as though they had flash. | Winding Canyons  ||E S||  Instant | {U} | Counter target instant spell. | Dispel  ||E S||  Creature  Cockatrice | {3}{G}{U} | 3/3 | Flash (You may cast this spell any time you could cast an instant.)

Flying, deathtouch

{5}{G}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) | Fleetfeather Cockatrice  ||E S||  Artifact  Equipment | {1} | $THIS can be attached only to a creature with power 3 or greater.

Equipped creature gets +3/+0 and has trample.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | O-Naginata  ||E S||  Legendary Creature  Angel | {6}{W}{W}{W} | 4/6 | Flying

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. | Reya Dawnbringer  ||E S||  Legendary Creature  Sliver | {W}{U}{B}{R}{G} | 7/7 | {2}: Put a 1/1 colorless Sliver creature token onto the battlefield. | Sliver Queen  ||E S||  Creature  Human Cleric | {1}{W}{B} | 1/1 | Haunt (When this creature dies, exile it haunting target creature.)

When $THIS enters the battlefield or the creature it haunts dies, choose one ?

? Creatures you control get +1/+1 until end of turn.

? Creatures you don't control get -1/-1 until end of turn. | Orzhov Pontiff  ||E S||  Sorcery | {4}{R} | Destroy target land.

Draw a card. | Implode  ||E S||  Artifact | {5} | {T}: Remove $THIS and target nontoken creature you own from the game. Return both cards to play at the beginning of your upkeep on your turn X of the next game you play with the same opponent, where X is the removed creature's converted mana cost. | Time Machine  ||E S||  Instant | {2}{G} | Choose target creature you control. You gain life equal to that creature's power plus its toughness. | Predator's Rapport  ||E S||  Creature  Elemental | {G}{G}{G} | 6/1 | Trample, haste

At the beginning of the end step, sacrifice $THIS. | Groundbreaker  ||E S||  Creature  Cephalid | {3}{U} | 2/2 | {T}: Target player draws two cards, then discards two cards. | Cephalid Broker  ||E S||  Legendary Creature  Human Rogue | {3}{R}{R} | 5/2 | Haste

{R}{R}{R}: Regenerate $THIS. | Eron the Relentless  ||E S||  Creature  Human Soldier | {1}{R} | 2/2 | $THIS can't block. | Yellow Scarves Troops  ||E S||  Creature  Imp | {B}{B} | 2/2 | Flying

When $THIS enters the battlefield, you lose 2 life. | Foul Imp  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

Enchanted creature has flying.

Enchanted creature has first strike as long as it's blocking and you control a snow land. | Snow Devil  ||E S||  Instant | {3}{B}{B} | Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. | Ad Nauseam  ||E S||  Creature  Bird | {3}{U} | 2/2 | Flying

When $THIS dies, draw a card. | Kingfisher  ||E S||  Legendary Creature  Human Soldier | {4}{B}{B} | 3/3 | Whenever $THIS deals damage to an opponent, that opponent discards a card. | Zhang Liao, Hero of Hefei  ||E S||  Creature  Griffin | {3}{W} | 2/2 | Flying

{R}: Target creature can't block $THIS this turn. | Screeching Griffin  ||E S||  Enchantment  Aura | {3}{G} | Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step. | Entangling Vines  ||E S||  Sorcery | {1}{R}{R} | $THIS deals 3 damage to target creature or player.

{2}{R}{R}{R}: Return $THIS from your graveyard to your hand. Activate this ability only during your upkeep. | Hammer of Bogardan  ||E S||  Creature  Faerie Rogue | {1}{B} | 3/1 | Flying

Discard a card: $THIS gets -2/-0 until end of turn. Any player may activate this ability. | Oona's Prowler  ||E S||  Creature  Demon Spirit | {3}{B}{B} | 5/4 | Trample

At the beginning of your upkeep, discard a card if you don't control an Ogre. | Gutwrencher Oni  ||E S||  Enchantment | {4}{U}{U} | Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. | Back from the Brink  ||E S||  Legendary Creature  Human Shaman | {5}{B} | 4/5 | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

{2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand. | Tasigur, the Golden Fang  ||E S||  Instant | {W} | Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.) | Silence  ||E S||  Creature  Ooze | {1}{G} | 2/2 | {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on $THIS and you gain 1 life. | Scavenging Ooze  ||E S||  Enchantment | {2}{W}{W} | Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)

When a creature you control attacks, sacrifice $THIS. | Spiritual Asylum  ||E S||  Artifact | {4} | {2}, Exile the top two cards of your library: $THIS deals 1 damage to each creature with flying and each player. | Whirling Catapult  ||E S||  Instant | {U}{U} | Counter target spell. | Counterspell  ||E S||  Creature  Human Knight | {W} | 1/1 | Vigilance

{4}{W}: $THIS gets +1/+2 until end of turn. | Lionheart Maverick  ||E S||  Instant | {1}{W} | Creatures you control get +1/+1 until end of turn. | Glorious Charge  ||E S||  Creature  Human Soldier | {3}{R}{R} | 3/3 | When $THIS enters the battlefield, each player sacrifices all lands he or she controls except for three. | Keldon Firebombers  ||E S||  Creature  Elemental | {3}{G} | */* | As $THIS enters the battlefield, sacrifice any number of untapped Forests.

$THIS's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield. | Wood Elemental  ||E S||  Creature  Fox | {1}{W} | 1/1 | $THIS can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land. | Arctic Foxes  ||E S||  Instant | {2}{G} | All lands become 2/2 creatures until end of turn. They're still lands. | Natural Affinity  ||E S||  Legendary Artifact | {4} | {1}, {T}, Discard a card: Put a study counter on $THIS.

{T}, Remove three study counters from $THIS and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types. | Grimoire of the Dead  ||E S||  Scheme | When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. | Realms Befitting My Majesty  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}, {T}, Sacrifice an artifact: You gain 1 life. | Phyrexia's Core  ||E S||  Legendary Creature  Vampire Shaman | {3}{B}{B} | 4/4 | Flying

{X}{B}{B}: Target creature gets -0/-X until end of turn and $THIS gets +X/+0 until end of turn. | Drana, Kalastria Bloodchief  ||E S||  Creature  Elf Scout | {G} | 1/1 | $THIS can't be blocked except by creatures with flying or reach. | Spire Tracer  ||E S||  Instant | {12}{U}{U} | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Untap all artifacts. | Blinkmoth Infusion  ||E S||  Creature  Hippogriff | {3}{W}{W} | 3/3 | Flying

When $THIS enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost. | Razor Hippogriff  ||E S||  Creature  Dauthi Minion | {2}{B} | 3/1 | Shadow (This creature can block or be blocked by only creatures with shadow.) | Dauthi Marauder  ||E S||  Creature  Goblin Soldier | {R} | 1/1 | Haste

Battalion ? Whenever $THIS and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. | Legion Loyalist  ||E S||  Creature  Whale | {5}{U}{U} | 5/5 | When $THIS enters the battlefield, untap up to seven lands. | Great Whale  ||E S||  Creature  Angel | {2}{W}{W} | 3/3 | Flying

Landfall ? Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. | Emeria Angel  ||E S||  Artifact | {4} | {T}: Add {2} to your mana pool. | Ur-Golem's Eye  ||E S||  Creature  Shapeshifter | {2}{U}{B} | 0/0 | You may have $THIS enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature." | Evil Twin  ||E S||  Creature  Beast | {2}{G} | 2/2 | Beast spells you cast cost {1} less to cast.

{1}{G}: Regenerate target Beast. | Krosan Warchief  ||E S||  Creature  Elf Shaman | {G} | 1/1 | Whenever another creature enters the battlefield, you gain 1 life. | Essence Warden  ||E S||  Creature  Elf Shaman | {3}{G} | 2/2 | When $THIS enters the battlefield, draw a card. | Shaman of Spring  ||E S||  Creature  Human Cleric | {W} | 1/1 | Sacrifice $THIS: Regenerate target creature.

{W}{W}, {T}, Sacrifice $THIS: Counter target spell that targets an enchantment. | Vigilant Martyr  ||E S||  Creature  Faerie | {2}{U} | 2/1 | Flying, protection from red | Weatherseed Faeries  ||E S||  Instant | {2}{R} | You may sacrifice a Mountain rather than pay $THIS's mana cost.

Destroy target artifact. | Crash  ||E S||  Creature  Giant Warrior | {6}{R} | 6/6 | Whenever another creature enters the battlefield, you may put X +1/+1 counters on $THIS, where X is that creature's power. | Hamletback Goliath  ||E S||  Instant | {2}{G} | Destroy target creature with flying and all Equipment attached to that creature. | Eaten by Spiders  ||E S||  Instant | {1}{R} | Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life. | Sirocco  ||E S||  Instant | {1}{B} | Destroy target legendary creature. | Hero's Demise  ||E S||  Sorcery | {B} | As an additional cost to cast $THIS, sacrifice a creature.

Destroy target creature. | Bone Splinters  ||E S||  Creature  Beast | {4}{G/U}{G/U} | 3/3 | Flash

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Trapjaw Kelpie  ||E S||  Instant | {1}{B}{B} | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2. | Sudden Spoiling  ||E S||  Creature  Ooze | {2}{B}{B} | 4/3 | As long as $THIS is on the battlefield, it has all activated abilities of all creature cards in all graveyards. | Necrotic Ooze  ||E S||  Legendary Creature  Spirit | {3}{G}{G}{G} | */* | $THIS's power and toughness are each equal to twice the number of cards in your hand. | Masumaro, First to Live  ||E S||  Artifact | {2} | {1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | Jabari's Banner  ||E S||  Creature  Wolf | {W} | 1/1 | First strike (This creature deals combat damage before creatures without first strike.) | Tundra Wolves  ||E S||  Sorcery | {6}{B}{B} | Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way. | Overwhelming Forces  ||E S||  Creature  Elemental | {3}{U} | 2/2 | Flying

{2}{R}, Sacrifice $THIS: $THIS deals 2 damage to target creature or player. | Scaldkin  ||E S||  Creature  Devil | {5}{R} | 4/2 | Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Whenever $THIS or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player. | Flayer of the Hatebound  ||E S||  Instant | {1}{G}{G} | Target player untaps all basic lands he or she controls. | Early Harvest  ||E S||  Creature  Bird | {G} | 1/1 | {G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature. | Whippoorwill  ||E S||  Creature  Beast | {2}{R} | 2/2 | Whenever $THIS becomes blocked, you may have it deal damage equal to its power to target creature. If you do, $THIS assigns no combat damage this turn. | Laccolith Grunt  ||E S||  Instant | {1}{W} | Until end of turn, target creature loses all abilities and has base power and toughness 0/1. | Humble  ||E S||  Artifact Creature  Jellyfish | {2}{U} | 4/3 | Flying

At the beginning of your upkeep, return an artifact you control to its owner's hand. | Esperzoa  ||E S||  Sorcery | {4}{G} | Distribute four +1/+1 counters among any number of target creatures.

Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | Blessings of Nature  ||E S||  Creature  Zombie | {2}{B}{B} | 4/3 | Deathtouch

Whenever $THIS deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped. | Liliana's Reaver  ||E S||  Creature  Elemental | {3}{G} | 5/1 | Hexproof (This creature can't be the target of spells or abilities your opponents control.) | Conifer Strider  ||E S||  Creature  Bird Skeleton | {2}{U}{B} | 0/1 | Flying

{B}: Regenerate $THIS.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) | Kathari Remnant  ||E S||  Instant | {2}{R}{R} | Exile two target artifacts. | Into the Core  ||E S||  Instant | {G} | Target creature gets +3/+3 until end of turn. | Giant Growth  ||E S||  Creature  Goblin Rogue | {1}{B} | 1/1 | Haste

Goblin spells and Rogue spells you cast cost {1} less to cast. | Frogtosser Banneret  ||E S||  Creature  Human Shaman | {1}{R}{R} | 2/2 | {T}: Add {R} to your mana pool. | Sisters of the Flame  ||E S||  Enchantment | {3}{W}{U} | As $THIS enters the battlefield, choose a color.

Creatures of the chosen color without flying can't attack you. | Teferi's Moat  ||E S||  Sorcery | {2}{R} | Monocolored creatures can't block this turn. | Awe for the Guilds  ||E S||  Legendary Creature  Weird Wizard | {4}{U}{R} | 2/4 | Play with the top card of your library revealed.

You may cast the top card of your library if it's an instant or sorcery card.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy. | Melek, Izzet Paragon  ||E S||  Creature  Spider | {G}{G} | 1/3 | Reach (This creature can block creatures with flying.)

Wither (This deals damage to creatures in the form of -1/-1 counters.) | Juvenile Gloomwidow  ||E S||  Creature  Insect | {1}{G} | 1/1 | Flying

{G}{G}: $THIS gains first strike until end of turn. | Emerald Dragonfly  ||E S||  Sorcery | {X}{3}{B} | Look at target player's hand and choose X cards from it. That player discards those cards. | Mind Warp  ||E S||  Creature  Hound | {1}{W} | 2/2 | Discard a card: $THIS gains first strike until end of turn. | Patrol Hound  ||E S||  Creature  Bird Soldier | {3}{W} | 2/2 | Flying

Threshold ? As long as seven or more cards are in your graveyard, $THIS gets +1/+1 and has first strike. | Battlewise Aven  ||E S||  Artifact | {0} | If $THIS would enter the battlefield, you may discard a land card instead. If you do, put $THIS onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add one mana of any color to your mana pool. | Mox Diamond  ||E S||  Creature  Human Wizard | {3}{G}{U} | 2/3 | Untap all creatures and lands you control during each other player's untap step.

You may cast creature cards as though they had flash. | Prophet of Kruphix  ||E S||  Creature  Zombie Warrior | {3}{B}{B} | 4/2 | Whenever a source deals damage to $THIS, put a 2/2 black Zombie creature token onto the battlefield. | Nested Ghoul  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {W} to your mana pool.

{T}, Sacrifice $THIS: Add {G}{U} to your mana pool. | Irrigation Ditch  ||E S||  Creature  Dragon | {2}{R}{R} | 4/4 | Flying, haste

At the beginning of the end step, return $THIS to its owner's hand. | Archwing Dragon  ||E S||  Creature  Treefolk | {4}{G} | 3/3 | $THIS comes into play with up to two shoe counters on it. Use your shoes as counters.

$THIS gets +1/+1 for each shoe counter on it. | Shoe Tree  ||E S||  Sorcery | {2}{R}{R} | Destroy all white permanents. | Anarchy  ||E S||  Sorcery | {1}{B} | Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return $THIS to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) | Revive the Fallen  ||E S||  Instant | {1}{W} | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

The next time a source of your choice would deal damage to you this turn, prevent that damage. | Invulnerability  ||E S||  Creature  Goblin Mutant | {3}{R} | 5/5 | Whenever $THIS attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. | Goblin Psychopath  ||E S||  Creature  Hound Archer | {3}{G} | 3/3 | Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) | Longshot Squad  ||E S||  Creature  Zubera Spirit | {2}{R}{R} | 3/3 | When $THIS dies, if 4 or more damage was dealt to it this turn, $THIS deals 3 damage to target creature or player. | Burning-Eye Zubera  ||E S||  Creature  Hound | {2}{R}{R} | 4/4 | Haste

When $THIS enters the battlefield, it deals 4 damage to you. | Lava Hounds  ||E S||  Creature  Human Rogue | {1}{U}{B} | 0/3 | {T}: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with $THIS.

{U}{B}, {T}: Return a card exiled with $THIS to its owner's hand. | Bane Alley Broker  ||E S||  Artifact | {1} | $THIS enters the battlefield with six charge counters on it.

{1}, {T}, Remove a charge counter from $THIS: Put a charge counter on target artifact. | Surge Node  ||E S||  Creature  Merfolk Wizard | {2}{U} | 2/3 | {2}{R}, Sacrifice $THIS: $THIS deals 2 damage to target creature or player. | Crackling Triton  ||E S||  Enchantment | {1}{G} | {1}, Sacrifice a land: Target creature gets +1/+1 until end of turn. | Sustenance  ||E S||  Creature  Beast | {4}{R} | 4/5 | Whenever a creature deals damage to $THIS, $THIS deals that much damage to that creature.

Whenever a spell deals damage to $THIS, $THIS deals that much damage to that spell's controller. | Tephraderm  ||E S||  Creature  Soltari Soldier | {1}{W} | 1/1 | Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever $THIS attacks, it gets +1/+1 until end of turn. | Soltari Trooper  ||E S||  Instant | {1}{R} | Draw two cards, then discard a card at random.

Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Desperate Ravings  ||E S||  Creature  Octopus | {5}{U} | 5/5 | $THIS can't attack unless defending player controls an enchantment or an enchanted permanent. | Godhunter Octopus  ||E S||  Instant | {W} | Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) | Purelace  ||E S||  Sorcery | {3}{U}{U} | Take an extra turn after this one. | Temporal Manipulation  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}: $THIS becomes a 2/2 creature with all creature types until end of turn. It's still a land. | Mutavault  ||E S||  Enchantment | {3}{G} | At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice $THIS, search your library for up to two creature cards, and put those cards onto the battlefield. Then shuffle your library. | Defense of the Heart  ||E S||  Enchantment | {U}{U} | {U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand. | Flooded Shoreline  ||E S||  Creature  Plant Wall | {2}{G} | 2/3 | Defender (This creature can't attack.)

{G}: Regenerate $THIS. | Wall of Brambles  ||E S||  Creature  Angel | {4}{W}{W} | 4/4 | Flying

When $THIS enters the battlefield, you gain 2 life for each other creature you control. | Goldnight Redeemer  ||E S||  Creature  Leviathan | {6}{U}{U}{U} | 9/9 | Whenever $THIS attacks, sacrifice it unless you sacrifice an Island. | Thing from the Deep  ||E S||  Creature  Wall | {1}{G} | 0/4 | Defender (This creature can't attack.)

{G}, Sacrifice a Wall: Draw a card. | Wall of Mulch  ||E S||  Instant | {U} | Target player draws three cards. | Ancestral Recall  ||E S||  Creature  Cat | {3}{R}{R} | 3/3 | $THIS gets +3/+3 as long as you control no untapped lands. | Scoria Cat  ||E S||  Creature  Spirit | {2}{G} | 2/2 | Whenever you cast a Spirit or Arcane spell, $THIS gets +1/+1 until end of turn. | Kami of the Hunt  ||E S||  Legendary Creature  Dragon | {3}{W}{U}{B} | 6/6 | Flying

Whenever $THIS deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. | Dromar, the Banisher  ||E S||  Enchantment | {1}{B} | At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent. The first player may return a creature card from his or her graveyard to his or her hand. | Oath of Ghouls  ||E S||  Creature  Hellion Beast | {5}{R} | 5/4 | Haste

$THIS can't block. | Iron-Barb Hellion  ||E S||  Enchantment | {2}{R} | Creatures without flying don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. | Mudslide  ||E S||  Phenomenon | When you encounter $THIS, destroy all creatures. (Then planeswalk away from this phenomenon.) | Planewide Disaster  ||E S||  Sorcery  Arcane | {3}{G} | You gain 1 life for each land you control. | Joyous Respite  ||E S||  Creature  Goblin Rogue Shaman | {3}{R} | 1/1 | Whenever $THIS deals combat damage to a player, that player sacrifices a permanent. | Akki Underminer  ||E S||  Sorcery | {2}{R}{R} | Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library. | Sowing Salt  ||E S||  Creature  Goblin Soldier | {R}{W} | 2/2 | {R}, Sacrifice $THIS: $THIS deals 2 damage to target creature or player.

{W}, Sacrifice $THIS: Prevent the next 2 damage that would be dealt to target creature or player this turn. | Goblin Legionnaire  ||E S||  Enchantment | {2}{W} | Nonartifact creatures get +2/+2 as long as they all share a color. | Common Cause  ||E S||  Artifact  Equipment | {1} | Equipped creature gets +2/+0.

As long as equipped creature is a Human, it gets an additional +1/+0.

Equip {2} | Silver-Inlaid Dagger  ||E S||  Enchantment | {1}{G} | Werewolf creatures you control get +1/+0 and have trample.

Sacrifice $THIS: Regenerate all Werewolf creatures you control. | Full Moon's Rise  ||E S||  Instant | {3}{W}{W} | Put target artifact, creature, or enchantment on top of its owner's library. | Banishment Decree  ||E S||  Creature  Beast | {3}{G}{G} | 4/3 | {T}, Sacrifice a creature: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) | Plaguemaw Beast  ||E S||  Artifact Creature  Masticore | {4} | 4/4 | At the beginning of your upkeep, sacrifice $THIS unless you discard a card.

{2}: $THIS deals 1 damage to target creature.

{2}: Regenerate $THIS. | Masticore  ||E S||  Sorcery | {1}{R}{R} | Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return $THIS to its owner's hand. | Molten Birth  ||E S||  Creature  Hound | {1}{R} | 2/2 | At the beginning of your end step, if $THIS didn't attack or come under your control this turn, sacrifice it. | Mad Dog  ||E S||  Artifact | {2} | Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard. | Mesmeric Orb  ||E S||  Instant | {1}{W} | Target player gains 4 life.

Landfall ? If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. | Rest for the Weary  ||E S||  Instant | {B} | Target creature gets -2/-2 until end of turn. | Disfigure  ||E S||  Creature  Zombie | {2}{B} | 2/1 | You may choose not to untap $THIS during your untap step.

{2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as $THIS remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) | Frightshroud Courier  ||E S||  Phenomenon | When you encounter $THIS, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.) | Interplanar Tunnel  ||E S||  Creature  Human Warrior | {3}{W} | 2/3 | At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) | Dragonscale General  ||E S||  Creature  Human Advisor | {3}{W}{B} | 2/3 | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. | Agent of Masks  ||E S||  Creature  Dragon | {4}{R} | 5/5 | Flying, trample, haste

At the beginning of the end step, $THIS's owner shuffles it into his or her library. | Lightning Shrieker  ||E S||  Creature  Human Knight | {3}{W}{U} | 4/3 | Flying

When $THIS enters the battlefield, untap all creatures you control.

Forecast ? Tap two untapped white and/or blue creatures you control, Reveal $THIS from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.) | Sky Hussar  ||E S||  Creature  Spirit | {1}{W} | 1/1 | Flying

Whenever $THIS attacks, you may tap target creature. | Niblis of the Urn  ||E S||  Creature  Insect | {3}{B} | 3/3 | $THIS can't block. | Scavenging Scarab  ||E S||  Legendary Creature  Elder Dragon | {4}{U}{B} | 3/5 | Flying, deathtouch

When $THIS enters the battlefield, gain control of target creature or planeswalker for as long as you control $THIS. | Dragonlord Silumgar  ||E S||  Creature  Bird | {1}{U} | 2/2 | Flying

At the beginning of your upkeep, sacrifice $THIS unless you say its flavor text. | Carnivorous Death-Parrot  ||E S||  Creature  Cat Soldier | {3}{W} | 2/3 | When $THIS enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. | Taj-Nar Swordsmith  ||E S||  Creature  Vampire | {3}{R} | 2/2 | Whenever $THIS deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on $THIS. | Havengul Vampire  ||E S||  Artifact Creature  Juggernaut | {7} | 5/5 | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

At the beginning of your upkeep, $THIS deals 3 damage to you unless you discard a card. If $THIS deals damage to you this way, tap it. | Mishra's War Machine  ||E S||  Planeswalker  Sarkhan | {3}{B}{R} | 0: Reveal the top card of your library and put it into your hand. $THIS deals damage to himself equal to that card's converted mana cost.

?2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield.

?4: Each Dragon creature you control deals damage equal to its power to target player. | Sarkhan the Mad  ||E S||  Sorcery | {2}{B/G}{B/G} | Destroy target land. You gain 2 life. | Drain the Well  ||E S||  Sorcery | {W} | Look at the top five cards of target player's library. You may then have that player shuffle that library. | Visions  ||E S||  Instant | {2}{W} | Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | Ghostway  ||E S||  Instant  Arcane | {4}{G} | Target creature gets +X/+X until end of turn, where X is the number of lands you control. | Strength of Cedars  ||E S||  Instant | {B} | Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) | Duh  ||E S||  Enchantment | {G} | When an opponent plays a nonbasic land, if $THIS is an enchantment, $THIS becomes a 3/3 Beast creature. | Hidden Herd  ||E S||  Instant | {3}{W/U} | Put target attacking or blocking creature on top of its owner's library.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | thertow  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated. | Spinal Graft  ||E S||  Artifact | {2} | {1}, {T}: $THIS deals 1 damage to target opponent. | Razortip Whip  ||E S||  Artifact Creature  Golem | {8} | 7/10 | When $THIS enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. | Sundering Titan  ||E S||  Artifact  Equipment | {1} | You may have $THIS enter the battlefield as a copy of any Equipment on the battlefield. | Masterwork of Ingenuity  ||E S||  Creature  Pegasus | {W} | 2/1 | Flying

$THIS can't attack or block alone. | Loyal Pegasus  ||E S||  Sorcery | {B}{G} | Return target card from your graveyard to your hand. Exile $THIS. | Treasured Find  ||E S||  Creature  Homarid Shaman | {2}{U}{U} | 2/1 | {U}: Tap target green creature. | Homarid Shaman  ||E S||  Creature  Elephant | {1}{G}{G} | 3/2 | $THIS has trample as long as you control a snow land. | Woolly Mammoths  ||E S||  Enchantment | {1}{W} | Prevent all noncombat damage that would be dealt to creatures you control. | Mark of Asylum  ||E S||  Creature  Bird Skeleton | {4}{B} | 3/2 | Flying

{B}, Sacrifice a creature: Regenerate $THIS. | Skeletal Kathari  ||E S||  Creature  Spirit Soldier | {4}{W} | 2/5 | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as $THIS is paired with another creature, both creatures have vigilance. | Spectral Gateguards  ||E S||  Creature  Zombie Ogre | {1}{U}{B}{R} | 4/3 | When you cycle $THIS or it dies, you may exile target card from a graveyard.

Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) | Grixis Sojourners  ||E S||  Instant | {1}{R} | Cast $THIS only during combat before blockers are declared.

Creatures can't be blocked this turn except by two or more creatures.

Draw a card at the beginning of the next turn's upkeep. | Gorilla War Cry  ||E S||  Enchantment | {2}{R} | During combat, players can't cast instant spells or activate abilities that aren't mana abilities. | Hand to Hand  ||E S||  Creature  Zombie | {2}{B} | 2/3 | When the names of three or more nonland permanents begin with the same letter, sacrifice $THIS. If you do, it deals 2 damage to each creature and each player. | Bloodletter  ||E S||  Creature  Barbarian Zombie | {B}{R} | 2/2 | Protection from white | Shivan Zombie  ||E S||  Creature  Imp | {3}{B} | 2/2 | Flying

{1}{R}: $THIS gains first strike until end of turn. | Volcano Imp  ||E S||  Creature  Spirit Knight | {W}{W} | 2/2 | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | Spectral Rider  ||E S||  Enchantment | {2}{W}{B} | Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. | Martyrs' Tomb  ||E S||  Creature  Orc Warrior | {1}{B}{B} | 3/3 | {1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power. | Blood-Chin Fanatic  ||E S||  Enchantment  Aura | {U} | Enchant creature

Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.) | Cloak of Invisibility  ||E S||  Creature  Human Soldier | {R}{W} | 2/1 | {T}: Target creature can't attack or block this turn. | Thundersong Trumpeter  ||E S||  Sorcery | {2}{B} | Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. | Pain's Reward  ||E S||  Instant | {2}{W} | Target player sacrifices an attacking creature.

Metalcraft ? That player sacrifices two attacking creatures instead if you control three or more artifacts. | Dispense Justice  ||E S||  Legendary Creature  Zombie Elemental | {B}{G} | 1/1 | Haste

Whenever $THIS deals combat damage to a player, put a +1/+1 counter on it.

Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. | Skullbriar, the Walking Grave  ||E S||  Creature  Human Knight | {1}{W} | 2/2 | {3}{G}: $THIS gets +3/+3 until end of turn. Activate this ability only once each turn. | Knight of the Skyward Eye  ||E S||  Creature  Avatar | {2}{U}{U} | */* | $THIS costs {1} more to play for each ten years you've been alive.

$THIS's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ?.

$THIS's color is the color of your eyes. | Avatar of Me  ||E S||  Land | As $THIS enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, $THIS enters the battlefield tapped.

{T}: Add {W} or {U} to your mana pool. | Wanderwine Hub  ||E S||  Creature  Kithkin Spellshaper | {3}{W} | 2/2 | {W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier onto the battlefield. It has "{W}, {T}: Tap target creature." | Goldmeadow Lookout  ||E S||  Creature  Centaur Druid Scout Archer | {1}{G} | 2/1 | Reach (This creature can block creatures with flying.)

Threshold ? $THIS gets +2/+2 as long as seven or more cards are in your graveyard. | Seton's Scout  ||E S||  Creature  Fish | {5}{U} | 4/4 | $THIS can't attack unless defending player controls an Island.

Whenever $THIS blocks or becomes blocked by a creature that has been dealt damage this turn, $THIS gets +2/+0 and gains trample until end of turn.

When you control no Islands, sacrifice $THIS. | Giant Shark  ||E S||  Instant | {1}{B}{G} | Destroy target artifact or creature. It can't be regenerated. | Putrefy  ||E S||  Creature  Octopus | {3}{U} | 3/3 | Giant Octopus  ||E S||  Creature  Illusion Wall | {2}{U} | 0/6 | Defender, flying | Hover Barrier  ||E S||  Artifact | {3} | At the beginning of each opponent's upkeep, $THIS deals X damage to that player, where X is the number of cards in his or her hand minus 4. | Iron Maiden  ||E S||  Instant | {B}{B} | Morbid ? When you cast $THIS, if a creature died this turn, you may copy $THIS and may choose a new target for the copy.

Destroy target nonblack creature. | Malicious Affliction  ||E S||  Legendary Artifact | {2} | If you would flip a coin, instead flip two coins and ignore one. | Krark's Thumb  ||E S||  Instant | {1}{R} | $THIS deals 1 damage to each creature without flying. | Seismic Shudder  ||E S||  Land  Forest Plains | ({T}: Add {G} or {W} to your mana pool.) | Savannah  ||E S||  Sorcery | {X}{3}{B}{B} | Search your library for up to X cards and put those cards into your hand. Then shuffle your library. | Diabolic Revelation  ||E S||  Instant | {U} | Unattach all Equipment from target creature. | Disarm  ||E S||  Creature  Eldrazi Drone | {4}{B} | 4/1 | When $THIS enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." | Dread Drone  ||E S||  Creature  Zombie | {3}{B} | 3/3 | Kicker?Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)

If $THIS was kicked, it enters the battlefield with two +1/+1 counters on it. | Phyrexian Scuta  ||E S||  Creature  Bird Soldier | {4}{W} | 2/2 | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)

Flying | Aven Warhawk  ||E S||  Creature  Human Warrior | {2}{R} | 2/2 | First strike

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | Splatter Thug  ||E S||  Enchantment  Aura | {U} | Enchant creature

Enchanted creature gets -3/-0. | Sensory Deprivation  ||E S||  Sorcery | {X}{U}{B} | Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0. | Mind Grind  ||E S||  Creature  Zombie Wizard | {2}{B} | 2/2 | Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.)

When $THIS enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands.

When $THIS enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land. | Nightscape Battlemage  ||E S||  Sorcery | {2}{U} | Draw a card for each tapped creature target opponent controls. | Borrowing 100,000 Arrows  ||E S||  Creature  Elemental Shaman | {2}{R} | 2/2 | Other Elemental creatures you control get +1/+1.

{1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. | Incandescent Soulstoke  ||E S||  Instant | {W} | Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. | Hallow  ||E S||  Artifact | {6} | Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

{T}: Draw a card. | Urza's Blueprints  ||E S||  Artifact Creature  Bird | {5} | 0/4 | Flying

$THIS enters the battlefield with four +1/+0 counters on it.

At end of combat, if $THIS attacked or blocked this combat, remove a +1/+0 counter from it.

{X}, {T}: Put up to X +1/+0 counters on $THIS. This ability can't cause the total number of +1/+0 counters on $THIS to be greater than four. Activate this ability only during your upkeep. | Clockwork Avian  ||E S||  Creature  Homarid | {2}{U} | 2/2 | $THIS enters the battlefield with a tide counter on it.

At the beginning of your upkeep, put a tide counter on $THIS.

As long as there is exactly one tide counter on $THIS, it gets -1/-1.

As long as there are exactly three tide counters on $THIS, it gets +1/+1.

Whenever there are four tide counters on $THIS, remove all tide counters from it. | Homarid  ||E S||  Creature  Human Monk | {1}{W} | 1/1 | $THIS can't be blocked by creatures with power 2 or greater. | Fleet-Footed Monk  ||E S||  Creature  Goblin Shaman | {2}{R} | 1/1 | Whenever $THIS becomes tapped, it deals 1 damage to target creature or player. | Goblin Medics  ||E S||  Land  Lair | When $THIS enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {U}, {B}, or {R} to your mana pool. | Crosis's Catacombs  ||E S||  Enchantment | {4}{U} | At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. | Precognition  ||E S||  Instant | {3}{U} | Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.

Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Mystical Teachings  ||E S||  Creature  Horse | {G} | 1/1 | Whenever $THIS becomes blocked, you gain 1 life. | Sacred Prey  ||E S||  Sorcery | {B}{B} | Target player draws two cards and loses 2 life. | Sign in Blood  ||E S||  Creature  Beast | {3}{R}{R} | 3/3 | At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost. | Galvanoth  ||E S||  Creature  Elephant Soldier | {3}{W} | 4/2 | Loxodon Convert  ||E S||  Creature  Human Artificer | {1}{R}{R} | 2/2 | {T}: You may tap or untap target artifact an opponent controls. | Hyperion Blacksmith  ||E S||  Sorcery | {1}{B}{B} | Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return $THIS to its owner's hand. | Pulse of the Dross  ||E S||  Creature  Elephant | {3}{G} | 3/3 | {1}{G}: Target creature blocks $THIS this turn if able. | Trumpeting Armodon  ||E S||  Creature  Insect | {4}{G} | 6/1 | Shroud (This creature can't be the target of spells or abilities.) | Deadly Insect  ||E S||  Instant | {B}{B} | Target creature gets -4/-4 until end of turn. | Grasp of Darkness  ||E S||  Creature  Unicorn | {3}{G} | 2/2 | All creatures able to block $THIS do so. | Prized Unicorn  ||E S||  Enchantment  Aura | {U}{U}{U} | Enchant land

At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life. | Erosion  ||E S||  Creature  Human Wizard | {U}{U} | 2/1 | Heroic ? Whenever you cast a spell that targets $THIS, exile the top three cards of target player's library.

{U}{U}, Sacrifice $THIS: Counter target spell with the same name as a card exiled with $THIS. | Mindreaver  ||E S||  Instant | {G} | Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. | Scent of Ivy  ||E S||  Creature  Elf Cleric Druid | {3}{G} | 2/2 | {3}{G}, {T}: You may tap or untap target artifact, creature, or land. | Elder Druid  ||E S||  Creature  Human Wizard | {3}{U} | 2/3 | {1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. | Descendant of Soramaro  ||E S||  Enchantment  Aura | {G} | Enchant creature

Enchanted creature gets +1/+1.

{4}{G}: Return $THIS from your graveyard to your hand. | Vineweft  ||E S||  Summon  Dragon | {6}{R}{R}{R} | 0/0 | When $THIS comes into play, put seven +1/+1 counters on it.

 {R}{R}{R}, Remove two +1/+1 counters: Put three +1/+1 counters on $THIS at end of turn. Play this ability as a sorcery. | Shichifukujin Dragon  ||E S||  Artifact | {2} | {T}: Target permanent becomes an artifact in addition to its other types until end of turn. | Liquimetal Coating  ||E S||  Creature  Insect | {3}{B}{R} | 4/4 | $THIS attacks each turn if able.

Cycling {B/R} ({B/R}, Discard this card: Draw a card.) | Monstrous Carabid  ||E S||  Creature  Elephant | {3}{W} | 3/3 | $THIS gets +1/+1 as long as you control a Forest.

{G}: $THIS gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | Prized Elephant  ||E S||  Instant | {2}{U} | Draw four cards. You skip your next turn. | Meditate  ||E S||  Creature  Leviathan | {X}{G}{U} | 0/0 | Flying

$THIS enters the battlefield with X +1/+1 counters on it. | Nimbus Swimmer  ||E S||  Sorcery | {W} | Return target artifact card from your graveyard to your hand. | Ritual of Restoration  ||E S||  Instant | {3}{U}{U} | Counter target spell.

Draw a card. | Contradict  ||E S||  Artifact | {3} | {T}: Add {G} or {W} to your mana pool.

{G}{W}, {T}, Sacrifice $THIS: Draw a card. | Selesnya Cluestone  ||E S||  Creature  Centaur Shaman | {1}{R}{G} | 3/4 | Whenever a player activates an ability that isn't a mana ability, $THIS deals 1 damage to that player. | Burning-Tree Shaman  ||E S||  Instant | {W} | Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Emerge Unscathed  ||E S||  Legendary Creature  Kirin Spirit | {5}{G}{G} | 4/4 | Flying

Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost. | Bounteous Kirin  ||E S||  Creature  Lizard Warrior | {3}{R} | 4/2 | Lizard Warrior  ||E S||  Creature  Beast | {4}{R} | 3/3 | Whenever $THIS deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.

Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Snapping Thragg  ||E S||  Creature  Spirit Avatar | {R/G}{R/G}{R/G}{R/G}{R/G} | 6/6 | Trample

Whenever $THIS deals 6 or more damage to an opponent, destroy target land that player controls. | Deus of Calamity  ||E S||  Creature  Kor Soldier | {1}{W} | 1/3 | Whenever $THIS becomes blocked, untap it. | Silkenfist Fighter  ||E S||  Creature  Ouphe | {1}{G/U}{G/U} | 1/3 | {2}{G/U}, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.) | Gilder Bairn  ||E S||  Creature  Human Soldier | {5}{W} | 3/5 | Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)

When you cycle $THIS, Soldier creatures get +1/+1 and gain first strike until end of turn. | Gempalm Avenger  ||E S||  Artifact | {3} | {T}: Add {U} or {B} to your mana pool.

{4}{U}{B}: $THIS becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn. | Silumgar Monument  ||E S||  Creature  Sliver | {4}{W} | 3/3 | All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) | Lymph Sliver  ||E S||  Artifact | {3} | At the beginning of your upkeep, put a pain counter on $THIS.

At the beginning of your end step, $THIS deals damage to you equal to the number of pain counters on it.

{1}, {T}, Remove all pain counters from $THIS: $THIS deals damage to target creature equal to the number of pain counters removed this way. | Torture Chamber  ||E S||  Creature  Angel | {4}{W}{W}{W} | 5/6 | You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}.

Flying

Whenever an opponent casts a spell, counter it unless that player pays {1}. | Chancellor of the Annex  ||E S||  Sorcery | {2}{G}{G} | Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) | Fertile Imagination  ||E S||  Creature  Human | {2}{W} | 1/1 | At the beginning of your upkeep, sacrifice $THIS unless you pay {1}{W}.

Creatures can't attack. | Peacekeeper  ||E S||  Artifact | {5} | Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice $THIS. | Eldrazi Monument  ||E S||  Creature  Avatar | {4}{U}{U} | 6/6 | Flying

{5}{U}{U}: Draw a card for each color among permanents you control.

{5}{U}{U}, Exile $THIS from your graveyard: Draw a card for each color among permanents you control. | Soul of Ravnica  ||E S||  Instant | {1}{W}{W} | Regenerate target creature. You gain control of that creature if it regenerates this way. | Debt of Loyalty  ||E S||  Creature  Human Soldier | {1}{W} | 2/1 | $THIS gets +1/+1 as long as you control an Island.

{3}{U}: Tap target creature. | Dauntless River Marshal  ||E S||  Creature  Human Wizard | {1}{U} | 1/3 | When $THIS enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Omenspeaker  ||E S||  Creature  Fox Wizard | {3}{W} | 2/3 | At the beginning of the end step, if $THIS is enchanted by two or more Auras, flip it. | Kitsune Mystic  ||E S||  Creature  Viashino Scout | {1}{R} | 2/1 | Haste (This creature can attack and {T} as soon as it comes under your control.)

At the beginning of the end step, return $THIS to its owner's hand. (Return it only if it's on the battlefield.) | Viashino Sandscout  ||E S||  Sorcery | {1}{B}{B} | As an additional cost to cast $THIS, exile X creature cards from your graveyard.

$THIS deals X damage to target player. | Haunting Misery  ||E S||  Instant | {U} | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. | Clockspinning  ||E S||  Sorcery | {5}{R}{R} | $THIS deals 4 damage to target creature.

Threshold ? If seven or more cards are in your graveyard, instead $THIS deals 4 damage to that creature and 4 damage to that creature's controller. | Kamahl's Sledge  ||E S||  Sorcery | {1}{B} | Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. | Strongarm Tactics  ||E S||  Creature  Elemental Shaman | {1}{B/R}{B/R} | 2/2 | Sacrifice $THIS: Destroy target nonbasic land. | Fulminator Mage  ||E S||  Creature  Human Wizard | {2}{U} | 1/1 | When $THIS enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. | Spawnbroker  ||E S||  Creature  Human Monk Cleric | {2}{W} | 2/2 | When $THIS enters the battlefield, return target enchantment card from your graveyard to your hand. | Monk Idealist  ||E S||  Artifact Creature  Construct | {3} | 2/2 | Metalcraft ? $THIS has flying as long as you control three or more artifacts. | Snapsail Glider  ||E S||  Sorcery | {3}{W}{U} | Domain ? Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control. | Ordered Migration  ||E S||  Creature  Elemental Incarnation | {3}{B}{B}{B} | 6/6 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a creature deals damage to you, destroy it.

When $THIS is put into a graveyard from anywhere, shuffle it into its owner's library. | Dread  ||E S||  Tribal Instant  Shapeshifter | {W} | Changeling (This card is every creature type at all times.)

Creatures target player controls get +0/+1 and gain all creature types until end of turn. | Shields of Velis Vel  ||E S||  Creature  Human Soldier | {2}{W} | 1/1 | At the beginning of your upkeep, sacrifice $THIS unless you pay {W}{W}.

{W}: The next time a source of your choice would deal damage to you this turn, prevent that damage. | Haazda Shield Mate  ||E S||  Creature  Human Wizard | {2}{U} | 0/1 | When $THIS enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.

{T}, Return $THIS to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield. | Ovinomancer  ||E S||  Vanguard | Each creature you control gets +1/+1 for each of its colors. | Reaper King Avatar  ||E S||  Creature  Human Ninja | {2}{U} | 1/1 | Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever $THIS deals combat damage to a player, you may return target creature that player controls to its owner's hand. | Mistblade Shinobi  ||E S||  Legendary Creature  Human Warrior | {2}{G} | 4/2 | Trample

At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than $THIS's power until end of turn, untap that creature, and it gains haste until end of turn. | Yasova Dragonclaw  ||E S||  Land | $THIS doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from $THIS.

{T}: Add {B} or {R} to your mana pool. Put a depletion counter on $THIS. | Lava Tubes  ||E S||  Instant | {3}{U}{U} | Counter target spell.

Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) | Traumatic Visions  ||E S||  Legendary Creature  Human Artificer | {3}{U} | 2/2 | {T}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library. | Arcum Dagsson  ||E S||  Artifact | {4} | {T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.) | Charmed Pendant  ||E S||  Instant | {2}{U} | Untap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep. | Infuse  ||E S||  Artifact | {4} | Untap all artifacts you control during each other player's untap step. | Unwinding Clock  ||E S||  Enchantment  Aura | {3}{U}{U} | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

You control enchanted creature. | Persuasion  ||E S||  Artifact | {3} | Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

{T}: You gain 2 life. | Rejuvenation Chamber  ||E S||  Enchantment  Aura | {R} | Enchant Mountain

{2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return $THIS from your graveyard to your hand. | Genju of the Spires  ||E S||  Legendary Creature  Troll Shaman | {2}{G}{G} | 4/4 | $THIS can't be countered.

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

{1}{G}: Regenerate Thrun. | Thrun, the Last Troll  ||E S||  Instant | {3}{B}{B} | Destroy target creature. It can't be regenerated. | Flesh to Dust  ||E S||  Creature  Human Barbarian | {4}{R} | 3/2 | Discard a card at random: $THIS gets +1/+0 and gains first strike until end of turn. | Pardic Lancer  ||E S||  Instant | {B} | Exile target card from a graveyard.

Cycling {B} ({B}, Discard this card: Draw a card.) | Fade from Memory  ||E S||  Creature  Spider | {5}{G}{G} | 5/6 | Reach (This creature can block creatures with flying.)

Cycling {2} ({2}, Discard this card: Draw a card.) | Jungle Weaver  ||E S||  Enchantment | {3}{U} | At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost. | Puca's Mischief  ||E S||  Sorcery | {3}{U} | Target creature can't be blocked this turn.

Draw a card. | Touch of Invisibility  ||E S||  Instant  Trap | {3}{R} | If an opponent cast a blue spell this turn, you may pay {R} rather than pay $THIS's mana cost.

Change the target of target spell with a single target. | Ricochet Trap  ||E S||  Creature  Thrull | {1}{B}{B} | 2/2 | Whenever $THIS attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. | Mindstab Thrull  ||E S||  Creature  Ooze | {2}{R}{G} | 1/1 | At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on $THIS equal to that permanent's converted mana cost.

{R}{G}, Eat some food: Regenerate $THIS. | Yule Ooze  ||E S||  Creature  Merfolk Wizard | {1}{W} | 1/1 | Whenever a Merfolk you control becomes tapped, you may gain 1 life. | Judge of Currents  ||E S||  Creature  Elf Cleric | {2}{W} | 1/2 | {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead. | Elvish Healer  ||E S||  Creature  Goblin | {1}{R} | 3/3 | $THIS gets -1/-1 for each other creature on the battlefield. | Mogg Squad  ||E S||  Creature  Zombie | {2}{B} | 2/2 | $THIS can't block unless you control a Vampire. | Mindless Null  ||E S||  Creature  Wolf | {1}{G} | 2/2 | {2}{G}: $THIS gets +2/+2 until end of turn. Activate this ability only once each turn. | Darkthicket Wolf  ||E S||  Enchantment | {1}{W} | {W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Cycling {2} ({2}, Discard this card: Draw a card.) | Rune of Protection: Artifacts  ||E S||  Creature  Satyr | {1}{R} | 2/1 | {R}, Sacrifice $THIS: Destroy target artifact. | Reckless Reveler  ||E S||  Creature  Bird Soldier | {2}{U} | 2/1 | Flying

Discard a card: Return $THIS to its owner's hand. | Skywing Aven  ||E S||  Instant | {2}{W} | $THIS deals 5 damage to target attacking or blocking creature. | Sandblast  ||E S||  Instant | {3}{G} | Regenerate target creature. You gain life equal to that creature's toughness. | Heal the Scars  ||E S||  Creature  Dragon | {4}{R}{R} | 5/4 | Flying

{1}{R}: $THIS deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if $THIS is attacking. | Forgestoker Dragon  ||E S||  Enchantment | {1}{U} | At the beginning of your upkeep, you may put a verse counter on $THIS.

Sacrifice $THIS: Counter target spell unless its controller pays {X}, where X is the number of verse counters on $THIS. | Lilting Refrain  ||E S||  Enchantment | {1}{W} | At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. | Serenity  ||E S||  Enchantment | {1}{W}{W} | As $THIS enters the battlefield, name a nonland card.

The named card can't be cast. | Nevermore  ||E S||  Creature  Elf Archer | {3}{G}{W} | 2/5 | Reach (This creature can block creatures with flying.)

$THIS can block an additional creature. | Selesnya Sagittars  ||E S||  Legendary Creature  Human Wizard | {5}{B}{B} | 4/4 | Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types.

{1}{B}: Regenerate target Zombie. | Lim-Dl the Necromancer  ||E S||  Sorcery | {X}{B}{B} | Put X -1/-1 counters on each creature. Shuffle $THIS into its owner's library. | Black Sun's Zenith  ||E S||  Enchantment  Aura | {2}{G} | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 for each Forest you control. | Blanchwood Armor  ||E S||  Creature  Illusion | {4}{U}{U} | 3/4 | Flying

Shroud (This creature can't be the target of spells or abilities.) | Zephid  ||E S||  Artifact | {1} | $THIS enters the battlefield with three charge counters on it.

{T}, Remove a charge counter from $THIS: Target player puts the top two cards of his or her library into his or her graveyard. | Shriekhorn  ||E S||  Enchantment | {5}{G} | At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness. | Feed the Pack  ||E S||  Sorcery | {2}{U} | Return target exiled card with flashback you own to your hand. | Runic Repetition  ||E S||  Artifact | {4} | {2}, {T}, Discard your hand: Counter target noncreature spell. | Null Brooch  ||E S||  Instant | {1}{R} | $THIS can't be countered by spells or abilities.

$THIS deals 5 damage to target white or blue creature. The damage can't be prevented. | Combust  ||E S||  Creature  Snake Skeleton | {1}{B} | 2/1 | Skeletal Snake  ||E S||  Enchantment | {2}{R} | {X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature he or she controls. | War Cadence  ||E S||  Creature  Soltari Cleric | {W}{W} | 2/1 | Protection from red

Shadow (This creature can block or be blocked by only creatures with shadow.) | Soltari Priest  ||E S||  Creature  Boar | {1}{G} | 2/1 | Trample | Pygmy Razorback  ||E S||  Enchantment  Aura | {3}{R} | Enchant creature

Enchanted creature has "{T}: Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step." | Elemental Mastery  ||E S||  Enchantment  Aura | {B} | Enchant creature

When $THIS enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature. | Paralyze  ||E S||  Land | {T}: Add {1} to your mana pool.

{T}: Add {G} or {W} to your mana pool. $THIS doesn't untap during your next untap step. | Tranquil Garden  ||E S||  Instant | {2}{U} | Counter target spell unless its controller pays {3}.

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)

When you cycle $THIS, you may counter target spell unless its controller pays {1}. | Complicate  ||E S||  Creature  Ouphe Rogue | {2}{G} | 2/2 | {G}, Sacrifice $THIS: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.) | Ouphe Vandals  ||E S||  Legendary Creature  Spirit | {2}{U}{U} | 4/4 | Flying

At the beginning of your upkeep, sacrifice $THIS unless you remove a counter from a permanent you control. | Chisei, Heart of Oceans  ||E S||  Creature  Minion | {2}{B} | 2/2 | {2}{U}{U}: Exchange control of $THIS and target creature. (This effect lasts indefinitely.) | Phyrexian Infiltrator  ||E S||  Creature  Angel | {3}{W} | 2/2 | Flying, protection from white | Voice of Truth  ||E S||  Creature  Boar | {3}{R} | 3/2 | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | Bladetusk Boar  ||E S||  Enchantment | {2}{U}{U} | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Green creatures have "Cumulative upkeep {1}." | Breath of Dreams  ||E S||  Enchantment | {3}{B}{B} | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. | Subversion  ||E S||  Legendary Enchantment Creature  God | {1}{B}{G} | 5/5 | Indestructible

As long as your devotion to black and green is less than seven, Pharika isn't a creature.

{B}{G}: Exile target creature card from a graveyard. Its owner puts a 1/1 black and green Snake enchantment creature token with deathtouch onto the battlefield. | Pharika, God of Affliction  ||E S||  Creature  Human Rogue | {U} | 1/1 | {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. | Nephalia Smuggler  ||E S||  Creature  Kor Soldier | {W} | 1/1 | As long as $THIS is equipped, it gets +1/+1 and has flying. | Kitesail Apprentice  ||E S||  Creature  Zombie Rat | {1}{B} | 1/1 | When $THIS enters the battlefield, each player discards a card.

Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Rotting Rats  ||E S||  Enchantment Creature  Nymph | {3}{B} | 2/2 | Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Intimidate

Enchanted creature gets +2/+2 and has intimidate. | Cavern Lampad  ||E S||  Enchantment | {2}{B}{B} | Whenever a permanent other than $THIS is put into a graveyard from the battlefield, $THIS deals 1 damage to each creature and each player.

When no creatures are on the battlefield, sacrifice $THIS. | Last Laugh  ||E S||  Instant  Arcane | {3}{R} | $THIS deals 4 damage to target creature.

Splice onto Arcane?Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Torrent of Stone  ||E S||  Enchantment | {3}{G} | All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. | Life and Limb  ||E S||  Creature  Frog Beast | {2}{G} | 3/3 | Protection from black

At the beginning of your upkeep, sacrifice $THIS unless you put a card from your graveyard on the bottom of your library. | Anurid Scavenger  ||E S||  Creature  Merfolk Soldier | {2}{U} | 2/2 | Heroic ? Whenever you cast a spell that targets $THIS, draw a card. | Triton Fortune Hunter  ||E S||  Land Creature  Forest Dryad | 1/1 | ($THIS isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") | Dryad Arbor  ||E S||  Creature  Horror | {1}{B} | 1/1 | Flying

At the beginning of your upkeep, put the top card of your library into your graveyard.

Threshold ? As long as seven or more cards are in your graveyard, $THIS gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard." | Bloodcurdler  ||E S||  Creature  Human Monk | {3}{U} | 3/3 | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, target creature gains flying until end of turn. | Mistfire Adept  ||E S||  Artifact | {1} | Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. | Iron Star  ||E S||  Sorcery | {U}{U}{U}{U} | Sneak into your parents' closet to get a deck. Your new brother is joining the game. | Fraternal Exaltation  ||E S||  Legendary Creature  Human Spellshaper | {3}{R}{R} | 3/3 | {X}{R}, {T}, Discard two cards: $THIS deals X damage to target creature or player. | Latulla, Keldon Overseer  ||E S||  Sorcery | {1}{R}{R} | Any player may have $THIS deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated. | Breaking Point  ||E S||  Instant | {4}{W} | Creatures you control get +1/+2 until end of turn. Untap those creatures.

Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) | Gleam of Resistance  ||E S||  Instant | {3}{B} | Target player loses 1 life for each tapped artifact he or she controls. | Burden of Greed  ||E S||  Creature  Cat Spirit | {2}{G} | 1/0 | $THIS enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to $THIS, prevent that damage. Remove a +1/+1 counter from $THIS. | Phantom Tiger  ||E S||  Scheme | When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she discards four cards. If the player chooses others, each of your other opponents discards two cards. | Surrender Your Thoughts  ||E S||  Creature  Human Soldier Archer | {W}{W} | 2/2 | First strike; reach (This creature can block creatures with flying.) | Longbow Archer  ||E S||  Creature  Bird | {5}{W}{W} | 5/7 | Flying

Attacking creatures you control have lifelink. | Windbrisk Raptor  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {1} to your mana pool.

{T}: Add {B} or {G} to your mana pool. $THIS deals 1 damage to you. | Pine Barrens  ||E S||  Conspiracy | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy. | Double Stroke  ||E S||  Instant | {B} | Destroy target black creature. | Dark Betrayal  ||E S||  Creature  Elf Shaman | {1}{B} | 1/1 | {2}{B}, Exile an Elf card from your graveyard: $THIS gets +3/+3 until end of turn. | Scarred Vinebreeder  ||E S||  Sorcery | {2}{R} | Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent." | Heat Shimmer  ||E S||  Creature  Human Rogue | {1}{R} | 2/1 | {T}: Draw two cards. Target opponent gains control of $THIS. Activate this ability only during your turn. | Humble Defector  ||E S||  Creature  Demon | {4}{B}{B} | 5/5 | Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.

Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Extractor Demon  ||E S||  Legendary Creature  Spirit | {6}{G}{G}{G} | 8/8 | $THIS enters the battlefield with a divinity counter on it if you cast it from your hand.

$THIS has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from $THIS: Put any number of creature cards from your hand onto the battlefield. | Myojin of Life's Web  ||E S||  Creature  Snake Shaman | {G} | 1/1 | {G}: Add one mana of any color to your mana pool. | Orochi Leafcaller  ||E S||  Creature  Merfolk Rogue | {1}{U} | 1/1 | Whenever $THIS deals combat damage to a player, that player discards a card.

Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Riptide Pilferer  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

When $THIS enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has "{6}: Untap this creature." | Singing Bell Strike  ||E S||  Instant | {X}{G} | $THIS deals X damage to each creature with flying. | Windstorm  ||E S||  Enchantment | {2}{W}{W} | Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand. | Enduring Renewal  ||E S||  Creature  Human Wizard | {2}{U} | 2/2 | If you would draw a card while your library has no cards in it, you win the game instead. | Laboratory Maniac  ||E S||  Creature  Wurm | {4}{B} | 4/3 | {B}: Target green creature blocking $THIS gets -1/-1 until end of turn. | Barbed-Back Wurm  ||E S||  Artifact | {6} | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

As $THIS enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +2/+2. | Obelisk of Urd  ||E S||  Sorcery | {3}{U} | Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Foresee  ||E S||  Creature  Human Cleric | {2}{W} | 2/2 | {W}, {T}: Exile target Skeleton, Vampire, or Zombie. | Undead Slayer  ||E S||  Creature  Spirit | {3}{U}{U} | 3/3 | Flying

Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature. | Teller of Tales  ||E S||  Creature  Camel Beast | {4}{W} | 1/5 | Whenever $THIS is dealt damage, you gain 1 life. | Dromad Purebred  ||E S||  Eaturecray  Igpay | {5}{W} | 3/3 | Oubleday ikestray

Eneverwhay $THIS's ontrollercay eaksspay ay onnay-Igpay-Atinlay ordway, acrificesay $THIS. | Atinlay Igpay  ||E S||  Sorcery | {2}{U} | Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. | Uncovered Clues  ||E S||  Creature  Skeleton Warrior | {4}{B}{B} | 4/4 | {3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

{5}{B}{B}: Put $THIS on top of your library from your graveyard. | Champion of Stray Souls  ||E S||  Legendary Creature  Human Cleric | {1}{B}{R} | 3/1 | {2}, Sacrifice a creature: $THIS deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black. | Lyzolda, the Blood Witch  ||E S||  Sorcery | {5}{G} | Draw a card for each creature card in your graveyard. | Grim Flowering  ||E S||  Creature  Wall | {G} | 0/3 | Defender (This creature can't attack.) | Wall of Wood  ||E S||  Creature  Vedalken Wizard | {U}{U} | 1/2 | {U}, {T}: Return target permanent you control to its owner's hand. | Vedalken Mastermind  ||E S||  Creature  Kor Spirit | {4}{W} | 4/5 | Defender, flying | Soulbound Guardians  ||E S||  Creature  Incarnation | {3}{B} | 2/2 | Swampwalk

As long as $THIS is in your graveyard and you control a Swamp, creatures you control have swampwalk. | Filth  ||E S||  Creature  Zombie Wurm | {6}{B} | 5/5 | Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | Terrus Wurm  ||E S||  Creature  Fox Samurai | {2}{W} | 2/2 | First strike

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) | Kitsune Blademaster  ||E S||  Instant | {2}{U} | Return target permanent to its owner's hand.

Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.)

When you cycle $THIS, return two target permanents to their owners' hands. | Resounding Wave  ||E S||  Enchantment | {2}{W}{W} | Whenever a creature deals damage to you, put a gold counter on it.

Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)

When $THIS leaves the battlefield, remove all gold counters from all creatures. | Aurification  ||E S||  Creature  Human Monk | {G} | 1/1 | Forestwalk | Jukai Messenger  ||E S||  Sorcery | {5}{R}{R}{R} | Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library. | Warp World  ||E S||  Creature  Human Wizard | {2}{U}{U}{U} | 2/3 | Play with the top card of your library revealed.

You may play the top card of your library. | Magus of the Future  ||E S||  Creature  Human Spellshaper Warrior | {1}{R} | 1/1 | {R}, {T}, Discard a card: Target creature can't block this turn. | Bola Warrior  ||E S||  Sorcery | {2}{G}{G} | Draw three cards. | Harmonize  ||E S||  Enchantment | {G} | Sacrifice $THIS: Target creature gets +3/+3 until end of turn. | Seal of Strength  ||E S||  Legendary Creature  Human Gamer | {2}{U}{U} | 1/1 | {4}: Search your library for a card and put that card into your hand. Then shuffle your library. | Johnny, Combo Player  ||E S||  Enchantment | {2}{U} | When an opponent casts a spell, if $THIS is an enchantment, $THIS becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island.

Cycling {2} ({2}, Discard this card: Draw a card.) | Veiled Serpent  ||E S||  Enchantment | {1}{W}{W} | Creatures you control get +1/+1. | Glorious Anthem  ||E S||  Legendary Creature  Spirit | {1}{R}{R} | 5/2 | Remove a ki counter from $THIS: Gain control of target creature until end of turn. | Azamuki, Treachery Incarnate  ||E S||  Sorcery | {5}{W}{W} | Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield. | Deploy to the Front  ||E S||  Enchantment | {2}{U} | {U}: Tap target creature unless its controller pays {1}. | Rhystic Deluge  ||E S||  Enchantment  Aura | {B} | Enchant creature

Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types. | Ghoulflesh  ||E S||  Creature  Human Soldier | {1}{G} | 2/1 | Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When $THIS is turned face up, put a +1/+1 counter on another target creature you control. | Guardian Shield-Bearer  ||E S||  Planeswalker  Chandra | {3}{R}{R} | +1: $THIS deals 1 damage to target player.

?X: $THIS deals X damage to target creature.

?8: $THIS deals 10 damage to target player and each creature he or she controls. | Chandra Nalaar  ||E S||  Enchantment | {1}{U}{U} | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

{1}: Target creature gains flying until end of turn. | Arnjlot's Ascent  ||E S||  Legendary Creature  Spirit | {5}{G}{G}{G} | 0/0 | $THIS enters the battlefield with eight +1/+1 counters on it.

If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield.

Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. | Sekki, Seasons' Guide  ||E S||  Instant | {3}{U}{R} | Draw four cards, then discard two cards. | Thoughtflare  ||E S||  Enchantment | {1}{G} | Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn. | Trail of Mystery  ||E S||  Instant | {2}{R}{R} | $THIS deals 4 damage to target creature and each other creature with the same name as that creature. | Homing Lightning  ||E S||  Creature  Minotaur Spirit | {1}{R} | 1/1 | {T}: Another target Minotaur creature gets +1/+1 until end of turn. | Anaba Ancestor  ||E S||  Legendary Creature  Demon | {2}{B}{B}{R}{R} | 7/6 | Flying, trample

Whenever $THIS attacks, sacrifice half the non-Demon permanents you control, rounded up.

Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up. | Rakdos the Defiler  ||E S||  Instant | {U}{R} | Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy. | Odds  ||E S||  Creature  Beast | {U}{U} | 1/4 | Plated Seastrider  ||E S||  Creature  Zombie | {5}{B} | 4/4 | When $THIS dies, put two 2/2 black Zombie creature tokens onto the battlefield. | Maalfeld Twins  ||E S||  Sorcery | {3}{U}{B} | Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control. | Extract from Darkness  ||E S||  Creature  Ooze | {4}{G} | 3/3 | {G}, Sacrifice another creature: Put a +1/+1 counter on $THIS. | Gobbling Ooze  ||E S||  Creature  Kithkin Wizard | {4}{W} | 2/3 | Flying

{1}{W}, Sacrifice $THIS: Destroy target enchantment.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Kithkin Spellduster  ||E S||  Creature  Zombie | {1}{B} | 2/2 | Walking Corpse  ||E S||  Enchantment  Aura | {G} | Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. | Forced Adaptation  ||E S||  Enchantment | {2}{R} | {3}{R}: Target opponent reveals a card at random from his or her hand. $THIS deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery. | Planeswalker's Fury  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {W} or {U} to your mana pool.

{3}{W}{U}: Until end of turn, $THIS becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. | Celestial Colonnade  ||E S||  Sorcery | {6}{W}{W} | Redistribute any number of players' life totals. (Each of those players gets one life total back.) | Reverse the Sands  ||E S||  Creature  Elf Scout | {G} | 1/1 | Whenever $THIS attacks, untap each other creature you control. | Copperhorn Scout  ||E S||  Instant | {3}{U} | Any number of target opponents each discards his or her hand, then draws seven cards.

Draw a card. | Wheel and Deal  ||E S||  Sorcery | {G} | Put a 1/1 green Squirrel creature token onto the battlefield.

Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Chatter of the Squirrel  ||E S||  Creature  Lizard | {4}{R} | 6/3 | When $THIS enters the battlefield, it deals 3 damage to target creature you control. | Whiptail Moloch  ||E S||  Enchantment | {2}{W} | Whenever an opponent casts a multicolored spell, you gain 4 life. | Rewards of Diversity  ||E S||  Creature  Vampire | {2}{B} | 3/1 | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Markov Patrician  ||E S||  Creature  Wurm | {2}{G}{U} | 1/1 | Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your upkeep, $THIS phases out unless you pay {2}{G}{U}.

When $THIS phases in, put a +1/+1 counter on it. | Warping Wurm  ||E S||  Creature  Beast | {4}{G}{G} | 3/6 | Reach (This creature can block creatures with flying.) | Needleshot Gourna  ||E S||  Creature  Human Wizard | {3}{B} | 4/3 | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. | Magus of the Abyss  ||E S||  Creature  Human | {W} | 1/1 | {T}, Sacrifice $THIS: Return target enchantment card from your graveyard to your hand. | Tragic Poet  ||E S||  Creature  Elf Wizard | {G/W}{G/W} | 2/2 | {3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.

{3}{W}: Creatures you control get +1/+1 until end of turn. | Selesnya Guildmage  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {R}, {W}, or {B} to your mana pool. | Nomad Outpost  ||E S||  Creature  Vedalken Wizard | {W/U}{W/U} | 2/2 | {2}{W}: Tap target creature.

{2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) | Azorius Guildmage  ||E S||  Sorcery | {3}{U}{U} | Target player takes an extra turn after this one. | Time Warp  ||E S||  Enchantment | {3}{U}{U} | {3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand. | Dispersing Orb  ||E S||  Creature  Cat | {2}{W} | 2/2 | Prevent all damage that would be dealt to $THIS.

{3}: Until end of turn, $THIS loses "Prevent all damage that would be dealt to $THIS." Any player may activate this ability. | Glittering Lion  ||E S||  Creature  Human Warrior Ally | {1}{B} | 1/1 | $THIS can't block.

Whenever $THIS or another Ally enters the battlefield under your control, you may put a +1/+1 counter on $THIS. | Bojuka Brigand  ||E S||  Creature  Vedalken Rogue | {G}{U} | 1/1 | Whenever $THIS deals damage to an opponent, you may draw a card. | Vedalken Heretic  ||E S||  Sorcery | {4}{W} | Each creature deals damage to itself equal to its power. | Wave of Reckoning  ||E S||  Sorcery | {1}{U} | Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | Hands of Binding  ||E S||  Sorcery | {3}{B} | You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) | Hoarder's Greed  ||E S||  Creature  Human Shaman | {R/G}{R/G} | 2/2 | When $THIS enters the battlefield, add {R}{G} to your mana pool. | Burning-Tree Emissary  ||E S||  Instant | {G} | Prevent all combat damage that would be dealt this turn. | Fog  ||E S||  Creature  Zombie Wizard | {3}{U}{B} | 4/4 | {1}: You may cast target creature card in a graveyard this turn. When you cast that card this turn, $THIS gains all activated abilities of that card until end of turn. | Havengul Lich  ||E S||  Creature  Human Soldier | {2}{W} | 0/4 | Defender (This creature can't attack.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | Guardians of Akrasa  ||E S||  Enchantment | {4}{W}{W} | Imprint ? When $THIS enters the battlefield, exile target nonland permanent.

Players can't cast spells with the same name as the exiled card. | Exclusion Ritual  ||E S||  Artifact  Equipment | {3} | Equipped creature gets +2/+2.

As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip {1} | Champion's Helm  ||E S||  Enchantment | {3}{R}{R} | All creatures have haste.

Players play with the top card of their libraries revealed.

Noninstant, nonsorcery cards on top of a library are in play under their owner's control in addition to being in that library. | Yet Another ther Vortex  ||E S||  Creature  Human Wizard | {1}{U}{U} | 2/3 | Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/4

{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.

LEVEL 4+

2/5

{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies. | Echo Mage  ||E S||  Artifact | {2} | Face-down creature spells you cast cost {1} less to cast. | Dream Chisel  ||E S||  Plane  Dominaria | At the beginning of your end step, if you have no cards in hand, draw seven cards.

Whenever you roll {C}, discard your hand. | Academy at Tolaria West  ||E S||  Creature  Vampire | {2}{B} | 2/1 | Sacrifice a creature: $THIS gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on $THIS. | Falkenrath Torturer  ||E S||  Creature  Human Spellshaper | {W} | 1/1 | {W}, {T}, Discard a card: Target creature can't attack this turn. | Netter en-Dal  ||E S||  Creature  Beast | {4}{R}{W} | 5/5 | Vigilance, haste | Bull Cerodon  ||E S||  Creature  Merfolk Rogue Warrior | {2}{U/B} | 2/1 | Whenever you cast a blue spell, $THIS gets +1/+1 until end of turn.

Whenever you cast a black spell, $THIS gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) | Gravelgill Duo  ||E S||  Enchantment | {2}{U}{U} | If $THIS is in your opening hand, you may begin the game with it on the battlefield.

You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.) | Leyline of Anticipation  ||E S||  Creature  Bird Soldier | {2}{U}{U} | 3/2 | Flying

$THIS can block only creatures with flying.

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Ascending Aven  ||E S||  Enchantment | {2}{W}{W} | At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. | Concerted Effort  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {W} to your mana pool. | New Benalia  ||E S||  Sorcery  Arcane | {2}{G} | Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | Kodama's Reach  ||E S||  Enchantment  Aura | {B}{B} | Enchant creature

Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. | Spirit Shackle  ||E S||  Enchantment  Aura | {U/R} | Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste. | Clout of the Dominus  ||E S||  Creature  Squid Horror | {2}{U} | 1/1 | Whenever you draw a card, put a +1/+1 counter on $THIS.

When $THIS dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on $THIS. (They can't be blocked as long as defending player controls an Island.) | Chasm Skulker  ||E S||  Legendary Artifact | {2} | {T}: Target legendary creature gets +2/+2 until end of turn. | Sword of the Chosen  ||E S||  Sorcery | {2}{B} | Nonblack creatures get -1/-1 until end of turn. | Festergloom  ||E S||  Creature  Spirit Soldier | {1}{W}{U} | 2/2 | Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) | Drogskol Captain  ||E S||  Instant | {G}{W} | Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn. | Seeds of Strength  ||E S||  Creature  Elf Shaman Ally | {2}{G} | 1/1 | {T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land. | Vastwood Animist  ||E S||  Creature  Skeleton | {1}{B} | 1/1 | {B}: Regenerate $THIS. | Unworthy Dead  ||E S||  Creature  Human Soldier | {2}{W}{W} | 2/4 | Flying, lifelink

Heroic ? Whenever you cast a spell that targets $THIS, put a +1/+1 counter on $THIS. | Dawnbringer Charioteers  ||E S||  Planeswalker  Tibalt | {R}{R} | +1: Draw a card, then discard a card at random.

?4: $THIS deals damage equal to the number of cards in target player's hand to that player.

?6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. | Tibalt, the Fiend-Blooded  ||E S||  Artifact  Equipment | {1} | Equipped creature gets +0/+6.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | Slagwurm Armor  ||E S||  Sorcery | {U}{B} | Target player puts the top ten cards of his or her library into his or her graveyard. | Glimpse the Unthinkable  ||E S||  Artifact | {4} | {4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. | Crooked Scales  ||E S||  Instant | {1}{U} | You may exile a blue card from your hand rather than pay $THIS's mana cost.

Return target creature to its owner's hand. | Snapback  ||E S||  Creature  Insect | {U}{B} | 2/1 | Forestwalk, protection from green | Woodlot Crawler  ||E S||  Creature  Goblin Scout | {1}{R} | 2/1 | When $THIS enters the battlefield, target creature can't block this turn. | Goblin Shortcutter  ||E S||  Legendary Creature  Human | {1}{W}{W} | 2/2 | Bird creatures get +1/+1.

{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Soraya the Falconer  ||E S||  Instant | {4}{W} | Exile target attacking creature.

Draw a card. | Second Thoughts  ||E S||  Artifact | {2} | As $THIS enters the battlefield, choose a creature type.

Each creature card in your graveyard has the chosen creature type in addition to its other types. | Ashes of the Fallen  ||E S||  Creature  Giant Warrior | {4}{R}{R} | 4/5 | When $THIS enters the battlefield, it deals 1 damage to target creature or player. | Akoum Boulderfoot  ||E S||  Creature  Wall | {3}{W} | 0/5 | Defender (This creature can't attack.)

{W}: $THIS gets +0/+1 until end of turn. | Wall of Faith  ||E S||  Creature  Spirit | {3}{G} | 3/2 | {1}: Look at the top card of your library.

{2}: Reveal the top card of your library. If it's a land card, $THIS gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. | Feral Deceiver  ||E S||  Sorcery | {2}{U}{B} | Each player draws two cards, then discards three cards, then loses 4 life. | Urza's Guilt  ||E S||  Creature  Zombie Drake | {2}{U} | 2/3 | Flying

$THIS can block only creatures with flying. | Scrapskin Drake  ||E S||  Creature  Human Warrior | {1}{R} | 2/1 | Raid ? $THIS enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

$THIS can't be blocked by creatures with power 1 or less. | War-Name Aspirant  ||E S||  Creature  Spike Soldier | {2}{G}{G} | 0/0 | $THIS enters the battlefield with three +1/+1 counters on it.

{2}, Remove a +1/+1 counter from $THIS: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from $THIS: $THIS gets +2/+2 until end of turn. | Spike Soldier  ||E S||  Sorcery | {1}{R} | Choose one ?

? $THIS deals 1 damage to each creature without flying.

? $THIS deals 1 damage to each creature with flying. | Hurly-Burly  ||E S||  Legendary Creature  Human Soldier | {3}{U}{U} | 4/4 | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | Lu Meng, Wu General  ||E S||  Legendary Creature  Human Soldier | {5}{U}{U} | 8/8 | $THIS can't attack unless defending player controls an Island. | Zhou Yu, Chief Commander  ||E S||  Creature  Dragon | {4}{G}{G} | 4/4 | Flying

When $THIS dies, destroy target noncreature permanent. | Destructor Dragon  ||E S||  Instant | {X}{U} | Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. | Power Sink  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}: Add {R} or {W} to your mana pool. | Temple of Triumph  ||E S||  Creature  Orc Cleric | {R}{R} | 1/1 | {R}{R}, {T}: Target creature can't be regenerated this turn.

{B}{B}{R}, {T}: Regenerate target black or green creature.

{R}{G}{G}, {T}: Regenerate target black or green creature. | Orcish Healer  ||E S||  Creature  Zombie Berserker | {3}{B} | 1/2 | Lifelink

Whenever $THIS blocks or becomes blocked, it gets +5/+0 until end of turn. | Escaped Null  ||E S||  Sorcery  Arcane | {3}{W} | Tap up to three target creatures. | Terashi's Cry  ||E S||  Scheme | When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards. | My Genius Knows No Bounds  ||E S||  Instant | {2}{W}{U} | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. | Vanish into Memory  ||E S||  Sorcery | {1}{B}{B} | Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled. | Praetor's Grasp  ||E S||  Artifact Creature  Golem | {6} | 3/4 | {2}, Sacrifice $THIS: Target player draws a card. | Limestone Golem  ||E S||  Instant | {U} | Counter target spell with converted mana cost 2. | Spell Snare  ||E S||  Artifact Creature  Myr | {3} | 1/4 | Imprint ? {T}: Exile target artifact card from a graveyard.

$THIS has all activated abilities of all cards exiled with it. | Myr Welder  ||E S||  Creature  Goblin Warrior | {R} | 1/1 | Sacrifice a land: $THIS gets +2/+0 until end of turn. Activate this ability only once each turn. | Akki Avalanchers  ||E S||  Creature  Ogre | {2}{R} | 2/2 | Gray Ogre  ||E S||  Creature  Beast | {5}{G}{G} | 6/6 | When $THIS dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. | Protean Hulk  ||E S||  Sorcery | {4}{G}{G} | Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious ? If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one. | See the Unwritten  ||E S||  Artifact | {6} | Creature spells you cast cost up to {2} less to cast. | Planar Gate  ||E S||  Creature  Human Scout | {W} | 1/1 | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | Mtenda Herder  ||E S||  Sorcery | {2}{G} | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Threshold ? If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. | Far Wanderings  ||E S||  Legendary Creature  Praetor | {5}{B}{B} | 6/6 | Swampwalk

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature. | Sheoldred, Whispering One  ||E S||  Creature  Centaur Berserker | {3}{G}{G} | 2/3 | Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) | Ghor-Clan Savage  ||E S||  Creature  Human Archer Werewolf | {2}{G} | 2/2 | {T}: $THIS deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform $THIS. | Daybreak Ranger  ||E S||  Legendary Creature  Goblin Rogue | {X}{B}{R} | 2/2 | $THIS enters the battlefield with X +1/+1 counters on it.

{2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. | Grenzo, Dungeon Warden  ||E S||  Instant | {2}{W}{W} | Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library. | Scour  ||E S||  Enchantment | {2}{B}{R}{R} | Whenever a creature you control attacks, it gets +2/+0 until end of turn and $THIS deals 1 damage to you.

Hellbent ? As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. | Anthem of Rakdos  ||E S||  Artifact Creature  Vedalken Wizard | {2}{U} | */* | $THIS's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1. | Master of Etherium  ||E S||  Creature  Elf Shaman | {3}{G} | 3/3 | {3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. | Viridian Lorebearers  ||E S||  Enchantment  Aura | {3}{B} | Enchant creature

Enchanted creature gets +4/+0. | Feast of the Unicorn  ||E S||  Legendary Creature  Human Warrior | {3}{G}{G} | 4/5 | Heroic ? Whenever you cast a spell that targets $THIS, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. | Anthousa, Setessan Hero  ||E S||  Creature  Minotaur Shaman | {2}{R}{R} | 3/1 | Haste

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)

When $THIS enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost. | Oracle of Bones  ||E S||  Creature  Goblin Shaman | {1}{B} | 2/1 | {3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield. | Weirding Shaman  ||E S||  Artifact | {2} | {2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") | Strionic Resonator  ||E S||  Instant | {1}{R/G} | Add two mana in any combination of colors to your mana pool.

Draw a card. | Manamorphose  ||E S||  Creature  Drake | {4}{U} | 2/5 | Flying

When $THIS dies, target player puts the top five cards of his or her library into his or her graveyard. | Mindeye Drake  ||E S||  Artifact | {3} | Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. | Heartstone  ||E S||  Legendary Land | {T}: Add {W} to your mana pool.

When $THIS is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library. | Flagstones of Trokair  ||E S||  Creature  Giant Shaman | {2}{R}{R} | 3/3 | {B}: Until end of turn, $THIS gains "Creatures dealt damage by $THIS this turn can't be regenerated this turn." | Bone Shaman  ||E S||  Land  Island Mountain | ({T}: Add {U} or {R} to your mana pool.) | Volcanic Island  ||E S||  Creature  Spirit | {4}{W}{W} | 5/5 | Flying

As long as $THIS is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. | Dearly Departed  ||E S||  Enchantment | {3}{R} | Whenever an opponent casts a creature spell, $THIS deals 1 damage to that player. | ther Sting  ||E S||  Instant | {U} | Name a nonland card, then reveal the top card of your library. If that card is the named card, draw three cards. | Mise  ||E S||  Legendary Creature  Naga Shaman | {1}{B}{G}{U} | 3/3 | Whenever $THIS enters the battlefield or attacks, put the top three cards of your library into your graveyard.

Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield. | Sidisi, Brood Tyrant  ||E S||  Artifact  Equipment | {3} | Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip {2} | Sword of Light and Shadow  ||E S||  Creature  Dragon | {7}{R}{R} | 8/8 | When $THIS is put into your graveyard from the battlefield, you may return it to your hand. | Zodiac Dragon  ||E S||  Creature  Elemental Cat | {3}{R}{R} | 0/0 | Trample

$THIS enters the battlefield with seven +1/+1 counters on it.

Whenever you tap a land for mana, remove a +1/+1 counter from $THIS. | Savage Firecat  ||E S||  Enchantment | {3}{U}{U} | At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. | Battle of Wits  ||E S||  Creature  Orc Berserker | {2}{R} | 2/3 | Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Screamreach Brawler  ||E S||  Creature  Elf Knight | {4}{G}{W} | 4/4 | First strike

When $THIS enters the battlefield, return a green or white creature you control to its owner's hand. | Steel Leaf Paladin  ||E S||  Instant  Trap | {3}{W} | If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay $THIS's mana cost.

Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, $THIS deals that much damage to target creature or player. | Refraction Trap  ||E S||  Sorcery | {3}{U} | As an additional cost to cast $THIS, sacrifice a creature.

Draw three cards. | Vivisection  ||E S||  Instant | {3}{G} | Destroy target creature with flying. If that creature was blue or black, put a 1/2 green Spider creature token with reach onto the battlefield. (It can block creatures with flying.) | Gloomwidow's Feast  ||E S||  Tribal Sorcery  Eldrazi | {7} | Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." | Skittering Invasion  ||E S||  Instant | {1}{B} | Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn. | Echoing Decay  ||E S||  Creature  Bird | {1}{U} | 1/1 | Flying

White spells and black spells you cast cost {1} less to cast. | Stormscape Familiar  ||E S||  Artifact | {6} | {6}, {T}: Two target players exchange life totals. | Soul Conduit  ||E S||  Creature  Human Druid | {1}{G}{G} | 2/1 | When $THIS dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

{2}, Sacrifice $THIS: Draw a card. | Yavimaya Elder  ||E S||  Sorcery | {3}{G} | Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle $THIS into its owner's library. | Beacon of Creation  ||E S||  Creature  Elf Knight | {3}{W} | 2/2 | Flying

{G/W}{G/W}: $THIS gets +1/+1 until end of turn. | Rune-Cervin Rider  ||E S||  Creature  Spike | {6}{G} | 0/0 | $THIS enters the battlefield with six +1/+1 counters on it.

{2}, Remove a +1/+1 counter from $THIS: Put a +1/+1 counter on target creature.

{1}, Remove a +1/+1 counter from $THIS: Regenerate $THIS. | Spike Hatcher  ||E S||  Creature  Cat Soldier | {2}{G}{W} | 3/3 | When $THIS enters the battlefield, creatures you control get +1/+1 until end of turn. | Leonin Armorguard  ||E S||  Creature  Human Warrior | {1}{B} | 2/2 | Whenever $THIS attacks, each Warrior creature you control can't be blocked this turn except by two or more creatures. | Blood-Chin Rager  ||E S||  Enchantment | {4}{G} | Whenever a nontoken creature you control dies, put a slime counter on $THIS, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on $THIS." | Gutter Grime  ||E S||  Creature  Imp | {1}{B}{B} | 1/2 | Flying

Whenever a player casts a nonblack spell, that player loses 1 life. | Soot Imp  ||E S||  Artifact Creature  Gargoyle | {5} | 4/4 | Defender

$THIS has indestructible as long as it has defender.

{1}: Until end of turn, $THIS loses defender and gains flying. | Manor Gargoyle  ||E S||  Legendary Creature  Kithkin Archer | {2}{W}{W} | 2/3 | First strike

{T}: $THIS deals 2 damage to each attacking or blocking creature target player controls. | Brigid, Hero of Kinsbaile  ||E S||  Creature  Spirit | {3}{G} | 2/2 | {G}, Sacrifice $THIS: Add three mana of any one color to your mana pool.

Whenever you cast a multicolored spell, you may return $THIS from your graveyard to your hand. | Verdant Eidolon  ||E S||  Artifact | {2} | Whenever you cast a noncreature spell, put a lore counter on $THIS.

{3}, {T}: Target creature you control gets +1/+1 until end of turn for each lore counter on $THIS. | Scroll of the Masters  ||E S||  Artifact Creature  Myr | {3} | 1/1 | {T}: Target land becomes an artifact in addition to its other types until end of turn. | Myr Landshaper  ||E S||  Creature  Human Cleric | {2}{W} | 1/2 | {1}: Prevent the next 1 damage that would be dealt to $THIS this turn. | Revered Elder  ||E S||  Creature  Goblin Shaman | {R/G}{R/G} | 2/2 | $THIS can't be countered.

{R/G}: Target spell can't be countered by spells or abilities. | Vexing Shusher  ||E S||  Enchantment | {G} | Artifacts and lands enter the battlefield tapped. | Root Maze  ||E S||  Creature  Boar Beast | {3}{G}{G} | 2/2 | $THIS gets +1/+1 for each untapped permanent your opponents control. | Copperhoof Vorrac  ||E S||  Snow Land | $THIS enters the battlefield tapped.

{T}: Add {W} or {U} to your mana pool. | Boreal Shelf  ||E S||  Artifact Creature  Construct | {0} | 0/3 | Phyrexian Walker  ||E S||  Creature  Human Knight | {2}{W}{W} | 3/4 | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Whenever $THIS attacks, put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking. | Hero of Bladehold  ||E S||  Creature  Dragon | {3}{R}{R} | 4/4 | Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When $THIS enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured. | Voracious Dragon  ||E S||  Creature  Minion | {B} | 3/3 | When $THIS enters the battlefield, target opponent gains control of it.

At the beginning of your upkeep, $THIS deals 2 damage to you. | Sleeper Agent  ||E S||  Instant | {1}{U} | Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.) | Reality Ripple  ||E S||  Instant | {B} | Target creature gets +2/+0 and gains deathtouch until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Virulent Swipe  ||E S||  Creature  Human Wizard | {2}{U}{U} | 2/2 | {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.

{B}{B}, {T}: Target player loses 2 life and you gain 2 life. | Stormscape Master  ||E S||  Creature  Human Druid | {G} | 0/1 | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

{T}: Add {G}, {W}, or {U} to your mana pool. | Noble Hierarch  ||E S||  Creature  Skeleton Wall | {2}{B} | 1/4 | Defender (This creature can't attack.)

{B}: Regenerate $THIS. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | Wall of Bone  ||E S||  Sorcery | {3}{G}{G} | Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able. | Predatory Rampage  ||E S||  Sorcery | {R} | Each player draws three cards, then discards three cards at random. | Burning Inquiry  ||E S||  Enchantment  Aura | {2}{W} | Enchant creature

Enchanted creature has flying.

Prevent all combat damage that would be dealt to and dealt by enchanted creature. | Ghostly Possession  ||E S||  Sorcery | {5}{W}{W} | You gain 2 life for each card in your graveyard.

Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Ancestral Tribute  ||E S||  Artifact Creature  Human Rogue | {1}{B} | 1/1 | $THIS gets +1/+0 for each artifact card in your graveyard. | Salvage Slasher  ||E S||  Creature  Frog | {1}{G}{G}{U} | 3/3 | {T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn. | Omnibian  ||E S||  Creature  Badger | {1}{G}{G} | 2/2 | Whenever $THIS blocks, it gets +2/+2 until end of turn. | Giant Badger  ||E S||  Enchantment | {3}{R}{R} | {1}{R}, Sacrifice a creature: $THIS deals 2 damage to target creature or player. | Blood Rites  ||E S||  Artifact Creature  Construct | {9} | 3/3 | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

{4}, {T}, Remove a +1/+1 counter from $THIS: Destroy target creature.

{2}, Remove a +1/+1 counter from $THIS: Return $THIS to its owner's hand. | Suncrusher  ||E S||  Creature  Sliver | {B}{R} | 2/2 | All Slivers are colorless. | Ghostflame Sliver  ||E S||  Creature  Spirit | {2}{B} | 3/2 | Flying

When $THIS enters the battlefield, sacrifice a land. | Foul Spirit  ||E S||  Artifact | {1} | Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. | Throne of Bone  ||E S||  Instant | {4}{G} | Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.) | Dromoka's Gift  ||E S||  Creature  Camel | {W} | 0/1 | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as $THIS is attacking, prevent all damage Deserts would deal to $THIS and to creatures banded with $THIS. | Camel  ||E S||  Creature  Fox Cleric | {2}{W} | 0/1 | {T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate this ability only if you have more cards in hand than each opponent. | Kitsune Bonesetter  ||E S||  Creature  Dragon | {5}{R}{R} | 5/5 | Flying

When $THIS enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control. | Spawn of Thraxes  ||E S||  Sorcery | {U} | Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | Distortion Strike  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {1} to your mana pool.

{T}: Add one mana of any color to your mana pool. $THIS deals 1 damage to you. | Grand Coliseum  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}, {T}, Sacrifice $THIS: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library. | Jund Panorama  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {R} or {G} to your mana pool.

{2}{R}{G}: Until end of turn, $THIS becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. | Raging Ravine  ||E S||  Creature  Human Soldier | {W}{W} | 2/2 | Whenever a player cycles a card, $THIS gets +2/+2 until end of turn. | Stoic Champion  ||E S||  Creature  Elemental Incarnation | {3}{W}{W}{W} | 6/6 | Flying

If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.

When $THIS is put into a graveyard from anywhere, shuffle it into its owner's library. | Purity  ||E S||  Sorcery | {X}{2}{R}{R} | All creatures get +X/-X until end of turn. | Flowstone Slide  ||E S||  Sorcery | {2}{R} | $THIS deals 2 damage to each creature without flying.

Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Rolling Temblor  ||E S||  Vanguard | Each noncreature artifact you control is an artifact creature with power and toughness each equal to its converted mana cost. | Karn  ||E S||  Creature  Worm Mercenary | {2}{B} | 2/2 | Whenever $THIS deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}. | Death Charmer  ||E S||  Creature  Human Soldier | {4}{U} | 3/3 | $THIS gets +1/+1 as long as an opponent controls an Island. | Wu Admiral  ||E S||  Creature  Merfolk Wizard | {3}{U} | 2/3 | Islandwalk

When $THIS enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. | Merrow Harbinger  ||E S||  Creature  Minotaur Wizard | {R/W}{R/W}{R/W} | 3/3 | Whenever $THIS is dealt damage, it deals that much damage to target creature or player.

{R/W}: $THIS gains first strike until end of turn. | Boros Reckoner  ||E S||  Creature  Ape | {2}{G} | 2/2 | When $THIS enters the battlefield, destroy target artifact. | Uktabi Orangutan  ||E S||  Instant | {1}{U}{U} | Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard. | Three Wishes  ||E S||  Creature  Beast | {3}{R}{G}{W} | 4/2 | When $THIS enters the battlefield, exile all lands.

When $THIS leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. | Realm Razer  ||E S||  Creature  Shade | {3}{B} | 1/1 | Swampwalk

{B}: $THIS gets +1/+1 until end of turn. | Whispering Shade  ||E S||  Artifact Creature  Beast | {7} | 0/0 | First strike

Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) | Arcbound Lancer  ||E S||  Creature  Elf Warrior | {2}{G} | 3/2 | Kinship ? At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with $THIS, you may reveal it. If you do, put a +1/+1 counter on $THIS. | Winnower Patrol  ||E S||  Creature  Yeti | {3}{G}{G}{G} | 0/0 | $THIS enters the battlefield with six +1/+1 counters on it.

At the beginning of your upkeep, put a +1/+1 counter on $THIS if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. | Wiitigo  ||E S||  Enchantment  Aura | {2}{U} | Enchant creature

When $THIS enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice $THIS unless you pay {U}. | Thirst  ||E S||  Creature  Zombie Warrior | {1}{B}{B} | 3/1 | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When $THIS enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card. | Lifebane Zombie  ||E S||  Creature  Drake | {2}{R}{R} | 1/2 | Flying

{1}, Discard a card at random: $THIS gets +2/+0 until end of turn. | Canyon Drake  ||E S||  Enchantment | {1}{U}{U} | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

{U}, Discard a card: Draw a card. | Mesmeric Trance  ||E S||  Creature  Spirit | {4}{U} | 2/4 | Whenever $THIS deals combat damage to a player, you and that player each draw that many cards. | Diviner Spirit  ||E S||  Artifact | {0} | You have no maximum hand size. | Spellbook  ||E S||  Enchantment Creature  Ox | {3}{R} | 3/3 | Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

$THIS can't be blocked except by two or more creatures.

Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures. | Purphoros's Emissary  ||E S||  Creature  Elemental | {2}{R} | 5/3 | Defender, flying

{1}{R}: Target creature attacks this turn if able. | Rage Nimbus  ||E S||  Enchantment | {2}{B} | At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. | Feast on the Fallen  ||E S||  Creature  Goblin Rogue | {3}{B} | 2/1 | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. | Stinkdrinker Bandit  ||E S||  Creature  Wolf | {1}{R}{G} | 2/2 | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Each other creature you control that's a Wolf or a Werewolf gets +1/+1.

Non-Human Werewolves you control can't transform. | Immerwolf  ||E S||  Tribal Instant  Shapeshifter | {1}{B} | Changeling (This card is every creature type at all times.)

Target creature gets +3/-3 and loses all creature types until end of turn. | Nameless Inversion  ||E S||  Creature  Sliver | {1}{B} | 1/1 | All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) | Frenzy Sliver  ||E S||  Creature  Goblin Rogue | {4}{B} | 3/3 | When $THIS enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, $THIS gains haste until end of turn. | Warren Pilferers  ||E S||  Creature  Kor Soldier | {2}{W} | 2/2 | When $THIS enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | Kor Hookmaster  ||E S||  Creature  Leviathan | {6}{U}{U} | 5/5 | When $THIS enters the battlefield, return all other nonland permanents to their owners' hands.

Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Kederekt Leviathan  ||E S||  Creature  Drone | {4}{U}{U} | 3/3 | Flying

When $THIS enters the battlefield, put target artifact on top of its owner's library. | Looming Hoverguard  ||E S||  Enchantment | {2}{B} | Whenever a permanent is returned to a player's hand, that player discards a card. | Warped Devotion  ||E S||  Land | {T}: Add {1} to your mana pool.

{T}: Add {U} or {R} to your mana pool. $THIS deals 1 damage to you. | Shivan Reef  ||E S||  Instant | {4}{R}{R} | You may sacrifice two Mountains rather than pay $THIS's mana cost.

$THIS deals 4 damage to target creature or player. | Fireblast  ||E S||  Creature  Kithkin Cleric | {4}{W} | 0/4 | {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Put a -1/-1 counter on $THIS: Untap $THIS. | Barrenton Medic  ||E S||  Creature  Beast | {2}{U}{U} | 4/4 | Flying

Your maximum hand size is reduced by four. | Thought Devourer  ||E S||  Creature  Scorpion | {2}{B} | 1/3 | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Giant Scorpion  ||E S||  Creature  Human Advisor | {2}{W}{U} | 2/4 | As $THIS enters the battlefield, name a card other than a creature or land card.

Your opponents can't cast cards with the chosen name.

Spells with the chosen name you cast cost {2} less to cast. | Council of the Absolute  ||E S||  Instant | {3}{W} | Cast $THIS only before blockers are declared.

Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) | Rapid Fire  ||E S||  Creature  Beast | {3}{G}{G} | 4/5 | When $THIS enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | Nessian Game Warden  ||E S||  Sorcery | {2}{U}{B} | Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

Draw a card. | Brainbite  ||E S||  Sorcery | {2}{B} | Target opponent chooses an artifact card in his or her graveyard. Put that card onto the battlefield under your control. | Scrounge  ||E S||  Creature  Griffin Skeleton | {3}{W}{B} | 3/3 | Flying, vigilance

{W}{B}, Pay 3 life: Regenerate $THIS. | Sentry of the Underworld  ||E S||  Creature  Jellyfish | {2}{U} | 2/2 | When $THIS enters the battlefield, return target creature to its owner's hand. | Man-o'-War  ||E S||  Creature  Bird | {R} | 0/1 | $THIS enters the battlefield with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from $THIS.

As long as $THIS has no shell counters on it, it gets +3/+2 and has flying. | Roc Hatchling  ||E S||  Creature  Spirit Minion | {1}{B}{B} | 2/1 | Swampwalk | Lost Soul  ||E S||  Creature  Elf Shaman | {1}{G} | 1/1 | {T}: Each 1/1 creature you control gets +1/+2 until end of turn. | Pendelhaven Elder  ||E S||  Enchantment | {B} | Whenever any creature damages a player, for each $THIS card in play, that player says "$THIS" once or $THIS deals 1 damage to him or her. | Ow  ||E S||  Creature  Spirit | {4}{W} | 2/3 | Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) | Hundred-Talon Kami  ||E S||  Creature  Human Soldier | {3}{W} | 1/1 | First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Whenever $THIS attacks, all creatures banded with it gain first strike until end of turn. | Icatian Skirmishers  ||E S||  Sorcery | {2/B}{2/B}{2/B} | ({2/B} can be paid with any two mana or with {B}. This card's converted mana cost is 6.)

Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. | Beseech the Queen  ||E S||  Land | {T}: Add {1} to your mana pool.

{T}: Add {G} or {W} to your mana pool. $THIS deals 1 damage to you. | Brushland  ||E S||  Creature  Kithkin Rebel Scout | {1}{W} | 2/1 | {4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. | Amrou Scout  ||E S||  Creature  Spirit | {2}{U} | 1/4 | River Kaijin  ||E S||  Creature  Ape | {3}{G} | 5/2 | As long as you control a Mountain, $THIS can't be blocked except by two or more creatures. | Summit Apes  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature

Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. | Heroic Defiance  ||E S||  Land  Gate | $THIS enters the battlefield tapped.

{T}: Add {B} or {R} to your mana pool. | Rakdos Guildgate  ||E S||  Instant | {3}{R} | Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control. | Swift Kick  ||E S||  Enchantment | {3}{W}{B}{B} | When $THIS enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.

Zombies you control have lifelink. | Necromancer's Covenant  ||E S||  Sorcery | {2}{B}{B} | Destroy all creatures. They can't be regenerated. | Damnation  ||E S||  Creature  Crocodile | {3}{G} | 1/1 | Shroud (This creature can't be the target of spells or abilities.)

Whenever another creature dies, you may put a +1/+1 counter on $THIS. | Algae Gharial  ||E S||  Creature  Beast | {3}{G} | 2/2 | If you control a Forest, rather than pay $THIS's mana cost, you may have each other player gain 5 life. | Skyshroud Cutter  ||E S||  Creature  Merfolk Scout | {1}{U}{U} | 2/3 | {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn.

{T}: Target land becomes an Island until end of turn. | Streambed Aquitects  ||E S||  Creature  Bird | {3}{B} | 3/1 | Flying

{1}{B}, Sacrifice a creature: Regenerate $THIS. | Wake of Vultures  ||E S||  Creature  Angel | {3}{W} | 3/3 | Flying

Prevent all combat damage that would be dealt to $THIS. | Seraph of the Sword  ||E S||  Instant | {R} | Radiance ? Target creature and each other creature that shares a color with it gain haste until end of turn. | Surge of Zeal  ||E S||  Instant | {1}{U} | Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | Glint  ||E S||  Instant | {1}{U} | Counter target instant spell. | Flash Counter  ||E S||  Creature  Zombie | {B} | 2/1 | $THIS can't block.

You may cast $THIS from your graveyard as long as you control a Zombie. | Gravecrawler  ||E S||  Sorcery | {X}{G/W} | You gain X life if {G} was spent to cast $THIS and X life if {W} was spent to cast it. (Do both if {G}{W} was spent.) | Dawnglow Infusion  ||E S||  Creature  Human Warrior | {1}{R} | 2/1 | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) | Gore-House Chainwalker  ||E S||  Creature  Spirit | {3}{G} | 2/2 | Sacrifice $THIS: Target creature gets +2/+2 until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) | Burr Grafter  ||E S||  Creature  Treefolk | {2}{G}{G}{G} | 5/3 | Trample

When $THIS dies, return it to its owner's hand. | Weatherseed Treefolk  ||E S||  Enchantment  Aura Curse | {4}{U} | Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls. | Curse of Echoes  ||E S||  Artifact | {5} | You have no maximum hand size.

At the beginning of your upkeep, you gain 1 life for each card in your hand. | Venser's Journal  ||E S||  Creature  Elemental | {2}{U}{U} | 3/4 | Flying

Are you aware that when you say something that isn't a question, the player who first points out this fact gains control of $THIS | Question Elemental?  ||E S||  Sorcery | {4}{R} | $THIS deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Rage of Purphoros  ||E S||  Sorcery | {5}{R}{R}{R} | Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. | Insurrection  ||E S||  Creature  Wurm | {6}{G} | 8/5 | Whiptail Wurm  ||E S||  Land | {T}: Add {1} to your mana pool.

{3}{B}{R}, {T}: $THIS deals 2 damage to target player. | Stensia Bloodhall  ||E S||  Legendary Creature  Vampire Warrior | {5}{B}{B} | 5/5 | {B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. | Kalitas, Bloodchief of Ghet  ||E S||  Creature  Human Cleric | {2}{W}{W} | 2/2 | When $THIS dies, exile all creatures. | False Prophet  ||E S||  Creature  Djinn | {1}{U}{U} | 4/4 | Flying

When $THIS enters the battlefield, each other player may draw up to three cards. | Indentured Djinn  ||E S||  Creature  Spirit | {2}{W} | 2/1 | First strike

Channel ? {1}{W}, Discard $THIS: Target creature gains first strike until end of turn. | Shinen of Stars' Light  ||E S||  Creature  Human Soldier | {2}{W} | 2/3 | Whenever another creature enters the battlefield, untap $THIS. | Midnight Guard  ||E S||  Creature  Human Rebel | {W} | 1/1 | {3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library. | Ramosian Sergeant  ||E S||  Creature  Sphinx | {3}{W}{U} | 1/5 | Flying, vigilance

Whenever $THIS attacks, other attacking creatures get +1/+1 until end of turn. | Jelenn Sphinx  ||E S||  Snow Creature  Centaur Shaman | {3}{G} | 3/3 | As long as $THIS is tapped, creature spells you cast cost {2} less to cast. | Centaur Omenreader  ||E S||  Artifact Creature  Wall | {4} | 0/6 | Defender (This creature can't attack.)

{1}: Regenerate $THIS. | Living Wall  ||E S||  Creature  Human Soldier | {3}{W}{W} | 2/2 | Flying

Double strike (This creature deals both first-strike and regular combat damage.) | Skyspear Cavalry  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}{R}, {T}: Put a pressure counter on $THIS.

{1}{R}, {T}, Remove two pressure counters from $THIS and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.) | Hellion Crucible  ||E S||  Instant | {1}{R} | Target creature gets +4/+0 until end of turn. | Fists of the Anvil  ||E S||  Instant | {R} | Target creature you control gets +2/+0 until end of turn.

Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Dynacharge  ||E S||  Sorcery | {W}{B} | Name a card. Until your next turn, the named card can't be played.

Draw a card. | Conjurer's Ban  ||E S||  Sorcery | {4}{U} | Exchange control of two target creatures. | Switcheroo  ||E S||  Artifact Creature  Soldier | {4} | 2/4 | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

{1}: $THIS gets +1/+0 until end of turn. | Soldevi Simulacrum  ||E S||  Instant | {G}{U} | Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. | Hydroform  ||E S||  Creature  Wurm | {5}{G} | 4/4 | Trample

Morbid ? $THIS enters the battlefield with four +1/+1 counters on it if a creature died this turn. | Gravetiller Wurm  ||E S||  Enchantment  Aura | {B}{B} | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets -2/-2. | Enfeeblement  ||E S||  Instant | {1}{U}{U} | Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1. | Polymorphist's Jest  ||E S||  World Enchantment | {U} | Players play with the top card of their libraries revealed. | Field of Dreams  ||E S||  Enchantment | {2}{B}{B} | If $THIS is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead. | Leyline of the Void  ||E S||  Artifact Creature  Vedalken Scout | {W}{U} | 2/2 | Protection from red | Vedalken Outlander  ||E S||  Land | {T}: Add {1} to your mana pool.

{4}: $THIS becomes a 4/2 Golem artifact creature until end of turn. It's still a land. | Dread Statuary  ||E S||  Creature  Human Shaman | {2}{G} | 2/2 | {R}, {T}: Target creature gets +2/+0 until end of turn.

{W}, {T}: Tap target creature. | Naya Battlemage  ||E S||  Artifact | {2} | {1}, {T}: Add {G}{W} to your mana pool. | Selesnya Signet  ||E S||  Creature  Imp | {3}{B} | 2/2 | Flying

Hellbent ? $THIS gets +2/+1 as long as you have no cards in hand. | Demon's Jester  ||E S||  Artifact Creature  Gargoyle | {4} | 3/3 | As long as you control a Dragon, $THIS gets +1/+1 and has flying and trample. | Dragonloft Idol  ||E S||  Enchantment Creature  Nautilus | {2}{U} | 4/4 | Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

When $THIS becomes the target of a spell or ability, sacrifice it.

Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it." | Crystalline Nautilus  ||E S||  Enchantment | {R}{R} | Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. | Raging River  ||E S||  Legendary Creature  Human Wizard | {1}{W}{U}{B} | 1/4 | Flying

Whenever $THIS attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library. | Zur the Enchanter  ||E S||  Artifact  Equipment | {2} | Equipped creature has first strike and "{T}, Unattach $THIS: This creature deals damage equal to its power to target player."

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | Surestrike Trident  ||E S||  Creature  Bird | {1}{B}{B} | 2/1 | Flying

When $THIS dies, all creatures get -1/-1 until end of turn. | Death's-Head Buzzard  ||E S||  Creature  Human Spellshaper | {2}{G} | 2/2 | {G}, {T}, Discard a card: Regenerate target creature. | Rushwood Herbalist  ||E S||  Sorcery | {2}{R} | Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step. | Thatcher Revolt  ||E S||  Creature  Illusion | {4}{U}{U} | 1/1 | Flash (You may cast this spell any time you could cast an instant.)

Flying

When $THIS enters the battlefield, counter target spell. Put X +1/+1 counters on $THIS, where X is that spell's converted mana cost. | Draining Whelk  ||E S||  Instant  Arcane | {3}{R} | $THIS deals damage to target creature or player equal to the number of Arcane cards in your graveyard. | Ire of Kaminari  ||E S||  Creature  Pegasus | {2}{W} | 1/2 | Flash (You may cast this spell any time you could cast an instant.)

Flying

If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player. | Plated Pegasus  ||E S||  Artifact  Equipment | {2} | Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.

Equip {2} | Leering Emblem  ||E S||  Instant | {1}{G} | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Put a 1/1 green Saproling creature token onto the battlefield. | Sprout Swarm  ||E S||  Land | {T}, Pay 1 life, Sacrifice $THIS: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library. | Windswept Heath  ||E S||  Creature  Gremlin | {1}{B} | 1/1 | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Flensermite  ||E S||  Enchantment  Aura | {G} | Enchant Forest

{2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return $THIS from your graveyard to your hand. | Genju of the Cedars  ||E S||  Creature  Djinn | {2}{U}{U} | 4/4 | Flying

At the beginning of your upkeep, sacrifice $THIS unless you return an untapped Island you control to its owner's hand. | Waterspout Djinn  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Put a storage counter on $THIS.

{T}, Remove any number of storage counters from $THIS: Add {G} to your mana pool for each storage counter removed this way. | Rushwood Grove  ||E S||  Creature  Cephalid Wizard | {1}{U} | 1/1 | Whenever $THIS becomes the target of a spell or ability, put the top three cards of your library into your graveyard.

{2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. | Cephalid Illusionist  ||E S||  Creature  Elf Wizard Shaman | {1}{G} | 1/1 | {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. | Bloodline Shaman  ||E S||  Enchantment | {G} | If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. | Hardened Scales  ||E S||  Creature  Rebel Bird | {1}{W} | 1/1 | Flying

{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. | Defiant Falcon  ||E S||  Sorcery | {3}{R} | Destroy target land.

Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Earth Rift  ||E S||  Land | If $THIS would enter the battlefield, sacrifice a Swamp instead. If you do, put $THIS onto the battlefield. If you don't, put it into its owner's graveyard.

{T}: Add {B} to your mana pool.

{T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. | Lake of the Dead  ||E S||  Sorcery | {2}{R} | Flip $THIS onto the playing area from a height of at least one foot. $THIS deals 3 damage to each creature it lands on. Tap all creatures dealt damage by $THIS. If $THIS doesn't turn completely over at least once during the flip, it has no effect. | Falling Star  ||E S||  Instant | {2}{B} | Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) | Grim Affliction  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature

Enchanted creature gets +2/+1 and has protection from white.

Madness {B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) | Strength of Lunacy  ||E S||  Land | White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Cathedral of Serra  ||E S||  Creature  Spider | {2}{G} | 1/4 | Reach (This creature can block creatures with flying.) | Rib Cage Spider  ||E S||  Instant | {2}{W} | Prevent the next 4 damage that would be dealt to target creature or player this turn.

Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

When you cycle $THIS, you may prevent the next 1 damage that would be dealt to target creature or player this turn. | Sunfire Balm  ||E S||  Creature  Vampire Warrior | {B} | 2/2 | At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. | Vampire Lacerator  ||E S||  Creature  Human Berserker | {3}{R} | 3/3 | Metalcraft ? When $THIS enters the battlefield, if you control three or more artifacts, $THIS gets +3/+3 and gains haste until end of turn. | Blade-Tribe Berserkers  ||E S||  Creature  Illusion | {3}{U} | 1/3 | Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Whenever $THIS or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | Unblinking Bleb  ||E S||  Enchantment | {1}{W} | Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. | Spiritual Focus  ||E S||  Creature  Human Cleric | {3}{W} | 1/2 | {T}: Tap target creature with power 3 or less. | Ephara's Warden  ||E S||  Creature  Elf Shaman | {G} | 0/3 | Sacrifice $THIS: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep. | L

lanowar Augur  ||E S||  Legendary Land | {T}: Add {G} to your mana pool.

{G}, {T}: Target legendary creature gets +1/+1 until end of turn. | Okina, Temple to the Grandfathers  ||E S||  Instant | {1}{U} | Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. | Metamorphose  ||E S||  Sorcery | {2}{U} | Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) | Political Trickery  ||E S||  Sorcery  Arcane | {4}{U} | Draw a card for each Spirit you control. | Ribbons of the Reikai  ||E S||  Creature  Thalakos Illusion | {2}{U} | 2/1 | Shadow (This creature can block or be blocked by only creatures with shadow.)

{U}: Put $THIS on top of its owner's library. | Thalakos Mistfolk  ||E S||  Creature  Zombie | {2}{B}{B} | 2/1 | When $THIS enters the battlefield, each opponent discards a card. | Cackling Fiend  ||E S||  Creature  Human Wizard | {2}{U}{U} | 1/2 | When $THIS enters the battlefield, return target instant or sorcery card from your graveyard to your hand. | Archaeomancer  ||E S||  Creature  Cat Knight | {1}{W}{W} | 1/1 | Flying, double strike | Skyhunter Skirmisher  ||E S||  Creature  Weird | {3}{U} | 1/3 | When $THIS enters the battlefield, if {R} was spent to cast $THIS, it deals 2 damage to target creature or player. | Steamcore Weird  ||E S||  Enchantment  Aura | {2}{U} | Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control. | Vow of Flight  ||E S||  Creature  Minotaur Warrior Ally | {4}{R} | 3/3 | Whenever $THIS or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. | Kazuul Warlord  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard. | Nephalia Drownyard  ||E S||  Creature  Human Soldier | {2}{W} | 2/1 | You may choose not to untap $THIS during your untap step.

{2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as $THIS remains tapped. | Pearlspear Courier  ||E S||  Artifact  Equipment | {2} | Equipped creature gets +1/+1 for each card in your hand.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | Empyrial Plate  ||E S||  Creature  Human Cleric | {1}{W} | 2/1 | {W}, Exile a creature card from your graveyard: You gain 1 life. | Soul Shepherd  ||E S||  Enchantment | {2}{U} | Each player can't cast more than one spell each turn. | Arcane Laboratory  ||E S||  Creature  Elemental | {3}{U/R} | 6/6 | $THIS enters the battlefield with four -1/-1 counters on it.

{U/R}: Target creature can't block $THIS this turn.

Whenever you cast a blue spell, remove a -1/-1 counter from $THIS.

Whenever you cast a red spell, remove a -1/-1 counter from $THIS. | Shrewd Hatchling  ||E S||  Creature  Ape Warrior | {3}{G} | 3/3 | Discard a land card: $THIS gets +1/+1 until end of turn. | Simian Brawler  ||E S||  Creature  Elemental | {1}{R} | 1/1 | Haste

$THIS enters the battlefield with a +1/+1 counter on it for each other spell cast this turn. | Storm Entity  ||E S||  Creature  Zombie Wizard | {1}{B}{R} | 2/2 | When $THIS enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Anathemancer  ||E S||  Creature  Orc Scout | {2}{R} | 2/2 | $THIS can't block creatures with power 2 or greater.

{R}: $THIS gains flying until end of turn. | Ironclaw Buzzardiers  ||E S||  Enchantment | {B} | {B}, Discard a creature card: Return target creature card from your graveyard to your hand. | Tortured Existence  ||E S||  Creature  Human Soldier | {1}{W}{W} | 2/2 | Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on $THIS. | Gideon's Avenger  ||E S||  Enchantment  Aura | {1}{R} | Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn. | Paroxysm  ||E S||  Creature  Human Samurai | {3}{B} | 1/1 | Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

{B}, Pay 5 life: Regenerate $THIS. | Numai Outcast  ||E S||  Enchantment | {2}{U} | Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand. | Mana Breach  ||E S||  Enchantment  Aura | {3}{W} | Enchant creature

Domain ? Enchanted creature gets +1/+1 for each basic land type among lands you control. | Strength of Unity  ||E S||  Creature  Avatar | {5}{B}{B}{B} | 6/6 | Trample

Whenever $THIS deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

Cycling {3} ({3}, Discard this card: Draw a card.) | Scion of Darkness  ||E S||  Creature  Elemental Cat | {2}{R} | 4/1 | Regathan Firecat  ||E S||  Instant | {3}{G} | Destroy target artifact or enchantment.

Draw a card at the beginning of the next turn's upkeep. | Mystic Melting  ||E S||  Creature  Goblin Warrior | {2}{R} | 0/3 | Domain ? {3}: $THIS gets +1/+0 until end of turn for each basic land type among lands you control. | Wandering Goblins  ||E S||  Sorcery | {X}{R}{R}{W}{W} | Radiance ? $THIS deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. | Brightflame  ||E S||  Artifact  Equipment | {2} | Equipped creature has flying.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Cobbled Wings  ||E S||  Legendary Artifact | {5} | Each legendary creature you control gets +1/+1 for each other legendary creature you control.

{X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | Heroes' Podium  ||E S||  Sorcery | {5}{B} | Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." | Essence Feed  ||E S||  Sorcery | {U} | Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order. | Drafna's Restoration  ||E S||  Sorcery | {2}{B}{B} | Each player sacrifices two creatures. | Barter in Blood  ||E S||  Sorcery | {3}{R} | Target creature deals damage to itself equal to its power. | Wrack with Madness  ||E S||  Artifact | {6} | Remove $THIS from your deck before playing if you're not playing for ante.

$THIS enters the battlefield tapped.

{4}, {T}: Exile $THIS and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put $THIS into its owner's graveyard. Otherwise, that player owns $THIS and you own the other exiled card. | Bronze Tablet  ||E S||  Legendary Creature  Treefolk Shaman | {3}{B/G}{B/G} | 2/5 | Indestructible

Whenever $THIS attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. | Sapling of Colfenor  ||E S||  Summon  Zombie | {2}{B} | 3/3 | When you play $THIS, roll a six-sided die. $THIS comes into play with a number of funk counters on it equal to the die roll.

During your upkeep, remove a funk counter from $THIS or sacrifice $THIS. | Temp of the Damned  ||E S||  Instant | {2}{B}{B} | Black creatures get +2/+0 until end of turn. | Nocturnal Raid  ||E S||  Tribal Artifact  Wizard Equipment | {3} | Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card."

Whenever a Wizard creature enters the battlefield, you may attach $THIS to it.

Equip {3} | Diviner's Wand  ||E S||  Enchantment  Aura | {U} | Enchant creature

At the beginning of your upkeep, you may put a page counter on $THIS.

When enchanted creature dies, draw a card for each page counter on $THIS. | Private Research  ||E S||  Artifact | {3} | {3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest. | Eye of Yawgmoth  ||E S||  Creature  Orc Warrior | {2}{B} | 3/1 | When $THIS enters the battlefield, each player sacrifices a creature. | Merciless Executioner  ||E S||  Artifact | {2} | At the beginning of each player's draw step, if $THIS is untapped, that player draws an additional card. | Howling Mine  ||E S||  Creature  Construct | {R} | */* | $THIS's power and toughness are each equal to the number of artifact cards in all graveyards. | Slag Fiend  ||E S||  Sorcery | {3}{R} | Kicker?{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)

Destroy target land. If $THIS was kicked, destroy another target land. | Dwarven Landslide  ||E S||  Creature  Zombie | {4}{B}{B} | 4/1 | $THIS can't block.

Whenever $THIS deals combat damage to a creature, destroy that creature. It can't be regenerated. | Dripping Dead  ||E S||  Sorcery | {8}{U}{U}{U} | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Take an extra turn after this one. Exile $THIS. | Temporal Trespass  ||E S||  Creature  Vampire Knight | {1}{B}{B} | 4/4 | Whenever $THIS blocks or becomes blocked by a creature with power 1 or less, destroy $THIS at end of combat. | Arrogant Bloodlord  ||E S||  Creature  Human Wizard | {3}{U}{R} | 2/3 | {U}, {T}: Draw two cards.

{R}, {T}, Discard a card: $THIS deals damage to target creature equal to the discarded card's converted mana cost. | Mercurial Chemister  ||E S||  Creature  Elf Druid | {1}{G}{G} | 2/2 | Other Elf creatures you control get +1/+1.

{T}: Add {G} to your mana pool for each Elf you control. | Elvish Archdruid  ||E S||  Enchantment | {1}{G} | Creatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | Primal Rage  ||E S||  Instant | {1}{R/W} | Exile target artifact. | Shattering Blow  ||E S||  Creature  Bird | {1}{R}{G} | 1/1 | Flying, protection from blue | Windreaper Falcon  ||E S||  Legendary Creature  Human Shaman | {3}{R}{R} | 4/4 | {1}{R}: $THIS deals 1 damage to target creature or player.

If a creature dealt damage by Kumano this turn would die, exile it instead. | Kumano, Master Yamabushi  ||E S||  Creature  Treefolk | {3}{G} | 3/4 | Rowan Treefolk  ||E S||  Creature  Yeti | {4}{R} | 4/4 | As long as you control a green or blue permanent, you may cast $THIS as though it had flash. (You may cast it any time you could cast an instant.) | Hungering Yeti  ||E S||  Artifact | {3} | You may activate abilities of creatures you control as though those creatures had haste.

{1}, {T}: Untap target creature. | Thousand-Year Elixir  ||E S||  Enchantment | {1}{W} | Each creature has protection from its colors. | Earnest Fellowship  ||E S||  Creature  Specter | {2}{B}{R} | 2/2 | Flying, haste

Whenever $THIS deals combat damage to a player, that player discards a card. | Blazing Specter  ||E S||  Creature  Human Soldier | {1}{W} | 2/1 | Vigilance | Thraben Valiant  ||E S||  Legendary Artifact  Equipment | {4} | Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."

Equip {3} | Dragon Throne of Tarkir  ||E S||  Instant | {U} | Counter target sorcery spell. | Envelop  ||E S||  Creature  Human Knight | {1}{W} | 2/1 | Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | Knight of Glory  ||E S||  Creature  Human Soldier | {2}{W} | 2/3 | Shu Foot Soldiers  ||E S||  Creature  Zombie | {2}{B} | 2/1 | {W}, {T}: Target player gains 1 life. | Mournful Zombie  ||E S||  Instant | {1}{W} | Destroy target black or red creature that's attacking or blocking. You gain 2 life. | Surge of Righteousness  ||E S||  Artifact Creature  Myr | {2} | 1/1 | {T}: Add {U} to your mana pool. | Silver Myr  ||E S||  Instant | {2}{U}{U} | Counter target spell. Look at its controller's hand. | Lay Bare  ||E S||  Creature  Harpy Mercenary | {B} | 2/1 | Flying

At the beginning of your upkeep, sacrifice $THIS unless you pay {2}. | Molting Harpy  ||E S||  Creature  Wurm | {4}{G}{G}{G} | 7/7 | Trample

When $THIS enters the battlefield, if your life total is less than 7, your life total becomes 7.

As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. | Elderscale Wurm  ||E S||  Enchantment | {1}{W}{U} | Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card. | Reparations  ||E S||  Instant  Trap | {3}{R} | If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay $THIS's mana cost.

$THIS deals 4 damage to target creature. | Inferno Trap  ||E S||  Sorcery | {W}{W} | Exile all white creatures. For each creature exiled this way, its controller draws a card. | Martyr's Cry  ||E S||  Enchantment  Aura | {1}{G}{W} | Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life. | Armadillo Cloak  ||E S||  Artifact | {3} | {T}: Add {W} or {U} to your mana pool.

{4}{W}{U}: $THIS becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn. | Ojutai Monument  ||E S||  Creature  Rat | {B} | 2/1 | Whenever $THIS attacks or blocks, any player may exile a card from his or her graveyard. If a player does, $THIS assigns no combat damage this turn. | Carrion Rats  ||E S||  Sorcery | {R}{R} | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | Last Chance  ||E S||  Artifact | {1} | Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. | Profane Memento  ||E S||  Legendary Creature  Human Warrior | {4}{R}{G}{W} | 2/4 | When $THIS enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors. | Hazezon Tamar  ||E S||  Creature  Elephant | {4}{W} | 3/3 | Trample | Iron Tusk Elephant  ||E S||  Sorcery | {4}{G}{W} | Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | Coursers' Accord  ||E S||  Sorcery | {B}{B}{B}{B} | When you cast $THIS, any player may pay half his or her life, rounded up. If a player does, counter $THIS.

Take an extra turn after this one. | Temporal Extortion  ||E S||  Creature  Human Wizard | {2}{U} | 1/4 | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as $THIS is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." | Galvanic Alchemist  ||E S||  Instant | {B} | Choose one ?

? $THIS deals 1 damage to target creature and you gain 1 life.

? Target creature gains first strike until end of turn.

? Tap target creature. | Midnight Charm  ||E S||  Enchantment | {3}{W} | Untapped creatures you control get +0/+2. | Builder's Blessing  ||E S||  Instant | {2}{G} | Target creature gets +3/+1 and gains trample until end of turn.

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Wild Hunger  ||E S||  Creature  Thalakos Wizard | {3}{U} | 1/1 | Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever $THIS attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.) | Thalakos Deceiver  ||E S||  Creature  Zombie Mutant | {4}{B}{B} | 5/3 | Whenever $THIS attacks, up to five target creatures each get -1/-1 until end of turn. | Nefashu  ||E S||  Instant | {1}{W}{W} | Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn. | Second Sunrise  ||E S||  Legendary Creature  Human Pirate | {3}{U}{B}{B} | 4/3 | First strike | Ramirez DePietro  ||E S||  Creature  Goblin | {1}{R} | 2/1 | Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, it deals 2 damage to target creature or player. | Skirk Marauder  ||E S||  Legendary Creature  Dragon Spirit | {3}{G}{G}{G} | 5/5 | Flying

When $THIS dies, you may distribute five +1/+1 counters among any number of target creatures. | Jugan, the Rising Star  ||E S||  Artifact | {3} | You may choose not to untap $THIS during your untap step.

{2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as $THIS remains tapped. | Vedalken Shackles  ||E S||  Instant  Arcane | {3}{R} | Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. | Blind with Anger  ||E S||  Sorcery | {1}{W} | Exile target nontoken permanent, then return it to the battlefield under its owner's control. | Flicker  ||E S||  Creature  Demon | {2}{B}{B} | 6/6 | Flying

At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap $THIS and put a +1/+1 counter on it. | Desecration Demon  ||E S||  Land | As $THIS enters the battlefield, you may reveal a Faerie card from your hand. If you don't, $THIS enters the battlefield tapped.

{T}: Add {U} or {B} to your mana pool. | Secluded Glen  ||E S||  Planeswalker  Chandra | {2}{R}{R} | +1: $THIS deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

?7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs. | Chandra, Pyromaster  ||E S||  Creature  Vampire | {2}{R}{R} | 2/2 | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever $THIS deals combat damage to a player, put a +1/+1 counter on it. | Heirs of Stromkirk  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

Enchanted creature has defender and flying. | Zephyr Net  ||E S||  Creature  Goblin Wizard | {U}{R} | 2/2 | Instant and sorcery spells you cast cost {1} less to cast. | Goblin Electromancer  ||E S||  Enchantment | {B}{B}{B} | {2}, Sacrifice a nontoken permanent: Draw a card. | Infernal Tribute  ||E S||  Instant | {2}{R} | $THIS deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead. | Flames of the Blood Hand  ||E S||  Creature  Human Knight | {2}{B}{R} | 0/3 | Trample

At the beginning of your upkeep, you may discard a card. If you don't, sacrifice $THIS and draw a card.

Whenever $THIS becomes blocked, it gets +6/+3 until end of turn.

Whenever $THIS attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life. | Lim-Dl's Paladin  ||E S||  Creature  Human | {W} | 0/2 | $THIS enters the battlefield with three credit counters on it.

When $THIS enters the battlefield, it deals 3 damage to you.

At the beginning of your upkeep, put a credit counter on $THIS.

Sacrifice $THIS: You gain 1 life for each credit counter on $THIS. Activate this ability only during your upkeep. | Icatian Moneychanger  ||E S||  Enchantment | {1}{W} | All creatures have protection from red. | Absolute Law  ||E S||  Sorcery | {3}{B}{B} | Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. | Incremental Blight  ||E S||  Enchantment | {3}{R} | Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. | Total War  ||E S||  Creature  Human Wizard | {1}{U}{U} | 2/1 | Flash (You may cast this spell any time you could cast an instant.)

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When $THIS exploits a creature, counter target creature spell. | Silumgar Sorcerer  ||E S||  Artifact | {3} | {T}: Add {B} or {R} to your mana pool.

{B}{R}, {T}, Sacrifice $THIS: Draw a card. | Rakdos Cluestone  ||E S||  Creature  Ogre Warrior | {1}{B}{R} | 3/4 | Whenever $THIS is dealt damage, discard that many cards.

Hellbent ? Whenever $THIS deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage. | Jagged Poppet  ||E S||  Creature  Carrier | {2}{B}{B} | 3/3 | {T}, Sacrifice $THIS: Target creature gets -3/-3 until end of turn. | Phyrexian Defiler  ||E S||  Land  Lair | When $THIS enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

{T}: Add {B}, {R}, or {G} to your mana pool. | Darigaaz's Caldera  ||E S||  Enchantment | {2}{U}{U} | Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. | Ambiguity  ||E S||  Artifact | {2} | You may choose not to untap $THIS during your untap step.

{6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as $THIS remains tapped. | Deserter's Quarters  ||E S||  Enchantment  Aura | {5}{U} | Enchant creature

When $THIS enters the battlefield, draw a card.

Enchanted creature doesn't untap during its controller's untap step. | Eternity Snare  ||E S||  Instant | {2}{B}{B} | Choose one ?

? Until end of turn, whenever a creature is dealt damage, destroy it.

? Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.

Entwine {2}{B} (Choose both if you pay the entwine cost.) | Shriveling Rot  ||E S||  Sorcery | {4}{W} | Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest. | Global Ruin  ||E S||  Creature  Merfolk Archer | {2}{W} | 2/2 | {W}, {T}: $THIS deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. | Harpoon Sniper  ||E S||  Creature  Demon | {3}{B}{B} | 5/4 | Flying

At the beginning of your upkeep, target player draws a card and loses 1 life. | Bloodgift Demon  ||E S||  Creature  Faerie Wizard | {1}{B} | 1/1 | Flying

{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) | Nectar Faerie  ||E S||  Legendary Creature  Human Soldier | {2}{W}{W} | 2/3 | $THIS can't be blocked by more than one creature. | Huang Zhong, Shu General  ||E S||  Creature  Kor Soldier | {3}{W}{W} | 3/3 | Trample

{0}: The next 1 damage that would be dealt to $THIS this turn is dealt to target creature you control instead. | Lancers en-Kor  ||E S||  Sorcery | {1}{B} | Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life. | Self-Inflicted Wound  ||E S||  Creature  Human Nomad Mystic | {1}{W}{W} | 2/1 | Protection from black and from red

Threshold ? As long as seven or more cards are in your graveyard, $THIS gets +1/+1 and has flying. | Mystic Crusader  ||E S||  Artifact Creature  Vedalken Artificer | {1}{U} | 1/2 | Artifact spells you cast cost {1} less to cast. | Etherium Sculptor  ||E S||  Creature  Elemental Hound | {2}{R}{R} | 2/2 | Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | Hound of Griselbrand  ||E S||  Instant | {U}{B} | Choose one ?

? Counter target sorcery spell.

? Destroy target creature with power 2 or less.

? Look at the top three cards of target player's library, then put one back and the rest into that player's graveyard. | Dimir Charm  ||E S||  Creature  Bird | {1}{W} | 1/1 | Flying, protection from red | Freewind Falcon  ||E S||  Artifact  Equipment | {2} | Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Ring of Kalonia  ||E S||  Instant  Arcane | {2}{R}{R} | $THIS deals damage to target player equal to the number of cards in that player's hand. | Gaze of Adamaro  ||E S||  Creature  Spirit Cleric | {4}{W} | 3/3 | Flying

Will of the council ? When $THIS enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. | Custodi Squire  ||E S||  Enchantment | {1}{W} | Wall creatures can attack as though they didn't have defender. | Rolling Stones  ||E S||  Creature  Orc | {1}{R}{R} | 2/2 | {T}: Target land becomes a Swamp until its controller's next untap step. | Orcish Farmer  ||E S||  Enchantment | {X}{U}{U} | $THIS enters the battlefield with X ice counters on it.

{3}: Put an ice counter on $THIS.

Remove an ice counter from $THIS: Add {1} to your mana pool. | Iceberg  ||E S||  Sorcery | {3}{B}{B} | Domain ? All creatures get -1/-1 until end of turn for each basic land type among lands you control. | Planar Despair  ||E S||  Enchantment | {2}{B}{B} | Cumulative upkeep?Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces {B} instead of any other type. | Infernal Darkness  ||E S||  Instant | {1}{B} | Destroy target nonblack creature that entered the battlefield this turn. | Cradle to Grave  ||E S||  Creature  Beast | {2}{R} | 2/2 | {R}, Sacrifice an artifact: $THIS gets +3/+0 until end of turn. | Ferrovore  ||E S||  Creature  Spirit | {1}{U}{U} | 2/2 | Flying

$THIS can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | Stormbound Geist  ||E S||  Enchantment | {3}{R} | Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. | Pandemonium  ||E S||  Instant | {5}{W} | Put target artifact, creature, or enchantment on the bottom of its owner's library.

Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | Banishing Stroke  ||E S||  Creature  Lizard Beast | {1}{G}{G} | 3/3 | Deathtouch

Whenever a permanent you control is turned face up, you may return $THIS from your graveyard to the battlefield face up or face down.

Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | Deathmist Raptor  ||E S||  Creature  Human | {W} | 1/1 | {T}: Destroy target Aura attached to a creature. | Devout Harpist  ||E S||  Creature  Centaur Shaman | {1}{G} | 2/1 | {T}: Return target card from an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature. | Forcemage Advocate  ||E S||  Instant | {R} | Sacrifice any number of creatures. $THIS deals that much damage to target creature or player. | Last-Ditch Effort  ||E S||  Legendary Creature  Human | {1}{G}{G} | 1/2 | {T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared. | Hua Tuo, Honored Physician  ||E S||  Artifact | {1} | As $THIS enters the battlefield, name a card.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. | Pithing Needle  ||E S||  Sorcery | {2}{B} | Each player discards three cards. | Delirium Skeins  ||E S||  Legendary Creature  Elemental | {4}{G}{G} | */* | Shroud (This creature can't be the target of spells or abilities.)

$THIS's power and toughness are each equal to the total number of cards in all players' hands. | Multani, Maro-Sorcerer  ||E S||  Creature  Crab | {2}{U} | 2/3 | Jwari Scuttler  ||E S||  Artifact Creature  Dragon | {4}{R/P}{R/P} | 4/4 | ({R/P} can be paid with either {R} or 2 life.)

Flying

{R/P}: $THIS gets +1/+0 until end of turn. | Moltensteel Dragon  ||E S||  Creature  Wurm | {3}{G} | 3/3 | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)

If $THIS was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. | Pouncing Wurm  ||E S||  Instant | {1}{W}{W} | Attacking creatures get +1/+1 until end of turn. | Morale  ||E S||  Creature  Human Wizard | {W}{W} | 1/2 | {W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life. | Keeper of the Light  ||E S||  Creature  Cat | {3}{G} | 3/3 | $THIS can't be blocked by more than one creature. | Stalking Tiger  ||E S||  Instant | {1}{G} | Prevent all combat damage that would be dealt this turn by creatures without trample. | Tanglesap  ||E S||  Legendary Creature  Cephalid | {3}{U} | 2/3 | When $THIS enters the battlefield, return all blue creatures your opponents control to their owners' hands.

Your opponents can't cast blue creature spells. | Llawan, Cephalid Empress  ||E S||  Creature  Zombie Siren | {1}{U}{B} | 2/1 | Flying

Inspired ? Whenever $THIS becomes untapped, each opponent discards a card, then puts the top card of his or her library into his or her graveyard. | Siren of the Silent Song  ||E S||  Creature  Lizard Beast | {4}{G} | 6/2 | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Adaptive Snapjaw  ||E S||  Creature  Rhino Beast | {2}{G}{G} | 3/3 | Whenever $THIS becomes blocked, it gets +2/+2 until end of turn. | Snorting Gahr  ||E S||  Instant | {G} | Choose one ?

? Return target Aura attached to a creature to its owner's hand.

? Regenerate target green creature.

? Target creature gains trample until end of turn. | Seedling Charm  ||E S||  Instant | {1}{R} | Target multicolored creature gains double strike until end of turn.

Draw a card. | Psychotic Fury  ||E S||  Creature  Zombie Giant | {3}{B}{B}{B} | 5/5 | {3}{B}{B}, Sacrifice a creature: Return $THIS from your graveyard to the battlefield. Activate this ability only during your upkeep. | Necrosavant  ||E S||  Creature  Ooze | {1}{B}{B} | 1/1 | At the beginning of your upkeep, put a +1/+1 counter on $THIS.

At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on $THIS.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) | Necroplasm  ||E S||  Enchantment | {2}{B} | At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. | Dark Tutelage  ||E S||  Instant | {G} | Any number of target creatures become green until end of turn. | Sylvan Paradise  ||E S||  Creature  Lizard | {2}{G}{G} | 6/6 | Whenever a player plays a land, return $THIS to its owner's hand. | Pangosaur  ||E S||  Summon  Clamfolk | {3}{U} | 4/4 | If $THIS damages any player, choose an artifact, creature, or land you control. That player gains control of that artifact, creature, or land. | Clambassadors  ||E S||  Creature  Zombie Cleric | {1}{B} | 1/1 | {T}: Each player loses 1 life for each Zombie on the battlefield. | Shepherd of Rot  ||E S||  Creature  Merfolk | {U} | 1/1 | {T}, Sacrifice $THIS: Return target artifact card from your graveyard to your hand. | Rootwater Diver  ||E S||  Legendary Creature  Ogre Monk | {B}{B}{B} | 2/4 | At the beginning of the end step, if three or more creatures died this turn, flip $THIS. | Kuon, Ogre Ascendant  ||E S||  Instant | {1}{U} | Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way. | Scent of Brine  ||E S||  Sorcery | {5}{R}{R} | You may exile two red cards from your hand rather than pay $THIS's mana cost.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | Fury of the Horde  ||E S||  Sorcery | {1}{B}{B} | Target creature gets -2/-2 until end of turn.

Flashback?{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Crippling Fatigue  ||E S||  Creature  Human Soldier | {4}{B} | 1/2 | {T}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared. | Stone Catapult  ||E S||  Enchantment  Aura | {2}{W}{W} | Enchant land you control

Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token onto the battlefield."

Sacrifice a Caribou token: You gain 1 life. | Caribou Range  ||E S||  Enchantment | {2}{G}{G} | Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. | Rowen  ||E S||  Creature  Shapeshifter | {U/R}{U/R}{U/R} | 2/4 | {U/R}: Switch $THIS's power and toughness until end of turn. | Crag Puca  ||E S||  Creature  Beast | {4}{G} | 3/4 | Trample

Whenever $THIS deals combat damage to a player, you may draw a card.

Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Hystrodon  ||E S||  Creature  Elemental | {3}{R}{R} | 3/4 | {1}{R}: $THIS gets +3/-3 until end of turn. | Greater Forgeling  ||E S||  Instant | {U} | Target player puts the top three cards of his or her library into his or her graveyard.

Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Dream Twist  ||E S||  Creature  Frog | {2}{B} | 1/1 | When $THIS dies, each opponent discards a card. | Noxious Toad  ||E S||  Creature  Wall | {1}{W} | 1/3 | Defender (This creature can't attack.)

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)

If $THIS was kicked, it enters the battlefield with a +1/+1 counter on it and with "$THIS can attack as though it didn't have defender." | Prison Barricade  ||E S||  Legendary Creature  Human Wizard | {3}{U}{B} | 3/3 | {X}, {T}: Name a card. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn. | Nebuchadnezzar  ||E S||  Enchantment  Aura | {1}{U} | You may cast $THIS as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.) | Mystic Veil  ||E S||  Legendary Creature  Cat Giant | {3}{W}{W}{W} | 4/7 | Whenever $THIS blocks, it gets +7/+7 until end of turn.

{W}: Jareth gains protection from the color of your choice until end of turn. | Jareth, Leonine Titan  ||E S||  Creature  Vampire | {4}{R} | 4/4 | $THIS has haste as long as an opponent controls a Human. | Night Revelers  ||E S||  Creature  Shapeshifter | {4}{G}{U} | 0/0 | You may have $THIS enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature." | Progenitor Mimic  ||E S||  Sorcery | {2}{R} | When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Raid ? If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy. | Howl of the Horde  ||E S||  Creature  Kavu | {R}{G}{W} | 3/3 | {R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. | Radiant Kavu  ||E S||  Creature  Beast | {3}{R}{G}{W} | 6/6 | Vigilance, trample

Whenever $THIS blocks a creature, $THIS deals damage to that creature's controller equal to $THIS's power. | Meglonoth  ||E S||  Creature  Eye | {4}{B} | 3/6 | Non-Eye creatures you control can't attack.

$THIS can't be blocked except by Walls. | Evil Eye of Orms-by-Gore  ||E S||  Creature  Elemental | {2}{U}{U} | 3/4 | {U}: $THIS gets +1/-1 until end of turn.

{U}: $THIS gets -1/+1 until end of turn. | Water Servant  ||E S||  Creature  Rabbit Beast | {3}{G} | 4/5 | When you cast a spell, return $THIS to its owner's hand. | Jackalope Herd  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature

Enchanted creature gets -3/-0. | Torment  ||E S||  Creature  Dragon | {3}{U}{R} | 3/5 | Flying

Whenever $THIS attacks, draw a card, then discard a card. $THIS gets +X/+0 until end of turn, where X is the discarded card's converted mana cost. | Spellbound Dragon  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return $THIS from your graveyard to the battlefield attached to that creature. | Dragon Scales  ||E S||  Instant | {B} | Target creature gets -1/-1 until end of turn. Tap that creature. | Stabbing Pain  ||E S||  Sorcery | {B} | Target player discards a card.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature $THIS haunts dies, target player discards a card. | Cry of Contrition  ||E S||  Creature  Imp | {2}{B} | 1/2 | Flying

Whenever $THIS deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) | Stinkweed Imp  ||E S||  Creature  Human Wizard | {2}{G} | 2/3 | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)

When $THIS enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated. | Verduran Emissary  ||E S||   | Pegasus token card  ||E S||  Creature  Sliver | {1}{B} | 1/1 | All Slivers have "{2}: Regenerate this permanent." | Clot Sliver  ||E S||  Instant | {2}{W} | Strive ? $THIS costs {1}{W} more to cast for each target beyond the first.

Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.) | Phalanx Formation  ||E S||  Creature  Snake | {4}{G} | 4/5 | Reach

{6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) | Nessian Asp  ||E S||  Instant | {2}{W} | All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. | Kor Chant  ||E S||  Creature  Human Rogue | {4}{R} | 0/1 | Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Fortune Thief  ||E S||  Creature  Sliver | {1}{G} | 1/1 | Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) | Venom Sliver  ||E S||  Artifact | {3}{U} | Players can't search libraries. | Mindlock Orb  ||E S||  Legendary Creature  Human Samurai | {2}{R} | 2/1 | Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

If there are exactly two permanents named $THIS on the battlefield, the "legend rule" doesn't apply to them.

Each other creature named $THIS gets +2/+2 and has haste. | Brothers Yamazaki  ||E S||  Sorcery | {2}{G} | Exile target artifact or enchantment. | Fade into Antiquity  ||E S||  Creature  Beast | {2}{W}{B} | 6/6 | Creatures blocking or blocked by $THIS have lifelink. | Alms Beast  ||E S||  Legendary Creature  Demon Spirit | {6}{B}{B}{B} | 6/5 | Flying, trample, haste, protection from black

$THIS has first strike as long as it's attacking. | Spirit of the Night  ||E S||  Creature  Human Warrior | {1}{B} | 1/1 | When $THIS dies, put target creature card from your graveyard on top of your library.

Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) | Golgari Thug  ||E S||  Creature  Griffin | {3}{W} | 2/2 | Flying

Whenever $THIS attacks, it gets +1/+1 until end of turn. | Charging Griffin  ||E S||  Instant | {5}{R} | $THIS deals 5 damage to target creature or player. | Explosive Impact  ||E S||  Artifact Creature  Wall | {5} | 0/1 | Defender (This creature can't attack.)

Exile a creature card from your graveyard: Put X +0/+1 counters on $THIS, where X is the exiled card's converted mana cost. | Necropolis  ||E S||  Creature  Ogre Warrior | {3}{R}{R} | 5/3 | Frost Ogre  ||E S||  Creature  Homarid | {5}{U}{U}{U} | 6/6 | Trample

At the beginning of your upkeep, sacrifice $THIS unless you put the top two cards of your library into your graveyard.

{U}: $THIS gains shroud until end of turn and doesn't untap during your next untap step. Tap $THIS. (A creature with shroud can't be the target of spells or abilities.) | Deep Spawn  ||E S||  Instant | {U} | Put the top two cards of your library into your graveyard.

Draw a card. | Mental Note  ||E S||  Artifact | {3} | Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. | Staff of the Wild Magus  ||E S||  Creature  Human Wizard Mutant | {2}{U}{U} | 0/0 | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

{U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as $THIS remains on the battlefield. | Cytoplast Manipulator  ||E S||  Creature  Cyclops Warrior | {2}{B} | 3/4 | When $THIS becomes the target of a spell or ability, sacrifice it. | Tar Pit Warrior  ||E S||  Enchantment  Aura | {2}{G}{G} | Enchant permanent

At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) | Elemental Resonance  ||E S||  Creature  Elemental | {4}{W} | 4/3 | Flying

When $THIS leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Reveillark  ||E S||  Creature  Avatar | {1}{G}{G} | */* | $THIS's power and toughness are each equal to the number of creatures you control. | Scion of the Wild  ||E S||  Creature  Drake | {3}{R}{R} | 3/3 | Flying

{R}: $THIS gets +2/-2 until end of turn. | Flowstone Wyvern  ||E S||  Creature  Elephant Townsfolk | {3}{W} | 1/4 | Whenever you play a spell, you may gain ? life for each word in that spell's name. | Bosom Buddy  ||E S||  Vanguard | Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, and put it into your hand. Then shuffle your library. | Higure, the Still Wind Avatar  ||E S||  Sorcery | {2}{U}{U}{U} | Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. | Ancestral Memories  ||E S||  Creature  Antelope Beast | {2}{G}{G} | 5/4 | Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, return a green creature you control to its owner's hand. | Stampeding Wildebeests  ||E S||  Enchantment | {2}{W} | Players can't cast spells with the same name as a nontoken permanent.

Players can't play nonbasic lands with the same name as a nontoken permanent. | Cornered Market  ||E S||  Basic Land  Mountain | Mountain  ||E S||  Enchantment | {4}{G} | If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.

If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead. | Primal Vigor  ||E S||  Sorcery | {3}{W/B}{W/B}{W/B} | Each player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it. | Pyrrhic Revival  ||E S||  Creature  Jellyfish Beast | {3}{U} | 1/3 | When $THIS enters the battlefield, you may return target land to its owner's hand. | Glowing Anemone  ||E S||  Creature  Human Warrior | {4}{G} | 3/5 | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as $THIS is paired with another creature, both creatures have reach. | Geist Trappers  ||E S||  Creature  Elemental | {6}{G}{G} | 8/8 | Trample

Whenever $THIS deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. | Liege of the Tangle  ||E S||  Creature  Wurm | {2}{G}{G} | 6/5 | You can't untap more than one land during your untap step. | Mungha Wurm  ||E S||  Creature  Human | {1}{W} | 1/2 | Protection from red | Repentant Blacksmith  ||E S||  Enchantment | {1}{B}{B} | When $THIS enters the battlefield, sacrifice $THIS unless you sacrifice four creatures.

Tap an untapped Swamp you control: $THIS deals 1 damage to target creature or player. | Hecatomb  ||E S||  Instant | {2}{U} | Strive ? $THIS costs {1}{U} more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield. | Hour of Need  ||E S||  Instant | {X}{1}{U}{U} | Gain control of target creature with converted mana cost X or less. (This effect lasts indefinitely.) | Dominate  ||E S||  Creature  Human Knight | {G}{W} | 2/2 | Whenever $THIS attacks, it gets +1/+1 until end of turn for each untapped creature you control. | Knotvine Paladin  ||E S||  Creature  Spirit | {1}{G}{G} | 3/3 | Gnarled Mass  ||E S||  Creature  Werewolf | 4/4 | {R}, {T}: $THIS fights target creature. (Each deals damage equal to its power to the other.)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform $THIS. | Nightfall Predator  ||E S||  Enchantment  Aura | {2}{W} | Enchant land

Enchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness." | Animal Boneyard  ||E S||  Creature  Human Assassin | {2}{B} | 1/2 | When $THIS enters the battlefield, choose one ?

? Put a +1/+1 counter on $THIS.

? Destroy target creature that was dealt damage this turn. | Hooded Assassin  ||E S||  Artifact | {4} | You may choose not to untap $THIS during your untap step.

{4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as $THIS remains tapped. | Amber Prison  ||E S||  Enchantment  Aura | {2}{U/B} | Flash

Enchant creature

Enchanted creature gets -3/-0. | Torpor Dust  ||E S||  Legendary Creature  Spirit | {5}{B}{B} | 6/6 | Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)

Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. | Patron of the Nezumi  ||E S||  Creature  Human Druid | {G} | 1/1 | {G}, {T}, Sacrifice a Forest: Regenerate target creature. | Village Elder  ||E S||  Creature  Spider | {3}{G}{G} | 3/5 | Reach

When $THIS enters the battlefield, you may destroy target Equipment. | Acid Web Spider  ||E S||  Creature  Human Wizard | {1}{U} | 1/1 | You may choose not to untap $THIS during your untap step.

{1}{U}, {T}: Target creature you control other than $THIS has shroud for as long as $THIS remains tapped. (It can't be the target of spells or abilities.) | Hisoka's Guard  ||E S||  Sorcery | {2}{R}{R} | Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | Relentless Assault  ||E S||  Creature  Spider | {5}{G}{G} | 5/5 | Reach, trample | Archweaver  ||E S||  Enchantment  Aura | {R} | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) | Reflexes  ||E S||  Sorcery | {1}{W}{W} | White creatures get +2/+0 until end of turn. | Valorous Charge  ||E S||  Creature  Beast | {3}{B}{B} | 6/5 | When $THIS enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice $THIS. | Prowling Pangolin  ||E S||  Creature  Cat | {2}{R} | 2/2 | Protection from blue | Guma  ||E S||  Artifact | {3} | At the beginning of your end step, target opponent gains control of $THIS and puts a charge counter on it.

At the beginning of your upkeep, $THIS deals damage to you equal to the number of charge counters on it.

{3}: Put a charge counter on $THIS or remove one from it. | Jinxed Choker  ||E S||  Creature  Human Knight | {3}{W} | 2/4 | Vigilance

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) | Knight of Obligation  ||E S||  Enchantment | {G} | As $THIS comes into play, put a 1/1 green Squirrel creature token into play. You lose the game when it leaves play.

Creatures can't attack you.

You can't be the target of spells or abilities.

You can't play spells. | Form of the Squirrel  ||E S||  Creature  Elemental | {2}{G}{G}{G}{G} | 8/8 | Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, $THIS deals 8 damage to you unless you pay {G}{G}{G}{G}. | Force of Nature  ||E S||  Sorcery | {X}{U}{R} | Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard. | Epic Experiment  ||E S||  Legendary Creature  Human Wizard | {3}{U}{U} | 3/4 | Face-down creatures get +1/+1.

{2}{U}: Turn target face-down creature face up. | Ixidor, Reality Sculptor  ||E S||  Creature  Spirit | {1}{G} | 1/2 | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on $THIS.

{1}, Remove X ki counters from $THIS: Add X mana of any one color to your mana pool. | Petalmane Baku  ||E S||  Ongoing Scheme | (An ongoing scheme remains face up until it's abandoned.)

Untap all permanents you control during each opponent's untap step.

At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme. | I Know All, I See All  ||E S||  Artifact  Equipment | {3} | Equipped creature gets +3/+1.

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) | Warlord's Axe  ||E S||  Artifact Creature  Golem | {7} | 7/7 | Defender (This creature can't attack.)

When a creature attacks you or a planeswalker you control, if $THIS has defender, it loses defender and gains trample. | Guardian of the Ages  ||E S||  Creature  Human Wizard | {2}{W}{W} | 2/2 | {G}{G}, {T}: Creatures you control get +2/+2 until end of turn.

{U}{U}, {T}: Return target creature to its owner's hand. | Sunscape Master  ||E S||  Basic Snow Land  Swamp | Snow-Covered Swamp  ||E S||  Sorcery | {4}{U}{U} | Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.) | Cultural Exchange  ||E S||  Creature  Goblin Warrior | {1}{R} | 2/1 | Goblin Piker  ||E S||  Enchantment  Aura | {2}{U} | Enchant enchantment

At the beginning of the upkeep of enchanted enchantment's controller, $THIS deals 1 damage to that player. | Feedback  ||E S||  Creature  Elephant | {1}{G}{G} | 3/3 | Trained Armodon  ||E S||  Sorcery | {7}{U}{U} | For each creature target player controls, put a token onto the battlefield that's a copy of that creature. | Clone Legion  ||E S||  Creature  Goat Beast | {2}{R} | 1/1 | Mountainwalk

{R}: $THIS gets +1/+0 until end of turn. | Colos Yearling  ||E S||  Creature  Spirit | {3}{U}{B} | 3/4 | Creatures your opponents control get -1/-0. | Haunter of Nightveil  ||E S||  Creature  Elemental | {5}{R} | 6/3 | Haste

Multicolored creatures you control have haste. | Maze Rusher  ||E S||  Creature  Elemental | {5}{R}{R} | 5/5 | Wither (This deals damage to creatures in the form of -1/-1 counters.)

{2}{R}, {Q}: $THIS deals damage equal to its power to target creature or player. ({Q} is the untap symbol.) | Hateflayer  ||E S||  Instant | {U} | Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand." | Banishing Knack  ||E S||  Conspiracy | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it. | Muzzio's Preparations  ||E S||  Instant | {2}{R} | $THIS deals 3 damage to target creature or player.

Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.)

When you cycle $THIS, it deals 6 damage to target creature or player. | Resounding Thunder  ||E S||  Instant | {W}{W} | Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. | Illumination  ||E S||  Artifact | {4} | As $THIS enters the battlefield, choose an opponent.

The chosen player's maximum hand size is four. | Cursed Rack  ||E S||  Creature  Insect | {B} | 1/1 | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Plague Beetle  ||E S||  Creature  Spirit | {1}{W/U}{W/U} | 2/2 | Flying | Vassal Soul  ||E S||  Sorcery | {3}{U} | Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. | Polymorph  ||E S||  Scheme | When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn. | Your Puny Minds Cannot Fathom  ||E S||  Creature  Human Scout | {3}{U} | 3/3 | Flying

When $THIS attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | Windscouter  ||E S||  Creature  Faerie Rogue | {2}{B} | 1/1 | Flying

When $THIS enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. | Thieving Sprite  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature

Enchanted creature can't attack.

{B}: Enchanted creature gets -1/-1 until end of turn.

{R}: Enchanted creature can't block this turn. | Manacles of Decay  ||E S||  Legendary Creature  Spirit Cleric | {1}{W}{U} | 2/2 | Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever $THIS attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat. | Geist of Saint Traft  ||E S||  Creature  Goblin Shaman | {2}{R} | 2/1 | When $THIS enters the battlefield, it deals 1 damage to target creature or player. | Blisterstick Shaman  ||E S||  Enchantment  Aura | {B/G}{R} | Enchant creature

Enchanted creature gets +3/-3. | Sangrite Backlash  ||E S||  Creature  Bird | {3}{W} | 3/3 | Defender, flying

Whenever you cast a white spell, $THIS loses defender until end of turn. | Loyal Gyrfalcon  ||E S||  Artifact Creature  Leviathan | {4} | 9/8 | Flying, trample

When $THIS enters the battlefield, you skip your next two turns. | Eater of Days  ||E S||  Legendary Creature  Elder Dragon | {5}{R}{G} | 8/8 | Flying, trample

When $THIS enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. | Dragonlord Atarka  ||E S||  Creature  Phoenix | {4}{R} | 2/2 | Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice $THIS: $THIS deals 2 damage to each creature without flying.

{R}{R}{R}: Return $THIS from your graveyard to your hand. Activate this ability only during your upkeep. | Shard Phoenix  ||E S||  Artifact Creature  Myr | {2} | 1/1 | {T}: Add {W} to your mana pool. | Gold Myr  ||E S||  Creature  Spirit | {3}{B} | 2/2 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Lingering Tormentor  ||E S||  Plane  Ir | Creature spells cost {2} less to cast.

Whenever you roll {C}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. | Turri Island  ||E S||  Creature  Human Soldier | {2}{G} | 1/1 | $THIS enters the battlefield with two +1/+1 counters on it.

{2}{G}, Remove a +1/+1 counter from $THIS: Put a +1/+1 counter on target creature. | Salt Road Quartermasters  ||E S||  Creature  Human Rogue | {U}{B} | 1/3 | Inspired ? Whenever $THIS becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library. | Disciple of Deceit  ||E S||  Creature  Zombie Imp | {B} | 1/1 | Discard a card: $THIS gains flying until end of turn.

Threshold ? As long as seven or more cards are in your graveyard, $THIS gets +1/+1 and can't block. | Putrid Imp  ||E S||  Creature  Merfolk | {1}{U} | 1/2 | When $THIS enters the battlefield, draw a card, then discard a card. | Vodalian Merchant  ||E S||  Creature  Insect | {3}{G}{G} | 0/0 | $THIS enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. | Stag Beetle  ||E S||  Planeswalker  Chandra | {4}{R}{R} | +1: Discard a card. If a red card is discarded this way, $THIS deals 4 damage to target creature or player.

?2: Each player discards his or her hand, then draws three cards.

?7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. | Chandra Ablaze  ||E S||  Sorcery | {X}{W}{W} | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield. | Return to the Ranks  ||E S||  Creature  Human Knight | {2}{W} | 1/1 | Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Kjeldoran Skyknight  ||E S||  Sorcery | {X}{B} | For each creature, its controller sacrifices it unless he or she pays X life. | Killing Wave  ||E S||  Legendary Creature  Illusion | {3}{U} | 3/3 | $THIS is every creature type (even if this card isn't on the battlefield). | Mistform Ultimus  ||E S||  Artifact | {1} | Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. | Soul Net  ||E S||  Creature  Ape | {3}{R} | 3/3 | $THIS gets +1/+1 as long as you control a Forest.

{4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | Kird Chieftain  ||E S||  Creature  Devil | {4}{R} | 3/3 | When $THIS enters the battlefield, creatures you control get +1/+0 until end of turn.

Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Scourge Devil  ||E S||  Instant | {3}{U} | Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead. | Ether Well  ||E S||  Creature  Angel | {4}{W}{W}{W} | 4/4 | Flying

At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield. | Luminous Angel  ||E S||  Sorcery | {2}{G} | $THIS deals damage to each player equal to twice the number of creatures with flying that player controls. | Wing Storm  ||E S||  Artifact | {4} | Whenever another artifact is put into a graveyard from the battlefield, $THIS deals 2 damage to that artifact's controller. | Magnetic Mine  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {G} to your mana pool.

Cycling {2} ({2}, Discard this card: Draw a card.) | Slippery Karst  ||E S||  Creature  Dragon | {5}{G}{G} | 4/5 | Flying

When $THIS enters the battlefield, you may have it fight target creature you don't control.

Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. | Foe-Razer Regent  ||E S||  Creature  Hydra | {X}{R}{G} | 0/0 | $THIS enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.

{1}{R}, Remove a +1/+1 counter from $THIS: $THIS deals 1 damage to target creature or player. | Apocalypse Hydra  ||E S||  Creature  Beast | {2}{R} | 1/2 | {R}: $THIS gets +1/+0 until end of turn. | Ridgeline Rager  ||E S||  Creature  Human Wizard | {1}{U} | 1/3 | {3}{U}, {T}: Draw a card, then discard a card. | Research Assistant  ||E S||  Instant | {1}{U} | Return up to X target creatures to their owners' hands, where X is one plus the number of cards named $THIS in all graveyards as you cast $THIS. | ther Burst  ||E S||  Artifact | {5} | Imprint ? {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand.

At the beginning of your upkeep, you may copy a card exiled with $THIS. If you do, you may cast the copy without paying its mana cost. | Panoptic Mirror  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {G} to your mana pool.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) | Llanowar Reborn  ||E S||  Creature  Wall | {3}{W} | 4/5 | Defender (This creature can't attack.)

Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Crude Rampart  ||E S||  Instant | {W} | Target creature can block any number of creatures this turn. | Valor Made Real  ||E S||  Creature  Insect | {B} | 1/1 | {2}{B}, {T}: Exile up to three target cards from a single graveyard. | Carrion Beetles  ||E S||  Creature  Hydra | {X}{G} | 0/0 | $THIS can't be countered.

Haste, protection from blue

$THIS enters the battlefield with X +1/+1 counters on it. | Mistcutter Hydra  ||E S||  Creature  Human Soldier | {1}{W} | 2/4 | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) | Volunteer Reserves  ||E S||  Sorcery | {2}{U} | Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Write into Being  ||E S||  Enchantment | {R} | {R}, Sacrifice a creature: $THIS deals 1 damage to target creature or player. | Barrage of Expendables  ||E S||  Sorcery | {2}{U} | Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order. | Bamboozle  ||E S||  Creature  Illusion | {4}{U}{U} | 4/4 | Flying

Discard a card: Return $THIS to its owner's hand. | Ephemeron  ||E S||  Creature  Elemental | {6}{B} | 3/3 | When $THIS enters the battlefield, target player discards two cards.

Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Mournwhelk  ||E S||  Creature  Spirit | {5}{U} | 2/3 | {U}, {T}: Target creature can't be blocked this turn.

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) | Ethereal Usher  ||E S||  Snow Creature  Snake | {1}{G}{G} | 1/3 | Whenever $THIS deals combat damage to a creature, destroy that creature at end of combat.

Whenever $THIS deals combat damage to a player, you may draw a card. | Ohran Viper  ||E S||  Instant | {1}{W} | Destroy target nonland permanent if another permanent with the same name is on the battlefield.

Draw a card. | Winnow  ||E S||  Instant | {W/B}{W/B}{W/B} | Exile target creature. | Unmake  ||E S||  Legendary Enchantment Creature  God | {2}{R}{W} | 7/4 | Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control can't be blocked except by two or more creatures.

Prevent all damage that would be dealt to attacking creatures you control. | Iroas, God of Victory  ||E S||  Sorcery | {3}{B}{G} | Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.

Fuse (You may cast one or both halves of this card from your hand.) | Flesh  ||E S||  Creature  Faerie | {2}{G}{G} | 1/1 | Flying

{G}{G}{G}, {T}: Target creature gains flying until end of turn. | Pixie Queen  ||E S||  Enchantment | {3}{W/U}{W/U}{W/U} | ({W/U} can be paid with either {W} or {U}.)

Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost. | Dovescape  ||E S||  Creature  Angel | {4}{W}{W} | 4/5 | Flying

Whenever $THIS deals damage, you gain that much life.

Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Exalted Angel  ||E S||  Sorcery | {B} | Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card. | Appetite for Brains  ||E S||  Creature  Human Wizard | {1}{U}{U} | 1/1 | {T}: Target creature other than $THIS has base power and toughness 0/2 until end of turn. | Serendib Sorcerer  ||E S||  Enchantment  Aura | {1}{G} | Enchant creature

Enchanted creature gets +1/+1 and has trample.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return $THIS from your graveyard to the battlefield attached to that creature. | Dragon Fangs  ||E S||  Instant | {2}{G} | Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. | Beast Within  ||E S||  Instant | {1}{R} | As an additional cost to cast $THIS, you may reveal a Dragon card from your hand.

$THIS deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast $THIS, $THIS deals 3 damage to that creature's controller. | Draconic Roar  ||E S||  Creature  Merfolk Wizard | {U} | 1/1 | {T}: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn. | Tideshaper Mystic  ||E S||  Vanguard | Sacrifice a creature: $THIS deals 1 damage to target creature or player. | Takara  ||E S||  Creature  Bird | {1}{U} | 1/1 | Flying

When $THIS enters the battlefield, look at the top four cards of your library, then put them back in any order. | Spire Owl  ||E S||  Sorcery | {3}{R}{G} | Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. | Frenzied Tilling  ||E S||  Creature  Merfolk | {U}{U} | 2/1 | {U}: $THIS gains mountainwalk until end of turn. | River Merfolk  ||E S||  Creature  Wurm | {5}{G}{G} | 7/7 | Whenever $THIS blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness. | Engulfing Slagwurm  ||E S||  Creature  Kavu | {3}{R} | 3/3 | $THIS has haste as long as no opponent controls a white or blue creature. | Kavu Runner  ||E S||  Planeswalker  Gideon | {2}{W}{W} | +1: Put a loyalty counter on $THIS for each creature target opponent controls.

0: Until end of turn, $THIS becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.

?15: Exile all other permanents. | Gideon, Champion of Justice  ||E S||  Sorcery | {2}{G}{G} | Destroy target noncreature permanent. | Bramblecrush  ||E S||  Creature  Human Spellshaper | {2}{B} | 1/1 | {B}, {T}, Discard a card: Add {B}{B}{B} to your mana pool. | Bog Witch  ||E S||  Creature  Crocodile | {U} | 1/1 | Islandwalk | Grayscaled Gharial  ||E S||  Creature  Human Cleric | {2}{W} | 2/2 | {1}{W}: The next 1 damage that would be dealt to $THIS this turn is dealt to target creature instead. | Zealous Inquisitor  ||E S||  Land | When you play another land, sacrifice $THIS.

{T}: Add {2} to your mana pool. | City of Traitors  ||E S||  Creature  Minotaur Shaman | {1}{R}{R} | 2/3 | When $THIS dies, each player sacrifices a land. | Hurloon Shaman  ||E S||  Artifact  Equipment | {1} | Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.

Equip {1} | Blade of the Bloodchief  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature

When $THIS enters the battlefield, draw a card.

Enchanted creature gets +0/+2. | Chosen by Heliod  ||E S||  Creature  Merfolk | {3}{U}{U} | 2/2 | When $THIS enters the battlefield, exile all artifact and enchantment cards from all graveyards.

When $THIS leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. | Saprazzan Bailiff  ||E S||  Plane  Ravnica | Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.

Whenever you roll {C}, instant and sorcery spells you cast this turn cost {3} less to cast. | Izzet Steam Maze  ||E S||  Instant | {3}{B} | Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness. | Ritual of the Returned  ||E S||  Instant | {1}{R} | Add {R}{R}{R} to your mana pool. | Pyretic Ritual  ||E S||  Legendary Enchantment | {4}{R}{R} | Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." | Homura's Essence  ||E S||  Sorcery | {1}{U} | Target player reveals his or her hand and discards all Trap cards. | Trapfinder's Trick  ||E S||  Artifact | {2} | Creatures with power 1 or less don't untap during their controllers' untap steps. | Juntu Stakes  ||E S||  Creature  Griffin | {3}{W} | 2/3 | Flying, vigilance | Armored Griffin  ||E S||  Creature  Hound | {2}{W} | 2/1 | Sacrifice $THIS: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it. | Gore Vassal  ||E S||  Sorcery | {1}{R} | $THIS deals 4 damage to target creature you don't control.

Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Mizzium Mortars  ||E S||  Creature  Specter | {1}{B}{B} | 1/1 | Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever $THIS deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter he or she has. | Whispering Specter  ||E S||  Enchantment | {3}{B}{B} | At the beginning of your upkeep, put a despair counter on $THIS, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on $THIS. | Descent into Madness  ||E S||  Creature  Goblin | {1}{R} | 3/3 | $THIS can't attack or block alone. | Mogg Flunkies  ||E S||  Artifact  Equipment | {4} | Equipped creature has shroud. (It can't be the target of spells or abilities.)

Prevent all combat damage that would be dealt to equipped creature.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | General's Kabuto  ||E S||  Creature  Drake | {3}{U} | 2/4 | Flying | Azure Drake  ||E S||  Creature  Avatar | {6}{W}{W} | 4/9 | If you have 3 or less life, $THIS costs {6} less to cast.

Flying

$THIS can block any number of creatures. | Avatar of Hope  ||E S||  Creature  Zombie | {1}{B}{B} | 2/3 | Snow swampwalk | Legions of Lim-Dl  ||E S||  Creature  Spirit | {1}{U} | 0/3 | Defender (This creature can't attack.)

Whenever $THIS blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | Kaijin of the Vanishing Touch  ||E S||  Creature  Gorgon | {3}{B}{B} | 2/5 | Deathtouch

{5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When $THIS becomes monstrous, destroy target non-Gorgon creature an opponent controls. | Keepsake Gorgon  ||E S||  Creature  Goblin Warrior | {1}{R} | 1/2 | As long as you control a Faerie, $THIS gets +1/+1 and has flying. | Boggart Sprite-Chaser  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature

Enchanted creature gets +1/+3.

{W}: Return $THIS to its owner's hand. | Conviction  ||E S||  Legendary Creature  Human Spellshaper | {3}{U}{U} | 3/3 | {X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands. | Alexi, Zephyr Mage  ||E S||  Sorcery | {G}{G} | As an additional cost to cast $THIS, discard X cards.

Return X target cards from your graveyard to your hand. Exile $THIS. | Nostalgic Dreams  ||E S||  Creature  Antelope | {2}{G} | 2/2 | Landfall ? Whenever a land enters the battlefield under your control, you may gain 2 life. | Grazing Gladehart  ||E S||  Creature  Orc Warrior | {3}{B} | 4/5 | Raid ? When $THIS enters the battlefield, you lose 4 life unless you attacked with a creature this turn. | Bellowing Saddlebrute  ||E S||  Creature  Unicorn | {2}{G}{W} | 2/2 | Whenever $THIS deals damage, you gain that much life. | Zebra Unicorn  ||E S||  Creature  Human Rogue | {3}{U} | 2/2 | Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) | Marchesa's Emissary  ||E S||  Vanguard | Whenever a creature you control dies, draw a card. | Rofellos  ||E S||  Enchantment  Aura | {B} | Enchant creature

Whenever a creature dies, put a +1/+1 counter on enchanted creature. | Sadistic Glee  ||E S||  Creature  Human Wizard | {3}{U} | 2/3 | {1}, {T}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.) | Rimewind Cryomancer  ||E S||  Instant | {3}{G}{U} | Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) | Vigean Intuition  ||E S||   | Zombie token card  ||E S||  Instant | {2}{R} | Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard. | Shaman's Trance  ||E S||  Instant | {R} | Ferocious ? If you control a creature with power 4 or greater, damage can't be prevented this turn.

$THIS deals 2 damage to target creature or player. | Wild Slash  ||E S||  Creature  Spirit | {4}{B} | 3/3 | When $THIS enters the battlefield, target player discards a card.

Whenever you cast a Spirit or Arcane spell, you may return $THIS to its owner's hand. | Kemuri-Onna  ||E S||  Enchantment  Aura | {1}{R} | Enchant creature

Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures. | Madcap Skills  ||E S||  Creature  Zombie Snake | {3}{B} | 5/1 | Rotting Fensnake  ||E S||  Creature  Human Soldier | {3}{W} | 2/4 | When $THIS enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield. | Sunspire Gatekeepers  ||E S||  Creature  Human Knight | {1}{W} | 2/1 | First strike (This creature deals combat damage before creatures without first strike.) | Youthful Knight  ||E S||  Vanguard | Creatures you control have vigilance. | Selenia  ||E S||  Sorcery | {2}{G}{G} | Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. | Mwonvuli Acid-Moss  ||E S||  Creature  Werewolf | 5/5 | Trample

Attacking creatures you control get +3/+0.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform $THIS. | Wildblood Pack  ||E S||  Enchantment  Aura | {U} | Enchant creature

When $THIS enters the battlefield, draw a card.

Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." | Sisay's Ingenuity  ||E S||  Land | {T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands. | Temple of the False God  ||E S||  Creature  Spirit | {1}{W} | 2/2 | Sacrifice $THIS: Destroy target enchantment. | Keening Apparition  ||E S||  Creature  Human Cleric | {3}{B} | 2/3 | {2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate this ability only any time you could cast a sorcery. | Deathmark Prelate  ||E S||  Artifact | {3} | Flash

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

{T}: Target creature gets +0/+1 until end of turn. | Scale of Chiss-Goria  ||E S||  Sorcery | {1}{G} | Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it. | Scouting Trek  ||E S||  Creature  Human Cleric | {3}{W}{B} | 1/3 | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

When $THIS enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it. | Vizkopa Confessor  ||E S||  Enchantment  Aura | {1}{R}{R} | Enchant creature

Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. | Destructive Urge  ||E S||  Instant | {3}{B} | Destroy target nonsnow creature. | Chill to the Bone  ||E S||  Enchantment | {2}{W} | {W}, Sacrifice an enchantment: Destroy target enchantment.

{3}{U}{U}: Counter target enchantment spell. | Teferi's Care  ||E S||  Sorcery | {X}{X}{2}{W}{W} | Put X 4/4 white Angel creature tokens with flying onto the battlefield.

Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)

When you cycle $THIS, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield. | Decree of Justice  ||E S||  Phenomenon | When you encounter $THIS, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. | Spatial Merging  ||E S||  Creature  Djinn | {5}{B} | 5/5 | {1}{B}: Regenerate $THIS.

$THIS gets -2/-2 as long as black is the most common color among all permanents or is tied for most common. | Goham Djinn  ||E S||  Creature  Human | {4}{G} | 4/5 | Vigilance

Fateful hour ? As long as you have 5 or less life, other creatures you control have vigilance. | Village Survivors  ||E S||  Enchantment | {2}{G}{G} | Whenever a permanent becomes tapped, put a wind counter on it.

If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead. | Freyalise's Winds  ||E S||  Instant | {1}{U} | Counter target creature spell. | False Summoning  ||E S||  Creature  Human Rebel | {3}{W}{W} | 3/3 | Flying

{7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put it onto the battlefield. Then shuffle your library. | Ramosian Sky Marshal  ||E S||  Legendary Creature  Spirit | {1}{R}{R} | */* | $THIS's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. | Adamaro, First to Desire  ||E S||  Creature  Wurm | {4}{G} | 3/4 | Whenever an opponent plays a land, put a +1/+1 counter on $THIS. | Dirtcowl Wurm  ||E S||  Creature  Human Rat Minion | {3}{B} | 2/3 | {B}, Discard a card: Regenerate $THIS.

Threshold ? As long as seven or more cards are in your graveyard, $THIS gets +2/+2 and can't block. | Dirty Wererat  ||E S||  Planeswalker  Dack | {1}{U}{R} | +1: Target player draws two cards, then discards two cards.

?2: Gain control of target artifact.

?6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." | Dack Fayden  ||E S||  Enchantment | {3}{R} | Whenever a player taps a nonbasic land for mana, $THIS deals 1 damage to that player. | Burning Earth  ||E S||  Creature  Goblin | {1}{R} | 2/1 | Goblin Bully  ||E S||  Sorcery | {1}{G} | If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling?Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) | Edge of Autumn  ||E S||  Creature  Kobold | {0} | 0/1 | Crookshank Kobolds  ||E S||  Instant | {1}{U}{B} | Return target permanent to its owner's hand. Then that player discards a card. | Recoil  ||E S||  Creature  Spirit | {2}{U} | 1/3 | {1}: Look at the top card of your library.

{2}: Reveal the top card of your library. If it's a land card, $THIS gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn. | Callous Deceiver  ||E S||  Artifact Creature  Golem | {5} | 10/10 | $THIS enters the battlefield with five -1/-1 counters on it.

{W}{U}{B}{R}{G}, Remove five -1/-1 counters from $THIS: Target player draws three cards. | Etched Monstrosity  ||E S||  Creature  Human Knight | {1}{W}{W} | 2/2 | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as $THIS is paired with another creature, both creatures have double strike. | Silverblade Paladin  ||E S||  Creature  Beast | {4}{G} | 3/4 | $THIS can't be countered.

Protection from blue | Scragnoth  ||E S||  Instant | {5}{W} | Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have $THIS deal that much damage to target creature. | Channel Harm  ||E S||  Creature  Troll Shaman | {1}{G}{G} | 3/2 | Hexproof (This creature can't be the target of spells or abilities your opponents control.)

{1}{G}: Regenerate $THIS. | Troll Ascetic  ||E S||  Vanguard | If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. | Mirri  ||E S||  Enchantment | {3}{W}{W} | Constellation ? Whenever $THIS or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. | Skybind  ||E S||  Enchantment | {1}{U}{U} | Whenever you cast a creature spell, $THIS becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn. | Halcyon Glaze  ||E S||  Creature  Donkey Lord | {4}{R} | 3.5/3.5 | Each other Donkey gets +1?/+1?.

Whenever another Donkey comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. | Assquatch  ||E S||  Instant | {2}{U}{U} | Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) | Scattering Stroke  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {B} to your mana pool.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) | Dakmor Salvage  ||E S||  Instant | {R} | $THIS can't be countered by spells or abilities.

$THIS deals 4 damage to target white or blue creature. | Rending Volley  ||E S||  Sorcery | {B} | Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card. | Encroach  ||E S||  Artifact | {0} | {T}, Sacrifice $THIS: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. | Mishra's Bauble  ||E S||  Enchantment  Aura | {U} | Enchant permanent

As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost." | Essence Leak  ||E S||  Creature  Spirit | {7}{G}{G} | 8/5 | Trample

Soulshift 8 (When this creature dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) | Body of Jukai  ||E S||  Creature  Sliver | {3}{W} | 2/2 | All Sliver creatures get +0/+2. | Watcher Sliver  ||E S||  Legendary Creature  Praetor | {8}{U}{U} | 5/4 | Flash

At the beginning of your end step, draw seven cards.

Each opponent's maximum hand size is reduced by seven. | Jin-Gitaxias, Core Augur  ||E S||  Creature  Cat Warrior | {2}{R/W}{G} | 2/4 | Double strike | Marisi's Twinclaws  ||E S||  Artifact Creature  Sphinx | {4}{W}{U}{U}{B} | 6/6 | Flying

At the beginning of your end step, you gain 3 life if $THIS is untapped. Otherwise, each opponent loses 3 life. | Sphinx Sovereign  ||E S||  Sorcery | {3}{G} | Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control. | Calming Verse  ||E S||  Instant | {U} | Cast $THIS only during the declare attackers step and only if you've been attacked this step.

Return target attacking creature to its owner's hand. | Champion's Victory  ||E S||  Creature  Wurm | {3}{R}{G} | 5/5 | Whenever $THIS becomes the target of a spell or ability, put a -1/-1 counter on it. | Segmented Wurm  ||E S||  Instant | {X}{R} | $THIS deals X damage divided as you choose among any number of target attacking or blocking creatures without flying. | Rock Slide  ||E S||  Instant | {U} | Target creature gains flying until end of turn. | Jump  ||E S||  Creature  Hound Archer | {2}{G}{G} | 3/4 | Reach (This creature can block creatures with flying.)

Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | Aerie Bowmasters  ||E S||  Creature  Boar | {3}{G} | 4/3 | Nettle Swine  ||E S||  Creature  Donkey Shaman | {4}{G} | 2/3.5 | $THIS gets +2/+2 and has trample as long as you're eating. (Food is in your mouth and you're chewing, licking, sucking, or swallowing it.) | Fat Ass  ||E S||  Plane  Ravnica | When you planeswalk away from $THIS, each player returns all creature cards from his or her graveyard to the battlefield.

Whenever you roll {C}, for each opponent, exile up to one target creature card from that player's graveyard. | Orzhova  ||E S||  Enchantment  Aura | {2}{W} | Enchant creature

Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn. | Farrel's Mantle  ||E S||  Enchantment  Aura | {1}{G} | Flash

Enchant creature

{1}{G}: Regenerate enchanted creature. | Jolrael's Favor  ||E S||  Instant | {W} | Target creature can't attack or block this turn. | Off Balance  ||E S||  Artifact | {3} | {T}: Add {B}, {G}, or {U} to your mana pool.

{B}{G}{U}, {T}, Sacrifice $THIS: Draw a card. | Sultai Banner  ||E S||  Instant | {2}{G} | Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate this ability only once."

Draw a card at the beginning of the next turn's upkeep. | Touch of Vitae  ||E S||  Creature  Merfolk Rogue | {2}{U} | 1/3 | Whenever $THIS deals combat damage to a player, draw a card. | Scroll Thief  ||E S||  Creature  Human Warrior | {G} | 1/1 | {2}: Regenerate $THIS.

Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Kin-Tree Warden  ||E S||  Enchantment | {2}{R}{R} | Tap an untapped creature you control: $THIS deals 1 damage to target player. | Kyren Negotiations  ||E S||  Enchantment | {2}{G} | Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells. | Food Chain  ||E S||  Instant | {1}{W} | Prevent the next 2 damage that would be dealt to target creature or player this turn.

Draw a card at the beginning of the next turn's upkeep. | Swift Maneuver  ||E S||  Snow Enchantment | {2}{W}{W} | Whenever a creature deals damage to you, put a globe counter on it.

{T}, {Q}, {T}, {Q}, {T}: Tap all creatures with globe counters on them. | Snow Mercy  ||E S||  Sorcery | {2}{B} | All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

When you cycle $THIS, you may have target creature gain fear until end of turn. | Dirge of Dread  ||E S||  Artifact | {3} | Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

{1}, {T}: Tap target artifact, creature, or land. | Ring of Gix  ||E S||  Enchantment  Aura | {R} | Enchant creature

Enchanted creature gets +2/+0.

Hellbent ? Enchanted creature gets an additional +2/+0 as long as you have no cards in hand. | Taste for Mayhem  ||E S||  Legendary Creature  Human Advisor | {1}{U}{U} | 1/1 | {T}: Return $THIS and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared. | Lady Sun  ||E S||  Sorcery | {G}{G} | $THIS deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. | Superior Numbers  ||E S||  Artifact Creature  Cat Construct | {5} | 3/3 | $THIS enters the battlefield with a sealed Magic booster pack under it.

When $THIS deals combat damage to a player, unwrap the booster pack and put it in your hand. | Stocking Tiger  ||E S||  Creature  Ogre Warrior | {1}{B}{B} | 3/1 | Whenever $THIS attacks, it gains "$THIS can't be blocked" until end of turn unless defending player sacrifices a creature. | Ogre Marauder  ||E S||  Legendary Creature  Human Rogue | {U}{B}{B}{R} | 3/5 | {T}: Target player discards a card at random. Activate this ability only during your turn. | Gwendlyn Di Corci  ||E S||  Creature  Horror | {3}{B} | */* | As $THIS enters the battlefield, choose a player.

$THIS's power and toughness are each equal to the number of cards in the chosen player's graveyard.

Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard. | Sewer Nemesis  ||E S||  Creature  Bird Soldier | {3}{U} | 3/1 | Flying

Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | Ojutai Interceptor  ||E S||  Creature  Human Flagbearer | {3}{W} | 2/4 | While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. | Coalition Honor Guard  ||E S||  Instant  Arcane | {3}{R} | Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.

Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Overblaze  ||E S||  Creature  Bird Wizard | {5}{U} | 3/2 | Flying

Tap two untapped Birds you control: Draw a card.

Tap two untapped Wizards you control: Target creature gains flying until end of turn. | Crookclaw Elder  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {W}, {U}, or {B} to your mana pool. | Arcane Sanctum  ||E S||  Instant | {W} | Target creature gets +1/+1 and gains first strike until end of turn. | Seize the Initiative  ||E S||  Enchantment | {2}{U}{U}{U} | Play with the top card of your library revealed.

You may play the top card of your library. | Future Sight  ||E S||  Creature  Human Soldier | {1}{W} | 1/1 | Metalcraft ? As long as you control three or more artifacts, $THIS gets +2/+2 and has flying. | Auriok Sunchaser  ||E S||  Artifact Creature  Golem | {4} | 2/2 | When $THIS enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

When $THIS dies, you may draw a card. | Solemn Simulacrum  ||E S||  Legendary Enchantment Creature  God | {2}{U} | 5/5 | Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

{1}{U}: Target creature you control can't be blocked this turn. | Thassa, God of the Sea  ||E S||  Enchantment Creature  Ox | {5}{G} | 5/4 | Constellation ? Whenever $THIS or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. | Goldenhide Ox  ||E S||  Creature  Demon | {4}{B}{B}{B} | 6/4 | First strike

At the beginning of your upkeep, sacrifice $THIS unless you pay {B}{B}.

Whenever $THIS deals damage to a creature, exile that creature. | Pit Spawn  ||E S||  Instant | {2}{R} | Destroy target artifact.

Draw a card. | Smash  ||E S||  Enchantment | {4}{R}{R} | Creatures you control have double strike. | Rage Reflection  ||E S||  Creature  Skeleton | {B} | 0/2 | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

{3}{B}: Regenerate $THIS. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | Duty-Bound Dead  ||E S||  Artifact Creature  Horse | {4} | 2/2 | Metalcraft ? $THIS gets +2/+2 as long as you control three or more artifacts. | Chrome Steed  ||E S||  Creature  Elf | {G} | 1/1 | Shroud (This creature can't be the target of spells or abilities.) | Elvish Lookout  ||E S||  Legendary Creature  Spirit | {4}{B} | 3/2 | Flying

{1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.) | He Who Hungers  ||E S||  Sorcery | {X}{R}{R}{R} | Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. | Unwilling Recruit  ||E S||  Artifact  Equipment | {2} | Equipped creature gets +1/+1 and has trample.

{G}{G}: Attach $THIS to target creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | Horned Helm  ||E S||  Sorcery | {2}{B} | Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else. | Gruesome Encore  ||E S||  Instant | {1}{R} | $THIS deals 3 damage to target creature or player. | Searing Spear  ||E S||  Legendary Creature  Human Warrior | {4}{R}{G} | 3/4 | When $THIS enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named $THIS Twin onto the battlefield. When $THIS leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice $THIS. | Stangg  ||E S||  Creature  Beast | {3}{B}{B} | 3/3 | {B}: $THIS deals 1 damage to each creature and each player. | Thrashing Wumpus  ||E S||  Creature  Orc Shaman | {1}{R} | 2/1 | $THIS can't be blocked except by two or more creatures.

Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When $THIS is turned face up, exile the top card of your library. Until end of turn, you may play that card. | Ire Shaman  ||E S||  Creature  Vampire Soldier | {1}{B}{R} | 2/2 | First strike

Other Vampire creatures you control get +1/+1 and have first strike. | Stromkirk Captain  ||E S||  Enchantment | {R}{W}{B} | Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.

Sacrifice $THIS: Creatures you control get +0/+3 until end of turn. | Mardu Ascendancy  ||E S||  Creature  Human Wizard | {U}{B} | 2/2 | {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.

{2}{U}{B}: Target player puts the top two cards of his or her library into his or her graveyard. | Duskmantle Guildmage  ||E S||  Creature  Human Cleric | {1}{B} | 1/2 | {T}, Sacrifice an artifact: Add to your mana pool an amount of {B} equal to the sacrificed artifact's converted mana cost. | Priest of Yawgmoth  ||E S||  Creature  Bird | {3}{W} | 2/1 | Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | Tine Shrike  ||E S||  Enchantment | {2}{R} | Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. | Shared Animosity  ||E S||  Instant | {X}{W} | Exile target attacking creature unless its controller pays {X}. | Excise  ||E S||  Enchantment | {2}{G} | Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. | Wild Defiance  ||E S||  Instant | {2}{G} | Target creature gets +2/+2 and gains trample until end of turn.

Draw a card. | Wildsize  ||E S||  Instant | {3}{B} | Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way. | Foul Renewal  ||E S||  Creature  Human Archer | {2}{G} | 2/3 | {1}{G}: $THIS deals 1 damage to target creature with flying.

Whenever a creature with flying dealt damage by $THIS this turn dies, put a +1/+1 counter on $THIS. | Trophy Hunter  ||E S||  Legendary Enchantment  Shrine | {4}{G} | At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control. | Honden of Life's Web  ||E S||  Enchantment | {1}{W} | At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on $THIS. (Damage causes loss of life.)

{1}{W}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if $THIS has four or more quest counters on it. | Luminarch Ascension  ||E S||  Creature  Zombie | {1}{B} | 2/1 | Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, destroy target nonblack creature. It can't be regenerated. | Skinthinner  ||E S||  Creature  Hound Scout | {1}{G} | 1/1 | When $THIS enters the battlefield, choose one ?

? Put a +1/+1 counter on $THIS.

? Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. | Ainok Guide  ||E S||  Creature  Troll | {2}{G} | 2/2 | {G}: Regenerate $THIS. | Horned Troll  ||E S||  Sorcery | {B} | Target player discards a card, then puts the top card of his or her library into his or her graveyard. | Horrifying Revelation  ||E S||  Sorcery | {4}{B} | Destroy target land. You gain 4 life. | Maw of the Mire  ||E S||  Enchantment | {2}{B}{B} | Whenever a creature enters the battlefield, destroy it.

{0}: Destroy $THIS. You skip your next turn. Any player may activate this ability. | Lethal Vapors  ||E S||  Creature  Human Soldier | {W} | 1/1 | Sacrifice $THIS: Target creature gets +0/+4 until end of turn. | Shield Mate  ||E S||  Creature  Human Nomad | {W} | 1/1 | At the beginning of your upkeep, put a currency counter on $THIS.

Remove two currency counters from $THIS: Untap target basic land. Activate this ability only during an opponent's upkeep. | Trade Caravan  ||E S||  Artifact | {3} | {T}: Add {R}, {G}, or {W} to your mana pool. | Obelisk of Naya  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | Eternal Thirst  ||E S||  Creature  Illusion | {1}{U} | 4/4 | At the beginning of your upkeep, if you have a card in hand, return $THIS to its owner's hand. | Imaginary Pet  ||E S||  Vanguard | At the beginning of your upkeep, reveal the top card of your library. If it's a creature card with power 5 or greater, put it into your hand. Otherwise, you may put it on the bottom of your library. | Mayael the Anima Avatar  ||E S||  Land | $THIS enters the battlefield tapped unless you control a Mountain or a Forest.

{T}: Add {R} or {G} to your mana pool. | Rootbound Crag  ||E S||  Artifact | {4} | Prevent all damage that would be dealt to creatures. | Bubble Matrix  ||E S||  Enchantment Creature  Archon | {3}{W}{W} | 4/4 | Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike. | Celestial Archon  ||E S||  Creature  Snake | {1}{G} | 1/1 | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

{1}{G}: Regenerate $THIS. | Blight Mamba  ||E S||  Enchantment | {2}{B}{B} | {B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. | Strands of Night  ||E S||  Creature  Elemental | {2}{W}{W} | 6/6 | Flash (You may cast this spell any time you could cast an instant.)

Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When $THIS enters the battlefield, return three creatures you control to their owner's hand. | Dust Elemental  ||E S||  Creature  Djinn | {2}{U}{B} | 5/3 | Islandwalk

At the beginning of your upkeep, you lose 2 life. | Benthic Djinn  ||E S||  Sorcery | {4}{R} | Destroy target land. $THIS deals 1 damage to each Human creature. | Scorch the Fields  ||E S||  Instant | {R} | Cast $THIS only during the declare blockers step.

Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. | False Orders  ||E S||  Creature  Human Rogue | {3}{B} | 3/3 | {2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. | Corpse Traders  ||E S||  Creature  Nightstalker | {3}{B} | 3/2 | $THIS has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.) | Fen Stalker  ||E S||  Artifact Creature  Juggernaut | {6} | 5/5 | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

$THIS attacks each turn if able. | Phyrexian Juggernaut  ||E S||  Instant | {2}{R} | You may sacrifice a Mountain rather than pay $THIS's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control. | Downhill Charge  ||E S||  Creature  Angel | {5}{W} | 5/5 | Flying

Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. | Requiem Angel  ||E S||  Creature  Bear | {3}{G} | 2/2 | When $THIS enters the battlefield, draw a card. | Striped Bears  ||E S||  Creature  Human Werewolf Shaman | {3}{R} | 3/2 | At the beginning of each upkeep, if no spells were cast last turn, transform $THIS. | Mondronen Shaman  ||E S||  Artifact | {1} | {1}, {T}, Exile $THIS: Target player shuffles his or her graveyard into his or her library. | Thran Foundry  ||E S||  Instant | {1}{R} | Add {R} to your mana pool for each nonland permanent by the artist of your choice. | Mana Flair  ||E S||  Instant | {1}{G} | Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) | Fistful of Force  ||E S||  Creature  Goblin | {2}{R} | 2/2 | {R}, {T}: $THIS deals 2 damage to target blue creature. | Slingshot Goblin  ||E S||  Artifact  Equipment | {2} | Equipped creature has hexproof and haste.

Equip {1} | Swiftfoot Boots  ||E S||  Sorcery | {1}{R}{R} | Put three 1/1 red Goblin creature tokens onto the battlefield. | Hordeling Outburst  ||E S||  Creature  Spirit | {1}{B}{B} | 2/1 | Flying

Whenever $THIS deals combat damage to a player, that player loses 1 life for each artifact he or she controls. | Emissary of Despair  ||E S||  Creature  Goblin | {R} | 1/1 | Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. | Mogg Raider  ||E S||  Instant | {U/B}{U/B}{U/B}{U/B} | You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. | Memory Plunder  ||E S||  Artifact Creature  Hound Construct | {4} | 4/4 | Reveal $THIS as you draft it and note the player who passed it to you.

$THIS attacks each turn if able.

$THIS attacks a player you noted for cards named $THIS each turn if able. | Cogwork Tracker  ||E S||  Creature  Ogre Mutant | {1}{U}{B}{R} | 4/2 | First strike

Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Fire-Field Ogre  ||E S||  Creature  Human Knight | {1}{W}{W} | 2/2 | As long as you're shorter than an opponent, $THIS has first strike and gets +0/+1.

As long as you're taller than an opponent, $THIS gets +1/+0. | Man of Measure  ||E S||  Creature  Human Cleric | {3}{W} | 1/4 | Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, destroy target enchantment. | Daru Sanctifier  ||E S||  Creature  Human Cleric | {1}{W}{W} | 2/2 | When $THIS enters the battlefield, exile target creature an opponent controls until $THIS leaves the battlefield. (That creature returns under its owner's control.) | Banisher Priest  ||E S||  Legendary Creature  Human Advisor | {2}{W} | 2/1 | Flash

Tapped creatures you control can block as though they were untapped. | Masako the Humorless  ||E S||  Creature  Fungus | {2}{G} | 2/2 | At the beginning of your upkeep, put a spore counter on $THIS.

Remove three spore counters from $THIS: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. | Thallid Germinator  ||E S||  Artifact Creature  Human Artificer | {1}{W} | 1/2 | {W}, {T}: Regenerate target artifact. | Metallurgeon  ||E S||  Instant | {3}{R}{G} | Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. | Run  ||E S||  Sorcery | {1}{R} | Sacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way. | Mana Seism  ||E S||  Sorcery | {3}{G}{G} | Target creature gets +3/+3 until end of turn. Exile $THIS with three time counters on it.

Suspend 3?{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) | Cyclical Evolution  ||E S||  Sorcery | {2}{G}{G} | Each player draws a card for each creature card in his or her graveyard. | Nature's Resurgence  ||E S||  Legendary Creature  Human Cleric | {W}{U}{B} | 1/2 | {W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn. | Lady Evangela  ||E S||  Artifact Creature  Scarecrow | {4} | 2/2 | Wither (This deals damage to creatures in the form of -1/-1 counters.)

When $THIS dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. | Lockjaw Snapper  ||E S||  Sorcery | {B}{B} | Kicker {3} (You may pay an additional {3} as you cast this spell.)

Creatures target player controls get -1/-1 until end of turn. If $THIS was kicked, those creatures get -2/-2 until end of turn instead. | Marsh Casualties  ||E S||  Creature  Nymph Dryad | {G} | 1/1 | Forestwalk | Shanodin Dryads  ||E S||  Creature  Zombie Knight | {2}{B}{B} | 3/3 | {B}{B}, {T}: Destroy target green creature. | Eastern Paladin  ||E S||  Creature  Human Knight | {W}{W} | 2/1 | Protection from black

{W}: $THIS gains flying until end of turn.

{W}{W}: $THIS gets +1/+0 until end of turn. | White Shield Crusader  ||E S||  Creature  Elf Shaman | {3}{G} | 1/1 | {G}, {T}: You may put a creature card from your hand onto the battlefield. | Elvish Piper  ||E S||  Instant  Arcane | {2}{U} | Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. | Murmurs from Beyond  ||E S||  Enchantment  Aura | {4}{G}{W} | Enchant creature

Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | Indrik Umbra  ||E S||  Instant | {R/P} | ({R/P} can be paid with either {R} or 2 life.)

$THIS deals 1 damage to target creature or player. | Gut Shot  ||E S||  Instant | {1}{R} | Target creature gains haste until end of turn.

Draw a card. | Accelerate  ||E S||  Creature  Zombie | {1}{U} | 1/1 | {B}: Regenerate $THIS. | Drowned  ||E S||  Legendary Creature  Dryad | {4}{G}{G}{W}{W} | 3/8 | Forestwalk

As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it. | Chorus of the Conclave  ||E S||  Creature  Spirit Treefolk | {4}{G} | 3/3 | {2}{G}{G}: $THIS gets +X/+X until end of turn, where X is its power. | Yew Spirit  ||E S||  Legendary Creature  Spirit | {3}{W}{W} | 4/4 | Flying

Whenever you cast a Spirit or Arcane spell, you may exile $THIS. If you do, return it to the battlefield under its owner's control at the beginning of the next end step. | Hikari, Twilight Guardian  ||E S||   | Soldier token card  ||E S||  Instant | {1}{R/W} | Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) | Double Cleave  ||E S||  Creature  Horror | {1}{B}{B} | 4/4 | When $THIS enters the battlefield, sacrifice it unless you discard a creature card. | Hidden Horror  ||E S||  Creature  Human Cleric | {1}{W} | 2/2 | Flash

If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. | Containment Priest  ||E S||  Creature  Giant | {3}{W} | 3/3 | Creatures with power 3 or greater don't untap during their controllers' untap steps. | Marble Titan  ||E S||  Artifact | {5} | At the beginning of your upkeep, sacrifice $THIS unless you pay {3}.

If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. | Forethought Amulet  ||E S||  Instant | {U}{B} | Counter target multicolored spell. | Error  ||E S||  Creature  Centaur Shaman | {4}{G} | 3/4 | {2}{G}, {T}: Return target enchantment card from your graveyard to your hand. | Dowsing Shaman  ||E S||  Creature  Giant Soldier | {3}{W} | 2/5 | $THIS has vigilance as long as you control a Gate. | Armory Guard  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {1} to your mana pool.

{T}: Add {G} or {U} to your mana pool. $THIS deals 1 damage to you. | Skyshroud Forest  ||E S||  Land | $THIS enters the battlefield tapped.

When $THIS enters the battlefield, target player loses 1 life.

{T}: Add {B} to your mana pool. | Piranha Marsh  ||E S||  Instant | {4}{G} | Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) | Pinion Feast  ||E S||  Instant | {G} | Target creature gets -5/-0 until end of turn. | Shrink  ||E S||  Creature  Human Mercenary | {2}{R}{R} | 2/2 | {3}, {T}: Search your library for a Goblin permanent card and put it onto the battlefield. Then shuffle your library. | Moggcatcher  ||E S||  Creature  Human Pirate | {2}{U} | 1/1 | When $THIS enters the battlefield, each opponent sacrifices a permanent unless he or she pays {1}. | Rishadan Cutpurse  ||E S||  Creature  Bear | {1}{G} | 2/2 | Flash (You may cast this spell any time you could cast an instant.) | Ashcoat Bear  ||E S||  Artifact | {1} | Whenever a permanent enters the battlefield tapped and under your control, untap it. | Amulet of Vigor  ||E S||  Artifact | {2} | {T}: Add {1} to your mana pool.

{1}, {T}, Sacrifice $THIS: Draw a card. | Mind Stone  ||E S||  Instant | {1}{R}{R} | $THIS deals X damage to target creature or player, where X is 3 plus the number of charge counters on it.

Discard a land card: Put two charge counters on $THIS. You may choose a new target for it. Any player may activate this ability but only if $THIS is on the stack. | Lightning Storm  ||E S||  Enchantment  Aura | {1}{U} | Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | Eel Umbra  ||E S||  Creature  Homunculus | {1}{U} | 0/4 | Defender

{2}{U}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control. | Doorkeeper  ||E S||  Instant | {1}{U} | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)

Return target creature to its owner's hand. If $THIS was kicked, it deals 2 damage to another target creature. | Jilt  ||E S||  Creature  Centaur Warrior | {4}{G} | 3/4 | Heroic ? Whenever you cast a spell that targets $THIS, put two +1/+1 counters on $THIS. | Pheres-Band Thunderhoof  ||E S||  Sorcery | {1}{U}{U} | Return two target creatures to their owners' hands. | Undo  ||E S||  Instant | {2}{B} | Return target creature card from your graveyard to your hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | Reaping the Graves  ||E S||  Creature  Insect Druid | {2}{G} | 2/3 | {T}: Return two target cards from an opponent's graveyard to his or her hand. Destroy target artifact or enchantment. | Nullmage Advocate  ||E S||  Creature  Human Wizard | {G} | 1/1 | At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. | Magus of the Vineyard  ||E S||  Creature  Plant Wall | {1}{G} | 0/4 | Defender

When $THIS enters the battlefield, draw a card. | Wall of Blossoms  ||E S||  Enchantment  Aura | {2}{G} | Enchant creature

Enchanted creature gets +2/+2.

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) | Surging Might  ||E S||  Creature  Demon | {4}{B}{B}{B} | 7/7 | Flying

Whenever $THIS deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. | Lord of the Void  ||E S||  Sorcery | {2}{B}{R} | Destroy any number of target creatures.

$THIS costs 3 life more to cast for each target. | Phyrexian Purge  ||E S||  Creature  Goblin Warrior | {R} | 1/1 | Kinship ? At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with $THIS, you may reveal it. If you do, $THIS gets +1/+1 until end of turn. | Mudbutton Clanger  ||E S||  Creature  Insect | {1}{G} | 2/1 | Red spells and white spells you cast cost {1} less to cast. | Thornscape Familiar  ||E S||  Land | {T}: Add {1} to your mana pool.

{2}{R}{W}, {T}: Target creature gains double strike until end of turn. | Sunhome, Fortress of the Legion  ||E S||  Creature  Wolf | {3}{R} | 3/3 | Russet Wolves  ||E S||  Instant | {1}{G} | Target creature gets +3/+3 until end of turn.

Reinforce 1?{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.) | Earthbrawn  ||E S||  Enchantment | {3}{R}{R} | Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents. | Confusion in the Ranks  ||E S||  Sorcery | {2}{W} | Target opponent draws a card.

You gain 7 life. | Bargain  ||E S||  Creature  Zombie Cleric | {4}{B} | 4/2 | Protection from Clerics

Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Fallen Cleric  ||E S||  Artifact  Equipment | {3} | Imprint ? When $THIS enters the battlefield, search your library for a land card, exile it, then shuffle your library.

Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.

Equip {3} | Strata Scythe  ||E S||  Creature  Human Shaman | {2}{B} | 2/2 | At the beginning of each upkeep, if you control no Snakes, put a 1/1 black Snake creature token with deathtouch onto the battlefield. | Ophiomancer  ||E S||  Creature  Skeleton Warrior | {4}{B}{R} | 3/1 | First strike

Whenever $THIS deals combat damage to a player, that player discards a card at random.

{B}: Regenerate $THIS. | Rakdos Ringleader  ||E S||  Creature  Eldrazi | {11} | 9/9 | Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)

$THIS can't be blocked except by three or more creatures. | Pathrazer of Ulamog  ||E S||  Creature  Goblin Wizard | {3}{R} | 1/1 | When $THIS enters the battlefield, you may search your library for a card named $THIS, reveal it, and put it into your hand. If you do, shuffle your library.

{T}: $THIS deals 1 damage to target creature or player. | Embermage Goblin  ||E S||  Instant | {U}{R} | Choose one ?

? Counter target noncreature spell unless its controller pays {2}.

? $THIS deals 2 damage to target creature.

? Draw two cards, then discard two cards. | Izzet Charm  ||E S||  Creature  Shapeshifter | {2}{U}{U} | */* | As $THIS enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Aquamorph Entity  ||E S||  Creature  Wraith | {3}{B} | 3/3 | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | Bog Wraith  ||E S||  Creature  Vampire | {4}{B}{B}{B} | 6/6 | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.

Flying, lifelink | Chancellor of the Dross  ||E S||  Instant | {W} | Prevent all damage a source of your choice would deal this turn. | Pay No Heed  ||E S||  Enchantment  Aura | {2}{G} | Enchant land

When $THIS enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). | Verdant Haven  ||E S||  Creature  Spirit | {1}{W} | 1/1 | Flying

Sacrifice $THIS: Regenerate target artifact. | Pteron Ghost  ||E S||  Creature  Sliver | {3}{B} | 3/3 | All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature." | Vampiric Sliver  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature can't be blocked by artifact creatures.

Prevent all damage that would be dealt to enchanted creature by artifact sources.

Enchanted creature can't be the target of abilities from artifact sources. | Artifact Ward  ||E S||  Creature  Angel | {2}{W}{W} | 4/3 | Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.) | Sublime Archangel  ||E S||  Creature  Horror | {3}{B} | 2/2 | Flying

Threshold ? As long as seven or more cards are in your graveyard, $THIS gets +2/+2 and can't block. | Childhood Horror  ||E S||  Artifact  Equipment | {1} | Equipped creature has "Unattach $THIS: Prevent all combat damage that would be dealt to this creature this turn."

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Blinding Powder  ||E S||  Planeswalker  Chandra | {3}{R} | +1: $THIS deals 1 damage to target creature or player.

?2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

?6: $THIS deals 6 damage to each of up to six target creatures and/or players. | Chandra, the Firebrand  ||E S||  Creature  Horror | {B}{B}{B}{B} | 5/5 | Trample

Whenever a source deals damage to $THIS, that source's controller sacrifices that many permanents. | Phyrexian Obliterator  ||E S||  Creature  Zombie Mercenary | {3}{B} | 3/3 | Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from $THIS: $THIS gets +1/+1 until end of turn. | Phyrexian Prowler  ||E S||  Creature  Human Wizard | {2}{U} | 2/3 | Whenever another Human enters the battlefield under your control, untap $THIS.

{1}{U}, {T}: You may tap or untap target permanent. | Captain of the Mists  ||E S||  Creature  Merfolk Assassin | {U}{U} | 1/2 | {T}: Destroy target creature with islandwalk. | Merfolk Assassin  ||E S||  Sorcery | {R} | $THIS deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy. | Chain Lightning  ||E S||  Creature  Human Monk Cleric | {W} | 1/1 | When $THIS enters the battlefield, you gain 1 life. | Devout Monk  ||E S||  Creature  Beast | {3}{G/U} | 2/3 | {G/U}, Sacrifice $THIS: Put target card from a graveyard on the bottom of its owner's library.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Grazing Kelpie  ||E S||  Instant | {1}{W}{W} | You may discard a Plains card rather than pay $THIS's mana cost.

Destroy target artifact or enchantment. | Abolish  ||E S||  Instant | {X}{R}{R} | $THIS deals X damage to each creature without flying and each player. | Fault Line  ||E S||  Creature  Elemental | {5}{U}{U}{U} | 7/7 | At the beginning of each upkeep, you may tap or untap target permanent. | Tidal Force  ||E S||  Enchantment | {1}{R} | Whenever a player casts a spell with converted mana cost 3 or less, $THIS deals 2 damage to that player. | Pyrostatic Pillar  ||E S||  Creature  Salamander | {2}{R} | 2/1 | Whenever $THIS attacks, you may have it deal 1 damage to each creature without flying defending player controls. | Scalding Salamander  ||E S||  Enchantment | {1}{U} | Landfall ? Whenever a land enters the battlefield under your control, you may put a quest counter on $THIS.

Remove three quest counters from $THIS and sacrifice it: Draw two cards. | Ior Ruin Expedition  ||E S||  Artifact  Equipment | {3} | Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Magebane Armor  ||E S||  Enchantment  Aura | {2}{W} | Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life. | Recumbent Bliss  ||E S||  Creature  Wolf Warrior | {3}{G}{G} | 4/4 | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as $THIS is paired with another creature, each of those creatures gets +4/+4. | Wolfir Silverheart  ||E S||  Creature  Insect Druid | {1}{G} | 2/1 | When $THIS enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. | Nantuko Tracer  ||E S||  Instant | {1}{U} | Return all artifacts target player owns to his or her hand. | Hurkyl's Recall  ||E S||  Creature  Zombie | {3}{B} | 2/2 | Whenever $THIS deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.

Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Haunted Cadaver  ||E S||  Sorcery | {4}{R} | Choose another player. $THIS deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player. | Double Deal  ||E S||  Creature  Shade | {2}{B} | 0/1 | {B}: $THIS gets +1/+1 until end of turn. | Frozen Shade  ||E S||  Artifact | {1} | {1}, Sacrifice $THIS: Draw a card. If you control an Angel, you gain 5 life. | Scroll of Avacyn  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." | Psionic Gift  ||E S||  Sorcery | {3}{B}{R} | $THIS deals 2 damage to each opponent. Those players each discard two cards at random. | Skull Rend  ||E S||  Sorcery | {X}{G}{G} | $THIS deals X damage to each creature with horsemanship and each player. | Borrowing the East Wind  ||E S||  Enchantment | {2}{G} | Whenever a creature dies, that creature's controller may draw a card. | Fecundity  ||E S||  Creature  Werewolf | 4/5 | Whenever $THIS deals combat damage to a player, draw a card.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform $THIS. | Silverpelt Werewolf  ||E S||  Creature  Ogre Warrior | {4}{R} | 3/3 | Mountainwalk | Sokenzan Bruiser  ||E S||  Creature  Homunculus Illusion | {1}{U} | 1/1 | $THIS can't block or be blocked by creatures with power 2 or greater. | Sneaky Homunculus  ||E S||  Creature  Elf Scout Ally | {3}{G}{G} | 2/2 | Whenever $THIS or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on $THIS. | Turntimber Ranger  ||E S||  Artifact | {3} | {T}: Add {G} or {W} to your mana pool.

{4}{G}{W}: $THIS becomes a 4/4 green and white Dragon artifact creature with flying until end of turn. | Dromoka Monument  ||E S||  Enchantment Creature  Nymph | {4}{B} | 4/2 | Constellation ? Whenever $THIS or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) | Dreadbringer Lampads  ||E S||  Artifact | {1} | You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.) | Lens of Clarity  ||E S||  Artifact  Equipment | {3} | Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, $THIS deals 2 damage to target creature or player and you draw a card.

Equip {2} | Sword of Fire and Ice  ||E S||  Artifact  Equipment | {2} | Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | Gorgon Flail  ||E S||  Creature  Elemental | {2}{R} | 1/3 | Flying

Whenever an opponent is dealt noncombat damage, $THIS gets +3/+0 until end of turn. | Chandra's Spitfire  ||E S||  Sorcery | {3}{U} | Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. | Stolen Goods  ||E S||  Sorcery | {4}{B} | Domain ? Target player discards a card for each basic land type among lands you control. | Voices from the Void  ||E S||  Artifact  Equipment | {2} | Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip {1} | Mask of Memory  ||E S||  Creature  Human Knight | {W}{W} | 2/2 | Whenever an Equipment enters the battlefield under your control, you may draw a card.

Metalcraft ? Equipment you control have equip {0} as long as you control three or more artifacts. | Puresteel Paladin  ||E S||  Enchantment  Aura | {1}{R} | Enchant creature

Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." | Instill Furor  ||E S||  Instant | {3}{G} | If an opponent controls a Swamp and you control a Forest, you may cast $THIS without paying its mana cost.

Target player gains 6 life. | Refreshing Rain  ||E S||  Creature  Cyclops | {3}{R} | 3/4 | If a creature you control attacks, $THIS also attacks if able. | Ekundu Cyclops  ||E S||  Creature  Ogre | {B}{B} | 3/2 | Whenever $THIS attacks, it deals 3 damage to you unless you pay {2}. | Hasran Ogress  ||E S||  Creature  Specter | {2}{U}{B} | 2/3 | Flying

When $THIS enters the battlefield, return a blue or black creature you control to its owner's hand.

Whenever $THIS deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. | Doomsday Specter  ||E S||  Creature  Elf | {1}{G} | 0/2 | At the beginning of your upkeep, put a spore counter on $THIS.

Remove three spore counters from $THIS: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: You gain 2 life. | Elvish Farmer  ||E S||  Creature  Zombie | {2}{B} | 2/3 | When $THIS enters the battlefield, each player discards a card. | Sibsig Icebreakers  ||E S||  Creature  Merfolk Wizard | {U} | 1/1 | {T}: Target creature becomes the color of your choice until end of turn. | Tidal Visionary  ||E S||  Artifact | {4} | {3}, {T}: Spin $THIS in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to. | Pointy Finger of Doom  ||E S||  Land | {T}: Add {1} to your mana pool.

{3}{B}{G}: Until end of turn, $THIS becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. | Svogthos, the Restless Tomb  ||E S||  Instant | {4}{R} | $THIS deals damage to target player equal to the number of artifacts you control. | Feedback Bolt  ||E S||  Creature  Dragon | {5}{R}{R} | 6/6 | Flying

Whenever $THIS deals combat damage to a player, it deals that much damage to each creature that player controls. | Balefire Dragon  ||E S||  Sorcery | {2}{W} | Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.

Forecast ? {5}{W}, Reveal $THIS from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.) | Proclamation of Rebirth  ||E S||  Ongoing Scheme | (An ongoing scheme remains face up until it's abandoned.)

Each opponent can't cast more than one spell each turn.

At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme. | I Bask in Your Silent Awe  ||E S||  Vanguard | You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. | Etched Oracle Avatar  ||E S||  Land | {T}, Pay 1 life, Sacrifice $THIS: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library. | Marsh Flats  ||E S||  Creature  Spirit | {3}{U} | 2/2 | {U}, Sacrifice $THIS: Target player puts the top three cards of his or her library into his or her graveyard.

Whenever you cast a multicolored spell, you may return $THIS from your graveyard to your hand. | Enigma Eidolon  ||E S||  Creature  Plant Zombie | {4}{B} | 3/3 | {B/G}{B/G}: Exile target card from a graveyard. You gain 1 life. | Creakwood Ghoul  ||E S||  Sorcery | {X}{R} | Tempting offer ? Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield. | Tempt with Vengeance  ||E S||  Instant | {3}{U}{U} | For each attacking creature, its owner puts it on the top or bottom of his or her library. | therspouts  ||E S||  Creature  Horror | {3}{B} | 3/3 | Swampwalk | Moor Fiend  ||E S||  Sorcery | {B}{G} | Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard. | Drown in Filth  ||E S||  Creature  Sliver | {4}{U} | 2/2 | All Sliver creatures have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself." | Psionic Sliver  ||E S||  Enchantment | {6}{W}{W} | $THIS enters the battlefield with two intervention counters on it.

At the beginning of your upkeep, remove an intervention counter from $THIS.

When you remove the last intervention counter from $THIS, the game is a draw. | Divine Intervention  ||E S||  Sorcery | {3}{G} | Domain ? Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control. | Spore Burst  ||E S||  Creature  Human Druid | {G} | 1/1 | {1}{G}: Return target basic land card from your graveyard to your hand. | Groundskeeper  ||E S||  Creature  Beast Mutant | {7}{G}{G}{G} | 13/13 | At the beginning of your upkeep, sacrifice $THIS unless you pay {G}{G}.

Morph {7}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Krosan Cloudscraper  ||E S||  Artifact | {2}{U} | Flash

{B}, {T}, Sacrifice an artifact: Draw a card. | Etherium Astrolabe  ||E S||  Creature  Human Scout | {2}{W} | 2/2 | Whenever $THIS attacks, tap target creature defending player controls. | Master of Diversion  ||E S||  Land  Swamp Forest | ({T}: Add {B} or {G} to your mana pool.) | Bayou  ||E S||  Creature  Dwarf | {2}{R} | 2/2 | When $THIS enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order. | Dwarven Recruiter  ||E S||  Legendary Land | {T}: Add {1} to your mana pool.

{1}{B}, {T}: Put target creature card from your graveyard on top of your library. | Volrath's Stronghold  ||E S||  Instant | {X}{R} | $THIS deals X damage divided evenly, rounded down, among all creatures target opponent controls. | Dwarven Catapult  ||E S||  Sorcery | {3}{R} | $THIS deals 4 damage to target player.

Flashback {9}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Scorching Missile  ||E S||  Creature  Human Cleric | {2}{B} | 3/1 | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | Servant of Nefarox  ||E S||  Enchantment Creature  Satyr | {1}{G}{G} | 4/2 | Flash

Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +4/+2. | Boon Satyr  ||E S||  Enchantment Creature  Spirit | {1}{B} | 2/1 | Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +2/+1. | Nyxborn Eidolon  ||E S||  Artifact | {3} | At the beginning of your upkeep, put a plague counter on $THIS.

{1}{B}{G}: Put a plague counter on $THIS or remove a plague counter from it.

When $THIS has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. | Plague Boiler  ||E S||  Sorcery | {B}{B}{B} | Kicker {7} (You may pay an additional {7} as you cast this spell.)

Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If $THIS was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library. | Sadistic Sacrament  ||E S||  Scheme | When you set this scheme in motion, put a 4/6 colorless Golem artifact creature token onto the battlefield. | The Iron Guardian Stirs  ||E S||  Artifact | {X} | $THIS enters the battlefield with X charge counters on it.

{1}: Until end of turn, $THIS becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it." | Chimeric Mass  ||E S||  Instant | {B}{B} | When you cast $THIS, any player may pay 5 life. If a player does, counter $THIS.

Counter target spell. | Dash Hopes  ||E S||  Creature  Avatar | {3}{W}{W} | 4/4 | At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. | World Queller  ||E S||  World Enchantment | {3}{B} | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated. | The Abyss  ||E S||  Sorcery | {1}{G} | You may play up to three additional lands this turn. | Summer Bloom  ||E S||  Creature  Beast | {6}{U} | 3/3 | Imprint ? When $THIS enters the battlefield, you may exile target nontoken creature.

$THIS gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. | Phyrexian Ingester  ||E S||  Artifact Creature  Thopter | {7} | 4/4 | {1}: $THIS gets +1/-1 and gains flying until end of turn. | Flowstone Thopter  ||E S||  Creature  Sliver | {W} | 1/1 | All Sliver creatures get +0/+1. | Plated Sliver  ||E S||  Enchantment | {2}{U}{U} | Creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures. | Dream Tides  ||E S||  Instant | {U} | Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it. | Mystical Tutor  ||E S||  Creature  Elemental | {2}{R}{R} | 2/5 | Whenever $THIS deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ?Aaah' at the top of your lungs." | Red-Hot Hottie  ||E S||  Instant | {2}{U}{U} | Until end of turn, Wizards you control gain "{T}: Counter target spell." | Psychic Trance  ||E S||  Instant | {3}{R}{R} | $THIS deals 4 damage to target creature. The damage can't be prevented. | Pinpoint Avalanche  ||E S||  Land | {T}: Add {1} to your mana pool.

{B}, {T}: Put target Zombie card from your graveyard on top of your library. | Unholy Grotto  ||E S||  Artifact Creature  Golem | {4} | 3/3 | If a spell or ability an opponent controls causes you to discard $THIS, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. | Dodecapod  ||E S||  Creature  Crab | {4}{U} | 3/3 | {U}: $THIS gains shroud until end of turn. (It can't be the target of spells or abilities.) | Giant Crab  ||E S||  Instant | {1}{R} | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target artifact. | Shattering Pulse  ||E S||  Creature  Zombie Mercenary | {2}{B} | 1/1 | When $THIS enters the battlefield, other Mercenary creatures get +1/+1 until end of turn. | Phyrexian Driver  ||E S||  Sorcery | {3}{U}{U} | Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile $THIS. | Time Reversal  ||E S||  Land | $THIS enters the battlefield tapped.

{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return $THIS to its owner's hand at the beginning of the next cleanup step. | Thawing Glaciers  ||E S||  Creature  Frog Beast | {2}{G} | 1/4 | Reach (This creature can block creatures with flying.)

{1}{G}: $THIS can block an additional creature this turn. | Anurid Swarmsnapper  ||E S||  Creature  Spirit | {1}{W} | 1/1 | {W}, {T}: Exile target land you control, then return it to the battlefield under your control. | Ruin Ghost  ||E S||  Creature  Dwarf Nomad | {2}{R} | 1/1 | {T}: Target creature with power 2 or less can't be blocked this turn. | Dwarven Nomad  ||E S||  Creature  Beast | {2}{G} | 2/3 | $THIS can't be the target of spells unless it attacked or blocked this turn. | Lurker  ||E S||  Enchantment | {2}{G/W}{G/W}{G/W} | ({G/W} can be paid with either {G} or {W}.)

Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) | Privileged Position  ||E S||  Creature  Bird Cleric | {4}{W} | 2/2 | Flying

When $THIS enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. | Welkin Guide  ||E S||  Creature  Elemental Shaman | 3/1 | Elemental Shaman  ||E S||  Land | $THIS enters the battlefield tapped.

Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have $THIS deal 3 damage to target creature or player.

{T}: Add {R} to your mana pool. | Valakut, the Molten Pinnacle  ||E S||  Artifact Creature  Shapeshifter | {6} | 2/4 | Imprint ? When $THIS enters the battlefield, you may exile target nontoken creature.

As long as a card exiled with $THIS is a creature card, $THIS has the power, toughness, and creature types of the last creature card exiled with $THIS. It's still a Shapeshifter. | Duplicant  ||E S||  Creature  Human Wizard | {1}{U}{U} | 2/2 | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on $THIS.

At the beginning of the end step, if there are two or more ki counters on $THIS, you may flip it. | Callow Jushi  ||E S||  Sorcery | {1}{R} | $THIS deals damage to target player equal to the number of creatures you control. | Mob Justice  ||E S||  Tribal Enchantment  Faerie | {1}{B} | At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield. | Bitterblossom  ||E S||  Vanguard | {X}: $THIS deals an amount of damage chosen at random from 0 to X to target creature or player. Activate this ability only once each turn. | Jaya Ballard Avatar  ||E S||  Instant | {R}{W} | Destroy all blocking creatures and all blocked creatures. | Fight to the Death  ||E S||  Enchantment | {2}{B}{R} | {1}, Pay 2 life: $THIS deals 1 damage to target creature or player. | Reckless Assault  ||E S||  Enchantment | {B}{B} | {2}{B}{B}: Put a -1/-1 counter on target creature. | Fevered Convulsions  ||E S||  Instant | {1}{G} | Creatures you control get +0/+5 and gain reach until end of turn. | Tower Defense  ||E S||  Creature  Elf Assassin | {B}{B} | 2/2 | {T}, Exile an Assassin card from your graveyard: Destroy target creature. | Scarblade Elite  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}{U}, {T}: Return target Wizard you control to its owner's hand. | Riptide Laboratory  ||E S||  Planeswalker  Ashiok | {1}{U}{B} | +2: Exile the top three cards of target opponent's library.

?X: Put a creature card with converted mana cost X exiled with $THIS onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

?10: Exile all cards from all opponents' hands and graveyards. | Ashiok, Nightmare Weaver  ||E S||  Enchant Player | {2}{W} | When $THIS comes into play, choose a color and balance $THIS on your head.

Prevent all damage to you of the chosen color.

If $THIS falls off your head, sacrifice $THIS. | Charm School  ||E S||  Creature  Spirit Spellshaper | {4}{W} | 2/5 | {W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. | Ghost Tactician  ||E S||  Instant | {4}{U} | Draw three cards, then discard a card. | Enhanced Awareness  ||E S||  Creature  Zombie Warrior | {2}{U} | 1/4 | When $THIS enters the battlefield, put the top four cards of your library into your graveyard. | Armored Skaab  ||E S||  Creature  Merfolk Wizard | {1}{U} | 1/1 | {2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. | Vodalian Hypnotist  ||E S||  Instant | {1}{W} | Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) | Pollen Lullaby  ||E S||  Creature  Dragon | {3}{U}{U} | 4/3 | Flying

When $THIS enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control $THIS. 

Spells your opponents cast that target $THIS cost {2} more to cast. | Icefall Regent  ||E S||  Creature  Human Ooze | {G} | 1/1 | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Remove two +1/+1 counters from $THIS: Regenerate $THIS. | Experiment One  ||E S||  Creature  Pegasus | {1}{W} | 2/1 | Flying | Stormfront Pegasus  ||E S||  Creature  Human Knight | {W}{W} | 1/1 | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

{1}{W}: $THIS gets +1/+0 until end of turn.

{W}{W}: $THIS gets +0/+2 until end of turn. | Kjeldoran Knight  ||E S||  Enchantment  Aura | {1}{W} | If you control a Plains, you may tap an untapped creature you control rather than pay $THIS's mana cost.

Enchant creature

Enchanted creature has first strike. | Lashknife  ||E S||  Legendary Creature  Fox Wizard | {3}{W} | 4/5 | {1}: Attach target Aura attached to a creature to another creature. | Autumn-Tail, Kitsune Sage  ||E S||  Creature  Serpent | {7}{U} | 6/6 | $THIS can't attack unless defending player controls an Island.

When you control no Islands, sacrifice $THIS.

Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Slipstream Serpent  ||E S||  Enchantment | {2}{R} | If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.

At the beginning of each end step, discard your hand. | Pyromancer's Swath  ||E S||  Sorcery | {3}{R} | Tap target creature. It deals damage equal to its power to another target creature. | Deadshot  ||E S||  Creature  Cat Beast | {4}{W}{W} | 4/6 | Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game. | Felidar Sovereign  ||E S||  Enchantment | {2}{R}{R} | As $THIS enters the battlefield, choose a creature type.

Creatures of the chosen type don't untap during their controllers' untap steps. | An-Zerrin Ruins  ||E S||  Artifact | {3} | Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card. | Urza's Miter  ||E S||  Creature  Wurm | {3}{R}{R} | 4/4 | Trample

Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) | Reckless Wurm  ||E S||  Legendary Creature  Cyclops | {4}{R}{R}{G}{G} | 7/6 | Trample

Whenever $THIS deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Discard a land card: $THIS deals 3 damage to target creature or player. | Borborygmos Enraged  ||E S||  Creature  Fox Samurai | {4}{W} | 2/3 | Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

When $THIS enters the battlefield, you may tap target creature. | Kitsune Dawnblade  ||E S||  Instant | {G}{U}{R} | Choose one ?

? Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

? Counter target spell unless its controller pays {3}.

? Creatures with power 3 or less can't block this turn. | Temur Charm  ||E S||  Vanguard | {3}: Target creature gets +3/+3 until end of turn. | Sidar Kondo  ||E S||  Sorcery | {7}{B}{B} | Destroy all creatures you don't control. They can't be regenerated. | Plague Wind  ||E S||  Artifact | {0} | $THIS comes into play tapped and does not untap during its controller's untap phase.

All players play with their hands face up.

Clap your hands twice: Tap or untap $THIS. | Urza's Contact Lenses  ||E S||  Creature  Zombie | {4}{U} | 3/3 | When $THIS dies, target player puts the top five cards of his or her library into his or her graveyard. | Rotcrown Ghoul  ||E S||  Enchantment | {2}{R} | {1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: $THIS deals 2 damage to target creature or player. | Ion Storm  ||E S||  Enchantment  Aura | {2}{U}{U} | Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance. | Auramancer's Guise  ||E S||  Creature  Cat | {3}{G} | 3/2 | Flash | King Cheetah  ||E S||  Creature  Bird | {U} | 1/1 | $THIS has flying as long as it's enchanted. | Fledgling Osprey  ||E S||  Creature  Goblin | {R} | 1/1 | Morph {X}{X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield. | Warbreak Trumpeter  ||E S||  Artifact Creature | {4} | 4/3 | Scissors Lizards cannot attack or block. | Rock Lobster  ||E S||  Legendary Enchantment | {1}{U} | Whenever an opponent casts a spell for the first time in a turn, counter that spell. | Erayo's Essence  ||E S||  Creature  Human Soldier Knight | {3}{W} | 2/3 | {R}: $THIS gets +1/+0 until end of turn. | Angelfire Crusader  ||E S||  Artifact | {4} | {2}, {T}: Draw a card. Activate this ability only if you have no cards in hand. | Fool's Tome  ||E S||  Sorcery | {1}{B}{B} | Search another target player's library for a card and put that card into your hand. Then shuffle that player's library. | Naughty  ||E S||  Enchantment | {1}{R} | Chroma ? {2}, Sacrifice a creature: $THIS deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost. | Fiery Bombardment  ||E S||  Artifact | {2} | Spells cost {1} more to cast. | Sphere of Resistance  ||E S||  Creature  Imp | {2}{B} | 3/1 | Flying

$THIS can't block. | Daggerclaw Imp  ||E S||  Legendary Creature  Moonfolk Monk | {1}{U} | 1/1 | Flying

Whenever the fourth spell of a turn is cast, flip $THIS. | Erayo, Soratami Ascendant  ||E S||  Sorcery | {1}{B} | Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. | Gaze of Pain  ||E S||  Enchantment | {1}{U}{B} | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." | Vile Consumption  ||E S||  Enchantment  Aura | {2}{G} | Flash

Enchant creature

Enchanted creature gets +1/+1.

{G}: Regenerate enchanted creature. | Serpent Skin  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature

Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove $THIS. | Pledge of Loyalty  ||E S||  Sorcery | {X}{2}{R}{R} | Destroy X target snow lands. | Avalanche  ||E S||  Sorcery | {X}{B} | X is the number of artifact and/or creature cards in an opponent's graveyard as you cast $THIS.

Distribute X +1/+1 counters among any number of target creatures. | Spoils of War  ||E S||  Legendary Land | Colorless Eldrazi spells you cast cost {2} less to cast.

{7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library. | Eye of Ugin  ||E S||  Instant | {U}{U} | Counter target instant or sorcery spell.

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) | Muddle the Mixture  ||E S||  Enchantment  Aura | {B} | Enchant Forest or Plains

Whenever enchanted land becomes tapped, its controller loses 2 life. | Corrupted Roots  ||E S||  Creature  Elf Archer | {2}{G} | 1/1 | Whenever a player casts a green spell, put a +1/+1 counter on $THIS. | Titania's Chosen  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature you control

Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random. | Cloak of Confusion  ||E S||  Creature  Horror | {5}{U}{B}{B} | 6/6 | Trample

Whenever $THIS deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost. | Mindleech Mass  ||E S||  Instant | {W} | Target creature gets +0/+X until end of turn, where X is its converted mana cost. | Great Defender  ||E S||  Creature  Zombie Beast | {2}{B} | 3/1 | Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Spined Basher  ||E S||  Land | {T}: Add {1} to your mana pool.

{T}: Add {B} or {G} to your mana pool. $THIS deals 1 damage to you. | Llanowar Wastes  ||E S||  Sorcery | {X}{X}{R} | $THIS deals X plus 1 damage divided as you choose among any number of target creatures and/or players. | Meteor Shower  ||E S||  Creature  Snake | {2}{G} | 2/2 | Whenever $THIS deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that step. (A player with ten or more poison counters loses the game.) | Sabertooth Cobra  ||E S||  Artifact | {6} | As $THIS enters the battlefield, name a card other than a basic land card and choose an opponent.

The chosen player reveals each card he or she draws.

When the chosen player draws the named card, sacrifice $THIS. If you do, $THIS deals 10 damage to that player. | Booby Trap  ||E S||  Instant | {1}{U} | Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common. | Barrin's Unmaking  ||E S||  Creature  Wurm | {1}{G} | */* | $THIS's power and toughness are each equal to the number of creature cards in your graveyard. | Boneyard Wurm  ||E S||  Instant | {3}{R}{R} | $THIS deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able. | Aggravate  ||E S||  Artifact | {1} | Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. | Wooden Sphere  ||E S||  Instant | {2}{G} | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment. | Krosan Grip  ||E S||  Sorcery | {2}{W} | Creatures you control get +1/+1 until end of turn. | Warrior's Charge  ||E S||  Creature  Illusion | {5}{U}{U} | 4/5 | Flying

When $THIS enters the battlefield, untap up to seven lands.

{2}{U}{U}: Return $THIS to its owner's hand. | Palinchron  ||E S||  Creature  Elf | {2}{G} | 2/1 | You may choose not to untap $THIS during your untap step.

{2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as $THIS remains tapped. | Everglove Courier  ||E S||  Creature  Zombie Ogre Warrior | {3}{B} | 3/3 | Cycling {2} ({2}, Discard this card: Draw a card.)

Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | Viscera Dragger  ||E S||  Creature  Giant | {2}{W}{W} | 3/5 | Vigilance

{3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as $THIS is monstrous, it has reach and can block an additional ninety-nine creatures each combat. | Hundred-Handed One  ||E S||  Creature  Hydra | {X}{R}{R} | 0/0 | $THIS enters the battlefield with X +1/+1 counters on it.

For each 1 damage that would be dealt to $THIS, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

{R}: Prevent the next 1 damage that would be dealt to $THIS this turn.

{R}{R}{R}: Put a +1/+1 counter on $THIS. Activate this ability only during your upkeep. | Rock Hydra  ||E S||  Land | $THIS enters the battlefield tapped.

{T}, Sacrifice $THIS: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library. | Flood Plain  ||E S||  Legendary Creature  Dragon Spirit | {5}{U} | 5/5 | Flying

When $THIS dies, gain control of target creature. | Keiga, the Tide Star  ||E S||  Creature  Djinn | {5}{U}{U}{U} | 5/5 | Flying

Whenever you cast a spell, return target permanent to its owner's hand. | Tidespout Tyrant  ||E S||  Creature  Elf Scout | {1}{G} | 1/1 | When $THIS enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | Sylvan Ranger  ||E S||  Legendary Creature  Human Advisor | {5}{W}{B} | 4/4 | Vigilance, protection from creatures

Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. | Teysa, Envoy of Ghosts  ||E S||  Creature  Insect | {1}{B}{B} | 2/1 | Flying

Sacrifice a creature: $THIS gets +1/+1 until end of turn. | Devouring Swarm  ||E S||  Enchantment  Aura | {1}{B/R} | Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike. | Fists of the Demigod  ||E S||  Creature  Beast | {2}{B} | 2/2 | {U}: $THIS gains islandwalk until end of turn. | Shore Snapper  ||E S||  Creature  Snake Wall | {2}{B} | 2/4 | Defender (This creature can't attack.)

{3}: Destroy $THIS and target creature it's blocking. Any player may activate this ability. | Wall of Vipers  ||E S||  Instant | {2}{W} | Choose one ?

? Remove two time counters from each permanent and each suspended card.

? Put two time counters on each permanent with a time counter on it and each suspended card. | Dust of Moments  ||E S||  Creature  Hound | {2}{W} | 1/1 | Creatures you control have vigilance as long as $THIS is enchanted. | Gate Hound  ||E S||  Enchantment  Aura | {2}{R} | Flash

Enchant creature

If a creature dealt damage by enchanted creature this turn would die, exile it instead. | Kumano's Blessing  ||E S||  Land | {T}: Add {1} to your mana pool.

{W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. | Moorland Haunt  ||E S||  Scheme | When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards. | Dance, Pathetic Marionette  ||E S||  Creature  Spike | {1}{G}{G} | 0/0 | $THIS enters the battlefield with two +1/+1 counters on it.

{2}, Remove a +1/+1 counter from $THIS: Put a +1/+1 counter on target creature.

{2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on $THIS. | Spike Rogue  ||E S||  Sorcery | {B} | Return target creature card from your graveyard to your hand. | Raise Dead  ||E S||  Snow Creature  Bird | {2}{U} | 2/2 | Flying

{S}{S}: $THIS gains shroud until end of turn. ({S} can be paid with one mana from a snow permanent. A creature with shroud can't be the target of spells or abilities.) | Frost Raptor  ||E S||  Enchantment  Aura | {1}{U} | Enchant creature

Enchanted creature has flying.

When $THIS is put into a graveyard from the battlefield, return $THIS to its owner's hand. | Launch  ||E S||  Sorcery | {1}{B}{R} | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Target creature can't block this turn. | Demonic Dread  ||E S||  Scheme | When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard. | Into the Earthen Maw  ||E S||  Instant | {2}{R}{R} | $THIS deals 2 damage to each creature and each player. If you cast this spell during your main phase, $THIS deals 3 damage to each creature and each player instead. | Sulfurous Blast  ||E S||  Enchantment | {1}{G} | When an opponent casts an enchantment spell, if $THIS is an enchantment, $THIS becomes a 5/5 Treefolk creature. | Hidden Ancients  ||E S||  Creature  Zombie Beast | {4}{B} | 4/3 | Dreg Reaver  ||E S||  Enchantment  Aura | {1}{U} | Flash (You may cast this spell any time you could cast an instant.)

Enchant red or green creature

When $THIS enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step. | Encase in Ice  ||E S||  Creature  Beast | {4}{U} | 4/4 | Flying

$THIS can block only creatures with flying. | Stratozeppelid  ||E S||  Instant | {3}{B}{R} | $THIS deals 2 damage to each of two target creatures.

Hellbent ? Destroy those creatures instead if you have no cards in hand. | Twinstrike  ||E S||  Sorcery | {2}{R} | Each player discards his or her hand, then draws seven cards. | Wheel of Fortune  ||E S||  Legendary Enchantment Creature  God | {3}{G}{U} | 4/7 | Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If unused mana would empty from your mana pool, that mana becomes colorless instead. | Kruphix, God of Horizons  ||E S||  Instant  Arcane | (Nonexistent mana costs can't be paid.)

Draw a card.

Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Evermind  ||E S||  Creature  Elemental | {3}{W}{W} | 4/4 | When $THIS enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | Scion of Vitu-Ghazi  ||E S||  Creature  Spirit | {3}{W} | 1/4 | Sacrifice $THIS: Target creature you control gains protection from the color of your choice until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.) | Moonlit Strider  ||E S||  Creature  Human Shaman | {R/G}{R/G} | 2/2 | ({R/G} can be paid with either {R} or {G}.)

{3}{R}, Sacrifice a land: $THIS deals 2 damage to target player.

{3}{G}: Target creature gets +2/+2 until end of turn. | Gruul Guildmage  ||E S||  Sorcery | {3}{G} | Target creature gets +4/+4 until end of turn.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Monstrify  ||E S||  Enchantment  Aura | {2}{B}{B} | Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."

When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return $THIS from its owner's graveyard to the battlefield attached to that creature. | Necrotic Plague  ||E S||  Enchantment | {G} | {G}{G}: Tap target creature with flying. | Storm Front  ||E S||  Sorcery | {3}{B}{B} | $THIS deals 3 damage to target nonblack creature. You gain 3 life. | Soul Shred  ||E S||  Creature  Fungus Snake | {G} | 1/1 | Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on $THIS. | Mold Adder  ||E S||  Sorcery | {2}{B}{B} | Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able... and always attacks its controller. | Evil Presents  ||E S||  Creature  Elf Druid | {2}{G} | 1/1 | {T}: Add {G}{G} to your mana pool. | Greenweaver Druid  ||E S||  Artifact | {7} | When $THIS enters the battlefield, destroy target permanent.

When $THIS is put into a graveyard from the battlefield, return $THIS to its owner's hand. | Spine of Ish Sah  ||E S||  Artifact | {2} | $THIS enters the battlefield with three charge counters on it.

{R}{R}, {T}: Put a charge counter on $THIS.

{2}, {T}, Remove a charge counter from $THIS: Target creature gets +3/+0 until end of turn. | Trigon of Rage  ||E S||  Sorcery | {1}{B} | Destroy target creature with power 2 or less. | Defeat  ||E S||  Instant | {W} | Prevent all combat damage that would be dealt by target attacking creature this turn. | Warning  ||E S||  Legendary Creature  Cyclops | {3}{R}{R}{G}{G} | 6/7 | Trample

Whenever $THIS deals combat damage to a player, put a +1/+1 counter on each creature you control. | Borborygmos  ||E S||  Instant | {W} | Strive ? $THIS costs {2}{W} more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) | Ajani's Presence  ||E S||  Instant | {1}{R} | $THIS deals damage to each player equal to twice the number of nonbasic lands that player controls. | Price of Progress  ||E S||  Artifact | {4} | At the beginning of your end step, if you control no untapped lands, you gain 2 life. | Well of Life  ||E S||  Creature  Hippo | {3}{G} | 3/3 | Islandwalk | Bull Hippo  ||E S||  Creature  Human Soldier | {1}{W} | 1/2 | $THIS doesn't untap during your untap step.

Whenever another creature enters the battlefield, untap $THIS.

{T}: Tap target creature with converted mana cost 3 or less. | Sunstrike Legionnaire  ||E S||  Creature  Human Wizard | {U} | 1/1 | Fugitive Wizard  ||E S||  Creature  Minotaur | {4}{R} | 3/3 | First strike

Whenever $THIS blocks or becomes blocked by a creature, that creature loses first strike until end of turn. | Talruum Champion  ||E S||  Creature  Spirit | {2}{W} | 2/2 | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on $THIS.

{1}, Remove X ki counters from $THIS: Tap X target creatures. | Waxmane Baku  ||E S||  Creature  Insect | {5}{G}{G} | 7/7 | Trample

Whenever $THIS deals combat damage to a player, put a token onto the battlefield that's a copy of $THIS. | Giant Adephage  ||E S||  Creature  Snake Assassin | {3}{B}{B} | 2/2 | When $THIS enters the battlefield, you may destroy target nonblack creature. | Serpent Assassin  ||E S||  Instant | {W} | Put target face-up exiled card into its owner's graveyard. | Pull from Eternity  ||E S||  Creature  Snake | {4}{G} | 3/3 | {T}: $THIS gets +3/+3 until end of turn. | Boa Constrictor  ||E S||  Creature  Elemental Hound | {2}{R} | 2/2 | At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, $THIS deals 2 damage to him or her. | Hellfire Mongrel  ||E S||  Enchantment | {2}{R} | At the beginning of each player's end step, $THIS deals X damage to that player, where X is the number of untapped lands he or she controls. | Citadel of Pain  ||E S||  Creature  Human Monk | {3}{R}{R} | 3/3 | Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | Dragon-Style Twins  ||E S||  Legendary Creature  Kirin Spirit | {3}{U}{U} | 4/4 | Flying

Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost. | Cloudhoof Kirin  ||E S||  Artifact Creature  Human Wizard | {2}{U} | 1/3 | Play with the top card of your library revealed.

As long as the top card of your library is an artifact or creature card, $THIS has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.) | Skill Borrower  ||E S||  Creature  Ox | {2}{R} | 2/2 | Raging Bull  ||E S||  Creature  Centaur Spellshaper | {3}{G} | 1/1 | {2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. | Sophic Centaur  ||E S||  Enchantment | {2}{W} | Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. | Astral Slide  ||E S||  Creature  Rat Warrior | {1}{B} | 2/1 | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

$THIS can't block. | Nezumi Cutthroat  ||E S||  Sorcery | {4}{B}{B} | $THIS deals 5 damage to target opponent. You gain 5 life. | Stolen Grain  ||E S||  Creature  Horror | {1}{B}{B} | 4/4 | Protection from white

At the beginning of your end step, you lose 4 life.

Whenever a creature dies, you gain 2 life. | Dross Harvester  ||E S||  Creature  Goblin Berserker | {3}{R} | 3/2 | Whenever $THIS attacks, target creature can't block this turn.

Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | Goblin Heelcutter  ||E S||  Creature  Illusion | {2}{U} | 2/3 | Blind Phantasm  ||E S||  Creature  Devil | {1}{R} | 2/1 | {R}, Sacrifice $THIS: Destroy target artifact. | Torch Fiend  ||E S||  Instant | {3}{W}{W} | All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. | Turn the Tables  ||E S||  Instant | {2}{B} | As an additional cost to cast $THIS, exile a creature card from your graveyard.

$THIS deals damage equal to the exiled card's power to target creature. | Corpse Lunge  ||E S||  Artifact Creature  Construct | {5} | 3/4 | {U}: Untap $THIS. | Soliton  ||E S||  Creature  Human Archer | {3}{R} | 2/3 | Raid ? When $THIS enters the battlefield, if you attacked with a creature this turn, $THIS deals 2 damage to target creature or player. | Mardu Heart-Piercer  ||E S||  Creature  Goblin Warrior | {R} | 1/1 | {R}, Sacrifice $THIS: $THIS deals 2 damage to target blocking creature. | War-Torch Goblin  ||E S||  Enchantment  Aura | {U} | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.) | Robe of Mirrors  ||E S||  Creature  Merfolk Soldier | {2}{U} | 2/2 | Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent. | Merrow Reejerey  ||E S||  Enchantment | {4}{U} | As $THIS enters the battlefield, choose a creature type.

Each creature you control is the chosen type in addition to its other types. | Xenograft  ||E S||  Creature  Vampire | {2}{R} | 2/2 | Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. | Rakish Heir  ||E S||  Sorcery | {3}{G} | Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. | Explosive Vegetation  ||E S||  Creature  Shapeshifter | {3}{U} | 1/4 | Changeling (This card is every creature type at all times.)

{1}{U}: Switch $THIS's power and toughness until end of turn. | Turtleshell Changeling  ||E S||  Creature  Ogre | {4}{R} | 3/3 | When $THIS enters the battlefield, destroy target land. | Ogre Arsonist  ||E S||  Artifact Creature  Horse | {6} | 0/0 | $THIS enters the battlefield with four +1/+1 counters on it.

Remove a +1/+1 counter from $THIS: Add {1} to your mana pool. | Workhorse  ||E S||  Creature  Beast | {6}{G}{G}{G} | 9/9 | Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Krosan Colossus  ||E S||  Sorcery | {7}{W}{W}{W} | Destroy all nonartifact permanents. | Soulscour  ||E S||  Instant | {1}{R} | $THIS deals X damage to target creature or player, where X is 2 plus the number of cards named $THIS in all graveyards. | Kindle  ||E S||  Artifact | {4} | At the beginning of your upkeep, you may put a page counter on $THIS.

{4}, {T}, Sacrifice $THIS: Draw X cards, where X is the number of page counters on $THIS. | Barrin's Codex  ||E S||  Creature  Elemental | {3}{R/W} | 6/6 | First strike

$THIS enters the battlefield with four -1/-1 counters on it.

Whenever you cast a red spell, remove a -1/-1 counter from $THIS.

Whenever you cast a white spell, remove a -1/-1 counter from $THIS. | Belligerent Hatchling  ||E S||  Creature  Spirit | {1}{B}{B} | 1/1 | {T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. | Xenic Poltergeist  ||E S||  Enchantment | {2}{W}{W} | At the beginning of your upkeep, if you have 50 or more life, you win the game. | Test of Endurance  ||E S||  Artifact  Equipment | {0} | Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) | Accorder's Shield  ||E S||  Creature  Human Shaman | {3}{R} | 2/3 | Whenever an Aura becomes attached to $THIS, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn." | Brood Keeper  ||E S||  Creature  Human Soldier | {1}{R} | 2/1 | Battalion ? Whenever $THIS and at least two other creatures attack, target creature can't block this turn. | Firefist Striker  ||E S||  Creature  Horse Rebel | {3}{W} | 2/3 | Sacrifice a land: $THIS gets +0/+3 until end of turn. | Trenching Steed  ||E S||  Creature  Beast | {4}{G} | 5/4 | Feral Krushok  ||E S||  Instant | {2}{W} | Destroy target creature that dealt damage this turn. | Avenging Arrow  ||E S||  Conspiracy | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card. | Iterative Analysis  ||E S||  Creature  Human Cleric Shaman | {U} | 1/1 | {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) | Balduvian Shaman  ||E S||  Creature  Human Cleric | {4}{W} | 1/4 | {T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. | Master Healer  ||E S||  Creature  Dragon | {2}{R}{R}{R} | 4/4 | Flying

Whenever $THIS or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

{R}: $THIS gets +1/+0 until end of turn. | Scourge of Valkas  ||E S||  Instant | {2}{B} | $THIS deals 2 damage to target creature and you gain 2 life. | Douse in Gloom  ||E S||  Creature  Bird | {W} | 1/1 | Flying | Suntail Hawk  ||E S||  Sorcery | {2}{B}{B} | Put two 2/2 black Zombie creature tokens onto the battlefield.

Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | Moan of the Unhallowed  ||E S||  Creature  Cat Warrior | {2}{G} | 2/3 | Forestwalk | Elite Cat Warrior  ||E S||  Creature  Human Warrior | {1}{G}{G} | 1/1 | Creatures with power less than $THIS's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on $THIS. | Champion of Lambholt  ||E S||  Creature  Insect | {4}{G} | 4/5 | Whenever $THIS becomes blocked, you may destroy target artifact or enchantment defending player controls. | Rust Scarab  ||E S||  Artifact | {4} | At the beginning of your upkeep, you may put a soot counter on $THIS.

At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on $THIS. | Smokestack  ||E S||  Legendary Creature  Human Soldier | {3}{W}{W} | 3/4 | {T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. | Rashida Scalebane  ||E S||  Creature  Elemental | {5}{U} | 4/4 | When $THIS enters the battlefield, return target nonland permanent to its owner's hand.

Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | thersnipe  ||E S||  Creature  Fox | {1}{W} | 2/2 | {1}{W}, Sacrifice $THIS: Exile target enchantment. | Silverchase Fox  ||E S||  Creature  Horror | {1}{B} | 1/1 | When $THIS dies, each player sacrifices a creature. | Abyssal Gatekeeper  ||E S||  Enchantment | {3}{U}{U} | Pursuant to subsection 3.1(4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering? trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.

If any PLAYER does not perform all the prescribed actions in the correct order, sacrifice $THIS and said PLAYER discards his or her complement of cards in hand (hereafter known as "HAND"). | Bureaucracy  ||E S||  Creature  Leech | {W} | 1/3 | White spells you cast cost {W} more to cast. | Alabaster Leech  ||E S||  Vanguard | Creatures you control get +0/+2. | Serra  ||E S||  Creature  Imp | {2}{B} | 2/1 | Flying | Dusk Imp  ||E S||  Creature  Elemental Beast | {6}{R}{R} | 6/6 | {1}{R}: $THIS deals 1 damage to each creature without flying. | Ashen Firebeast  ||E S||  Creature  Horror | {3}{B}{B} | */* | $THIS's power and toughness are each equal to your life total minus the life total of an opponent with the most life.

Suspend X?{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from $THIS while it's exiled, target player loses 1 life and you gain 1 life. | Roiling Horror  ||E S||  Sorcery | {1}{G} | $THIS deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) | Skyreaping  ||E S||  Creature  Spirit | {2}{U} | 0/5 | Defender (This creature can't attack.)

Flying

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) | Drift of Phantasms  ||E S||  Enchantment | {1}{B}{B} | At the beginning of your upkeep, exile a card from your graveyard.

Threshold ? As long as seven or more cards are in your graveyard, $THIS has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand." | Decaying Soil  ||E S||  Sorcery | {X}{G}{G} | Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep. | Flock of Rabid Sheep  ||E S||  Legendary Creature  Human Barbarian | {5}{R} | 3/3 | When $THIS enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.

Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. | Godo, Bandit Warlord  ||E S||  Sorcery | {4}{R} | Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. $THIS deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order. | Kaboom!  ||E S||  Artifact Creature  Insect | {5} | -1/-1 | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove two +1/+1 counters from $THIS: Remove a counter from target permanent. | Spinal Parasite  ||E S||  Creature  Elemental | {W/U}{W/U}{W/U} | 4/4 | Flash

Defender, flying | Plumeveil  ||E S||  Creature  Human Warrior | {1}{G} | 2/2 | Whenever $THIS attacks or blocks, other Human creatures you control get +1/+1 until end of turn. | Hamlet Captain  ||E S||  Creature  Shapeshifter | {3}{G}{G} | 4/4 | Changeling (This card is every creature type at all times.)

Trample | Game-Trail Changeling  ||E S||  Artifact Creature  Myr | {3} | 2/2 | {T}: Add {2} to your mana pool. | Palladium Myr  ||E S||  Creature  Elemental | {5}{U} | 4/1 | $THIS can't be blocked. | Plasma Elemental  ||E S||  Snow Creature  Faerie | {2}{G}{W}{U} | 3/3 | Flying

{1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow permanent.) | Diamond Faerie  ||E S||  Creature  Goblin | {R} | 2/2 | $THIS can't attack unless you've cast a creature spell this turn. | Mogg Conscripts  ||E S||  Creature  Human Soldier Warrior | {2}{R}{R} | 1/3 | First strike (This creature deals combat damage before creatures without first strike.)

{R}: $THIS gets +1/+0 until end of turn. | Sandstone Warrior  ||E S||  Creature  Phoenix | {2}{R}{R} | 3/3 | Flying

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)

When $THIS enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand." | Flame-Wreathed Phoenix  ||E S||  Sorcery | {W} | You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.) | Well  ||E S||  Creature  Rat | {2}{B} | */* | $THIS's power and toughness are each equal to the number of creatures named $THIS on the battlefield. | Plague Rats  ||E S||  Plane  Shandalar | Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced.

Whenever you roll {C}, target player can't cast spells until a player planeswalks. | Eloren Wilds  ||E S||  Creature  Nightstalker | {2}{B} | 2/1 | Flying | Feral Shadow  ||E S||  Enchantment | {2}{W} | Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn. | Righteous Indignation  ||E S||  Sorcery | {3}{U}{U} | Return all nonland permanents to their owners' hands.

Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) | Devastation Tide  ||E S||  Sorcery | {3}{B}{B} | Remove all counters from all permanents and exile all tokens. | ther Snap  ||E S||  Creature  Human Rogue | {4}{G} | 3/4 | Whenever $THIS attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard. | Kessig Cagebreakers  ||E S||  Instant | {1}{R} | Attacking creatures gain first strike until end of turn. | Headlong Rush  ||E S||  Creature  Elemental | {3}{W} | 0/3 | Flash

When $THIS enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn.

Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) | Dawnfluke  ||E S||  Creature  Beast | {4}{U} | 1/5 | Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever $THIS deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process. | Scalpelexis  ||E S||  Sorcery | {1}{W} | Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | Balance  ||E S||  Creature  Spirit | {2}{W} | 5/5 | Defender (This creature can't attack.)

Flying

When $THIS blocks, sacrifice it at end of combat. | Stoic Ephemera  ||E S||  Creature  Zombie Warrior | {2}{U} | 3/6 | As an additional cost to cast $THIS, exile a creature card from your graveyard.

$THIS enters the battlefield tapped. | Headless Skaab  ||E S||  Creature  Dragon | {4}{R} | 6/5 | Flying

When you control no artifacts, sacrifice $THIS. | Covetous Dragon  ||E S||  Enchantment | {3}{B}{B} | If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard from anywhere, exile that card instead. | Forbidden Crypt  ||E S||  Enchantment  Aura | {1}{B} | Enchant creature

Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." | Midnight Covenant  ||E S||  Creature  Human Cleric | {1}{B} | 1/1 | {2}{B}, {T}, Sacrifice a Goblin: Destroy target land. | Earthblighter  ||E S||  Enchantment | {B} | White creatures get -1/-1. | Dread of Night  ||E S||  Enchantment  Aura | {2}{W} | Enchant creature

Enchanted creature gets +2/+2 and has flying.

When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield. | Griffin Guide  ||E S||  Legendary Artifact  Equipment | {4} | Equipped creature gets +5/+5.

Whenever equipped creature deals damage to a creature, exile that creature.

Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | Sword of Kaldra  ||E S||  Creature  Ooze | {B}{B} | 1/1 | {2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on $THIS. | Consumptive Goo  ||E S||  Creature  Kavu | {2}{G} | 2/2 | Whenever $THIS blocks or becomes blocked by one or more blue and/or black creatures, $THIS gets +3/+3 until end of turn. | Amphibious Kavu  ||E S||  Planeswalker  Vraska | {3}{B}{G} | +1: Until your next turn, whenever a creature deals combat damage to $THIS, destroy that creature.

?3: Destroy target nonland permanent.

?7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game." | Vraska the Unseen  ||E S||  Enchantment  Aura | {1}{W} | Enchant creature you control

Whenever enchanted creature deals damage, you gain that much life.

When $THIS is put into a graveyard from the battlefield, return $THIS to its owner's hand. | Spirit Loop  ||E S||  Enchantment  Aura Curse | {2}{U} | Enchant player

At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard. | Curse of the Bloody Tome  ||E S||  Vanguard | Creatures you control have reach. | Orim  ||E S||  Creature  Bird Soldier | {4}{W} | 3/3 | Flying

As long as $THIS is untapped, it gets +0/+2. | Castle Raptors  ||E S||  Creature  Zombie Giant | {2}{B}{B} | 4/2 | When $THIS dies, target land becomes a Swamp. Exile $THIS. | Cyclopean Giant  ||E S||  Creature  Centaur Warrior | {2}{G} | 3/3 | Centaur Courser  ||E S||  Creature  Merfolk Wizard | {4}{U} | 3/3 | Flying

{8}: Creatures you control gain flying until end of turn. | Frostwind Invoker  ||E S||  Enchantment  Aura | {1}{G}{W} | Enchant land

When $THIS enters the battlefield, gain control of enchanted land until end of turn.

At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. | Wellspring  ||E S||  Creature  Human Soldier | {W}{W} | 2/3 | Other Soldier creatures you control get +0/+1. | Veteran Armorsmith  ||E S||  Creature  Human Cleric | {1}{W} | 1/3 | {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to $THIS instead. | Beacon of Destiny  ||E S||  Creature  Horror | {5}{B} | 4/4 | Swampwalk

{T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of $THIS. (Activate this ability only any time you could cast an instant.) | Witch Engine  ||E S||  Creature  Wall | {1}{U} | 0/2 | Defender, flying

Prevent all combat damage that would be dealt to and dealt by $THIS. | Fog Bank  ||E S||  Creature  Lhurgoyf | {1}{W}{W} | */* | Vigilance

$THIS's power and toughness are each equal to the number of enchantment cards in all graveyards. | Cantivore  ||E S||  Sorcery | {4}{U} | Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards. | Covenant of Minds  ||E S||  Creature  Human Soldier | {1}{W} | 0/3 | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | Shield Bearer  ||E S||  Artifact Creature  Golem | {5} | 3/3 | {1}, Sacrifice $THIS: Add {W}{U}{B} to your mana pool. | Dromar's Attendant  ||E S||  Creature  Djinn | {2}{B}{B} | 5/5 | At the beginning of your upkeep, $THIS deals 1 damage to you. | Juzm Djinn  ||E S||  Creature  Human Soldier | {3}{G}{W} | 4/4 | Protection from black | Scalebane's Elite  ||E S||  Instant | {1}{U} | Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. | Echoing Truth  ||E S||  Artifact Creature | {4} | 4/3 | Paper Tigers cannot attack or block. | Scissors Lizard  ||E S||  Land | As $THIS enters the battlefield, you may reveal an Elemental card from your hand. If you don't, $THIS enters the battlefield tapped.

{T}: Add {R} to your mana pool.

{R}, {T}: Target creature gains haste until end of turn. | Flamekin Village  ||E S||  Legendary Creature  Human Warrior | {2}{G}{U}{R} | 6/6 | Flash

$THIS can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample. | Surrak Dragonclaw  ||E S||  Creature  Jellyfish | {2}{U} | 0/3 | Defender, flying

{T}: Put $THIS and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries. | Gomazoa  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {B} to your mana pool.

{1}{B}: $THIS becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | Spawning Pool  ||E S||  Instant | {4}{B} | Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step. | Broken Visage  ||E S||  Enchantment  Aura | {W} | Enchant creature

Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. | Cowed by Wisdom  ||E S||  Creature  Sliver | {1}{R} | 1/1 | All Sliver creatures have provoke. (When a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) | Hunter Sliver  ||E S||  Creature  Spirit | {3}{U}{U} | */* | Flying

$THIS's power and toughness are each equal to the number of cards in your hand.

Whenever $THIS deals combat damage to a player, draw a card. | Sturmgeist  ||E S||  Creature  Human Druid Shaman | {2}{R} | 1/1 | At the beginning of your end step, if you control a creature with power 5 or greater, you may have $THIS deal 2 damage to target player.

{T}: Add {1} to your mana pool. | Exuberant Firestoker  ||E S||  Artifact | {2} | When $THIS enters the battlefield, draw a card.

{5}, {T}, Sacrifice $THIS: Add {W}{U}{B}{R}{G} to your mana pool. | Kaleidostone  ||E S||  Sorcery | {3}{U}{U} | Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library. | Bribery  ||E S||  Creature  Spirit | {1}{U} | 0/5 | Defender | Murmuring Phantasm  ||E S||  Creature  Merfolk Wizard | {U} | 1/1 | {U}, {T}: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. | Dakra Mystic  ||E S||  Creature  Cat Scout | {R}{G} | 2/2 | Protection from blue | Nacatl Outlander  ||E S||  Creature  Hag | {W/B} | 1/1 | Lifelink (Damage dealt by this creature also causes you to gain that much life.) | Nip Gwyllion  ||E S||  Creature  Orc Warrior | {2}{R} | 2/2 | {T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. | Orc General  ||E S||  Instant | {8}{G} | Creatures you control get +7/+7 until end of turn. | Vitalizing Wind  ||E S||  Artifact Creature  Insect | {1}{W}{U}{B} | 3/3 | Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life. | Sludge Strider  ||E S||  Creature  Human Soldier | {2}{B} | 2/1 | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) | Wei Strike Force  ||E S||  Creature  Human Spellshaper | {1}{U} | 1/1 | {2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. | Dreamscape Artist  ||E S||  Artifact Creature  Soldier | {2}{W/P} | 3/1 | ({W/P} can be paid with either {W} or 2 life.)

First strike | Porcelain Legionnaire  ||E S||  Sorcery | {2}{R}{R} | Destroy target land. $THIS deals 2 damage to that land's controller. | Melt Terrain  ||E S||  Sorcery | {5}{W} | Put four 1/1 white Citizen creature tokens onto the battlefield. | Icatian Town  ||E S||  Creature  Spider | {2}{R}{R}{G}{G} | 5/6 | Reach

Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield. | Dragonlair Spider  ||E S||  Instant | {2}{B} | Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library.

{B}{B}: Return $THIS from your graveyard to your hand. Activate this ability only during your upkeep. | Grim Reminder  ||E S||  Sorcery | {1}{R} | Put two 1/1 red Goblin creature tokens onto the battlefield. | Dragon Fodder  ||E S||  Creature  Minotaur Shaman | {3}{R} | 3/3 | Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever $THIS attacks, it deals 6 damage to each creature defending player controls. | Lord of Shatterskull Pass  ||E S||  Creature  Fungus Elemental | {3}{G} | 3/3 | {G}, Sacrifice a Forest: Put a +2/+2 counter on $THIS. Activate this ability only if $THIS entered the battlefield this turn. | Fungus Elemental  ||E S||  Legendary Creature  Spirit | {2}{G}{G} | 4/4 | Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. | Kodama of the South Tree  ||E S||  Instant | {3}{G} | All creatures able to block target creature this turn do so. | Bloodscent  ||E S||  Creature  Beast | {8}{U}{U} | */* | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Flying

$THIS's power and toughness are each equal to the number of artifacts you control. | Broodstar  ||E S||  Enchantment | {5}{G} | Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.

Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.

Whenever a land enters the battlefield under your control, you gain 3 life. | Primeval Bounty  ||E S||  Creature  Beast | {5}{U}{U} | 4/4 | Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When $THIS is turned face up, turn any number of target creatures with morph abilities other than $THIS face down. | Weaver of Lies  ||E S||  Creature  Giant Warrior | {4}{R}{G} | 4/5 | When $THIS enters the battlefield, it fights target creature an opponent controls chosen at random. | Scab-Clan Giant  ||E S||  Enchantment | {3}{W/U}{W/U} | All permanents are enchantments in addition to their other types. | Enchanted Evening  ||E S||  Creature  Harpy Beast | {U}{B} | 2/1 | Flying

When $THIS enters the battlefield, return a blue or black creature you control to its owner's hand.

Pay 1 life: Return $THIS to its owner's hand. | Cavern Harpy  ||E S||  Instant | {1}{R}{G} | Choose one or both ?

? $THIS deals 3 damage to target creature with flying.

? $THIS deals 3 damage to target creature without flying. | Branching Bolt  ||E S||  Creature  Human Rebel | {2}{W} | 1/1 | Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever $THIS attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage $THIS would deal this turn. | Zealot il-Vec  ||E S||  Basic Snow Land  Plains | Snow-Covered Plains  ||E S||  Instant | {1}{G} | Destroy all non-Aura enchantments. | Tranquil Domain  ||E S||  Sorcery | {B} | Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library. | Cateran Summons  ||E S||  Creature  Human Cleric | {1}{W} | 1/1 | Protection from creatures | Beloved Chaplain  ||E S||  Creature  Goblin | {4}{R} | 2/2 | When $THIS enters the battlefield, it deals 2 damage to target creature. | Goblin Commando  ||E S||  Artifact | {2} | Sacrifice $THIS: Creatures you control gain flying until end of turn. | Skyshaper  ||E S||  Creature  Devil | {5}{R} | 4/4 | At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, $THIS gets +4/+0 until end of turn. | Charmbreaker Devils  ||E S||  Creature  Faerie Rogue | {4}{U} | 3/3 | Flash (You may cast this spell any time you could cast an instant.)

Flying | Faerie Invaders  ||E S||  Artifact | {4} | {2}, {T}: Target creature with power 2 or less can't be blocked this turn. | Tawnos's Wand  ||E S||  Creature  Spirit | {1}{U}{B} | 1+*/2 | Flying

As $THIS enters the battlefield, choose an opponent.

$THIS's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. | Haunting Apparition  ||E S||  Creature  Bird | {1}{W} | 1/1 | Flying

{1}{W}: $THIS gets +0/+1 until end of turn. | Mesa Falcon  ||E S||  Instant | {4}{G} | Destroy target artifact or enchantment and up to one other target artifact or enchantment. | Relic Crush  ||E S||  Sorcery | {3}{W}{W} | You may cast $THIS as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

Destroy all creatures. They can't be regenerated. | Rout  ||E S||  Enchantment  Aura | {2}{B} | Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.) | Sultai Runemark  ||E S||  Creature  Human Soldier | {3}{W} | 2/2 | First strike

When $THIS enters the battlefield, you may search your library for a card named $THIS, reveal it, and put it into your hand. If you do, shuffle your library. | Daru Cavalier  ||E S||  Creature  Human Warrior | {1}{B} | 2/1 | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) | Hand of Silumgar  ||E S||  Artifact Creature  Scarecrow | {3} | 2/2 | $THIS has flying as long as you control a blue creature.

$THIS has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | Wingrattle Scarecrow  ||E S||  Creature  Wolf | {1}{G} | 1/1 | {T}: Target creature gets +1/+1 until end of turn. | Wyluli Wolf  ||E S||  Sorcery | {1}{U}{U} | Return target instant or sorcery card from your graveyard to your hand. | Relearn  ||E S||  Creature  Human Wizard | {1}{U} | 1/1 | {T}: Draw a card, then discard a card. | Thought Courier  ||E S||  Creature  Spirit Avatar | {W/B}{W/B}{W/B}{W/B}{W/B} | 4/4 | Flying, lifelink

$THIS gets +4/+4 as long as you have 25 or more life. | Divinity of Pride  ||E S||  Tribal Instant  Shapeshifter | {1}{U} | Changeling (This card is every creature type at all times.)

Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying. | Wings of Velis Vel  ||E S||  Creature  Elf Druid | {1}{G} | 1/1 | {T}: Add {G}, {U}, or {B} to your mana pool. | Urborg Elf  ||E S||  Sorcery | {1}{G} | Return target card from your graveyard to your hand. | Regrowth  ||E S||  Sorcery | {3}{W} | Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) | Retether  ||E S||  Enchantment | {1}{W} | Creatures you control have vigilance. (Attacking doesn't cause them to tap.) | Serra's Blessing  ||E S||  Vanguard | At the beginning of your upkeep, you draw a card and you lose 1 life. | Royal Assassin Avatar  ||E S||  Creature  Human Warrior | {3}{W} | 3/2 | Raid ? When $THIS enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. | Timely Hordemate  ||E S||  Creature  Giant Shaman | {3}{R}{R} | 4/4 | When $THIS enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. | Thundercloud Shaman  ||E S||  Artifact | {4} | $THIS enters the battlefield tapped.

{1}, {T}: Destroy all artifacts, creatures, and enchantments. | Nevinyrral's Disk  ||E S||  Artifact | {6} | As $THIS enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool. | Caged Sun  ||E S||  Enchantment | {1}{W} | {W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage. | Righteous Aura  ||E S||  Legendary Creature  Vedalken Wizard | {U}{R} | 1/1 | {X}{U}{R}, {T}: $THIS deals X damage to target creature. That creature's controller draws X cards. | Nin, the Pain Artist  ||E S||  Creature  Human Warrior | {W} | 1/1 | {B}: $THIS gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) | Mardu Hateblade  ||E S||  Creature  Bear | {2}{G} | 2/2 | Morbid ? When $THIS enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. | Ulvenwald Bear  ||E S||  Creature  Human Pirate | {4}{U} | 3/2 | Flying

When $THIS enters the battlefield, each opponent sacrifices a permanent unless he or she pays {3}.

$THIS can block only creatures with flying. | Rishadan Brigand  ||E S||  Enchantment  Aura | {4}{B/G} | Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so. | Gift of the Deity  ||E S||  Enchantment Creature  Zombie | {1}{B} | 1/1 | Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever $THIS or enchanted creature attacks, defending player loses 2 life.

Enchanted creature gets +1/+1. | Spiteful Returned  ||E S||  Sorcery | {2}{W} | Tap all nonwhite creatures. | Blinding Light  ||E S||  Sorcery | {R} | Destroy target artifact you don't control.

Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Vandalblast  ||E S||  Creature  Human Wizard | {1}{U} | 1/3 | Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 4-6

2/4

LEVEL 7+

3/5

At the beginning of each end step, if it's not your turn, take an extra turn after this one. | Lighthouse Chronologist  ||E S||  Creature  Crab | {3}{U} | 1/6 | Fortress Crab  ||E S||  Instant | {5}{U} | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Return target artifact to its owner's hand. | Into Thin Air  ||E S||  Creature  Spirit | {2}{B}{B} | 0/1 | {X}, {T}: $THIS deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you. | Banshee  ||E S||  Sorcery | {5}{G} | For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library. | Doubling Chant  ||E S||  Instant | {4}{B} | Target creature gets -4/-4 until end of turn. | Lash of the Whip  ||E S||  Creature  Leech | {1}{U} | 2/2 | Flying

Blue spells you cast cost {U} more to cast. | Sapphire Leech  ||E S||  Creature  Human Soldier | {3}{W} | 3/3 | Vigilance

{2}{R}: Creatures you control get +1/+0 until end of turn. | Akroan Phalanx  ||E S||  Creature  Spirit | {2}{B}{B} | 0/0 | $THIS enters the battlefield with three +1/+1 counters on it.

{2}{B}, Remove a +1/+1 counter from $THIS: Target player discards a card. Activate this ability only any time you could cast a sorcery. | Mindwarper  ||E S||  Creature  Human Cleric | {W} | 1/1 | If $THIS would be destroyed, regenerate it.

{1}: $THIS can't be regenerated this turn. Only any opponent may activate this ability. | Clergy of the Holy Nimbus  ||E S||  Creature  Human Knight | {W}{W} | 2/2 | First strike

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | Sigiled Paladin  ||E S||  Creature  Faerie Soldier | {U/B} | 2/1 | Defender, flying

Wither (This deals damage to creatures in the form of -1/-1 counters.) | Oona's Gatewarden  ||E S||  Instant | {2}{B} | Destroy target Spirit. | Rend Spirit  ||E S||  Creature  Crocodile Frog | {2}{G} | 1/3 | Reach (This creature can block creatures with flying.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | Crocanura  ||E S||  Creature  Illusion | {3}{U}{U} | */* | As $THIS enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)

$THIS's power and toughness are each equal to the number of face-down creatures on the battlefield. | Ixidron  ||E S||  Instant | {1}{R} | $THIS deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. | Ignite Disorder  ||E S||  Creature  Spirit | {B}{B} | 1/1 | Haste

At the beginning of your upkeep, if $THIS is in your graveyard with three or more creature cards above it, you may put $THIS onto the battlefield. | Nether Shadow  ||E S||  Creature  Dragon | {4}{R}{R}{R} | 6/6 | Flying

{R}: $THIS deals 1 damage to target creature defending player controls. Activate this ability only if $THIS is attacking. | Ancient Hellkite  ||E S||  Creature  Human Wizard | {2}{U} | 1/1 | {T}: $THIS deals 1 damage to target creature or player. | Prodigal Sorcerer  ||E S||  Artifact  Equipment | {2} | Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) | Vulshok Gauntlets  ||E S||  Land | {T}: Add {1} to your mana pool.

{T}, Sacrifice a creature: You gain 1 life. | High Market  ||E S||  Legendary Creature  Wizard | {3}{U}{U}{U} | 3/4 | {T}: Draw three cards.

{2}{U}{U}: Return $THIS to its owner's hand. | Arcanis the Omnipotent  ||E S||  Creature  Moonfolk Wizard | {2}{U} | 2/1 | Flying

{3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) | Soratami Rainshaper  ||E S||  Enchantment  Aura | {2}{G} | Enchant creature

Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." | Savage Silhouette  ||E S||  Creature  Human | {2}{G} | 2/2 | {G}{G}, {T}: $THIS deals damage equal to its power to target creature. That creature deals damage equal to its power to $THIS. | Tracker  ||E S||  Legendary Creature  Dragon | {3}{W}{B}{R} | 6/6 | Flying

Whenever $THIS deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. | Oros, the Avenger  ||E S||  Legendary Land | {T}: Add {B} to your mana pool.

{T}: Target creature loses first strike or swampwalk until end of turn. | Urborg  ||E S||  Creature  Bird | {3}{R} | 3/3 | Flying | Roc of Kher Ridges  ||E S||  Creature  Dryad | {1}{G} | 2/2 | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | Somberwald Dryad  ||E S||  Instant | {1}{U} | Target land becomes the basic land type of your choice until end of turn.

Draw a card at the beginning of the next turn's upkeep. | Jinx  ||E S||  Creature  Ape | {R} | 1/1 | $THIS gets +1/+2 as long as you control a Forest. | Kird Ape  ||E S||  Creature  Goblin Warrior | {2}{R} | 1/1 | When $THIS dies, it deals 3 damage to target creature or player. | Mudbutton Torchrunner  ||E S||  Land | {T}: Add {1} to your mana pool.

Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Zoetic Cavern  ||E S||  Enchantment | {2}{G} | At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control. | Game Preserve  ||E S||  Enchantment | {U} | {3}{U}: You may tap or untap target creature. | Thassa's Ire  ||E S||  Instant | {X}{W}{W} | Choose one ?

? Target player gains X life.

? Prevent the next X damage that would be dealt to target creature or player this turn. | Alabaster Potion  ||E S||  Legendary Creature  Human | {4}{W}{W} | 4/4 | Other white creatures get +1/+1.

Nonwhite creatures get -1/-1.

Pay 2 life: Return $THIS to its owner's hand. | Crovax, Ascendant Hero  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {W}, {B}, or {G} to your mana pool. | Sandsteppe Citadel  ||E S||  Instant | {3}{G} | Put the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand. | Sudden Reclamation  ||E S||  Creature  Merfolk Wizard | {U}{U} | 2/2 | When $THIS enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control $THIS. | Tidebinder Mage  ||E S||  Artifact | {6} | {3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand. | Loreseeker's Stone  ||E S||  Creature  Insect | {2}{G}{G} | 3/4 | Trample | Tangle Mantis  ||E S||  Creature  Demon | {3}{B}{B} | 4/4 | Sacrifice a Human: Transform $THIS. Activate this ability only any time you could cast a sorcery. | Ravenous Demon  ||E S||  Planeswalker  Sarkhan | {2}{G}{U}{R} | +1: Draw a card, then add one mana of any color to your mana pool.

?2: Put a 4/4 red Dragon creature token with flying onto the battlefield.

?8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library. | Sarkhan Unbroken  ||E S||  Sorcery | {U} | Look at the top card of target player's library. You may put that card into his or her graveyard. | Eye Spy  ||E S||  Sorcery | {2}{B}{B} | As an additional cost to cast $THIS, sacrifice a creature.

Gain control of target nonartifact, nonblack creature. | Ritual of the Machine  ||E S||  Enchantment | {1}{R}{R} | Whenever a player casts a spell, $THIS deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell. | Dwarven Shrine  ||E S||  Creature  Bat | {4}{B} | 2/2 | Flying

{4}{B}, Sacrifice $THIS: Target player discards two cards. | Dementia Bat  ||E S||  Legendary Creature  Human Soldier Warrior | {2}{B}{B} | 3/3 | Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When $THIS enters the battlefield, you lose 3 life. | Cao Ren, Wei Commander  ||E S||  Enchantment | {2}{U} | At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on $THIS.

As long as $THIS has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library. | Archmage Ascension  ||E S||  Creature  Human Werewolf | {1}{R} | 2/1 | At the beginning of each upkeep, if no spells were cast last turn, transform $THIS. | Hinterland Hermit  ||E S||  Instant | {W} | Radiance ? Target creature and each other creature that shares a color with it get +1/+1 until end of turn. | Wojek Siren  ||E S||  Creature  Human Wizard Mutant | {1}{U}{U} | 1/1 | Whenever $THIS deals combat damage to a player, that player exiles the top ten cards of his or her library.

Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Raven Guild Master  ||E S||  Creature  Kor Monk | {1}{W} | 2/1 | When $THIS enters the battlefield, you gain 4 life. | Lone Missionary  ||E S||  Creature  Human Cleric | {W} | 1/1 | {W}, Sacrifice $THIS: You gain 3 life. | Dedicated Martyr  ||E S||  Legendary Creature  Human Knight | {B}{R}{G} | 1/2 | {B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. | Adun Oakenshield  ||E S||  Creature  Faerie Rogue | {2}{U} | 2/1 | Flash

Flying

When $THIS enters the battlefield, you may tap or untap target permanent. | Pestermite  ||E S||  Creature  Human Rogue | {2}{W} | 0/1 | Whenever another creature comes into play, you may stand up and say in a deep, booming voice "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature. | Emcee  ||E S||  Sorcery | {4}{U} | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Draw two cards. | Thoughtcast  ||E S||  Creature  Bird Cleric | {3}{W}{W} | 3/3 | Flying

{2}{W}: Look at target face-down creature. | Aven Soulgazer  ||E S||  Artifact Creature  Warrior | {3} | 2/2 | {1}{B}, Sacrifice $THIS: You draw two cards and lose 2 life. | Moriok Replica  ||E S||  Creature  Salamander | {U} | 1/1 | $THIS can't be blocked.

Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) | Gudul Lurker  ||E S||  Creature  Sliver | {1}{W} | 2/2 | Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.) | Sentinel Sliver  ||E S||  Creature  Ooze | {2}{G} | 2/2 | Flash

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) | Gluttonous Slime  ||E S||  Legendary Creature  Goblin | {2}{R} | 1/1 | At the beginning of your upkeep, you may return $THIS from your graveyard to your hand. | Squee, Goblin Nabob  ||E S||  Sorcery | {3}{B} | Each other player discards a card. You draw a card for each card discarded this way. | Syphon Mind  ||E S||  Instant | {4}{U}{U} | Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost. | Counterlash  ||E S||  Creature  Zombie Horror | {5}{U} | 4/5 | Whenever $THIS attacks, return another creature you control to its owner's hand. | Havengul Skaab  ||E S||  Artifact Creature  Golem | {2} | 1/2 | Kicker {X} (You may pay an additional {X} as you cast this spell.)

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If $THIS was kicked, it enters the battlefield with X +1/+1 counters on it. | Emblazoned Golem  ||E S||  Creature  Human Soldier | {2}{U} | 1/1 | Whenever $THIS blocks or becomes blocked by a creature, $THIS and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.) | Dream Fighter  ||E S||  Sorcery | {3}{G} | Destroy all enchantments.

Cycling {2} ({2}, Discard this card: Draw a card.) | Hush  ||E S||  Creature  Rhino Soldier | {3}{G} | 3/3 | Trample

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | Rhox Charger  ||E S||  Instant | {2}{U} | Strive ? $THIS costs {1}{U} more to cast for each target beyond the first.

Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn. | Polymorphous Rush  ||E S||  Instant  Arcane | {1}{R} | $THIS deals 2 damage to target creature or player.

Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | Glacial Ray  ||E S||  Creature  Plant Zombie | {B/G} | 1/1 | Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) | Slitherhead  ||E S||  Creature  Treefolk | {3}{G}{G} | 3/5 | Prevent all damage that would be dealt to $THIS by artifact sources. | Argothian Treefolk  ||E S||  Artifact Creature  Myr | {3} | 2/2 | {T}: Add one mana of any color to your mana pool. | Alloy Myr  ||E S||  Ongoing Scheme | (An ongoing scheme remains face up until it's abandoned.)

Whenever a creature attacks and isn't blocked, if you're the defending player, put a 0/1 green Plant creature token onto the battlefield blocking that creature.

When four or more creatures attack you, abandon this scheme at end of combat. | Nature Shields Its Own  ||E S||  Sorcery  Arcane | {3}{B} | Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. | Cranial Extraction  ||E S||  Creature  Beast | {1}{B} | 3/3 | When $THIS enters the battlefield, sacrifice it unless you discard a noncreature card. | Drekavac  ||E S||  Creature  Dwarf Berserker | {1}{R} | 1/1 | Whenever $THIS becomes blocked, it gets +3/+0 and gains trample until end of turn. | Dwarven Berserker  ||E S||  Legendary Creature  Spirit Soldier | {W}{W} | 2/2 | Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) | Anafenza, Kin-Tree Spirit  ||E S||  Land | {T}: Add {1} to your mana pool.

{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool. | Fetid Heath  ||E S||  Creature  Griffin | {3}{W} | 2/2 | Flying

{W}: Target permanent becomes white until end of turn. | Aurora Griffin  ||E S||  Legendary Creature  Elf Shaman | {2}{G}{G} | 4/4 | Flash (You may cast this spell any time you could cast an instant.)

You may cast green creature cards as though they had flash. | Yeva, Nature's Herald  ||E S||  Creature  Human Soldier Assassin | {3}{B}{B} | 3/2 | When $THIS enters the battlefield, target opponent chooses a creature he or she controls. Destroy it. | Wei Assassins  ||E S||  Instant | {5}{R}{R} | $THIS deals 6 damage to each creature and each player. | Inferno  ||E S||  Instant | {2}{W} | Populate. Creatures you control gain indestructible until end of turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy creatures with indestructible.) | Rootborn Defenses  ||E S||  Instant | {R} | Choose one ?

? Target creature gains haste until end of turn.

? Target creature gets +2/+0 until end of turn.

? $THIS deals 3 damage to target Wizard creature. | Fever Charm  ||E S||  Creature  Human Shaman | {1}{G} | 1/1 | Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-5

1/1

{T}: Put a 3/3 green Elephant creature token onto the battlefield.

LEVEL 6+

1/1

{T}: Put two 3/3 green Elephant creature tokens onto the battlefield. | Kazandu Tuskcaller  ||E S||  Creature  Human Cleric | {W} | 1/1 | Whenever another creature enters the battlefield, you may gain 1 life. | Soul's Attendant  ||E S||  Artifact | {2} | Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent. | Onyx Talisman  ||E S||  Creature  Hound Shaman | {2}{G} | 2/1 | At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. | Abzan Beastmaster  ||E S||  Artifact  Equipment | {4} | As long as equipped creature is tapped, tapped creatures you control get +2/+0.

As long as equipped creature is untapped, untapped creatures you control get +0/+2.

{3}: You may tap or untap equipped creature.

Equip {3} | Sword of the Paruns  ||E S||  Creature  Human Soldier | {W} | 0/4 | Defender

Whenever a creature you control with defender blocks, you may gain 2 life. | Perimeter Captain  ||E S||  Artifact Creature  Horse | {4} | 0/3 | $THIS enters the battlefield with four +1/+0 counters on it.

$THIS can't be blocked by artifact creatures.

At end of combat, if $THIS attacked or blocked this combat, remove a +1/+0 counter from it.

{X}, {T}: Put up to X +1/+0 counters on $THIS. This ability can't cause the total number of +1/+0 counters on $THIS to be greater than four. Activate this ability only during your upkeep. | Clockwork Steed  ||E S||  Legendary Creature  Goblin Shaman | {2}{R}{R} | 1/1 | {T}: $THIS deals damage to target attacking creature equal to the number of untapped Mountains you control. | Ben-Ben, Akki Hermit  ||E S||  Instant | {2}{U}{U} | You may discard an Island card and another card rather than pay $THIS's mana cost.

Counter target spell. | Foil  ||E S||  Enchantment | {5}{U} | Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. | Hive Mind  ||E S||  Enchantment Creature  Nymph | {2}{W} | 2/2 | Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Vigilance

Enchanted creature gets +2/+2 and has vigilance. | Observant Alseid  ||E S||  Enchantment | {5}{R} | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) | Might Makes Right  ||E S||  Legendary Creature  Centaur Warrior | {3}{R}{G} | 4/4 | Trample

Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. | Stonebrow, Krosan Hero  ||E S||  Legendary Creature  Elf Druid | {G}{G} | 2/2 | Each Fungus creature gets +1/+1 for each spore counter on it.

{B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield. | Thelon of Havenwood  ||E S||  Sorcery | {2}{B} | $THIS deals X damage to target opponent, where X is twice the number of white creatures that player controls. | Jovial Evil  ||E S||  Sorcery | {5}{U} | Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library. | Tunnel Vision  ||E S||  Creature  Lizard | {B}{R}{G} | 2/2 | Sacrifice a creature: Put a +1/+1 counter on $THIS. | Scarland Thrinax  ||E S||  Instant | {1}{W} | Cast $THIS only during the declare attackers step and only if you've been attacked this step.

Creatures you control get +2/+2 until end of turn. | Warrior's Stand  ||E S||  Creature  Shapeshifter | {2}{R} | 2/2 | Changeling (This card is every creature type at all times.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on $THIS. | Taurean Mauler  ||E S||  Creature  Human Knight | {1}{W} | 1/1 | First strike (This creature deals combat damage before creatures without first strike.)

{1}{W}: $THIS gets +1/+0 until end of turn. | Capashen Knight  ||E S||  Creature  Human Wizard | {U} | 1/1 | {T}: Target land you control becomes the basic land type of your choice until end of turn. | Grixis Illusionist  ||E S||  Land | $THIS enters the battlefield tapped.

{T}: Add {R} to your mana pool.

{T}, Sacrifice $THIS: Add {B}{G} to your mana pool. | Geothermal Crevice  ||E S||  Sorcery | {2}{G}{G} | Put a 1/1 colorless Expansion-Symbol creature token into play for each different expansion symbol among permanents you control. | Symbol Status  ||E S||  Creature  Spirit | {3}{G} | 2/1 | When $THIS enters the battlefield, draw a card.

Whenever you cast a Spirit or Arcane spell, you may return $THIS to its owner's hand. | Haru-Onna  ||E S||  Sorcery | {1}{U} | Tap up to three target creatures without flying. | Tidal Surge  ||E S||  Sorcery | {U}{U} | Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. | Drain Power  ||E S||  Sorcery | {1}{G} | Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard." | Elephant Resurgence  ||E S||  Creature  Minotaur Warrior | {3}{B}{R} | 2/3 | Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn. | Kragma Warcaller  ||E S||  Enchantment  Aura | {3}{W}{U} | Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card. | Righteous Authority  ||E S||  Enchant Creature | {U} | As $THIS comes into play, choose a sentence with eight or fewer words.

Enchanted creature has flying.

Whenever enchanted creature deals damage to an opponent, you draw two cards unless that player says the chosen sentence. | Loose Lips  ||E S||  Creature  Nightstalker | {3}{B} | 2/2 | $THIS can't be blocked except by black creatures. | Prowling Nightstalker  ||E S||  Creature  Kor Wizard | {1}{W} | 0/2 | $THIS gets +2/+2 for each Aura attached to it.

Whenever you cast an Aura spell, you may draw a card. | Kor Spiritdancer  ||E S||  Creature  Illusion | {3}{B} | 1/5 | {B}: $THIS gets +1/-1 until end of turn.

{1}{U}: Switch $THIS's power and toughness until end of turn. | Phantasmal Fiend  ||E S||  Sorcery | {5}{B}{B} | Exchange your graveyard and library. Then shuffle your library. | Morality Shift  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}, {T}: Put a storage counter on $THIS.

{1}, Remove X storage counters from $THIS: Add X mana in any combination of {G} and/or {W} to your mana pool. | Saltcrusted Steppe  ||E S||  Enchantment | {2}{W}{W} | Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, $THIS deals 1 damage to that permanent's controller. | Royal Decree  ||E S||  Creature  Beast | {4}{G}{G} | 6/5 | Alpha Tyrranax  ||E S||  Creature  Elemental Spirit | {4}{R} | 2/3 | {R}: $THIS gets +1/+0 until end of turn. | Flame Spirit  ||E S||  Creature  Drake | {G} | 2/1 | Flying, haste

Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) | Uktabi Drake  ||E S||  Sorcery | {R}{W} | Strive ? $THIS costs {R}{W} more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn. | Desperate Stand  ||E S||  Creature  Elemental Shaman | {4}{B/R} | 3/3 | When $THIS enters the battlefield, put a -1/-1 counter on target creature. | Cultbrand Cinder  ||E S||  Artifact Creature  Construct | {4} | 1/5 | Draft $THIS face up.

Each player passes the last card from each booster pack to a player who drafted a card named $THIS.

{T}: Put target card from your graveyard on the bottom of your library. | Canal Dredger  ||E S||  Creature  Minion | {2}{B} | 1/1 | Flying

Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When $THIS enters the battlefield, destroy target nonartifact, nonblack creature. | Bone Shredder  ||E S||  Sorcery | {4}{G} | Choose one ?

? Untap all lands you control.

? Until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine {2}{G} (Choose both if you pay the entwine cost.) | Rude Awakening  ||E S||  Creature  Human Warrior | {1}{W}{W} | 2/2 | Double strike

Whenever $THIS enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn. | Arashin Foremost  ||E S||  Creature  Goblin Warrior | {R} | 1/1 | Trample

$THIS gets +2/+0 for each Equipment attached to it. | Goblin Gaveleer  ||E S||  Creature  Crocodile | {2}{G} | 2/2 | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) | Lurking Crocodile  ||E S||  Creature  Bird | {1}{W} | 1/1 | Flying

At the beginning of each end step, if a creature died this turn, put a carrion counter on $THIS.

Remove two carrion counters from $THIS: $THIS gets +1/+1 until end of turn. | Osai Vultures  ||E S||  Sorcery | {X}{X}{G} | Put X X/X green Ooze creature tokens onto the battlefield. | Gelatinous Genesis  ||E S||  Sorcery | {X}{G} | $THIS deals X damage to each creature with flying and each player. | Hurricane  ||E S||  Creature  Efreet | {3}{R} | 5/2 | Whenever $THIS attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of $THIS. | Fickle Efreet  ||E S||  Creature  Angel | {3}{B}{B} | 3/3 | Flying

Sacrifice a creature: $THIS gets +2/+1 until end of turn. | Fallen Angel  ||E S||  Instant | {U} | Choose one ?

? Target creature gains islandwalk until end of turn.

? Target creature gets +2/-1 until end of turn.

? Target player discards a card. | Piracy Charm  ||E S||  Legendary Creature  Kraken | {3}{U}{U}{B} | 5/8 | Islandwalk, swampwalk

Whenever $THIS deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead. | Wrexial, the Risen Deep  ||E S||  Artifact Creature  Construct | {2} | 1/1 | {T}: Add {1} to your mana pool. | Manakin  ||E S||  Plane  Phyrexia | At the beginning of your upkeep, sacrifice a nonblack creature.

Whenever you roll {C}, put a 2/2 black Zombie creature token onto the battlefield. | The Fourth Sphere  ||E S||  Land | {T}: Add {1} to your mana pool.

{2}, {T}: $THIS becomes a copy of target land and gains this ability. | Thespian's Stage  ||E S||  Artifact | {4} | {T}: Add {2} to your mana pool. | Sisay's Ring  ||E S||  Creature  Bird | {3}{B} | 2/2 | Flying

When $THIS dies, each opponent discards a card. | Screeching Buzzard  ||E S||  Creature  Noggle Rogue | {1}{U/R}{U/R} | 2/2 | $THIS can't be blocked except by creatures with defender. | Noggle Bandit  ||E S||  Creature  Nightstalker | {3}{B}{B} | 4/4 | {B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to $THIS instead. | Shimian Night Stalker  ||E S||  Instant | {G} | Target creature gets +1/+1 and gains trample until end of turn. | Unnatural Predation  ||E S||  Creature  Spirit | {1}{G} | 1/1 | Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. | Soilshaper  ||E S||  Creature  Human Monk | {2}{U} | 2/3 | $THIS can't be blocked as long as you control no other creatures.

When $THIS deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | Jeskai Infiltrator  ||E S||  Instant | {1}{W/U} | Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. | Turn to Mist  ||E S||  Creature  Human Cleric | {2}{W} | 0/3 | Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage. | Hedron-Field Purists  ||E S||  Artifact | {3} | {1}: Untap $THIS.

{2}, {T}: You gain 1 life.

{3}, {T}: Untap target creature.

{4}, {T}: Tap target creature.

{5}, {T}: Draw a card. | Staff of Domination  ||E S||  Creature  Treefolk | {3}{G}{G} | 2/7 | {G}: $THIS gets +1/-2 until end of turn. | Yavimaya Ancients  ||E S||  Legendary Land | Reveal $THIS as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

{T}: Add one mana to your mana pool of any color chosen as you drafted cards named $THIS. | Paliano, the High City  ||E S||  Enchantment Creature  Minotaur | {B} | 2/1 | Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

$THIS can't block.

Enchanted creature gets +2/+1 and can't block. | Gnarled Scarhide  ||E S||  Creature  Cat Cleric | {3}{W} | 2/5 | Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) | Leonin Abunas  ||E S||  Enchantment  Aura | {1}{G}{W} | Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink. | Unflinching Courage  ||E S||  Sorcery | {4}{B} | Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.

Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield. | Infernal Offering  ||E S||  Creature  Salamander | {3}{R}{R} | 3/4 | {R}: $THIS deals 1 damage to target creature blocking it. | Flowstone Salamander  ||E S||  Artifact  Equipment | {3} | Equipped creature doesn't untap during its controller's untap step.

Equipped creature has "{T}: This creature deals 2 damage to target creature or player."

Equip {4} | Heavy Arbalest  ||E S||  Creature  Horror | {3}{B} | 4/4 | When $THIS enters the battlefield, each other player may return a creature card from his or her graveyard to the battlefield. | Enslaved Horror  ||E S||  Creature  Goblin Warrior | {4}{R}{R} | 3/3 | Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When $THIS enters the battlefield or dies, put two 1/1 red Goblin creature tokens onto the battlefield. | Goblin Marshal  ||E S||  Creature  Ooze | {4}{B} | 0/5 | $THIS gets +1/+0 for each artifact you control.

Whenever $THIS deals combat damage to a creature, destroy that creature. The creature can't be regenerated. | Mephitic Ooze  ||E S||  Artifact  Equipment | {3} | Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.

Equip {2} | Sword of Body and Mind  ||E S||  Enchantment | {3}{W} | Whenever a creature you control dies, you may pay {X}. If you do, you gain X life. | Vigil for the Lost  ||E S||  Instant | {3}{R} | $THIS deals damage to target player equal to the number of cards in that player's hand. | Sudden Impact  ||E S||  Creature  Spirit | {5}{G} | 5/5 | Trample | Moss Kami  ||E S||  Creature  Zombie | {2}{B} | 1/1 | At the beginning of each end step, put a +1/+1 counter on $THIS for each creature that died this turn. | Khabl Ghoul  ||E S||  Sorcery | {1}{U} | Exile all cards from your library. Then shuffle your graveyard into your library. | Paradigm Shift  ||E S||  Enchantment | {2}{W} | As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.

Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. | Path of Bravery  ||E S||  Enchantment | {U}{U} | $THIS enters the battlefield with four polyp counters on it.

Sacrifice an Island: Put two polyp counters on $THIS.

{U}, Tap an untapped blue creature you control, Remove a polyp counter from $THIS: Put a +0/+1 counter on target creature. | Coral Reef  ||E S||  Sorcery | {4}{G}{G} | Destroy target permanent. | Desert Twister  ||E S||  Creature  Horror | {B} | 1/1 | Whenever an opponent draws a card, if you control a red permanent, you may have $THIS deal 1 damage to that player. | Kederekt Parasite  ||E S||  Enchantment | {2}{G} | {3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost. | Planeswalker's Favor  ||E S||  Creature  Cat | {4}{W} | 1/6 | Vigilance (Attacking doesn't cause this creature to tap.) | Guardian Lions  ||E S||  Creature  Human Wizard | {R}{W} | 2/2 | {1}{R}{W}: Creatures you control get +1/+0 until end of turn.

{2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield. | Sunhome Guildmage  ||E S||  Instant | {1}{R} | Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)

Draw a card. | Reroute  ||E S||  Enchantment | {1}{B}{G} | Whenever a nontoken creature you control dies, put a 1/1 green Saproling creature token onto the battlefield. | Golgari Germination  ||E S||  Creature  Human Wizard | {2}{W} | 2/2 | {G}, {T}: Target creature gains trample until end of turn.

{U}, {T}: Target creature gains flying until end of turn. | Bant Battlemage  ||E S||  Artifact Creature  Juggernaut | {4} | 4/3 | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice an artifact: Put a +1/+1 counter on target creature. | Extruder  ||E S||  Instant | {1}{R}{G} | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creatures you control get +1/+0 until end of turn. | Violent Outburst  ||E S||  Creature  Human Wizard | {R} | 1/1 | {3}, {T}: Name a card. Reveal a card at random from your hand. If it's the named card, $THIS deals 2 damage to target creature or player. | Magus of the Scroll  ||E S||  Artifact Creature  Pest | {1} | 0/1 | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

$THIS can't be blocked except by creatures with flying or reach. | Signal Pest  ||E S||  Creature  Insect | {3}{B} | 4/2 | Giant Cockroach  ||E S||  Sorcery | {2}{U}{U} | Kicker {5} (You may pay an additional {5} as you cast this spell.)

Put a token onto the battlefield that's a copy of target creature. If $THIS was kicked, put five of those tokens onto the battlefield instead. | Rite of Replication  ||E S||  Artifact Creature  Wall | {4} | 0/6 | Defender (This creature can't attack.)

{3}: $THIS gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn. | Mobile Fort  ||E S||  Creature  Skeleton Warrior | {2}{B}{R} | 4/2 | Whenever a creature blocks, that creature's controller loses 1 life.

{1}{B}{R}: Regenerate $THIS. | Carnage Gladiator  ||E S||  Creature  Shade | {1}{B} | 1/1 | {B}: $THIS gets +1/+1 until end of turn unless any player pays {2}. | Nakaya Shade  ||E S||  Creature  Giant | {4}{R}{R} | 6/6 | {R}: $THIS gets +1/+0 until end of turn.

Whenever $THIS enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. | Inferno Titan  ||E S||  Enchantment  Aura | {1}{G} | Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. | Exoskeletal Armor  ||E S||  Instant | {2}{W} | Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. | Leap of Faith  ||E S||  Instant | {X}{R} | Target attacking creature gets +X/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep. | Balduvian Rage  ||E S||  Creature  Sliver | {1}{U} | 1/1 | Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. | Diffusion Sliver  ||E S||  Instant | {1}{B} | Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. | Pack's Disdain  ||E S||  Sorcery | {1}{U} | Take an extra turn after this one. | Time Walk  ||E S||  Artifact | {2} | $THIS enters the battlefield tapped.

{T}: Add to your mana pool one mana of any color that a basic land you control could produce. | Star Compass  ||E S||  Creature  Boar | {2}{G} | 2/2 | Sacrifice $THIS: You gain 4 life. | Brindle Boar  ||E S||  Enchantment  Aura | {2}{W} | Enchant creature

Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. | Serra's Boon  ||E S||  Sorcery | {4}{R}{R} | You may sacrifice two Mountains rather than pay $THIS's mana cost.

Destroy all artifacts. | Pulverize  ||E S||  Artifact  Equipment | {2} | Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip {3} | Mask of Avacyn  ||E S||  Instant | {U} | Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) | Sleight of Mind  ||E S||  World Enchantment | {2}{B}{B} | Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each upkeep, if $THIS is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.

At the beginning of each end step or when $THIS leaves the battlefield, destroy all tokens put onto the battlefield with $THIS. They can't be regenerated. | Tombstone Stairwell  ||E S||  Creature  Human Samurai | {1}{R} | 1/1 | Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

$THIS attacks each turn if able. | Battle-Mad Ronin  ||E S||  Creature  Siren | {3}{U} | 3/2 | Flying

Heroic ? Whenever you cast a spell that targets $THIS, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | Chorus of the Tides  ||E S||  Instant | {1}{R} | Counter target instant spell if it's blue.

Draw a card at the beginning of the next turn's upkeep. | Burnout  ||E S||  Instant | {W}{U}{U} | Counter target spell. Its controller can't cast spells this turn. | Render Silent  ||E S||  Creature  Insect Warrior | {1}{G} | 2/2 | {5}{G}: $THIS gets +3/+3 until end of turn. | Kraul Warrior  ||E S||  Instant | {3}{G} | Put a 2/2 green Wolf creature token onto the battlefield.

Morbid ? Put three 2/2 green Wolf creature tokens onto the battlefield instead if a creature died this turn. | Predator's Howl  ||E S||  Artifact Creature  Insect | {1} | 0/0 | $THIS enters the battlefield with two +1/+1 counters on it.

Whenever $THIS attacks or blocks, remove a +1/+1 counter from it at end of combat. | Clockwork Beetle  ||E S||  Creature  Human Barbarian Horror | {2}{R}{R} | 3/3 | First strike

Threshold ? As long as seven or more cards are in your graveyard, $THIS gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature." | Possessed Barbarian  ||E S||  Creature  Human Rebel | {4}{W} | 3/3 | Trample | Jhovall Rider  ||E S||  Enchantment  Aura | {2}{R}{R} | Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2 and attacks each turn if able. | Uncontrollable Anger  ||E S||  Enchantment  Aura | {2}{U} | Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}.

When $THIS is put into a graveyard from the battlefield, return $THIS to its owner's hand. | Slow Motion  ||E S||  Creature  Yeti Mutant | {4}{U} | 3/3 | Whenever $THIS becomes blocked, you may draw two cards. | Drelnoch  ||E S||  Artifact | {2} | At the beginning of your upkeep, you may put a fuse counter on $THIS.

{T}, Sacrifice $THIS: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on $THIS. | Powder Keg  ||E S||  Artifact | {2} | {1}, {T}: Add {W}{U} to your mana pool. | Azorius Signet  ||E S||  Artifact | {3} | {2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on $THIS.

{2}, {T}, Remove a charge counter from $THIS: Put a 3/3 colorless Golem artifact creature token onto the battlefield. | Conversion Chamber  ||E S||  Artifact | {2} | At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, $THIS deals 3 damage to him or her. | Mask of Intolerance  ||E S||  Sorcery | {6}{U}{U} | Target player takes an extra turn after this one. Shuffle $THIS into its owner's library. | Beacon of Tomorrows  ||E S||  Creature  Human Warrior | {3}{R} | 2/2 | Heroic ? Whenever you cast a spell that targets $THIS, $THIS deals 2 damage to target creature or player. | Labyrinth Champion  ||E S||  Enchantment | {1}{R}{R} | At the beginning of each player's end step, put a charge counter on $THIS for each untapped land that player controls.

Remove a charge counter from $THIS: Add {1} to your mana pool. Any player may activate this ability but only during his or her turn before the end step. | Mana Cache  ||E S||  Creature  Human Advisor | {2}{W} | 1/3 | {3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. | Seasoned Tactician  ||E S||  Creature  Goblin | {2}{R} | 2/2 | Goblin Hero  ||E S||  Land | {T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead. | River of Tears  ||E S||  Creature  Shapeshifter | {3}{W} | 3/2 | Changeling (This card is every creature type at all times.)

Vigilance | Changeling Sentinel  ||E S||  Creature  Goblin | {3}{R}{R} | 2/2 | When $THIS enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.

{1}{R}, Sacrifice a Goblin: $THIS deals 2 damage to target creature or player. | Siege-Gang Commander  ||E S||  Creature  Goblin | {1}{R}{R} | 2/2 | Haste (This creature can attack and {T} as soon as it comes under your control.)

Other Goblin creatures you control get +1/+1 and have haste. | Goblin Chieftain  ||E S||  Creature  Viashino | {2}{R} | 1/3 | {1}{R}, {T}: Destroy target artifact. $THIS deals damage to that artifact's controller equal to the artifact's converted mana cost. | Viashino Heretic  ||E S||  Enchantment | {2}{U} | Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays {1}. | ther Barrier  ||E S||  Land | {T}: Add {1} to your mana pool.

{T}: Regenerate target Insect, Rat, Spider, or Squirrel. | Swarmyard  ||E S||  Enchantment | {3}{U}{U} | Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. | Dream Halls  ||E S||  Creature  Human Monk | {1}{W} | 0/2 | Whenever $THIS blocks, exchange its power and the power of target creature it's blocking until end of combat. | Serene Master  ||E S||  Creature  Zombie | {2}{B} | 3/1 | Exile the top creature card of your graveyard: Regenerate $THIS. | Zombie Scavengers  ||E S||  Creature  Human Cleric Druid | {2}{G} | 1/1 | {T}: Untap target land. | Juniper Order Druid  ||E S||  Creature  Human Soldier | {R}{W} | 1/2 | Double strike | Boros Swiftblade  ||E S||  Enchantment | {2}{W} | Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. | Ghostly Prison  ||E S||  Instant | {R}{R} | $THIS deals 1 damage to target player and 1 damage to target creature that player controls.

Landfall ? If you had a land enter the battlefield under your control this turn, $THIS deals 3 damage to that player and 3 damage to that creature instead. | Searing Blaze  ||E S||  Creature  Zombie | {1}{B}{B} | 2/2 | Whenever $THIS attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, $THIS assigns no combat damage this turn. | Bone Dancer  ||E S||  Creature  Human Cleric | {2}{B} | 2/1 | Whenever a Goblin deals combat damage to a player, that player discards a card. | Cabal Slaver  ||E S||  Vanguard | {1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from. | Eight-and-a-Half-Tails Avatar  ||E S||  Sorcery | {3}{R}{R} | Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) | Illicit Auction  ||E S||  Land | {T}: Add {1} to your mana pool.

{1}, {T}: Add one mana of any color to your mana pool. | Shimmering Grotto  ||E S||  Artifact Creature  Insect | {4} | 2/2 | Flash

Protection from artifacts | Needlebug  ||E S||  Creature  Djinn | {5}{U}{U} | 5/6 | Flying | Djinn of the Lamp  ||E S||  Sorcery | {3}{U}{U} | Return six target nonland permanents to their owners' hands. | ther Gale  ||E S||  Legendary Creature  Human Soldier | {3}{G}{G}{W} | 5/5 | Torsten Von Ursus  ||E S||  Creature  Beast | {1}{G}{G} | 4/1 | Trample

Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | Branchsnap Lorian  ||E S||  Instant | {1}{U} | Target player puts the top three cards of his or her library into his or her graveyard.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | Brain Freeze  ||E S||  Legendary Creature  Human Archer | {3}{W}{W} | 3/3 | Reach (This creature can block creatures with flying.)

Whenever $THIS blocks one or more black creatures, Rashka gets +1/+2 until end of turn. | Rashka the Slayer  ||E S||  Sorcery | {R} | $THIS deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | Spite of Mogis  ||E S||  Creature  Goblin Berserker | {R}{R} | 1/1 | Double strike

Whenever $THIS deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. | Warren Instigator  ||E S||  Enchantment | {1}{R}{R} | {X}, Discard a card with converted mana cost X: $THIS deals X damage to target creature or player. | Knollspine Invocation  ||E S||  Legendary Artifact Creature  Golem | {5} | 4/4 | Whenever $THIS blocks or becomes blocked, it gets -4/+4 until end of turn.

{1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. | Karn, Silver Golem  ||E S||  Creature  Human Wizard | {1}{U} | 1/2 | {X}, {T}: Target creature with power X or less can't be blocked this turn. | Minamo Sightbender  ||E S||  Artifact Creature  Scarecrow | {6} | 5/3 | $THIS has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

$THIS has haste as long as you control a red creature. | Rattleblaze Scarecrow  ||E S||  Instant | {U} | Target creature you control gets +0/+1 and gains hexproof until end of turn.

Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Mizzium Skin  ||E S||  Enchantment | {B}{B}{B} | Pay half your life, rounded up: $THIS becomes a 4/4 Horror creature with flying. | Lurking Evil  ||E S||  Legendary Creature  Avatar Minion | {3}{B}{B}{B}{B} | 4/4 | When $THIS enters the battlefield, if you didn't cast it from your hand, you lose the game.

Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.

Whenever Phage deals combat damage to a player, that player loses the game. | Phage the Untouchable  ||E S||  Legendary Creature  Angel | {2}{R}{R}{W}{W} | 3/4 | Flying, vigilance, haste

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Borborygmos
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Boseiju
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5 1
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3 an
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2 any
1 artifact
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Cinderhaze
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2 artifact

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1 Lenses

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8 Your

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1 all
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1 Dragon

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Cragganwick
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1 Goblin
1 Skirge

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3 spells
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50 you
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Crosis's
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Cultbrand
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Cumulative
10 upkeep
2 upkeepPay

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Dakmor
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1 Cavalier
1 Sanctifier

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1 Hopes
1 {1}{R}

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Dauthi
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1 Minion
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Dawnbringer
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1 Angel

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1 Prelate

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1 Spawn

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Deep-Slumber
1 Titan

Deepcavern
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31 This
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1 Falcon
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1 Elemental

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1 Twister

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1 Ravings
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1 THIS.
1 X
20 all
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1 the
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1 Dragon

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Devastation
1 Tide

Devil
1 artifact

Devil's
1 Play

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1 Druid

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1 1

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1 Swarm

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1 Harpist
1 Monk

Dewdrop
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1 Corci

Diabolic
1 Revelation

Diabolical
1 Vision

Diamond
2 Faerie
1 Kaleidoscope

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1 Charm

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1 Hour
1 Undercurrents

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Dirgur
1 Nemesis

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1 Wurm

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1 Arashi
4 THIS
38 a
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Disease
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2 Monk
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Dormant
1 Gomazoa
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1 Cleave
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1 Deal
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8 strike
1 target

Doubling
1 Chant

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2 THIS

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1 Fangs
1 Fodder
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1 Scales
2 Spirit
1 THIS
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1 Throne
1 Whisperer
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4 artifact
3 as
8 card
9 creature
1 creatures
2 enters
2 permanent
1 put
2 spells
1 you

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1 Eye
1 Herald

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1 Twins

Dragon.
1 It

Dragonlair
1 Spider

Dragonloft
1 Idol

Dragonlord
1 Atarka
1 Silumgar

Dragons
2 you

Dragonscale
1 Boon
1 General

Dragonspeaker
1 Shaman

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1 Power
1 the

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1 Whelk

Drakestown
1 Forgotten

Drakewing
1 Krasis

Drana
1 Kalastria

Draw
1 X
91 a
1 cards
3 four
6 three
11 two

Draz
1 Assassin

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1 Cacodemon
1 Drone
1 Reaper
1 Statuary
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1 Lampads

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Dreamscape
1 Artist

Dreg
1 Reaver

Dregscape
1 Zombie

Drift
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Dripping
1 Dead

Drogskol
1 Captain

Dromad
1 Purebred

Dromar
1 the

Dromar's
1 Attendant

Dromoka
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Dromoka's
1 Gift

Dross
1 Golem
1 Harvester

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Drudge
1 Reavers

Druid
1 Scout
1 Shaman
1 Warrior
1 Wizard
1 creature

Dryad
1 Arbor
1 Shaman

Dune-Brood
1 Nephilim

Dunerider
1 Outlaw

Dungeon
1 Geists
1 Warden

During
1 combat
1 your

Durkwood
1 Baloth
1 Tracker

Dusk
1 Imp

Duskmantle
1 Guildmage
1 Seer

Duskrider
1 Peregrine

Dust
1 Bowl
1 Elemental
1 of

Duty-Bound
1 Dead

Dwarf
1 Berserker
1 Nomad
1 Shaman
1 Soldier
1 cards
1 creature

Dwarven
1 Berserker
1 Catapult
1 Driller
1 Landslide
1 Lieutenant
1 Miner
1 Nomad
1 Recruiter
1 Shrine
1 Thaumaturgist
1 Trader

E
4074 S

Each
1 1/1
1 Dragon
1 Fungus
1 Human
3 card
8 clashing
1 copy
15 creature
4 deals
1 enchantment
1 instant
1 legendary
1 noncreature
1 nontoken
7 of
1 one
6 opponent
1 opponent's
5 other
36 player
1 player's
1 time
1 {B}
2 {G}
1 {U}

Eager
1 Cadet

Early
1 Harvest

Earnest
1 Fellowship

Earth
1 Rift

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1 Maw

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1 Wind

Eastern
1 Paladin

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1 of

Ebon
1 Praetor

Echo
1 Mage
1 Tracer
1 {2}{R}
1 {3}
2 {4}
2 {4}{R}{R}
1 {6}

Echoing
1 Decay
1 Truth

Edge
2 of

Eel
1 Umbra

Efreet
1 Monk
1 Shaman
1 Weaponmaster

Eight-and-a-Half-Tails
1 Avatar

Ekundu
1 Cyclops
1 Griffin

Eland
1 Umbra

Elder
1 Cathar
3 Dragon
1 Druid
1 of

Elderscale
1 Wurm

Eldrazi
1 Drone
1 Monument
4 Spawn
1 spells

Elemental
2 Beast
1 Blast
1 Boar
3 Cat
2 Hound
2 Incarnation
1 Mastery
1 Ox
1 Resonance
1 Serpent
11 Shaman
1 Skeleton
3 Spirit
2 Warrior
1 artifact
1 card
15 creature
2 creatures
1 enchantment

Elendra
1 Archmage
1 Liege

Elephant
1 Resurgence
2 Soldier
1 Townsfolk
5 creature

Elf
2 Archer
2 Assassin
1 Avatar
1 Barbarian
4 Cleric
13 Druid
2 Knight
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5 Scout
15 Shaman
1 Soldier
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1 Target
10 Warrior
5 Wizard
2 card
1 creature
2 creatures
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Elixir
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1 Medallion

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1 Crocodile

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1 Armor
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1 Equipment
2 Forest
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1 Wall
5 artifact
147 creature
1 enchantment
11 land
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1 opponent
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4 player
1 tapped

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12 creature

Enchantment
2 Artifact
26 Creature

Ends
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3 enters
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36 creature

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Even
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Ever
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Everglove
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Everything
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Evil
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1 Presents
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Evolve
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Evos
1 Isle

Exalted
1 Angel
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Exchange
4 control
1 your

Exclusion
1 Ritual

Executioner's
1 Swing

Exile
9 THIS
5 THIS.
1 X
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13 it
44 target
2 that
14 the
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5 two
3 up

Exiled
1 Doomsayer

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1 Armor

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Expansion-Symbol
1 creature

Experiment
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Explorer's
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Explosive
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Extort
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Extract
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Extractor
1 Demon

Exuberant
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1 creatures

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1 3

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9 Rogue
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False
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1 Ass

Fatal
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Fate
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Fearsome
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Femeref
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Feroz's
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1 Convulsions

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1 Sprites
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Fire-Field
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Firefist
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Firemane
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First
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1 Tome
43 strike
2 to

Fist
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Fistful
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Fit
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Flagbearer
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Flagstones
1 of

Flame
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1 Spirit

Flame-Wreathed
1 Phoenix

Flameborn
1 Viron

Flamecast
1 Wheel

Flamekin
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Flames
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Flamewave
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Flanking
5 Whenever

Flash
1 Counter
23 You
1 of

Flashback
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Flayer
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Fledgling
1 Griffin
1 Imp
1 Osprey

Fleet-Footed
1 Monk

Fleetfeather
1 Cockatrice

Flesh
1 to

Fleshpulper
1 Giant

Flickering
1 Spirit
1 Ward

Flight
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Flight's
1 Wings

Flip
1 THIS
1 X
5 a

Floating-Dream
1 Zubera

Flock
1 of

Flood
1 Plain

Flooded
1 Shoreline

Flowstone
1 Blade
1 Charger
1 Giant
1 Hellion
1 Overseer
1 Salamander
1 Sculpture
1 Shambler
1 Slide
1 Thopter
1 Wyvern

Flying
7 This
1 banding
1 deathtouch
1 double
7 first
10 haste
4 lifelink
7 protection
10 trample
9 vigilance

Foe-Razer
1 Regent

Fog
1 Bank
1 Patch

Font
2 of

Food
1 Chain
1 is

Fool's
1 Demise
1 Tome

Foot
1 Soldiers

For
1 as
24 each
5 example
1 the

Forbidden
1 Crypt

Force
2 of

Forced
1 Adaptation

Forcemage
1 Advocate

Forest
1 Dryad
3 Plains
1 Put
2 Regenerate
1 Target
2 becomes
4 card
1 cards
1 creatures
1 each
2 enters
1 instead.
1 is
1 lands
4 or
2 rather
6 you

Forests
1 This
1 and
1 on
1 sacrificed
3 you

Forestwalk
1 This
1 protection

Forethought
1 Amulet

Forgestoker
1 Dragon

Forgotten
1 Ancient
1 Harvest
1 Lore

Foriysian
1 Totem

Form
1 of

Fortress
1 Crab
1 of

Fortune
1 Hunter
1 Thief

Foul
1 Imp
1 Renewal
1 Spirit

Fountain
1 of

Fourth
1 Sphere

Fox
2 Cleric
4 Samurai
2 Wizard

Frantic
1 Salvage

Fraternal
1 Exaltation

Freewind
1 Falcon

Frenzied
1 Tilling

Frenzy
1 Sliver

Freyalise's
1 Winds

Frightshroud
1 Courier

Frog
2 Beast
2 with

Frogtosser
1 Banneret

Frontier
1 Bivouac
1 Mastodon

Frost
1 Marsh
1 Ogre
1 Raptor

Frostwind
1 Invoker

Frozen
1 Shade

Fugitive
1 Wizard

Full
1 Moon's

Fulminator
1 Mage

Fungal
1 Sprouting

Fungus
1 Beast
2 Elemental
1 Snake
1 card
1 creature
1 on

Furious
1 Resistance

Fury
1 of

Future
1 Sight

Gaea's
1 Embrace

Gain
11 control

Gallows
1 Warden

Galvanic
1 Alchemist
1 Genius

Game
1 Preserve
1 Warden

Game-Trail
1 Changeling

Garruk
1 Relentless

Garruk's
1 Companion
1 Packleader

Gate
1 Hound
3 you

Gates
1 put

Gateway
1 Shade

Gathering
1 trading

Gauntlet
1 of

Gaze
2 of

Geist
1 Trappers
2 of

Gelatinous
1 Genesis

Gem
1 of

Gempalm
1 Avenger

General's
1 Kabuto

Genius
1 Knows

Genju
2 of

Geothermal
1 Crevice

Germ
2 creature

Gerrard's
1 Verdict

Geth's
1 Verdict

Ghastly
1 Haunting

Ghitu
1 Avatar
1 Encampment
1 Firebreathing
1 Slinger

Ghor-Clan
1 Savage

Ghost
1 Tactician

Ghostflame
1 Sliver

Ghostly
1 Flame
1 Possession
1 Prison

Giant
1 Adephage
1 Badger
1 Cockroach
1 Crab
1 Growth
1 Octopus
1 Scorpion
4 Shaman
1 Shark
1 Soldier
12 Warrior
1 Wizard
1 artifact
1 creature
1 spells

Giants
1 you

Gideon
1 Champion

Gideon's
1 Avenger

Gift
2 of

Gilder
1 Bairn

Gilt-Leaf
1 Seer

Gitaxian
1 Probe

Glacial
1 Ray

Glade
1 Watcher

Glare
1 of

Glaring
1 Aegis

Gleam
1 of

Glen
3 Elendra

Glimpse
2 the

Glint-Eye
1 Nephilim

Glistening
1 Oil

Glittering
1 Lion

Global
1 Ruin

Gloomwidow's
1 Feast

Glorious
1 Anthem
1 Charge

Glowing
1 Anemone

Gluttonous
1 Slime

Glyph
2 of

Gnarled
1 Mass
1 Scarhide

Gnarlid
1 Pack

Gnat
1 Miser

Goat
1 Beast
1 and

Gobbling
1 Ooze

Gobhobbler
1 Rats

Goblin
1 Add
1 Advisor
2 Artificer
5 Berserker
1 Bully
1 Bushwhacker
1 Cadets
1 Chieftain
1 Chirurgeon
1 Commando
1 Destroy
1 Electromancer
1 Fire
1 Flectomancer
1 Gaveleer
1 Goblin
1 Goon
1 Heelcutter
1 Hero
1 Kites
1 Legionnaire
1 Lookout
1 Marshal
1 Medics
2 Mime
3 Mutant
1 Nabob
1 Other
1 Piker
1 Psychopath
1 Put
1 Rabblemaster
1 Regenerate
9 Rogue
1 Scout
14 Shaman
1 Shortcutter
2 Soldier
1 Striker
1 Swine-Rider
1 THIS
1 Tactician
1 Target
1 Tinkerer
16 Warrior
1 Welder
3 Wizard
2 card
9 creature
3 creatures
1 deals
1 or
1 permanent
1 you

Goblins
1 it

God
1 card
6 of

God-Favored
1 General

Godhunter
1 Octopus

Godo
1 Bandit
1 attacks

Gods
1 Willing

Godtracker
1 of

Goham
1 Djinn

Gold
1 Myr

Golden
1 Fang

Goldenhide
1 Ox

Goldmeadow
1 Dodger
2 Harrier
1 Lookout

Goldnight
1 Redeemer

Golem
1 Construct
4 artifact

Golgari
1 Cluestone
1 Germination
1 Guildgate
1 Signet
1 Thug

Golgothian
1 Sylex

Gore
1 Swine
1 Vassal

Gore-House
1 Chainwalker

Goretusk
1 Firebeast

Gorgon
1 Flail

Gorilla
1 Shaman
1 War

Gotcha
1 Whenever

Grafdigger's
1 Cage

Graft
3 2
1 3

Grafted
1 Skullcap

Grand
1 Arbiter
1 Coliseum
1 Ossuary

Grandmother
1 Sengir

Grasp
1 of

Gravebane
1 Zombie

Graveborn
1 creature

Gravelgill
1 Duo

Gravetiller
1 Wurm

Gravitational
1 Shift

Gravity
1 Sphere

Gray
1 Ogre

Graypelt
1 Refuge

Grayscaled
1 Gharial

Grazing
1 Gladehart
1 Kelpie

Great
1 Defender
1 Hart
1 Teacher's
1 Whale

Greater
1 Forgeling

Green
1 Ward
1 creatures
1 mana
2 spells

Greenweaver
1 Druid

Grenzo
1 Dungeon

Grenzo's
1 Cutthroat
1 power

Griffin
1 Guide
1 Protector
1 Rider
1 Skeleton
2 creature

Grim
1 Affliction
1 Discovery
1 Flowering
1 Lavamancer
1 Reminder

Grimgrin
1 Corpse-Born
1 and
1 attacks

Grimoire
1 of

Grisly
1 Spectacle

Grixis
1 Illusionist
1 Slavedriver
1 Sojourners

Growth
1 Spurt

Grudge
1 Keeper

Gruesome
1 Encore

Gruul
1 Guildmage
1 Nodorog

Guard
1 Dogs
1 Duty

Guardian
1 Angel
1 Lions
1 Shield-Bearer
1 Stirs
2 of

Guardians
1 of

Gudul
1 Lurker

Guild
1 Feud
1 Master

Gustcloak
1 Cavalier

Gustha's
1 Scepter

Gustrider
1 Exuberant

Gut
1 Shot

Gutter
1 Grime

Guttural
1 Response

Gutwrencher
1 Oni

Guul
1 Draz

Gwendlyn
1 Di

Gwyllion
1 Hedge-Mage

Haazda
1 Shield

Hag
1 Wizard

Hagra
1 Crocodile

Hail
1 Storm

Halcyon
1 Glaze

Halfheart
1 Goblin

Hall
1 of

Hallowed
1 Fountain

Hamlet
1 Captain

Hamletback
1 Goliath

Hammer
1 of

Hammerfist
1 Giant

Hana
1 Kami

Hand
1 of
1 to

Hands
1 of

Hanweir
1 Lancer

Hardened
1 Scales

Harpoon
1 Sniper

Harpy
1 Beast
1 Mercenary
1 creature

Harrier
1 onto

Hasran
1 Ogress

Haste
6 This

Haunt
2 When

Haunted
1 Cadaver

Haunter
1 of

Haunting
1 Apparition
1 Echoes
1 Hymn
1 Misery

Have
1 the

Havengul
1 Lich
1 Skaab
1 Vampire

Havenwood
1 Wurm

Havoc
1 Demon

Hazezon
1 Tamar
1 leaves

He
1 Who
1 doesn't
3 or

He's
1 still

Headless
1 Skaab

Headlong
1 Rush

Heal
1 the

Healer's
1 Headdress

Heart
1 Sliver
2 of

Heat
1 Shimmer

Heavy
1 Arbalest
1 Fog

Hedge
1 Troll

Hedron-Field
1 Purists

Heedless
1 One

Heir
1 of
1 to

Heirs
1 of

Hell's
1 Thunder

Hellcarver
1 Demon

Hellfire
1 Mongrel

Hellhole
1 Rats

Hellion
3 Beast
1 Crucible
1 creature

Hellkite
1 Hatchling
1 Overlord

Helm
1 of

Henge
1 Guardian

Hero
4 of

Hero's
1 Demise

Heroes'
1 Podium

Heroic
1 Defiance

Hexproof
8 This

Hidden
1 Ancients
1 Herd
1 Horror
1 Spider
1 Stag
4 agenda

Hideous
1 Laughter

High
1 City
1 Market
1 Priest
1 Seas

Higure
2 the

Hikari
1 Twilight

Hindering
1 Light

Hinterland
1 Hermit

Hired
1 Muscle

Hisoka's
1 Defiance
1 Guard

Hive
1 Mind

Hoarder's
1 Greed

Hoarding
1 Dragon

Hold
1 at
1 the

Hollow
1 Specter

Holy
1 Justiciar
1 Mantle
1 Nimbus
1 Strength

Homarid
2 Shaman
1 Warrior

Homing
1 Lightning

Homunculus
1 Illusion
1 artifact

Homura's
1 Essence

Honden
1 of

Honor
1 Guard

Honor-Worn
1 Shaku

Honored
1 Physician

Hooded
1 Assassin
1 Hydra
1 Kavu

Horde
1 Awakens

Hordeling
1 Outburst

Horizon
1 Canopy

Horncaller's
1 Chant

Horned
1 Helm
1 Troll

Hornet
1 Nest

Horrifying
1 Revelation

Horror
1 Mercenary
1 Spellshaper
1 Spirit
1 creature
1 of

Horse
1 Rebel

Horsemanship
5 This

Hound
2 Archer
1 Construct
1 Scout
1 Shaman
2 of

Hour
1 of

Hover
1 Barrier

Howl
2 of

Howling
1 Mine
1 Wolf

Howlpack
1 Alpha

Hua
1 Tuo

Huang
1 Zhong

Hulking
1 Ogre

Hull
1 Clade

Human
12 Advisor
5 Archer
7 Artificer
5 Assassin
7 Barbarian
1 Bear
1 Beast
1 Berserker
1 Child
53 Cleric
11 Druid
1 Flagbearer
1 Gamer
33 Knight
3 Mercenary
1 Merfolk
1 Minion
15 Monk
2 Ninja
7 Nomad
1 Ooze
6 Pirate
1 Rat
7 Rebel
20 Rogue
9 Samurai
5 Scout
17 Shaman
85 Soldier
13 Spellshaper
1 THIS
1 Transform
41 Warrior
3 Werewolf
67 Wizard
4 creature
1 creature.
1 creatures
1 enters
1 it
1 or
3 put

Human.
1 If

Humans.
1 Prevent

Humble
1 Budoka
1 Defector

Humbler
1 of

Hundred-Handed
1 One

Hundred-Talon
1 Kami

Hungering
1 Yeti

Hunted
1 Wumpus

Hunter
1 Sliver

Huo
1 Barbarian

Huo's
1 Horde

Hurkyl's
1 Recall

Hurloon
1 Minotaur
1 Shaman
1 Wrangler

Hussar
1 Patrol

Hydromorph
1 Guardian

Hyperion
1 Blacksmith

Hythonia
1 the

I
1 Bask
1 Delight
1 Know
1 See

I'm
1 Rubber

Ib
1 Halfheart

Icatian
1 Lieutenant
1 Moneychanger
1 Skirmishers
1 Town

Icefall
1 Regent

Ichor
1 Explosion

Ichorclaw
1 Myr

If
24 THIS
1 X
27 a
1 all
10 an
15 any
1 at
2 both
4 damage
1 defending
3 enchanted
1 equipped
1 four
10 he
17 it
22 it's
1 its
1 more
2 no
2 one
6 seven
1 target
27 that
15 the
1 there
13 this
1 three
5 two
266 you
1 you've

Ignite
1 Disorder

Ignore
1 this

Iizuka
1 the

Illicit
1 Auction

Illness
1 in

Illuminated
1 Wings

Illusion
1 Beast
1 Hound
2 Wall
1 creature

Illusionary
1 Armor
1 Forces
1 Presence
1 Terrain
1 Wall

Illusions
1 on

Imaginary
1 Pet

Imp
1 Rebel

Impact
1 Tremors

Imperial
1 Edict
1 Hellkite

In
1 both
2 turn

Incandescent
1 Soulstoke

Incite
1 Rebellion

Incremental
1 Blight
1 Growth

Indebted
1 Samurai

Indentured
1 Djinn

Indigo
1 Faerie

Indomitable
1 Ancients
1 Archangel

Indrik
1 Umbra

Inexorable
1 Tide

Infect
7 This

Infernal
1 Contract
1 Darkness
1 Offering
1 Plunge
2 Spawn
1 Tribute

Inferno
1 Elemental
1 Titan
1 Trap

Infused
1 Arrows

Ink-Treader
1 Nephilim

Inkmoth
1 Nexus

Inner
1 Sanctum

Inner-Flame
1 Igniter

Insect
3 Druid
1 Horror
1 Rat
1 Warrior
1 Worm
6 creature

Instant
1 and

Instead
5 tap

Instill
1 Energy
1 Furor

Interplanar
1 Tunnel

Intimidate
6 This

Into
1 Thin
3 the

Invert
1 the

Invoke
1 Prejudice

Ion
1 Storm

Iona's
1 Judgment

Ior
1 Ruin

Ire
1 Shaman
1 of

Iroas
1 God
1 isn't

Iron
1 Guardian
1 Maiden
1 Star
1 Tusk

Iron-Barb
1 Hellion

Ironclaw
1 Buzzardiers

Ironhoof
1 Ox

Irrigation
1 Ditch

Isamaru
1 Hound

Ish
1 Sah

Island
1 Mountain
1 Put
1 Sanctuary
1 and
4 card
1 instead.
1 or
1 until
2 you

Islands
4 sacrifice
2 you

Islandwalk
1 This
1 swampwalk

Isperia
1 the

It
12 becomes
7 can
45 can't
13 deals
3 doesn't
2 fights
23 gains
4 gets
11 has
1 loses
2 phases

It's
18 still

Iterative
1 Analysis

Its
1 Own
14 controller
1 owner
2 power

Ivy
1 Seer

Ixidor
1 Reality

Izzet
1 Charm
1 Guildgate
1 Paragon
1 Steam

Jabari's
1 Banner

Jackalope
1 Herd

Jacques
1 le

Jade
1 Idol
1 Leech

Jagged
1 Poppet

Jalum
1 Tome

Jareth
1 Leonine
1 gains

Jasmine
1 Boreal

Jaya
1 Ballard

Jedit
1 Ojanen

Jelenn
1 Sphinx

Jellyfish
1 Beast

Jeskai
1 Elder
1 Infiltrator

Jetting
1 Glasskite

Jhessian
1 Infiltrator
1 Zombies

Jhoira
1 of

Jhovall
1 Rider

Jin
1 Wu

Jin-Gitaxias
1 Core

Jinxed
1 Choker

Johnny
1 Combo

Johtull
1 Wurm

Join
1 forces

Jolrael's
1 Favor

Joraga
1 Bard

Jorubai
1 Murk

Journey
1 to

Jovial
1 Evil

Joyous
1 Respite

Judge
1 of

Jugan
1 the

Jukai
1 Messenger

Jund
1 Panorama

Jungle
1 Weaver

Juniper
1 Order

Junk
1 Diver

Junn
1 Efreet

Juntu
1 Stakes

Just
1 Fate

Juvenile
1 Gloomwidow

Juzm
1 Djinn

Jwari
1 Scuttler

Kabira
1 Vindicator

Kaervek's
1 Hex

Kaijin
1 of

Kal
1 Blood
1 Target

Kalastria
1 Bloodchief

Kalitas
1 Bloodchief

Kalonian
1 Hydra
1 Tusker

Kamahl
1 Fist

Kamahl's
1 Sledge

Kami
3 of

Kangee
1 Aerie

Karametra
1 God
1 isn't

Karn
1 Liberated
1 Silver

Karona
1 False
1 attacks

Karona's
1 Zealot

Karoo
1 Meerkat

Kataki
1 War's

Kathari
1 Remnant

Kavu
1 Climber
1 Lair
1 Monarch
1 Predator
1 Runner
1 creatures
1 enters

Kazandu
1 Refuge
1 Tuskcaller

Kazuul
1 Warlord

Kederekt
1 Leviathan
1 Parasite

Keening
1 Apparition

Keeper
2 of

Keepers
1 of

Keepsake
1 Gorgon

Keiga
1 the

Keldon
1 Firebombers
1 Mantle
1 Overseer
1 Twilight

Kelsinko
1 Ranger

Kemba
1 Kha

Kenzo
1 the

Keranos
1 God
1 deals
1 isn't

Kessig
1 Cagebreakers

Kha
1 Regent

Khabl
1 Ghoul

Khalni
1 Gem

Khans
1 or

Kher
1 Ridges

Kheru
1 Bloodsucker

Kicker
1 {1}{B}
3 {1}{G}
3 {1}{R}
1 {1}{W}
1 {2}
1 {2}{G}
1 {2}{U}
1 {3}
1 {3}{B}
1 {3}{U}
1 {5}
1 {7}
1 {R}
1 {X}
1 {X}{2}

KickerPay
1 3

KickerSacrifice
1 a
1 two

Kicker{2}{R}
1 Sacrifice

Killing
1 Wave

Kiln
1 Walker

Kilnmouth
1 Dragon

Kin-Tree
1 Invocation
1 Spirit
1 Warden

King
1 Avatar
1 Cheetah
1 of

Kird
1 Ape
1 Chieftain

Kirin
3 Spirit

Kirtar's
1 Desire

Kite
1 Shield

Kitesail
1 Apprentice

Kithkin
1 Archer
2 Cleric
1 Daggerdare
1 Knight
1 Rebel
1 Rogue
1 Shielddare
9 Soldier
1 Spellduster
1 Spellshaper
1 Wizard
1 Zealot
1 Zephyrnaut

Kitsune
1 Blademaster
1 Bonesetter
1 Dawnblade
1 Healer
1 Mystic
1 Sage

Kjeldoran
1 Elite
1 Javelineer
1 Knight
1 Skyknight

Knight
1 Errant
1 Exemplar
1 Mercenary
1 creature
1 creatures
4 of

Knollspine
1 Invocation

Knotvine
1 Paladin

Know
1 All

Knowledge
1 Exploitation

Knows
1 No

Kobold
1 Taskmaster
1 creatures

Kodama
2 of

Kodama's
1 Reach

Kolaghan
1 Aspirant

Kor
1 Chant
1 Hookmaster
1 Monk
1 Rebel
5 Soldier
1 Spirit
1 Spiritdancer
1 Wizard

Korlash
1 Heir

Korozda
1 Gorgon

Kos
1 Wojek

Kragma
1 Warcaller

Kraken's
1 Eye

Krallenhorde
1 Wantons

Krark's
1 Thumb

Krark-Clan
1 Grunt
1 Ironworks
1 Shaman

Kraul
1 Warrior

Krosan
1 Beast
1 Cloudscraper
1 Colossus
1 Grip
1 Hero
1 Warchief

Krovikan
1 Horror
1 Mist
1 Rot
1 Scoundrel

Kruin
1 Pass

Kruphix
1 God
1 isn't

Kruphix's
1 Insight

Kuldotha
1 Flamefiend
1 Forgemaster

Kumano
1 Master
1 this

Kumano's
1 Blessing

Kuon
1 Ogre

Kyren
1 Archive
1 Negotiations

Laboratory
1 Maniac

Labyrinth
1 Champion

Laccolith
1 Grunt

Lady
1 Evangela
1 Sun
1 Zhurong
2 of

Lage
1 onto

Lake
1 Ancient
1 of

Lancers
1 en-Kor

Land
1 Creature

Landbind
1 Ritual

Lash
1 of

Last
1 Breath
1 Chance
1 Kiss
1 Laugh
1 Rites
1 Troll

Last-Ditch
1 Effort

Lat-Nam's
1 Legacy

Latchkey
1 Faerie

Latulla
1 Keldon

Lava
1 Hounds
1 Tubes

Lay
1 Bare

Lead
1 Golem

Lead-Belly
1 Chimera

Leaf
1 Gilder
1 Paladin

Leap
1 of

Leeching
1 Sliver

Leering
1 Emblem

Legacy
1 Weapon

Legendary
11 Artifact
162 Creature
11 Enchantment
10 Land
1 Snow

Legion
1 Loyalist

Legions
1 of

Leina
1 Tower

Lens
1 of

Leonin
1 Abunas
1 Armorguard
1 Den-Guard
1 Iconoclast
1 Relic-Warder
1 Shikari

Leonine
1 Titan

Lethal
1 Vapors

Lethargy
1 Trap

Level
16 up

Leviathan
1 Horror

Leyline
1 Phantom
3 of

Liao
1 Hero

Lich's
1 Mirror

Liege
2 of

Life
1 Matrix
1 and

Life's
2 Web

Lifebane
1 Zombie

Lifelink
2 Damage

Light
1 and
1 of

Lighthouse
1 Chronologist

Lightning
1 Axe
1 Dragon
1 Elemental
1 Rift
1 Serpent
1 Shrieker
1 Storm
1 Surge

Like
1 Really

Liliana's
1 Caress
1 Reaver

Lilting
1 Refrain

Lim-Dl
1 the

Lim-Dl's
1 Cohort
1 Paladin

Limestone
1 Golem

Lingering
1 Mirage
1 Souls
1 Tormentor

Lionheart
1 Maverick

Liquimetal
1 Coating

Living
1 Airship
1 Death
1 Destiny
1 End
1 Plane
1 Wall
2 weapon

Lizard
2 Beast
1 Drake
2 Warrior
1 creature

Lizards
1 cannot

Llanowar
1 Elves
1 Mentor
1 Reborn
1 Wastes

Llawan
1 Cephalid

Loafing
1 Giant

Loamdragger
1 Giant

Lockjaw
1 Snapper

Locus
1 of

Loft
1 Gardens

Lone
1 Missionary
1 Wolf

Long
1 Card

Longbow
1 Archer

Longest
1 Card

Longshot
1 Squad

Look
54 at

Looming
1 Hoverguard

Loose
1 Lips

Lord
2 of

Loreseeker's
1 Stone

Lost
1 Dreams
1 Soul

Lotleth
1 Troll

Lotus
1 Path

Loxodon
1 Convert
1 Smiter

Loyal
1 Gyrfalcon
1 Pegasus
1 Retainers

Lu
1 Meng

Lucent
1 Liminid

Luminarch
1 Ascension

Luminous
1 Angel

Lure
1 of

Lurking
1 Crocodile
1 Evil

Lyev
1 Skyknight

Lymph
1 Sliver

Lys
1 Alana

Lyzolda
1 the

Maadi
1 Guildmage

Maalfeld
1 Twins

Mad
1 Dog

Madcap
1 Skills

Made
1 Real
1 this

Madrush
1 Cyclops

Maelstrom
1 Wanderer

Magebane
1 Armor

Maggot
1 Carrier

Magic
1 The
1 booster

Magical
1 Hack

Magma
1 Vein

Magnetic
1 Mine

Magus
4 of

Makes
1 Right

Makeshift
1 Mannequin
1 Mauler

Makindi
1 Shieldmate

Malicious
1 Affliction

Malignant
1 Growth

Man
1 of

Mana
2 Battery
1 Breach
1 Cache
1 Clash
1 Echoes
1 Flair
1 Seism
4 abilities
2 cost
1 symbols

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26 opponent
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7 artifacts.
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1 counters
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13 1
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3 3
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4 game
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7 turn
17 turn's
5 turn.
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16 upkeep

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1 time

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1 creatures

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11 -1/-1
4 Islands
1 Snakes
2 Swamps
1 artifacts
12 cards
9 combat
3 creatures
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1 ice
2 life
5 maximum
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1 one
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5 spells
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2 permanents

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1 creature.

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1 creature
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1 creature.

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2 land

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1 creature
1 creature.
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1 creature.

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2 creature
3 creatures

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1 creatures.

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1 creature.

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1 attacking
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1 creatures.
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1 permanents.

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3 land
5 land.
4 lands

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16 creature.
1 creatures
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1 creatures
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4 damage

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6 artifact
2 artifact.
1 card.
1 nonland
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1 permanent.

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1 creature.
1 creatures

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17 card
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10 permanents
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1 cards

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1 Allies
1 Ancestry
1 Annihilation
1 Anticipation
1 Arcane
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1 Aura
1 Autumn
2 Avacyn
2 Becoming
1 Binding
1 Bladehold
1 Blades
4 Blood
1 Blossoms
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2 Bogardan
2 Bone
2 Bones
1 Boundless
1 Brambles
1 Bravery
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1 Calamity
1 Caltrops
1 Cedars
1 Chaos
1 Chiss-Goria
1 Cinder
1 Clarity
1 Clerics
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1 Command
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1 Contrition
1 Creation
1 Cruelties
1 Currents
1 Daggers
1 Darigaaz
3 Darkness
1 Day
1 Days
1 Decay
1 Deceit
1 Delusion
1 Depravity
2 Despair
1 Destiny
2 Destruction
1 Disloyalty
1 Diversion
1 Diversity
1 Domination
1 Dominion
2 Doom
1 Dragon
2 Dragons
1 Dragons.
1 Dread
3 Dreams
1 Dust
1 Dwarf
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1 Echoes
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4 Elves
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1 Enlightenment
1 Eos
1 Equipment
2 Erebos
1 Estark
1 Eternal
1 Etherium
1 Evil
1 Evos
1 Expendables
1 Faeries
2 Faith
1 Falkenrath
1 Fancy
2 Fate
1 Fertility
1 Fierce
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1 Force
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3 Forests
1 Fortune
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1 Geists
1 Ghet
1 Ghosts
1 Ghouls
1 Giants
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1 Goblins
1 Goons
1 Gorgon
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2 Greed
1 Griselbrand
1 Gudul
1 Harvests
1 Havenwood
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1 Hefei
1 Heliod
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2 Hope
1 Horizons
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1 Hydra
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3 Immortality
1 Impulse
1 Infernal
1 Ingenuity
1 Innocence
2 Insight
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1 Iroas
1 Ish
1 Islands
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2 Jukai
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1 Kaminari
1 Kangee
1 Keranos
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1 Kinsbaile
1 Kjeldor
1 Knollridge
1 Konda
1 Kookus
1 Korlis
1 Kozilek
2 Krosa
1 Kruin
2 Kruphix
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1 Laurels
1 Leadership
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1 Lies
2 Life
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1 Light
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2 Loyalty
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2 Mind
1 Minds
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2 Mogis
1 Moments
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3 Mountains
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3 Pain
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2 Power
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2 Progress
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3 Protection
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1 Rhinos
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1 Righteousness
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2 Shadows
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1 Solitude
1 Songbirds
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2 Souls
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2 Spirits
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1 Stone
1 Storms
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2 Strength
1 Stromkirk
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5 THIS
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1 Tales
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2 Thorns
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1 Traitors
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2 Truth
1 Tymaret
1 Ugin
1 Ulamog
1 Unity
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2 Velis
1 Vengeance
1 Victory
1 Vigor
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2 War
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1 Wits
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1 X
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2 Yawgmoth
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33 a
2 abilities
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3 all
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43 any
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7 artifacts
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3 basic
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41 cards
1 cards.
1 casting
9 charge
4 colors
12 combat
17 combat.
1 combat."
9 creature
24 creatures
7 creatures.
16 damage
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3 defending
1 denim
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72 each
11 enchanted
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9 permanents
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1 players'
14 poison
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43 that
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583 turn.
8 turn."
3 two
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13 graveyard
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2 hand
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7 upkeep
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1 Dragons.
1 Elf
1 Forest
1 Goblin
2 Island
4 Plains
2 Rogue.
1 Squirrel.
2 Swamp
2 THIS
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2 Zombie.
1 Zombies.
19 a
19 abilities
28 abilities.
25 ability
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15 blocks
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17 enchantment.
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24 greater
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57 player
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82 player.
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2 put
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88 she
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15 {G}
2 {G}.
11 {R}
14 {U}
1 {U}.
14 {W}
2 {W}.

order
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other
2 Auras
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1 Mountains
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1 Wall
7 attacking
4 cards
1 chosen
3 colors
4 costs
4 costs.
21 creature
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11 creatures
3 creatures.
1 enchantment
1 enchantments
1 exiled
1 into
1 lands
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4 legendary
1 mana
2 nonland
1 nontoken
1 on
1 opponents
2 permanents
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13 player
3 player's
2 players
1 players'
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3 Ages
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1 Hammer
1 Hardhearted
1 Hatebound
1 Heart
1 Herd
1 High
1 Holy
3 Horde
1 Hull
1 Humorless
1 Hunt
1 Impostor
1 Impure
1 Initiative
1 Inscrutable
1 Lamp
1 Land
1 Last
1 Legion
1 Light
1 Lost
1 Machine
1 Mad
1 Magic
1 Masters
1 Meek
1 Mire
1 Mists
1 Miststalker
1 Mixture
1 Molten
1 Moors
1 Mountain
1 Muse
1 Necromancer
2 Nephilim
1 Netherworld
1 Nezumi
2 Night
1 Nightly
1 Nightstalkers
1 Odds
2 Omnipotent
1 Pack
1 Pain
1 Pale
1 Paruns
1 Pit
1 Power
1 Queen
1 Rage
3 Ranks
1 Red
1 Reflections
1 Reikai
1 Relentless
1 Restless
1 Returned
1 Revealer
2 Risen
1 Rising
1 Roost
1 Ruin
1 Ruthless
1 Sands
1 Scalelords
1 Scars
1 Scroll
1 Sea
1 Seeker
1 Silent
2 Skies
1 Skifsang
1 Sky
1 Skyward
1 Slayer
1 South
1 Spires
2 Spirit
2 Squirrel
1 Stars
1 Steel
2 Still
1 Suns
1 Sword
1 Tables
1 Tangle
1 Throne
1 Tide
1 Tides
1 Troops
1 Twin
1 Underworld
1 Unhallowed
1 Unicorn
1 Unseen
1 Unthinkable
1 Untouchable
1 Unwritten
1 Urn
1 Vampire
1 Vanishing
1 Veteran
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3 Void
1 Walking
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1 Wicked
2 Wild
3 Wilds
2 abilities
1 activation
1 active
2 amount
2 artifact
1 artifact's
1 artist
2 attacking
4 basic
875 battlefield
299 battlefield.
2 battlefield."
447 beginning
2 bidding
1 blocker's
8 blocking
1 booster
64 bottom
7 card
1 card's
8 cards
1 caster
52 chosen
1 clash
1 closest
18 color
2 colors
4 command
3 controller
3 copies
4 copies.
3 copy
17 copy.
1 correct
1 cost
1 council
25 creature
2 creature's
3 creature.
16 creatures
5 damage
1 damage.
7 declare
1 defending
3 die
1 difference
1 difference.
2 discarded
1 draft
1 draw
1 echo
2 encoded
21 end
6 entwine
23 exiled
1 fewest
1 finger
14 first
9 first.
1 flavor
13 flip
1 following
36 form
1 fourth
19 game
1 game's
18 game.
1 game."
6 greatest
1 hand
1 health
6 high
5 highest
3 land
1 lands
16 last
5 least
10 life
1 lowest
9 mana
1 middle
14 most
8 named
1 names
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105 next
2 non-Demon
1 nonland
134 number
1 opponent
1 order
4 other
6 other.
2 permanent
29 player
2 player's
2 player.
1 playing
5 power
1 prescribed
1 removed
50 rest
6 rest.
15 revealed
17 sacrificed
44 same
1 second
1 sequence
3 spell
2 spell's
1 spell.
1 square
4 stack
1 stack.
2 table
64 target
9 targets
4 text
1 third
1 token
255 top
1 top.
8 total
1 toughness
3 turn.
3 untap
9 upkeep
1 words

theft
2 counters

their
3 controller
1 controller's
8 controllers'
1 graveyards
4 hands
3 libraries
1 libraries.
7 mana
3 other
13 owner's
25 owners'
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them.
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20 discard
7 discards
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10 draws
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3 give
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1 proliferate.
38 put
19 puts
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5 reveal
2 reveals
17 sacrifice
7 sacrifices
34 shuffle
2 shuffles
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6 that
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ther
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1 Barrier
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1 Snap
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there
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3 Aura.
1 Card
2 Equipment
103 ability
9 ability.
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14 blocks
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7 combat
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8 conspiracy
119 creature
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4 creature's
7 creature.
12 creature."
6 deals
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4 enters
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3 for
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3 main
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20 permanent
3 permanent."
2 phase
3 phenomenon.
4 process
6 process.
1 resolves
15 scheme
4 scheme.
88 spell
45 spell.
4 step.
2 to
131 turn
1 turn's
164 turn.
4 turn."
53 way
51 way.

this.
8 Level
6 This

those
1 abilities.
1 actions
1 artifacts
33 cards
7 cards.
4 counters
1 creature
13 creatures
8 creatures.
1 lands
1 lands.
1 permanents.
1 permanents."
1 piles
4 players
4 tokens

though
21 it
1 its
12 they
1 those

three
17 +1/+1
3 -1/-1
1 0/1
8 1/1
1 2/2
1 Forest
1 Forests.
1 additional
1 are
1 artifacts
2 basic
1 black
37 cards
14 cards.
4 charge
1 creature
1 creatures
1 credit
1 enchantment
3 fade
1 instant
1 lands
2 mana
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24 or
2 other
1 permanents.
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1 quest
1 sorcery
5 spore
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1 wish

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1 "plainswalk."
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1 Desire
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2 Dust
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1 Hand
1 Have
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22 THIS
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9 THIS.
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8 X
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4 activate
1 activate.
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64 cast
31 cast.
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12 gain
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4 green.
4 hand
2 have
12 him
1 him.
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4 it
8 it.
185 its
2 itself
1 itself."
3 less
1 look
23 one
3 pay
4 paying
3 permanents
2 play
13 players
1 put
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119 that
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1 them.
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48 you
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23 you.
351 your
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1 Add
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23 face

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33 +1/+1
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1 Islands
1 Islands.
3 Mountains
1 Mountains.
1 Swamp
1 additional
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9 basic
53 cards
35 cards.
1 cards."
1 carrion
3 charge
1 coins
5 creature
3 creatures
2 creatures.
1 currency
1 depletion
1 fade
1 instant
1 intervention
3 lands
1 lands.
1 legendary
4 mana
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3 other
1 permanents
1 permanents.
1 piles.
1 plane
1 players.
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22 target
2 time
1 turns.
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48 if
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42 sacrifice
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52 you
5 {1}
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4 "This
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54 converted
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78 flying
53 flying.
1 forestwalk
16 four
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11 haste
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1 horsemanship
6 horsemanship.
1 indestructible.
1 intimidate
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7 it
17 it.
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2 lifelink
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527 control
169 control.
2 control."
49 could
13 cycle
3 dealt
3 destroy
1 did
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11 discard
13 divide
158 do
32 don't
2 draft
1 drafted
13 draw
4 drew
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4 encounter
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12 exile
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86 gain
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55 pay
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1 You

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1 card
44 choice
4 choice.
1 commander's
68 control
29 control.
2 deck
13 devotion
4 draw
25 end
1 eyes.
238 graveyard
74 graveyard.
2 graveyard."
134 hand
175 hand.
2 hand."
1 hands
1 head
1 head.
1 height
13 last
1 left
235 library
223 library.
10 life
1 lungs."
4 main
261 mana
1 mouth
33 next
5 opening
1 opponent
40 opponents
1 opponents'
1 other
1 parents'
6 planar
2 precombat
1 right
1 shoes
2 starting
21 turn
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1 turns.
17 untap
218 upkeep
15 upkeep.
1 upkeeps

zone
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27 {2}
16 {T}

{2}.
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2 Return
1 Sacrifice
1 THIS
1 You
1 more
3 {2}{B}
7 {T}

{2}{B}.
1 If

{2}{B}{B}
1 Put
1 Target
1 You
1 and
1 as

{2}{B}{G}{U}
1 You

{2}{B}{R}
1 {T}

{2}{G/U}
1 {Q}

{2}{G}
1 Choose
1 Regenerate
1 Sacrifice
1 THIS
2 You
1 and
1 as
3 {T}

{2}{G}.
1 If

{2}{G}{G}
1 Put
1 THIS
1 {T}

{2}{R}
1 At
1 Creatures
1 Exile
1 If
1 Return
1 Sacrifice
5 You
1 and
1 as
1 kicker
1 {2}{R}
2 {T}

{2}{R}.
1 If

{2}{R}{R}
1 As
1 At

{2}{S}
1 Target

{2}{U}
3 Discard
2 Return
7 You
1 and
2 and/or
1 kicker
4 {2}{U}
4 {T}

{2}{U}.
2 If

{2}{U}{R}{W}
1 You

{2}{U}{U}
1 Exchange
1 Return
1 You
1 {2}{U}{U}

{2}{W}
2 Discard
1 If
1 Prevent
2 Put
1 Tap
1 more
4 {2}{W}
2 {T}

{2}{W}.
2 If

{2}{W}{U}
1 Reveal

{2}{W}{W}
1 You

{3}
1 At
7 Attach
3 Discard
1 Exile
1 Switch
1 THIS
2 Target
7 You
1 and
7 as
1 less
1 to
9 {3}
13 {T}

{3}.
4 If
52 Turn

{3}{B}
1 Destroy
2 If
1 Return
1 Sacrifice
3 You
1 as
1 {3}{B}

{3}{B}{B}
1 As
1 Discard
1 Sacrifice
1 You
1 {3}{B}{B}
1 {T}

{3}{G}
1 As
1 Put
1 THIS
2 Target
3 You
2 {T}

{3}{G}{G}
1 If

{3}{R}
1 Sacrifice
1 Target
1 You

{3}{R}{R}
1 Untap

{3}{R}{R}{R}
1 You

{3}{U}
1 Sacrifice
5 You
1 as
2 {T}

{3}{U}{R}
1 You

{3}{U}{U}
1 If
1 You
1 {T}

{3}{U}{U}{B}
1 you

{3}{W}
1 Sacrifice
3 You

{3}{W}{W}
1 You

{4}
2 At
3 Attach
1 Put
1 Search
1 Target
1 to
4 {4}
5 {T}

{4}.
2 If

{4}{B}
2 If
1 You

{4}{G}
3 You

{4}{G}{G}
1 Discard
1 {4}{G}{G}

{4}{G}{G}{G}
2 You

{4}{R}
1 Return
2 You
1 {4}{R}

{4}{R}{R}
2 At
1 Put
3 You

{4}{U}
2 You

{4}{U}{B}
1 Return
1 {4}{U}{B}

{4}{W}
1 If
1 You

{5}
2 You
2 as
2 {T}

{5}{B}
1 If
1 You

{5}{B}{B}
1 You

{5}{B}{R}
1 Return
1 {5}{B}{R}

{5}{B}{R}{G}
1 Discard
1 {5}{B}{R}{G}

{5}{G}
1 THIS
1 You

{5}{R}
1 You

{5}{R}{R}
1 Discard
2 You
1 {5}{R}{R}

{5}{U}
1 You

{5}{W}
1 Reveal
1 You

{5}{W}{U}{B}
1 Discard
1 {5}{W}{U}{B}

{5}{W}{W}
1 If
1 You

{6}
1 At
1 less
1 {T}

{6}{B}
1 Exile
1 {6}{B}

{6}{G}{G}
1 You

{6}{R}
1 If

{6}{R}{R}
1 You

{6}{U}
1 Return
1 You
1 {6}{U}

{7}
1 You
1 as

{7}{G}{G}
1 You

{7}{R}
1 THIS

{7}{U}
1 You

{7}{W}
1 You

{9}{R}
1 You

{9}{W}{W}{W}
1 You

{B/G}
1 can

{B/G}{B/G}
1 Exile

{B/P}
1 can

{B/R}
1 Discard
1 {B/R}

{B}
1 Choose
4 Discard
1 If
4 Regenerate
1 Return
3 Sacrifice
8 THIS
1 Target
1 Until
1 You
1 and
1 equal
1 in
1 instead
16 or
21 to
3 {B}
1 {G}
1 {R}
3 {T}

{B}.
1 This

{B}{B}
1 Pay
1 to
1 {T}

{B}{B}{B}
1 to
1 {T}

{B}{B}{B}{B}
1 You
2 to

{B}{G}
1 THIS
2 to

{B}{R}
1 Target

{B}{R}{G}
1 {T}

{C}
1 abilities
1 destroy
1 discard
3 each
1 for
1 instant
2 put
1 return
2 reveal
2 target
1 until

{G/P}
2 can

{G/U}
1 Sacrifice

{G/W}
2 can
1 {T}

{G}
1 Add
1 Exile
2 Regenerate
4 Sacrifice
3 THIS
3 Target
6 You
1 and
1 and/or
1 as
2 in
1 kicker
1 more
18 or
1 rather
30 to
2 was
7 {T}
3 {U}
1 {W}

{G}.
1 If

{G}{G}
1 Sacrifice
1 Tap
3 to
3 {T}

{G}{G}{G}
1 to

{G}{U}
1 This
1 to
1 was
1 {T}

{G}{W}
1 to
1 was

{P}
1 in

{Q}
1 For
1 Look
3 is

{R/G}
1 can

{R/P}
3 can

{R}
8 Sacrifice
12 THIS
1 Target
1 When
3 You
1 as
15 or
2 rather
23 to
1 was
1 {G}
10 {T}
1 {W}

{R}{G}
2 to

{R}{G}{W}
1 Prevent

{R}{R}
1 Target
1 You
1 to
1 {T}

{R}{R}.
1 If

{R}{R}{R}
3 to

{R}{W}
1 more

{R}{W}{B}
1 to

{S}
1 Target
4 can

{T}
102 Add
1 All
1 Another
1 Change
6 Choose
1 Copy
1 Counter
2 Creatures
15 Destroy
21 Discard
12 Draw
4 Each
15 Exile
1 Flip
2 For
1 Gain
1 If
1 Look
2 Name
1 Other
4 Pay
10 Prevent
19 Put
1 Regenerate
1 Remove
9 Return
2 Reveal
39 Sacrifice
1 Say
3 Search
1 Spin
1 Switch
19 THIS
9 Tap
54 Target
1 The
2 This
1 Two
4 Untap
2 Until
9 You
8 as
1 or
2 this

{U/P}
1 Change
3 can

{U/R}
1 Switch

{U}
5 At
1 Choose
1 Counter
2 Discard
1 Exile
1 Put
1 Return
2 Sacrifice
8 THIS
2 Tap
1 Target
1 Untap
3 You
1 and
1 as
1 before
1 in
1 kicker
1 more
15 or
2 rather
18 to
1 was
1 {B}
8 {T}
2 {U}

{U}.
1 If

{U}{B}{R}
1 Return
1 {U}{B}{R}

{U}{U}
1 Return
1 {T}

{U}{U}{B}
1 to

{W/B}.
2 If

{W/P}
2 can
1 {T}

{W/U}
1 can
1 {Q}

{W}
1 At
1 Discard
1 Exile
1 Pay
3 Sacrifice
2 The
3 You
1 as
1 kicker
1 more
15 or
1 rather
24 to
1 was
1 {B}
15 {T}
1 {U}

{W}.
1 If

{W}{B}
1 or
1 {T}

{W}{U}
1 Reveal
1 to

{W}{U}{B}
1 to

{W}{U}{B}{R}{G}
1 Exile
2 rather
3 to

{W}{W}
2 {T}
1 {W}{B}

{X}
2 Discard
1 Return
1 THIS
1 You
1 as
1 for
3 to
6 where
6 {T}

{X}.
7 If
1 THIS

{X}{2}
1 You
1 as

{X}{B}{B}{B}
1 and

{X}{G}
1 {T}

{X}{G}{G}
1 Discard

{X}{R}
1 This
1 {T}

{X}{R}{R}{R}
1 You

{X}{U}
1 {T}

{X}{U}{R}
1 {T}

{X}{X}{1}
1 Destroy

{X}{X}{R}
1 You

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Starters Phase

Starters